145 lines
8.8 KiB
XML
145 lines
8.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<LanguageData>
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<CommandForbiddenDesc>已禁止\n殖民者不会和这个物件互动。</CommandForbiddenDesc>
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<CommandNotForbiddenDesc>未禁止\n殖民者会和这个物件互动。</CommandNotForbiddenDesc>
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<!-- Power -->
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<CommandTogglePowerLabel>开关</CommandTogglePowerLabel>
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<CommandTogglePowerDesc>开关电力</CommandTogglePowerDesc>
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<CommandDesignateTogglePowerLabel>指派开关电源</CommandDesignateTogglePowerLabel>
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<CommandDesignateTogglePowerDesc>指定一件需要切换电路状态的电器。一名殖民者将随后前往拨动开关。</CommandDesignateTogglePowerDesc>
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<CommandTryReconnectLabel>重新连接</CommandTryReconnectLabel>
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<CommandTryReconnectDesc>尝试连接到附近另一个电网里。在当前连接的电网没有电但附近有另一个电网时很有用。</CommandTryReconnectDesc>
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<CommandGatherSpotToggleLabel>闲逛集合点</CommandGatherSpotToggleLabel>
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<CommandGatherSpotToggleDescActive>已开启\n殖民者们闲逛时会在这个物件附近集合。</CommandGatherSpotToggleDescActive>
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<CommandGatherSpotToggleDescInactive>已关闭\n殖民者们闲逛时不会在这个物件附近集合。</CommandGatherSpotToggleDescInactive>
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<!-- Drafting -->
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<CommandDraftLabel>征召</CommandDraftLabel>
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<CommandUndraftLabel>解散</CommandUndraftLabel>
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<CommandToggleDraftDesc>切换征召状态。\n\n被征召的人会遵守命令并战斗。解散前他们不会工作,吃饭或着休息。</CommandToggleDraftDesc>
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<IsIncapped>{0}无法行动。</IsIncapped>
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<CommandClearPrioritizedWork>清除优先的工作</CommandClearPrioritizedWork>
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<CommandClearPrioritizedWorkDesc>清除任何你指定的优先的工作。角色会回去进行往常的自行活动。</CommandClearPrioritizedWorkDesc>
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<CommandCancelConstructionLabel>取消</CommandCancelConstructionLabel>
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<CommandCancelConstructionDesc>取消建造</CommandCancelConstructionDesc>
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<CommandGetOutOfBedLabel>离床</CommandGetOutOfBedLabel>
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<CommandGetOutOfBedDesc>离开当前使用的床</CommandGetOutOfBedDesc>
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<CommandBedSetOwnerLabel>设定主人</CommandBedSetOwnerLabel>
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<CommandBedSetOwnerDesc>将这张床分配给一个指定的殖民者。</CommandBedSetOwnerDesc>
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<CommandGraveAssignColonistLabel>指定殖民者</CommandGraveAssignColonistLabel>
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<CommandGraveAssignColonistDesc>将此墓指定由一个特定的殖民者拥有。</CommandGraveAssignColonistDesc>
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<BuildingAssign>指派</BuildingAssign>
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<BuildingUnassign>解除</BuildingUnassign>
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<CommandBedSetForPrisonersLabel>设为囚犯使用</CommandBedSetForPrisonersLabel>
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<CommandBedSetForPrisonersDesc>把这个房间内的床设为仅供囚犯使用。</CommandBedSetForPrisonersDesc>
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<CommandBedSetForPrisonersFailOutdoors>无法将室外的床设为囚犯使用。</CommandBedSetForPrisonersFailOutdoors>
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<CommandBedSetAsMedicalLabel>设为医疗床</CommandBedSetAsMedicalLabel>
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<CommandBedSetAsMedicalDesc>将这个床设为医疗用途的床。</CommandBedSetAsMedicalDesc>
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<TurningOnPrisonerBedWarning>开启囚房模式将会影响整个房间(囚犯和殖民者不能睡在同一个房间)。\n\n以下角色将会失去他们对床的所有权:</TurningOnPrisonerBedWarning>
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<TurningOffPrisonerBedWarning>关闭囚房模式将会影响整个房间(囚犯和殖民者不能睡在同一个房间)。\n\n以下角色将会失去他们对床的所有权:</TurningOffPrisonerBedWarning>
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<AreYouSure>你确定要这么做吗?</AreYouSure>
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<CommandDetonateLabel>爆破</CommandDetonateLabel>
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<CommandDetonateDesc>开始爆破倒计时。</CommandDetonateDesc>
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<CommandRenameZoneLabel>重命名</CommandRenameZoneLabel>
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<CommandRenameZoneDesc>重命名这个区域。</CommandRenameZoneDesc>
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<CommandHideZoneLabel>隐藏区域</CommandHideZoneLabel>
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<CommandUnhideZoneLabel>取消隐藏</CommandUnhideZoneLabel>
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<CommandHideZoneDesc>显示/隐藏这个区域。</CommandHideZoneDesc>
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<CommandDeleteZoneLabel>删除区域</CommandDeleteZoneLabel>
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<CommandDeleteZoneDesc>删除这个区域。</CommandDeleteZoneDesc>
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<CommandCopyZoneSettingsLabel>复制设定</CommandCopyZoneSettingsLabel>
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<CommandCopyZoneSettingsDesc>将此区域的设置复制到剪贴板,可以将设置粘贴到另一个区域上。</CommandCopyZoneSettingsDesc>
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<CommandPasteZoneSettingsLabel>粘贴设定</CommandPasteZoneSettingsLabel>
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<CommandPasteZoneSettingsDesc>用剪贴板上的设置覆盖此区域的设置。</CommandPasteZoneSettingsDesc>
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<CommandAllowSow>允许播种</CommandAllowSow>
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<CommandAllowSowDesc>当禁用时,殖民者不会在此区域播种植物。但他们仍然会收获成熟的植物。</CommandAllowSowDesc>
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<!-- Artillery -->
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<CommandSetForceAttackTarget>强制设定目标</CommandSetForceAttackTarget>
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<CommandSetForceAttackTargetDesc>设定这个炮塔必须不停试图攻击的目标。</CommandSetForceAttackTargetDesc>
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<CommandStopForceAttack>停止强制攻击</CommandStopForceAttack>
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<CommandStopForceAttackDesc>停止强制攻击目标并允许炮塔自由开火。</CommandStopForceAttackDesc>
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<CommandStopAttackFailNotForceAttacking>不再强制攻击目标。</CommandStopAttackFailNotForceAttacking>
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<MessageTargetBeyondMaximumRange>目标超出最大射程。</MessageTargetBeyondMaximumRange>
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<MessageTargetBelowMinimumRange>目标低于最小射程。</MessageTargetBelowMinimumRange>
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<!-- Ship computer core -->
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<CommandShipLaunch>发射飞船</CommandShipLaunch>
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<CommandShipLaunchDesc>使用当前的飞船设定开始飞船发射程序。</CommandShipLaunchDesc>
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<CommandShipLaunchReport>显示发射报告</CommandShipLaunchReport>
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<CommandShipLaunchReportDesc>显示一份关于飞船的发射能力的报告。</CommandShipLaunchReportDesc>
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<!-- Pod -->
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<CommandPodEject>弹出休眠者</CommandPodEject>
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<CommandPodEjectDesc>唤醒低温休眠者并将他们弹出。</CommandPodEjectDesc>
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<CommandPodEjectFailEmpty>内部没有人。</CommandPodEjectFailEmpty>
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<!-- Door -->
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<CommandToggleDoorForbid>允许通行</CommandToggleDoorForbid>
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<CommandToggleDoorForbidDesc>一扇门是否允许通行,殖民者不会通过禁止通行的门。但不影响其他派系的人。</CommandToggleDoorForbidDesc>
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<CommandToggleDoorHoldOpen>敞门</CommandToggleDoorHoldOpen>
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<CommandToggleDoorHoldOpenDesc>当激活时,殖民者将不会关闭这道门,并保持一直敞开的状态。\n\n门敞开时任何人或动物都能通过,包括敌人。</CommandToggleDoorHoldOpenDesc>
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<!-- Temperature control -->
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<CommandResetTemp>重置</CommandResetTemp>
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<CommandResetTempDesc>将目标温度重置为默认值。</CommandResetTempDesc>
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<CommandRaiseTempDesc>提高目标温度。</CommandRaiseTempDesc>
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<CommandLowerTempDesc>降低目标温度。</CommandLowerTempDesc>
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<!-- Install/reinstall -->
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<CommandInstall>安装</CommandInstall>
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<CommandInstallDesc>这个物品目前已经为运输或贮藏打包。用这个指令来将这个物品安装到需要被观看或使用的位置。</CommandInstallDesc>
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<CommandReinstall>重新安装...</CommandReinstall>
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<CommandReinstallDesc>指定此物品需要卸载并重新安装在其他地方。</CommandReinstallDesc>
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<!-- Trade beacon -->
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<CommandMakeBeaconStockpileDesc>在贸易信标有效半径范围内创建一个存储区。</CommandMakeBeaconStockpileDesc>
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<CommandMakeBeaconStockpileLabel>建立存储区</CommandMakeBeaconStockpileLabel>
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<!-- Sun lamp -->
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<CommandSunLampMakeGrowingZoneDesc>在太阳灯有效半径范围内创建一个存储区。</CommandSunLampMakeGrowingZoneDesc>
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<CommandSunLampMakeGrowingZoneLabel>建立种植区</CommandSunLampMakeGrowingZoneLabel>
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<!-- Trap -->
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<CommandAutoRearm>自动重装</CommandAutoRearm>
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<CommandAutoRearmDesc>当激活时,将自动指派未准备的陷阱进行重装。</CommandAutoRearmDesc>
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<!-- Animal control -->
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<CommandReleaseAnimalsLabel>放开动物</CommandReleaseAnimalsLabel>
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<CommandReleaseAnimalsDesc>当此项打开时,可以控制动物攻击远处的目标。当此项关闭时,动物逗留附近保护主人。</CommandReleaseAnimalsDesc>
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<!-- Squad attack -->
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<CommandSquadAttack>攻击</CommandSquadAttack>
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<CommandSquadAttackDesc>命令选定的殖民者攻击指定目标。</CommandSquadAttackDesc>
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<!-- Hold fire -->
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<CommandHoldFire>停火</CommandHoldFire>
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<CommandHoldFireDesc>停止所有正在进行的攻击。</CommandHoldFireDesc>
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<!-- Select plant to grow -->
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<CommandSelectPlantToGrowMulti>选择植物或种植</CommandSelectPlantToGrowMulti>
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<CommandSelectPlantToGrow>种植: {0}</CommandSelectPlantToGrow>
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<CommandSelectPlantToGrowDesc>指定此处种植何种植物。</CommandSelectPlantToGrowDesc>
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<!-- Build copy -->
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<CommandBuildCopy>复制建筑</CommandBuildCopy>
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<CommandBuildCopyDesc>复制当前的建筑设施</CommandBuildCopyDesc>
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</LanguageData> |