自定义优先级 高优先级 低优先级 相关技能: {0}\n技能等级(平均值): {1} / {2} 点击转至: {0}无法从事这种类型的工作。 (无) 该殖民者因健康原因无法从事这种类型的工作。 E 警告:相关技能的平均等级非常低。 管理着装配置 清除强制着装 强制 强制着装 编辑 管理用药方针 复制 粘贴 允许活动区域 主人 怀孕({0} / {1}) Bonded to This creature is a predator. When hungry, it will hunt smaller creatures - possibly including people. 敌对 Ally 被击败 敌对派系: {0} Current goodwill and relations status with this faction. This faction is permanently hostile. They will raid your settlements and caravans. Relations with them will never improve for any reason. This faction is allied. They will send fighters to help you when they can. If relations fall below {0}, they will become neutral. This faction is neutral. They will trade and talk with you freely. If relations fall below {0}, they will become hostile. If relations rise above {1}, they will become allied and start actively working to help you. This faction is hostile. They will raid your settlements and caravans. If relations rise above {0}, they will become neutral. This faction has a natural goodwill range from {0} to {1}. If goodwill is over {1}, it will fall by {3} per day. If goodwill is under {0}, it will rise by {2} per day. 朋友 仇人 相识 统计图表 Messages 统计数据 选择图表 最近30天 最近100天 最近300天 全部 价值 外部 Show letters Show messages Pin or unpin this message.\n\nThe oldest unpinned messages will be removed automatically from the list after reaching the limit of {0} messages. no messages 总游戏时间 当前故事叙述者 殖民地财富(当前地区) 殖民地财富(物品)(当前地区) 殖民地财富(建筑)(当前地区) Colony wealth (animals) (this map) 大型威胁事件次数 敌人袭击事件次数 承受伤害总量(当前地区) 已死亡的殖民者总数 进入太空的殖民者总数 项目科技等级 自身科技等级 工作量乘数 由于自身科技等级,项目基础工作量{0}变为{1}。