failLetterEndingCommon->你未完成任务'[resolvedQuestName]'.
successLetterEndingCommon->你已成功完成任务'[resolvedQuestName]'.
goodwillSomeCiviliansLost->并非所有[asker_faction_pawnSingular] [pawnLabel]都存活下来。[goodwillNegativelyAffected]
goodwillAllCiviliansLost->所有的[asker_faction_pawnSingular] [pawnLabelPlural]都没存活下来。[goodwillNegativelyAffected]
goodwillNegativelyAffected->Your goodwill with 每个未能返回的[pawnLabel]都会使[asker_faction_name]对你的好感下降。
commanderLandingDesc->希望 [asker_possessive]穿梭机迫降在[map_definite]的指挥官[asker_nameDef]
raidArrivedLetterLabel->袭击:[enemyFaction_name]
raidArrivedLetterText->[enemyFaction_name]的[enemyFaction_pawnsPlural]已经来到[map_definite]。他们将会攻击[asker_faction_pawnsPlural]。\n\n保护[asker_faction_pawnsPlural]直到他们的援军抵达[rescueShuttleAfterRaidDelay_duration]。
rescueShuttleArrivedLetterLabel->救援飞船抵达
rescueShuttleArrivedLetterText->前来救援[pawnLabelSingleOrPlural]的救援飞船已经抵达。确保在[rescueDelay_duration]使这些人登上飞船:\n\n[civilians]
questCompletedSuccessLetterLabel->任务完成:[resolvedQuestName]
questCompletedSuccessLetterText->[commanderLandingDesc]顺利逃生。[asker_pronoun]非常感激[asker_pronoun]能得到[map_definite]的援助。\n\n[successLetterEndingCommon]
questCompletedCiviliansLostSuccessLetterLabel->任务完成:[resolvedQuestName]
questCompletedCiviliansLostSuccessLetterText->[commanderLandingDesc]顺利逃生。\n\n但[goodwillSomeCiviliansLost]\n\n[successLetterEndingCommon]
askerLostLetterLabel->任务失败:[resolvedQuestName]
askerLostLetterText->[commanderLandingDesc]在救援飞船起飞时不在飞船上。\n\n[goodwillSomeCiviliansLost]\n\n[failLetterEndingCommon]
allLostLetterLabel->任务失败:[resolvedQuestName]
allLostLetterText->坠毁的[asker_faction_pawnsPlural]没有任何幸存者或者登上飞船。\n\n[goodwillAllCiviliansLost]\n\n[failLetterEndingCommon]
askerDiedLetterLabel->任务失败:[resolvedQuestName]
askerDiedLetterText->[commanderLandingDesc]死了。\n\n[failLetterEndingCommon]
shuttleDestroyedLetterLabel->任务失败:[resolvedQuestName]
shuttleDestroyedLetterText->负责援救[asker_faction_pawnsPlural]的飞船摧毁了。[asker_faction_pawnsPlural]现在将试图步行离开。\n\n[failLetterEndingCommon]
pawnLabel->平民
pawnLabelPlural->平民
pawnLabelSingleOrPlural(civilians_count==1)->[pawnLabel]
pawnLabelSingleOrPlural(civilians_count>=2)->[pawnLabelPlural]
questDescription->一艘属于[asker_faction_name]的受损飞船正在寻找着陆位置。飞船的指挥官[asker_nameDef]希望让飞船降落在[map_definite]。\n\n[enemyFaction_name]的[enemyFaction_pawnsPlural]会攻击坠毁的飞船以试图杀死其中的平民,你需要保护他们。\n\n这艘飞船的人员包括[asker_nameDef][andOtherCivilians]和[soldiers_count][soldiers0_kind]。你需要保护指挥者[andCivilians],但可以牺牲[soldiers0_kind]。\n\n在[rescueDelay_duration]之后,会有一艘救援飞船来接幸存者,你需要在在[leaveDelay_duration]让他们登上飞船。
andOtherCivilians(civilians_count==1)->
andOtherCivilians(civilians_count==2)->,[pawnLabel]
andOtherCivilians(civilians_count>=3)->,[civilianCountMinusOne],其他[pawnLabelSingleOrPlural]
andCivilians(civilians_count==1)->
andCivilians(civilians_count==2)->和[pawnLabel]
andCivilians(civilians_count>=3)->和[pawnLabelPlural]
questName->[shuttle][crash]
questName->[asker_faction_pawnSingular][shuttle][crash]
questName->[damaged][shuttle]
questName->[asker_nameDef]的[damaged][shuttle]
questName->[emergency][landing]
questName->[asker_nameDef]的[emergency][landing]
shuttle->穿梭机
shuttle->运载器
shuttle->飞船
crash->坠毁
crash->迫降
damaged->破损
damaged->毁坏
damaged->损毁
emergency->紧急
emergency->被迫
landing->着陆
landing->降落
landing->停靠