Cooks meals in {0}% the normal time. Butchers in {0}% the normal time. Produces {0}% the normal amount of meat when butchering. Cuts stone in {0}% the normal time. Produces {0}% the normal amount of stone blocks when stonecutting. Mines at {0}% speed. Researches at {0}% speed. Constructs and repairs buildings at {0}% speed. Sows and harvests plants at {0}% speed. Social interactions have {0}% impact on mood. Gifts have {0}% impact on faction relations. {0}% chance to recruit a prisoner in the best situation. Trade prices are {0}% better for both buying and selling. Base {0}% chance to miss per square of shot distance. Base {0}% chance to hit in melee.