RimWorld-ChineseSimplified/DefInjected/StatDef/Stats_Pawns_Combat.xml
duduluu@outlook.com 84c5cf1c10 Update to 0.17.1474
2017-03-21 14:38:22 +08:00

22 lines
1.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!-- Shooting -->
<MeleeDPS.label>近战DPS</MeleeDPS.label>
<MeleeDPS.description>近战中每秒平均伤害。(未计算目标防御力,比如闪避和护甲。)</MeleeDPS.description>
<MeleeHitChance.label>近战命中率</MeleeHitChance.label>
<MeleeHitChance.description>在近身攻击中命中目标的基本几率。(即使击中,目标仍能闪避。)</MeleeHitChance.description>
<MeleeDodgeChance.label>近战闪避几率</MeleeDodgeChance.label>
<MeleeDodgeChance.description>闪避近身攻击或者其他击打的几率。(在瞄准或使用远程武器开火时,角色无法进行闪避。)</MeleeDodgeChance.description>
<ShootingAccuracy.label>射击精确度</ShootingAccuracy.label>
<ShootingAccuracy.description>每增加一格距离不打偏的基本几率。</ShootingAccuracy.description>
<AimingDelayFactor.label>瞄准延时系数</AimingDelayFactor.label>
<AimingDelayFactor.description>瞄准后开火所花费的时间。</AimingDelayFactor.description>
</LanguageData>