29 lines
1.3 KiB
XML
29 lines
1.3 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<LanguageData>
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<JumpToLocation>Jump to location</JumpToLocation>
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<RelationsBrokenDown>Relations with {0} have broken down. They are now hostile to you.</RelationsBrokenDown>
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<RelationsWarmed>Relations have with {0} have warmed. They are no longer hostile to you.</RelationsWarmed>
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<RelationsBrokenCapture>Because you captured {0}, {1} is now your enemy.</RelationsBrokenCapture>
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<ColonyGoodwill>Colony goodwill</ColonyGoodwill>
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<Neutral>Neutral</Neutral>
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<ShortCircuitRain>A {0} has short-circuited in the rain and started a fire.</ShortCircuitRain>
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<AreaRevealed>A new area has been revealed.</AreaRevealed>
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<RoofCollapsed>A roof has collapsed because it was too far from any support.</RoofCollapsed>
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<TheseThingsCrushed>These things were crushed:</TheseThingsCrushed>
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<NothingCrushed>Nothing was crushed.</NothingCrushed>
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<MentalBreakRampage>{0} has has a mental break and is going on a rampage.</MentalBreakRampage>
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<MentalBreakDaze>{0} has given up and is leaving from the colony.</MentalBreakDaze>
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<MentalBreakLeave>{0} has given up and is wandering around in a daze.</MentalBreakLeave>
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<RecruitSuccess>{0} successfully recruited {1} ({2} chance).</RecruitSuccess>
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<RecruitFail>{0} failed to recruit {1} ({2} chance).</RecruitFail>
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</LanguageData> |