political_union_outlander->Words/Nouns/PoliticalUnions_Outlander
political_adjective->Words/Adjectives/PoliticalUnions
r_name(p=3)->[nearnameinitial]
r_name->[nearnameinitial][political_union_outlander]
r_name->[nearnameinitial][political_adjective][political_union_outlander]
r_name->[nearnameinitial][political_union_outlander]
r_name->[nearnameinitial][political_adjective][political_union_outlander]
nearnameinitial(p=3)->[PlaceOutlander]
nearnameinitial->[Direction][PlaceOutlander]
groupname->Words/Nouns/GroupNames
r_name->[AnimalBadass]
r_name->[AnimalBadass]人
r_name->[ConceptBadass][AnimalBadass]
r_name->[ConceptBadass][PersonBadass]
r_name->[PersonBadass]
r_name->[Enemy]
r_name->[Weapon]
r_name->[Weapon]
r_name->[Weapon][AnimalBadass]
r_name->[Weapon][Enemy]
r_name->[ColorBadass][Weapon]
r_name->[ColorBadass][AnimalBadass]
r_name->[ColorBadass][PersonBadass]
r_name->[ColorBadass][Enemy]
r_name->[groupname][PersonBadass]
r_name->[Enemy][Enemy]
r_name->[AdjectiveBadass][groupname]
r_name->[AdjectiveBadass][AnimalBadass]
r_name->[AdjectiveBadass][Enemy]
r_name->[AdjectiveBadass][PersonBadass]
r_name->[ConceptBadass][PersonAlly]
r_name(p=0.4)->食[Gore]魔
r_name->[NamePerson][Enemy]
r_name->[NamePerson][AnimalBadass]
r_name->[NamePerson][Weapon]
r_name->[Weapon][groupname]
r_name->[ConceptBadass][groupname]
political_union_tribal->Words/Nouns/PoliticalUnions_Tribal
r_name->[tribalworld][political_union_tribal]
r_name->[tribalworld][political_union_tribal]
r_name->[Color]色[TerrainFeature][political_union_tribal]
r_name->[WordTribal][political_union_tribal]
r_name->[Color]色[Animal][WordTribal]
r_name->[TerrainFeature][WordTribal]
r_name->Colony
r_name->Village
townname_fixed->Names/OutlanderTown
concept_positive->Words/Nouns/Concepts_Positive
r_name(p=12)->[townname_wordgen]
r_name(p=6)->[townname_fixed]
r_name(p=4)->[townname_combo]
r_name->[townname_near]
topicalnoun->[Vegetable]
topicalnoun->[Game]
topicalnoun->[BodyPart]
townname_combo->[topicalnoun][TerrainFeature]
townname_combo->[topicalnoun][Community]
townname_combo->[topicalnoun]之[TerrainFeature]
townname_combo->[topicalnoun]之[Community]
townname_combo(p=2)->[concept_positive]之[TerrainFeature]
townname_combo(p=2)->[concept_positive][TerrainFeature]
townname_combo(p=2)->[concept_positive][Community]
townname_combo(p=3)->[Character]之[TerrainFeature]
townname_combo(p=3)->[Character]之[Community]
townname_near->[TerrainFeature]旁的[nearnameinitial]
townname_near->[TerrainFeature]边的[nearnameinitial]
townname_near->[TerrainFeature]上的[nearnameinitial]
nearnameinitial->[townname_wordgen]
nearnameinitial->[Community]
townname_wordgen(p=2)->[SylE][SylE]
townname_wordgen(p=2)->[SylE][SylE][SylE]
townname_wordgen(p=2)->[SylE][townend]
townname_wordgen(p=2)->[SylE][SylE][townend]
townname_wordgen->[TerrainFeature][townend]
townname_wordgen->[topicalnoun][townend]
townend->都市
townend->镇
townend->镇
townend->领
townend->镇
townend->町
townend->镇
townend->町
townend->村
townend->湖
townend->村
townend->中心
townend->城
townend->镇
townend->商都
townend->领
townend->城
townend->城
townend->镇
townend->镇
townend->镇
townend->主城
townend->城
r_name(p=4)->[townname_combo]
r_name->[townname_wordgen]
townname_combo->[animal_badass][geography]
townname_combo->[animal_badass]之[geography]
townname_combo->[concept_badass][geography]
townname_combo->[concept_badass]之[geography]
townname_combo->[person_badass][geography]
townname_combo->[person_badass]之[geography]
townname_combo->[Enemy]之[geography]
townname_combo->[Enemy][geography]
townname_combo->[Weapon]之[geography]
townname_combo->[Weapon][geography]
townname_combo->[color_badass][geography]
geography(p=2)->[TerrainFeature]
geography->[Community]
townname_wordgen(p=2)->[SylE][SylE]
townname_wordgen(p=2)->[SylE][SylE][SylE]
townname_wordgen(p=2)->[SylE][townendevil]
townname_wordgen(p=2)->[SylE][SylE][townendevil]
townendevil->城
townendevil->城
townendevil->巢穴
townendevil->巢穴
townendevil->屠宰场
townendevil->屠宰场
townendevil->屠宰场
townendevil->城
townendevil->堡垒
townendevil->堡垒
townendevil->堡垒
townendevil->禁区
townendevil->禁区
townendevil->营地
townendevil->营地
townendevil->突击营
townendevil->突击营
townendevil->镇
townendevil->镇
townendevil->镇
townendevil->镇
r_name(p=2)->[WordTribal]
r_name->[Color][WordTribal]
r_name->[Color][TerrainFeature]
r_name->[WordTribal][TerrainFeature]