RimWorld-ChineseSimplified/DefInjected/StatDef/Stats_Pawns_WorkMedical.xml
2018-10-30 09:20:20 +08:00

24 lines
2.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: medical operation speed -->
<MedicalOperationSpeed.label>医疗手术速度</MedicalOperationSpeed.label>
<!-- EN: The speed at which the character performs medical operations. -->
<MedicalOperationSpeed.description>此人执行医疗手术的速度。</MedicalOperationSpeed.description>
<!-- EN: medical surgery success chance -->
<MedicalSurgerySuccessChance.label>医疗手术成功几率</MedicalSurgerySuccessChance.label>
<!-- EN: The base chance that a character will succeed when performing a medical operation. The actual success chance is also affected by factors like facilities, room cleanliness, medicine used, the difficulty of the surgery, and inspirations. No matter how high the success chance, there is always a small chance of failure on any operation. -->
<MedicalSurgerySuccessChance.description>此人成功执行手术的基础几率。成功率还受到设施、房间清洁度、使用的药物、手术难度和灵感等因素的影响。无论成功率再高,手术都会有微小概率失败。</MedicalSurgerySuccessChance.description>
<!-- EN: medical tend quality -->
<MedicalTendQuality.label>医疗治疗质量</MedicalTendQuality.label>
<!-- EN: The base quality of tending given when tending wounds and illnesses. The actual tend quality will also be affected by factors like medicine used, facilities, room cleanliness, luck, and so on. -->
<MedicalTendQuality.description>此人作为一名医生时给予病人治疗的基础质量。实际治疗质量还受到相关设施、药品使用、房间清洁度以及运气等因素的影响。</MedicalTendQuality.description>
<!-- EN: medical tend speed -->
<MedicalTendSpeed.label>医疗治疗速度</MedicalTendSpeed.label>
<!-- EN: Speed at which the character tends to wounds and illnesses. -->
<MedicalTendSpeed.description>此人作为一名医生治疗伤患和病人的速度。</MedicalTendSpeed.description>
</LanguageData>