• lodgersLabel->访客
  • lodgersLabelPlural->访客们
  • lodgersDef(lodgersCount==1)->[lodgers0_nameDef]
  • lodgersDef(lodgersCount>=2)->访客们
  • joinerEnding->你可以直接控制[lodgersDef],如同指挥你自己的殖民者那样。[specialNeedsExplanation]
  • specialNeedsExplanation(asker_royalInCurrentFaction==True,priority=1)-> 你必须满足访客们的各种需求。
  • specialNeedsExplanation->
  • questDescription(askerIsNull==true,lodgersCount==1)->一个名叫[lodgers0_nameFull]的[lodgers0_title]希望你保护位于[map_definite]的[lodgers0_objective][shuttleDelayTicks_duration]。 [allLodgerInfo][threatsInfo1]\n\n[commonDescEnding] [joinerEnding]
  • threatsInfo1(generateThreats==true,allowedThreats==Raids,enemyFaction!=Mechanoid)->\n\n[lodgers0_nameDef]不久前因[wrongAct]而被通缉。只要[lodgers0_pronoun]在这里,[enemyFaction_pawnsPlural]会来到[lodgers0_objective]寻求报复。\n[enemyGroupsParagraph]
  • threatsInfo1(generateThreats==true,allowedThreats==Raids,enemyFaction==Mechanoid)->\n\n[threatsInfoMechRaidsSingleHuman] [enemyGroupsParagraph]
  • threatsInfo1(generateThreats==true,allowedThreats==MechClusters)->\n\n[threatsInfoMechClustersSingleHuman]
  • threatsInfo1(generateThreats==false)->
  • wrongAct->侮辱了[enemyFaction_name]的[enemyFaction_leaderTitle][enemyFaction_leader_nameDef]的 [PersonalCharacteristic]
  • wrongAct->窃取了[enemyFaction_name]的牲畜
  • wrongAct->窃取了[enemyFaction_name]的食物
  • wrongAct->窃取了[enemyFaction_name]的精神象征物
  • wrongAct->蓄意破坏[enemyFaction_name]的低温休眠仓
  • questDescription(askerIsNull==true,lodgersCount>=2)->一群[lodgersCount]的旅行者希望你在[shuttleDelayTicks_duration]内于[map_definite]招待他们。 [allLodgerInfo][threatsInfo2]\n\n[commonDescEnding] [joinerEnding]
  • threatsInfo2(generateThreats==true,allowedThreats==Raids,enemyFaction!=Mechanoid)->\n\n一些旅行者最近被邀请参加[enemyFaction_name]的重要仪式,但他们却因为醉酒而亵渎了仪式。[enemyFaction_name]正在前往袭击他们。 [enemyGroupsParagraph]
  • threatsInfo2(generateThreats==true,allowedThreats==Raids,enemyFaction==Mechanoid)->\n\n[threatsInfoMechRaidsMultiHuman] [enemyGroupsParagraph]
  • threatsInfo2(generateThreats==true,allowedThreats==MechClusters)->\n\n这些旅行者最近[mechViolation],并成为轨道平台上机械集群的目标。只要它们还存在,机械集群就会定期从轨道上降落。
  • threatsInfo2(generateThreats==false)->
  • questDescription(asker_factionLeader==True,lodgersCount==1,generateThreats==false)->[asker_faction_name]的[asker_faction_leaderTitle][asker_nameFull]正在寻求帮助。[asker_possessive]的朋友[lodgers0_nameFull]对学习异族文化很感兴趣。[asker_nameDef]希望你能在[shuttleDelayTicks_duration]内向[map_definite]提供[lodgers0_nameDef]。[allLodgerInfo]\n\n[commonDescEnding] [joinerEnding]
  • questDescription(asker_factionLeader==True,lodgersCount==1,generateThreats==true,allowedThreats==Raids,enemyFaction!=Mechanoid)->[asker_faction_name]的[asker_faction_leaderTitle][asker_nameFull]正在寻求帮助。[asker_possessive][lodgers0_age]岁的朋友,[lodgers0_title][lodgers0_nameDef]被发现对[enemyFaction_leader_nameFull]的PersonalCharacteristic]进行恶意侮辱。[asker_nameDef]希望你为[lodgers0_nameDef]提供[shuttleDelayTicks_duration]的保护,让[asker_possessive]有足够的时间缓和与 [enemyFaction_name]的关系。[allLodgerInfo]\n\n因为[enemyFaction_leader_nameDef]是[enemyFaction_name]的[enemyFaction_leaderTitle],[enemyFaction_leader_pronoun]已经派遣一群[enemyFaction_pawnsPlural]前来抓捕侮辱者[lodgers0_nameDef]。 [enemyGroupsParagraph]\n\n[commonDescEnding] [joinerEnding]
  • questDescription(asker_factionLeader==True,lodgersCount==1,generateThreats==true,allowedThreats==Raids,enemyFaction==Mechanoid)->[asker_faction_name]的[asker_faction_leaderTitle][asker_nameFull]正在寻求帮助。[asker_possessive][lodgers0_age]岁的朋友,[lodgers0_title][lodgers0_nameDef]最近[mechViolation]。[asker_nameDef]希望你为[lodgers0_nameDef]提供[shuttleDelayTicks_duration]的保护,让[asker_possessive]有足够的时间处理机械族巢穴。[allLodgerInfo]\n\n机械族会来抓捕[lodgers0_nameDef]。[enemyGroupsParagraph]\n\n[commonDescEnding] [joinerEnding]
  • questDescription(asker_factionLeader==True,lodgersCount==1,generateThreats==true,allowedThreats==MechClusters)->[asker_faction_name]的[asker_faction_leaderTitle][asker_nameFull]正在寻求帮助。[asker_possessive][lodgers0_age]岁的朋友,[lodgers0_title][lodgers0_nameDef]最近被[mechViolation]。[asker_nameDef]希望你为[lodgers0_nameDef]提供[shuttleDelayTicks_duration]的保护。只要[lodgers0_nameDef]在这里,机械集群就会到来。 [allLodgerInfo][threatsInfo1] [allLodgerInfo]\n\n[commonDescEnding] [joinerEnding]
  • questDescription(asker_factionLeader==True,lodgersCount>=2,generateThreats==false)->[asker_faction_name]的[asker_faction_leaderTitle][asker_nameFull]最近从敌人的监狱中救出了[lodgersCount] [asker_faction_pawnsPlural]。[asker_nameDef]希望你能在[map_definite]保护[asker_pronoun][shuttleDelayTicks_duration],以便派出穿梭机接走他们。[allLodgerInfo]\n\n[commonDescEnding] [joinerEnding]
  • questDescription(asker_factionLeader==True,lodgersCount>=2,generateThreats==true,allowedThreats==Raids,enemyFaction!=Mechanoid)->[asker_faction_name]的[asker_faction_leaderTitle][asker_nameFull]最近从敌人的监狱中救出了[lodgersCount] [asker_faction_pawnsPlural]。[asker_nameDef]希望你能在[map_definite]保护[asker_pronoun][shuttleDelayTicks_duration],以便派出穿梭机接走他们。[allLodgerInfo]\n\n[asker_faction_pawnsPlural]知晓[enemyFaction_name]关于[secretInfo]的机密,因此会对其进行抓捕。[enemyGroupsParagraph]\n\n[commonDescEnding] [joinerEnding]
  • questDescription(asker_factionLeader==True,lodgersCount>=2,generateThreats==true,allowedThreats==Raids,enemyFaction==Mechanoid)->[asker_faction_name]的[asker_faction_leaderTitle][asker_nameFull]最近从低温休眠仓中救出了[lodgersCount] [asker_faction_pawnsPlural]。[asker_nameDef]希望你能在[map_definite]保护[asker_pronoun][shuttleDelayTicks_duration],以便派出穿梭机接走他们。[allLodgerInfo]\n\n[asker_faction_pawnsPlural]会被机械族猎杀。 [enemyGroupsParagraph]\n\n[commonDescEnding] [joinerEnding]
  • questDescription(asker_factionLeader==True,lodgersCount>=2,generateThreats==true,allowedThreats==MechClusters)->[asker_faction_name]的[asker_faction_leaderTitle][asker_nameFull]最近从机械族巢穴的候宰栏中救出了[lodgersCount] [asker_faction_pawnsPlural]。[asker_nameDef]希望你能在[map_definite]保护[asker_pronoun][shuttleDelayTicks_duration],以便派出穿梭机接走他们。[allLodgerInfo]\n\n机械族正在追捕它们的逃犯。只要你和[asker_faction_pawnsPlural]在一起,机械战斗集群就会定期降落到[map_definite]上。\n\n[commonDescEnding] [joinerEnding]
  • secretInfo->军事势力
  • secretInfo->不道德行为
  • secretInfo->武器研究
  • secretInfo->监狱营地
  • secretInfo->[enemyFaction_leaderTitle]
  • questDescription(asker_royalInCurrentFaction==True,lodgersCount==1)->[asker_faction_name]的[asker_royalTitleInCurrentFaction][asker_nameFull]正在逃避令人不安的政治局势,并想在[map_definite]躲藏[shuttleDelayTicks_duration]。[allLodgerInfo][threatsInfo5]\n\n[commonDescEnding] [joinerEnding]
  • threatsInfo5(generateThreats==true,allowedThreats==Raids,enemyFaction!=Mechanoid)->\n\n[asker_nameDef]的敌人雇佣了[enemyFaction_name]来拘捕[asker_objective]。只要[asker_nameDef]还在那里,他们就会不断地进攻。\n [enemyGroupsParagraph]
  • threatsInfo5(generateThreats==true,allowedThreats==Raids,enemyFaction==Mechanoid)->\n\n[asker_nameDef]的敌人引来机械族猎杀[asker_objective]。只要[asker_nameDef]还在那里,它们就会不断地进攻。 [enemyGroupsParagraph]
  • threatsInfo5(generateThreats==true,allowedThreats==MechClusters)->\n\n[asker_nameDef]的敌人用某种未知的方式引来机械集群猎杀[asker_objective]。只要[asker_nameDef]还在那里,机械战斗集群就会不断地在[asker_nameDef]降落。
  • threatsInfo5(generateThreats==false)->
  • questDescription(asker_royalInCurrentFaction==True,lodgersCount>=2)->[asker_faction_name]的[asker_royalTitleInCurrentFaction][asker_nameFull]想在[map_definite]停留[shuttleDelayTicks_duration]对[lodgersCountMinusOne]个[allyAllies]进行审判。 [allLodgerInfo][threatsInfo6]\n\n[commonDescEnding] [joinerEnding]
  • threatsInfo6(generateThreats==true,allowedThreats==Raids,enemyFaction!=Mechanoid)->\n\n[asker_nameDef]和[asker_possessive]的 [allyAllies] 被列上了暗杀名单,他们需要一个安全的庇护所直到他们可以免于被审判。然而,[asker_nameDef]的敌人雇佣了[enemyFaction_name]来追捕[asker_objective]。他们会不断进攻,直到[asker_nameDef]离开。[enemyGroupsParagraph]
  • threatsInfo6(generateThreats==true,allowedThreats==Raids,enemyFaction==Mechanoid)->\n\n[asker_nameDef]和[asker_possessive]的 [allyAllies] 被列上了暗杀名单,他们需要一个安全的庇护所直到他们可以免于被审判。然而,[asker_nameDef]的敌人引诱[enemyFaction_name]来猎杀[asker_objective]。机械族会不断进攻,直到[asker_nameDef]离开。 [enemyGroupsParagraph]
  • threatsInfo6(generateThreats==true,allowedThreats==MechClusters)->\n\n[asker_nameDef]和[asker_possessive]的 [allyAllies] 被列上了暗杀名单,他们需要一个安全的庇护所直到他们可以免于被审判。然而,[asker_nameDef]的敌人以某种未知的方式引诱机械集群来猎杀[asker_objective]。因此,机械战斗集群会定期降落到[map_definite] ,直到[asker_nameDef]离开。
  • threatsInfo6(generateThreats==false)->
  • allyAllies(lodgersCountMinusOne==1)->盟友
  • allyAllies(lodgersCountMinusOne>=2)->盟友们
  • questName->庇护[lodgerIndef]
  • questName->款待[lodgerIndef]
  • questName->招待[lodgerIndef]
  • questName->[lodgerIndef]需要帮助
  • questName(generateThreats==true,priority=1)->保护[lodgerIndef]
  • questName(generateThreats==true,priority=1)->保卫[lodgerIndef]
  • questName(generateThreats==true,priority=1)->确保[lodgerIndef]的安全
  • questName(generateThreats==true,priority=1)->[lodgerIndef]受到威胁
  • questName(generateThreats==true,priority=1)->[lodgerIndef]面临危险
  • questName(generateThreats==true,priority=1)->[lodgerIndef]和敌人
  • questName(generateThreats==true,priority=1)->[lodgerIndef]被盯上了
  • lodgerIndef(askerIsNull==true,lodgersCount==1)->[lodgers0_label]
  • lodgerIndef(askerIsNull==true,lodgersCount==1)->一个[lodgers0_title]
  • lodgerIndef(askerIsNull==true,lodgersCount>=2)->旅行者
  • lodgerIndef(asker_factionLeader==True,lodgersCount==1)->[lodgers0_label]
  • lodgerIndef(asker_factionLeader==True,lodgersCount==1)->一个[lodgers0_title]
  • lodgerIndef(asker_factionLeader==True,lodgersCount==1)->一个朋友
  • lodgerIndef(asker_factionLeader==True,lodgersCount==1)->一个盟友
  • lodgerIndef(asker_factionLeader==True,lodgersCount>=2)->朋友们
  • lodgerIndef(asker_factionLeader==True,lodgersCount>=2)->盟友们
  • lodgerIndef(asker_royalInCurrentFaction==True,lodgersCount==1,p=3)->一个[asker_royalTitleInCurrentFaction]
  • lodgerIndef(asker_royalInCurrentFaction==True,lodgersCount==1)->[asker_label]
  • lodgerIndef(asker_royalInCurrentFaction==True,lodgersCount==1)->一个上层贵族
  • lodgerIndef(asker_royalInCurrentFaction==True,lodgersCount==1)->一个中层贵族
  • lodgerIndef(asker_royalInCurrentFaction==True,lodgersCount==1)->一个下层贵族
  • lodgerIndef(asker_royalInCurrentFaction==True,lodgersCount>=2)->上层贵族们
  • lodgerIndef(asker_royalInCurrentFaction==True,lodgersCount>=2)->中层贵族们
  • lodgerIndef(asker_royalInCurrentFaction==True,lodgersCount>=2)->下层贵族们
  • 访客感到不悦: {SUBJECT_definite} {SUBJECT_definite},需要你保护和取悦的人已经心情值已经低于[lodgersMoodThreshold_percent]的最低心情值时间过长。