duetoa->由于
duetoa(p=0.5)->是因为
duetoa(p=0.5)->多亏
logentry->[culpritHediff_labelNoun]导致[subject_definite][collapsemeta]。
logentry->位于[culpritHediff_target_label]的[culpritHediff_labelNoun]导致[subject_definite][collapsemeta]。
logentry->[duetoa][culpritHediff_labelNoun],[subject_definite][collapsedmeta]。
logentry->[duetoa]位于[culpritHediff_target_label]的[culpritHediff_labelNoun][subject_definite][collapsedmeta]。
logentry->[duetoa]位于[subject_possessive][culpritHediff_target_label]的[culpritHediff_labelNoun],[subject_definite][collapsedmeta]。
logentry(p=0.1)->[subject_definite][collapsedmeta]。
collapse->崩溃
collapse->崩溃
collapse->掉落
collapse(subject_flesh!=Mechanoid)->昏厥
collapse(subject_flesh==Mechanoid)->崩溃
collapse(subject_flesh==Mechanoid)->不断重复
collapse(subject_flesh==Mechanoid)->锁定
collapsed->已崩溃
collapsed->已崩溃
collapsed->已掉落
collapsed(subject_flesh!=Mechanoid)->已昏厥
collapsed(subject_flesh==Mechanoid)->已崩溃
collapsed(subject_flesh==Mechanoid)->不断重复
collapsed(subject_flesh==Mechanoid)->已锁定
helplessly->无助地
helplessly(subject_flesh!=Mechanoid)->不醒人事的
helplessly(subject_flesh!=Mechanoid)->筋疲力尽
helplessly(subject_flesh!=Mechanoid)->软弱无力地
helplessly(subject_flesh!=Mechanoid)->无力地
helplessly(subject_flesh==Mechanoid)->失控地
collapsemeta->[collapse]
collapsemeta(p=0.5)->[collapse][helplessly]
collapsedmeta->[collapsed]
logentry(p=1.5)->[culpritHediff_labelNoun]导致[subject_definite][die]。
logentry(p=1.5)->[culpritHediff_labelNoun]在[culpritHediff_target_label]导致[subject_definite][die]。
logentry->[subject_definite][died][duetoa][culpritHediff_labelNoun][flavorsuffix]。
logentry->[subject_definite][died][duetoa][culpritHediff_labelNoun]在[culpritHediff_target_label][flavorsuffix]。
logentry->[subject_definite][died][duetoa][culpritHediff_labelNoun]在[subject_possessive][culpritHediff_target_label][flavorsuffix]。
logentry->[subject_definite][died]。
die(p=2)->死亡
die->猝死
die->断气
die(subject_flesh!=Mechanoid,p=0.5)->接受[subject_possessive]损失
die(subject_flesh==Mechanoid,p=0.5)->关停
die(subject_flesh==Mechanoid,p=0.5)->停止运转
died(p=2)->已死亡
died->已猝死
died(subject_flesh!=Mechanoid)->已断气
died(subject_flesh==Mechanoid)->已关停
died(subject_flesh==Mechanoid)->已停止运转
die(p=3)->爆发[flavor]
die(p=3)->爆发[flavorsuffix]
die->引爆[flavor]
die->引爆[flavorsuffix]
die->爆裂[flavor]
die->爆裂[flavorsuffix]
died(p=3)->已爆发[flavor]
died->已引爆[flavor]
died->已爆裂[flavor]
flavor(p=0.2)->在一个化合燃料[fireball]
flavor->在一个[color][fireball]
flavor->在一个[large][fireball]
flavor(p=4)->在一个[fireball]
flavor(p=4)->
flavorsuffix->,散射[pieces][everywhere]
flavorsuffix(subject_flesh!=Mechanoid,p=2)->,散射[gore][everywhere]
flavorsuffix(subject_flesh!=Mechanoid)->,留下一小堆[gore]
flavorsuffix->留下一个小弹坑
flavorsuffix(p=4)->
fireball(p=3)->火球
fireball->火焰球
fireball->冲击波
fireball->燃爆
pieces->碎片
pieces->弹片
everywhere->到处
everywhere->到处