RimWorld-ChineseSimplified/DefInjected/StatDefs/Stats_Pawns_Social.xml
2016-07-21 01:36:55 +08:00

22 lines
1.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<RecruitPrisonerChance.label>招募囚犯成功率</RecruitPrisonerChance.label>
<RecruitPrisonerChance.description>这个角色招募囚犯时的成功几率。</RecruitPrisonerChance.description>
<SocialImpact.label>社交效果</SocialImpact.label>
<SocialImpact.description>当这个角色社交时,社交对象被影响的程度。</SocialImpact.description>
<GiftImpact.label>外交礼物效果</GiftImpact.label>
<GiftImpact.description>当这个角色把礼物给其他派系时对派系关系的影响。</GiftImpact.description>
<TradePriceImprovement.label>改善交易价格</TradePriceImprovement.label>
<TradePriceImprovement.description>当这个角色来交易时,买入和卖出的价格都会以这个百分比变好。</TradePriceImprovement.description>
<TameAnimalChance.label>驯服动物几率</TameAnimalChance.label>
<TameAnimalChance.description>成功驯服动物的基准几率。</TameAnimalChance.description>
<TrainAnimalChance.label>训练动物几率</TrainAnimalChance.label>
<TrainAnimalChance.description>成功训练动物的基准几率。每个动物的基准几率有可能不同。</TrainAnimalChance.description>
</LanguageData>