Cooks meals in {0}% the normal time.
Butchers in {0}% the normal time.
Produces {0}% the normal amount of meat when butchering.
Cuts stone in {0}% the normal time.
Produces {0}% the normal amount of stone blocks when stonecutting.
Mines at {0}% speed.
Researches at {0}% speed.
Constructs and repairs buildings at {0}% speed.
Sows and harvests plants at {0}% speed.
Social interactions have {0}% impact on mood.
Gifts have {0}% impact on faction relations.
{0}% chance to recruit a prisoner in the best situation.
Trade prices are {0}% better for both buying and selling.
Base {0}% chance to miss per square of shot distance.
Base {0}% chance to hit in melee.