RimWorld-ChineseSimplified/DefInjected/IncidentDef/Incidents_World_Misc.xml

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!-- World conditions -->
<Eclipse.label>日蚀</Eclipse.label>
<Eclipse.letterText>这个星球的月亮挡在了太阳和星球之间。日蚀已经开始。</Eclipse.letterText>
<Eclipse.letterLabel>日蚀</Eclipse.letterLabel>
<SolarFlare.label>太阳耀斑</SolarFlare.label>
<SolarFlare.letterText>一场太阳耀斑开始了。\n\n极强的辐射让所有电气设施无法运转。\n\n它应该会在一天内结束。</SolarFlare.letterText>
<SolarFlare.letterLabel>太阳耀斑</SolarFlare.letterLabel>
<!-- Site destination spawners -->
<QuestBanditCamp.label>bandit camp opportunity</QuestBanditCamp.label>
<QuestBanditCamp.letterText>{0}, {1} of {2}, has sent us a message.\n\nApparently bandits based in a nearby camp have been raiding their caravans. They've asked us to destroy it, which means eliminating all enemies and turrets.\n\nIf we succeed, their relations will improve, and they'll send us this reward:\n\n{3}</QuestBanditCamp.letterText>
<QuestBanditCamp.letterLabel>Bandit camp opportunity</QuestBanditCamp.letterLabel>
<QuestItemStash.label>item stash opportunity</QuestItemStash.label>
<QuestItemStash.letterText>{0}, {1} of {2}, has sent us a message.\n\nThey've learned that a collection of valuable items have been left for the taking not far from us. The collection consists of:\n\n{3}\n\nUnfortunately, it wont last - others will take the items in {4} days if we don't.\n\nValuables tend to attract danger, so beware.\n\n{5}</QuestItemStash.letterText>
<QuestItemStash.letterLabel>Item stash opportunity</QuestItemStash.letterLabel>
</LanguageData>