RimWorld-ChineseSimplified/DefInjected/RulePackDef/RulePacks_Damage.xml
2018-10-07 00:21:31 +08:00

156 lines
5.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN:
<li>damaged_past(p=2)->blasted</li>
<li>damaged_past(p=2)->exploded</li>
<li>damaged_past->injured</li>
<li>damaged_past->damaged</li>
<li>damaged_past->wounded</li>
<li>damaged_past->hurt</li>
<li>destroyed_past->shattered</li>
<li>destroyed_past->crushed</li>
<li>destroyed_past->obliterated</li>
<li>destroyed_past->annihilated</li>
<li>destroyed_past->detonated</li>
-->
<Damage_Bomb.rulePack.rulesStrings>
<li>damaged_past(p=2)->冲击了</li>
<li>damaged_past(p=2)->爆破了</li>
<li>damaged_past->伤害了</li>
<li>damaged_past->破坏了</li>
<li>damaged_past->炸伤了</li>
<li>damaged_past->震伤了</li>
<li>destroyed_past->被击碎</li>
<li>destroyed_past->破裂了</li>
<li>destroyed_past->被打断</li>
<li>destroyed_past->被打坏</li>
<li>destroyed_past->被打爆</li>
</Damage_Bomb.rulePack.rulesStrings>
<!-- EN:
<li>damaged_past->electrified</li>
<li>damaged_past->shocked</li>
<li>damaged_past->zapped</li>
<li>destroyed_past->damaged_past</li>
-->
<Damage_EMP.rulePack.rulesStrings>
<li>damaged_past->受到震荡</li>
<li>damaged_past->震撼住了</li>
<li>damaged_past->崩溃了</li>
<li>destroyed_past->damaged_past</li>
</Damage_EMP.rulePack.rulesStrings>
<!-- EN:
<li>damaged_past->extinguished</li>
<li>damaged_past->swamped</li>
<li>damaged_past->foamed</li>
<li>damaged_past->quenched</li>
<li>destroyed_past->damaged_past</li>
-->
<Damage_Extinguish.rulePack.rulesStrings>
<li>damaged_past->熄灭了</li>
<li>damaged_past->淹没了</li>
<li>damaged_past->起泡了</li>
<li>damaged_past->突然熄灭了</li>
<li>destroyed_past->damaged_past</li>
</Damage_Extinguish.rulePack.rulesStrings>
<!-- EN:
<li>damaged_past(p=2)->blasted</li>
<li>damaged_past(p=2)->scorched</li>
<li>damaged_past(p=2)->burned</li>
<li>damaged_past(p=2)->blistered</li>
<li>damaged_past(p=2)->ignited</li>
<li>damaged_past(p=2)->seared</li>
<li>damaged_past->injured</li>
<li>damaged_past->damaged</li>
<li>damaged_past->wounded</li>
<li>damaged_past->hurt</li>
<li>damaged_present(p=2)->blasting</li>
<li>damaged_present(p=2)->scorching</li>
<li>damaged_present(p=2)->burning</li>
<li>damaged_present(p=2)->blistering</li>
<li>damaged_present(p=2)->igniting</li>
<li>damaged_present(p=2)->searing</li>
<li>damaged_present->injuring</li>
<li>damaged_present->damaging</li>
<li>damaged_present->wounding</li>
<li>damaged_present->hurting</li>
<li>destroyed_past->cremated</li>
<li>destroyed_past->incinerated</li>
<li>destroyed_past->charred</li>
<li>destroyed_past->obliterated</li>
<li>destroyed_past->annihilated</li>
<li>destroyed_past->detonated</li>
<li>destroyed_present->cremating</li>
<li>destroyed_present->incinerating</li>
<li>destroyed_present->charring</li>
<li>destroyed_present->obliterating</li>
<li>destroyed_present->annihilating</li>
<li>destroyed_present->detonating</li>
-->
<Damage_Flame.rulePack.rulesStrings>
<li>damaged_past(p=2)->波及</li>
<li>damaged_past(p=2)->烧焦</li>
<li>damaged_past(p=2)->燃烧</li>
<li>damaged_past(p=2)->点燃</li>
<li>damaged_past(p=2)->烤焦</li>
<li>damaged_past(p=2)->烧糊</li>
<li>damaged_past->击伤</li>
<li>damaged_past->破坏</li>
<li>damaged_past->流血</li>
<li>damaged_past->伤害</li>
<li>damaged_present(p=2)->爆炸</li>
<li>damaged_present(p=2)->灼烧</li>
<li>damaged_present(p=2)->燃烧</li>
<li>damaged_present(p=2)->烧起泡</li>
<li>damaged_present(p=2)->点燃</li>
<li>damaged_present(p=2)->烧灼</li>
<li>damaged_present->破坏</li>
<li>damaged_present->毁灭</li>
<li>damaged_present->伤害</li>
<li>damaged_present->损坏</li>
<li>destroyed_past->烧成灰烬了</li>
<li>destroyed_past->燃烧殆尽了</li>
<li>destroyed_past->烧毁了</li>
<li>destroyed_past->烧坏了</li>
<li>destroyed_past->烧焦了</li>
<li>destroyed_past->打爆了</li>
<li>destroyed_present->燃烧殆尽</li>
<li>destroyed_present->烧成灰烬</li>
<li>destroyed_present->烧焦</li>
<li>destroyed_present->烧毁</li>
<li>destroyed_present->烧坏</li>
<li>destroyed_present->打爆</li>
</Damage_Flame.rulePack.rulesStrings>
<!-- EN:
<li>damaged_past->smoked</li>
<li>damaged_past->fogged</li>
<li>damaged_past->clouded</li>
<li>destroyed_past->damaged_past</li>
-->
<Damage_Smoke.rulePack.rulesStrings>
<li>damaged_past->冒烟了</li>
<li>damaged_past->起雾了</li>
<li>damaged_past->烟雾弥漫了</li>
<li>destroyed_past->damaged_past</li>
</Damage_Smoke.rulePack.rulesStrings>
<!-- EN:
<li>damaged_past->stunned</li>
<li>damaged_past->confused</li>
<li>damaged_past->stopped</li>
<li>damaged_past->dizzied</li>
<li>destroyed_past->damaged_past</li>
-->
<Damage_Stun.rulePack.rulesStrings>
<li>damaged_past->懵了</li>
<li>damaged_past->混乱了</li>
<li>damaged_past->停下来了</li>
<li>damaged_past->眩晕了</li>
<li>destroyed_past->damaged_past</li>
</Damage_Stun.rulePack.rulesStrings>
</LanguageData>