Update Keyed/GameplayCommands (Core updated at 0.18.1717)
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<CommandStopForceAttack>停止强制攻击</CommandStopForceAttack>
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<CommandStopForceAttack>停止强制攻击</CommandStopForceAttack>
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<CommandStopForceAttackDesc>停止强制攻击目标并允许此炮塔自由选择目标开火。</CommandStopForceAttackDesc>
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<CommandStopForceAttackDesc>停止强制攻击目标并允许此炮塔自由选择目标开火。</CommandStopForceAttackDesc>
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<CommandStopAttackFailNotForceAttacking>当前无强制攻击目标。</CommandStopAttackFailNotForceAttacking>
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<CommandStopAttackFailNotForceAttacking>当前无强制攻击目标。</CommandStopAttackFailNotForceAttacking>
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<CommandExtractShell>退出炮弹</CommandExtractShell>
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<CommandExtractShellDesc>卸出当前的炮弹,以便更换成其他类型的弹药。</CommandExtractShellDesc>
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<CommandExtractShellFailNoShell>炮弹未上膛。</CommandExtractShellFailNoShell>
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<MessageTargetBeyondMaximumRange>目标距离大于最大射程。</MessageTargetBeyondMaximumRange>
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<MessageTargetBeyondMaximumRange>目标距离大于最大射程。</MessageTargetBeyondMaximumRange>
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<MessageTargetBelowMinimumRange>目标距离小于最小射程。</MessageTargetBelowMinimumRange>
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<MessageTargetBelowMinimumRange>目标距离小于最小射程。</MessageTargetBelowMinimumRange>
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<MessageTurretWontFireBecauseHoldFire>警告:迫击炮不会开火,因为已设置为「停火」。</MessageTurretWontFireBecauseHoldFire>
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<MessageTurretWontFireBecauseHoldFire>警告:迫击炮不会开火,因为已设置为「停火」。</MessageTurretWontFireBecauseHoldFire>
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