
Co-Authored-By: leafzxg <leafzxg@users.noreply.github.com> Co-Authored-By: Vaniat <vaniatd@users.noreply.github.com> Co-Authored-By: dango998 <dango998@users.noreply.github.com> Co-Authored-By: madxingjin <madxingjin@users.noreply.github.com> Co-Authored-By: lingluo39 <lingluo39@users.noreply.github.com> Co-Authored-By: gretino <gretino@users.noreply.github.com> Co-Authored-By: Sean <fsg19@outlook.com> Co-Authored-By: Ricofox233 <ricofox233@users.noreply.github.com> Co-Authored-By: rs-czh <rs-czh@users.noreply.github.com> Co-Authored-By: Boxrsxx <boxrsxx@users.noreply.github.com>
36 lines
2.4 KiB
XML
36 lines
2.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<LanguageData>
|
|
|
|
<!-- EN: Accuracy (long) -->
|
|
<AccuracyLong.label>精度(远)</AccuracyLong.label>
|
|
<!-- EN: The weapon's accuracy at a distance of 40 cells or more.\n\nAn actual shot's chance to hit will also be affected by other factors. -->
|
|
<AccuracyLong.description>武器在40格或更远距离的精度乘数。\n\n实际命中率也受其他因素的影响。</AccuracyLong.description>
|
|
|
|
<!-- EN: Accuracy (medium) -->
|
|
<AccuracyMedium.label>精度(中)</AccuracyMedium.label>
|
|
<!-- EN: The weapon's accuracy at a distance of 25 cells.\n\nAn actual shot's chance to hit will also be affected by other factors. -->
|
|
<AccuracyMedium.description>武器在25格距离和附近范围内的精度乘数。\n\n实际命中率也受其他因素的影响。</AccuracyMedium.description>
|
|
|
|
<!-- EN: Accuracy (short) -->
|
|
<AccuracyShort.label>精度(近)</AccuracyShort.label>
|
|
<!-- EN: The weapon's accuracy at a distance of 12 cells.\n\nAn actual shot's chance to hit will also be affected by other factors. -->
|
|
<AccuracyShort.description>武器在12格距离和附近范围内的精度乘数。\n\n实际命中率也受其他因素的影响。</AccuracyShort.description>
|
|
|
|
<!-- EN: Accuracy (close) -->
|
|
<AccuracyTouch.label>精度(贴近)</AccuracyTouch.label>
|
|
<!-- EN: The weapon's accuracy at a distance of 3 cells or less.\n\nAn actual shot's chance to hit will also be affected by other factors. -->
|
|
<AccuracyTouch.description>武器在3格或更近距离的精度乘数。\n\n实际命中率也受其他因素的影响。</AccuracyTouch.description>
|
|
|
|
<!-- EN: ranged cooldown -->
|
|
<RangedWeapon_Cooldown.label>远程冷却时间</RangedWeapon_Cooldown.label>
|
|
<!-- EN: How long it takes to recover after firing this weapon. -->
|
|
<RangedWeapon_Cooldown.description>在每次射击之后所需要的恢复时间。</RangedWeapon_Cooldown.description>
|
|
<!-- EN: {0} s -->
|
|
<RangedWeapon_Cooldown.formatString>{0} 秒</RangedWeapon_Cooldown.formatString>
|
|
|
|
<!-- EN: damage multiplier -->
|
|
<RangedWeapon_DamageMultiplier.label>伤害乘数</RangedWeapon_DamageMultiplier.label>
|
|
<!-- EN: A damage multiplier applied to projectiles fired from this weapon. -->
|
|
<RangedWeapon_DamageMultiplier.description>使用该武器发射的弹药伤害乘数。</RangedWeapon_DamageMultiplier.description>
|
|
|
|
</LanguageData> |