Merge pull request #48 from Ludeon/A16

A16
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duduluu 2016-12-18 21:44:32 +08:00 committed by GitHub
commit d3e0bdd02a
348 changed files with 4849 additions and 1093 deletions

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Backstories/Backstories.xml Normal file

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<AridShrubland.description>干旱的地区,但还未干旱成沙漠的地步。开阔的平原,以草地和灌木为主,树木稀少。植物的适应能力很强,动物数量中等。</AridShrubland.description> <AridShrubland.description>干旱的地区,但还未干旱成沙漠的地步。开阔的平原,以草地和灌木为主,树木稀少。植物的适应能力很强,动物数量中等。</AridShrubland.description>
<Desert.label>沙漠</Desert.label> <Desert.label>沙漠</Desert.label>
<Desert.description>非常干旱炎热的地区,动植物数量稀少。</Desert.description> <Desert.description>非常干旱的地区,动植物数量稀少。沙漠要么很热要么很冷</Desert.description>
<ExtremeDesert.label>极端沙漠</ExtremeDesert.label> <ExtremeDesert.label>极端沙漠</ExtremeDesert.label>
<ExtremeDesert.description>极端炎热干旱的地区,几乎没有生物的痕迹。极高的温度和有限的植物使此处非常难以生存,即使是适应力很强的动物也是如此。</ExtremeDesert.description> <ExtremeDesert.description>极端炎热干旱的地区,几乎没有生物的痕迹。极高的温度和有限的植物使此处非常难以生存,即使是适应力很强的动物也是如此。</ExtremeDesert.description>

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<LanguageData> <LanguageData>
<BorealForest.label>寒带森林</BorealForest.label> <BorealForest.label>寒带森林</BorealForest.label>
<BorealForest.description>北方的针叶林。尽管寒冬严酷,仍然有多种大型和小型动物的群落繁衍着。</BorealForest.description> <BorealForest.description>针叶林。尽管寒冬严酷,仍然有多种大型和小型动物的群落繁衍着,也有温暖的夏天。冬季的积雪使得出行变得极为缓慢</BorealForest.description>
<Tundra.label>冻土苔原</Tundra.label> <Tundra.label>冻土苔原</Tundra.label>
<Tundra.description>被完全冻结的平原上几乎看不到树木和植被。只生活着一些季节性迁徙的食草动物和捕食它们的肉食动物。</Tundra.description> <Tundra.description>被完全冻结的平原上几乎看不到树木和植被。只生活着一些季节性迁徙的食草动物和捕食它们的肉食动物。冬季的积雪使得出行变得极为缓慢。</Tundra.description>
<IceSheet.label>冰原</IceSheet.label> <IceSheet.label>冰原</IceSheet.label>
<IceSheet.description>这个地区的地表被几千米厚的冰层覆盖着,这里没有土地或者岩石,也当然没有植物。这里的动物不是迁移到别的地方了就是在恶劣环境下灭绝了。</IceSheet.description> <IceSheet.description>这个地区的地表被几千米厚的冰层覆盖着,这里没有土地,没有植物。这里的动物不是迁移到别的地方了就是在恶劣环境下灭绝了。积雪使得出行变得缓慢,但有冰盖可以提供平坦的路面。</IceSheet.description>
<SeaIce.label>海洋冰盖</SeaIce.label>
<SeaIce.description>洋面上的永久性冰盖。没有土地,没有植物,没有可开采的矿物,以及极少数的动物。由于厚厚的积雪和冰隙,使得出行变得极为缓慢。</SeaIce.description>
</LanguageData> </LanguageData>

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<!-- Buildable biomes --> <!-- Buildable biomes -->
<TemperateForest.label>温带森林</TemperateForest.label> <TemperateForest.label>温带森林</TemperateForest.label>
<TemperateForest.description>以落叶乔木林为主导的温和生态,散布着肥沃的土壤。丛林里和平原上游荡着多种多样的动物群落。</TemperateForest.description> <TemperateForest.description>散布着肥沃的土壤落叶乔木林。丛林里和平原上游荡着多种多样的动物群落。冬季的积雪会导致出行变得缓慢</TemperateForest.description>
<TropicalRainforest.label>热带雨林</TropicalRainforest.label> <TropicalRainforest.label>热带雨林</TropicalRainforest.label>
<TropicalRainforest.description>茂密潮湿的丛林。茂密的植被和凶猛的野生动物使得建造和生存变得困难。</TropicalRainforest.description> <TropicalRainforest.description>茂密潮湿的丛林。茂密的植被和凶猛的野生动物使得建造和生存变得困难。在这里,疾病是一种持续威胁。</TropicalRainforest.description>
</LanguageData> </LanguageData>

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<!-- Luciferium addiction --> <!-- Luciferium addiction -->
<Luciferium.label>魔鬼素</Luciferium.label> <Luciferium.label>魔鬼素</Luciferium.label>

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<!-- WakeUp addiction --> <!-- WakeUp addiction -->
<WakeUp.label>清醒剂</WakeUp.label> <WakeUp.label>清醒剂</WakeUp.label>

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<!-- Concepts taught through the learning readout, when opportunities arise --> <!-- Concepts taught through the learning readout, when opportunities arise -->
<ReformCaravan.label>重组远行队</ReformCaravan.label>
<ReformCaravan.helpText>你可以在「世界」视图中对相遇的远行队进行重组。</ReformCaravan.helpText>
<Rescuing.label>救援</Rescuing.label> <Rescuing.label>救援</Rescuing.label>
<Rescuing.helpText>要对一名殖民者实施救援,请选择一名健康的殖民者并对受伤的角色点击鼠标右键。\n\n如果你救援了非本殖民地的外人他在伤愈之后并不会加入你而是会选择离开。如果你想招募他必须先将其俘虏并囚禁。</Rescuing.helpText> <Rescuing.helpText>要对一名殖民者实施救援,请选择一名健康的殖民者并对受伤的角色点击鼠标右键。\n\n如果你救援了非本殖民地的外人他在伤愈之后并不会加入你而是会选择离开。如果你想招募他必须先将其俘虏并囚禁。</Rescuing.helpText>

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<CoverAndShooting.label>掩体与射击</CoverAndShooting.label> <CoverAndShooting.label>掩体与射击</CoverAndShooting.label>
<CoverAndShooting.helpText>远程作战第一课:先给自己找掩体。\n\n掩体只有在处于交火路径当中且你的殖民者紧贴着掩体时才生效。\n\n你也可以把殖民者放在墙角后来射击。他们会侧身射击。\n\n大部分物体都可以作为掩体但是它们的效果并不尽相同一棵树比没有掩体要强但是远不如沙袋好使。</CoverAndShooting.helpText> <CoverAndShooting.helpText>远程作战第一课:先给自己找掩体。\n\n掩体只有在处于交火路径当中且你的殖民者紧贴着掩体时才生效。\n\n你也可以把殖民者放在墙角后来射击。他们会侧身射击。\n\n大部分物体都可以作为掩体但是它们的效果并不尽相同一棵树比没有掩体要强但是远不如沙袋好使。</CoverAndShooting.helpText>
<FormCaravan.label>组建远行队</FormCaravan.label>
<FormCaravan.helpText>你可以组建远行队以派遣一队人员穿过这颗行星。\n\n在「世界」标签中选中你的基地并点击「组织远行队」按钮。</FormCaravan.helpText>
<AnimalTaming.label>动物驯服</AnimalTaming.label> <AnimalTaming.label>动物驯服</AnimalTaming.label>
<AnimalTaming.helpText>你可以委派殖民者驯服野生动物。\n\n殖民者会为动物提供食物然后尝试驯服它们。\n\n当心有些动物在被驯服时会变得暴躁攻击你的殖民者。</AnimalTaming.helpText> <AnimalTaming.helpText>你可以委派殖民者驯服野生动物。\n\n殖民者会为动物提供食物然后尝试驯服它们。\n\n当心有些动物在被驯服时会变得暴躁攻击你的殖民者。</AnimalTaming.helpText>

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<SwitchFlickingDesignation.label>指派开关电源</SwitchFlickingDesignation.label> <SwitchFlickingDesignation.label>指派开关电源</SwitchFlickingDesignation.label>
<SwitchFlickingDesignation.helpText>注意:这仅仅只是指定一个开关需要殖民者进行操作。\n\n在殖民者分配了「开关」工作类型过来并手动操作开关前不会有任何变化。</SwitchFlickingDesignation.helpText> <SwitchFlickingDesignation.helpText>注意:这仅仅只是指定一个开关需要殖民者进行操作。\n\n在殖民者分配了「开关」工作类型过来并手动操作开关前不会有任何变化。</SwitchFlickingDesignation.helpText>
<MaxNumberOfPlayerHomes.label>玩家殖民地的最大数量</MaxNumberOfPlayerHomes.label>
<MaxNumberOfPlayerHomes.helpText>警告:边缘世界被设计为一次只能玩一个殖民地。虽然可以拥有更多的殖民地,但很可能导致性能降低以及破坏游戏平衡性。我们建议您,至少在一开始的时候,只玩一个殖民地。</MaxNumberOfPlayerHomes.helpText>
</LanguageData> </LanguageData>

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Repair.label>修理</Repair.label>
<HealInjury.label>治疗损伤</HealInjury.label>
<HealGlobal.label>治疗全身</HealGlobal.label>
<RestoreBodyPart.label>修复身体部件</RestoreBodyPart.label>
</LanguageData>

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<Peaceful.label>和平模式</Peaceful.label>
<Peaceful.description>类似沙盒模式环境下专注于殖民地建设的休闲难度。\n\n禁用了大威胁事件但殖民者仍然可能不开心动物也还会时不时地发疯。</Peaceful.description>
<VeryEasy.label>基地建造者</VeryEasy.label> <VeryEasy.label>基地建造者</VeryEasy.label>
<VeryEasy.description>类似沙盒模式环境下专注于殖民地建设的游戏类型。有威胁的随机事件事件会出现,但非常弱。一些危险的随机事件已经被禁用,难度最低。</VeryEasy.description> <VeryEasy.description>类似沙盒模式环境下专注于殖民地建设的休闲难度。\n\n会触发大威胁事件但被削弱。一些危险的随机事件已经被禁用</VeryEasy.description>
<Easy.label>小有挑战</Easy.label> <Easy.label>小有挑战</Easy.label>
<Easy.description>专为休闲玩家准备的模式,会有一些挑战,但是无关痛痒,几乎可以无视。</Easy.description> <Easy.description>为新手或者那些想要一些挑战的休闲玩家而准备。\n\n会有一些挑战,但是无关痛痒,几乎可以无视。</Easy.description>
<Medium.label>困难模式</Medium.label> <Medium.label>困难模式</Medium.label>
<Medium.description>这是一个狂暴的星球。威胁事件会非常危险,并且殖民者心情和作物产量没有额外的加成。</Medium.description> <Medium.description>这是一个狂暴的星球。\n\n威胁事件会非常危险,并且殖民者心情和作物产量没有额外的加成。</Medium.description>
<Hard.label>挑战模式</Hard.label> <Hard.label>挑战模式</Hard.label>
<Hard.description>极具挑战的游戏模式。此难度等级需要战略、战术和运气来生存。这种RimWorld模式意味着是你被游戏玩而不是你玩游戏。</Hard.description> <Hard.description>极具挑战的游戏模式。\n\n此难度等级需要足够的战略、战术和运气来生存。这种RimWorld模式意味着是你被游戏玩而不是你玩游戏。</Hard.description>
<VeryHard.label>极端挑战模式</VeryHard.label> <VeryHard.label>极端挑战模式</VeryHard.label>
<VeryHard.description>刀山火海的难度。敌人很强大、物资售卖价格低、食物匮乏,并且殖民者脾气暴躁。为喜欢被电脑折磨的受虐狂所准备。</VeryHard.description> <VeryHard.description>刀山火海的难度。\n\n敌人很强大、物资售卖价格低、食物匮乏,并且殖民者脾气暴躁。为喜欢被电脑折磨的受虐狂所准备。</VeryHard.description>
<!--<FreePlay.label>自由沙盒</FreePlay.label>-->
<!--<FreePlay.description>类似沙盒模式环境下专注于殖民地建设的游戏类型。威胁事件会出现,但非常弱。难度最低。</FreePlay.description>-->
<!--<Basebuilder.label>建造模式</Basebuilder.label>-->
<!--<Basebuilder.description>专注于基地建设的游戏模式。威胁事件比较少。难度普通</Basebuilder.description>-->
<!--<Rough.label>困难模式</Rough.label>-->
<!--<Rough.description>这是一个狂暴的星球。威胁事件会非常危险,并且殖民者心情和作物产量没有额外的加成。</Rough.description>-->
<!--<Challenge.label>挑战模式</Challenge.label>-->
<!--<Challenge.description>极具挑战的游戏模式。此难度等级需要战略、战术和运气来生存。这种RimWorld模式意味着是你被游戏玩而不是你玩游戏。</Challenge.description>-->
<!--<Extreme.label>极端挑战</Extreme.label>-->
<!--<Extreme.description>刀山火海的难度。敌人很强大、物资售卖价格低、食物匮乏,并且殖民者脾气暴躁。为喜欢被电脑折磨的受虐狂所准备。</Extreme.description>-->
</LanguageData> </LanguageData>

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<LanguageData> <LanguageData>
<Outlander.label>外来者</Outlander.label> <Outlander.label>外来者</Outlander.label>
<Outlander.description>一个由幸存者组成的小团体。\n\n这些人可能已经在这里生活了数十年甚至上百年,之前所掌握的大部分科技成果基本都已经失传了。他们现在通常使用简单的机械工具,并使用高级的火药武器来防御自己。\n\n他们比较关心诸如贸易、信任以及生存等更为实际一些的事情。</Outlander.description> <Outlander.description>这些人可能已经在这里生活了数十年甚至上百年,之前所掌握的大部分科技成果基本都已经失传了。他们现在通常使用简单的机械工具,并使用高级的火药武器来防御自己。\n\n他们比较关心诸如贸易、信任以及生存等更为实际一些的事情。</Outlander.description>
<Outlander.pawnsPlural>外来者</Outlander.pawnsPlural> <Outlander.pawnsPlural>外来者</Outlander.pawnsPlural>
<Outlander.leaderTitle>镇长</Outlander.leaderTitle> <Outlander.leaderTitle>镇长</Outlander.leaderTitle>

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<PlayerColony.label>殖民地</PlayerColony.label> <PlayerColony.label>新移民</PlayerColony.label>
<PlayerColony.description>这是你自己的社区团体。</PlayerColony.description> <PlayerColony.description>这是你自己的社区团体。</PlayerColony.description>
<PlayerColony.pawnsPlural>殖民者</PlayerColony.pawnsPlural> <PlayerColony.pawnsPlural>殖民者</PlayerColony.pawnsPlural>
<PlayerTribe.label>部落</PlayerTribe.label> <PlayerTribe.label>部落</PlayerTribe.label>
<PlayerTribe.description>这是你自己的部落。</PlayerTribe.description> <PlayerTribe.description>这是你自己的部落。</PlayerTribe.description>
<PlayerTribe.pawnsPlural>部众</PlayerTribe.pawnsPlural> <PlayerTribe.pawnsPlural>部众</PlayerTribe.pawnsPlural>

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<GoJuiceHigh.label>果味剂亢奋</GoJuiceHigh.label> <GoJuiceHigh.label>果味剂亢奋</GoJuiceHigh.label>
<!-- Go-juice addiction --> <!-- Go-juice addiction -->
<GoJuiceTolerance.label>果味剂耐受</GoJuiceTolerance.label> <GoJuiceTolerance.label>果味剂耐受</GoJuiceTolerance.label>

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<LanguageData> <LanguageData>
<BloodLoss.label>失血</BloodLoss.label> <BloodLoss.label>失血</BloodLoss.label>
<BloodLoss.stages.0.label>轻微</BloodLoss.stages.0.label> <BloodLoss.stages.0.label>隐藏</BloodLoss.stages.0.label>
<BloodLoss.stages.1.label>较轻</BloodLoss.stages.1.label> <BloodLoss.stages.1.label>较轻</BloodLoss.stages.1.label>
<BloodLoss.stages.2.label>中等</BloodLoss.stages.2.label> <BloodLoss.stages.2.label>中等</BloodLoss.stages.2.label>
<BloodLoss.stages.3.label>严重</BloodLoss.stages.3.label> <BloodLoss.stages.3.label>严重</BloodLoss.stages.3.label>
<BloodLoss.stages.4.label>极重</BloodLoss.stages.4.label> <BloodLoss.stages.4.label>极重</BloodLoss.stages.4.label>
<Anesthetic.label>麻醉</Anesthetic.label> <Anesthetic.label>麻醉</Anesthetic.label>
<Concussion.label>脑震荡</Concussion.label>
<PsychicShock.label>心灵冲击</PsychicShock.label> <PsychicShock.label>心灵冲击</PsychicShock.label>
<CryptosleepSickness.label>低温休眠症</CryptosleepSickness.label> <CryptosleepSickness.label>低温休眠症</CryptosleepSickness.label>
<FoodPoisoning.label>食物中毒</FoodPoisoning.label> <FoodPoisoning.label>食物中毒</FoodPoisoning.label>
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<DrugOverdose.stages.2.label>严重</DrugOverdose.stages.2.label> <DrugOverdose.stages.2.label>严重</DrugOverdose.stages.2.label>
<!--<Concussion.label>脑震荡</Concussion.label>-->
</LanguageData> </LanguageData>

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<HeartArteryBlockage.stages.2.label>严重</HeartArteryBlockage.stages.2.label> <HeartArteryBlockage.stages.2.label>严重</HeartArteryBlockage.stages.2.label>
<HeartArteryBlockage.stages.3.label>严重</HeartArteryBlockage.stages.3.label> <HeartArteryBlockage.stages.3.label>严重</HeartArteryBlockage.stages.3.label>
<HeartArteryBlockage.stages.4.label>极重</HeartArteryBlockage.stages.4.label> <HeartArteryBlockage.stages.4.label>极重</HeartArteryBlockage.stages.4.label>
<HeartArteryBlockage.stages.5.label>极重</HeartArteryBlockage.stages.5.label>
<Carcinoma.label>癌症肿瘤</Carcinoma.label> <Carcinoma.label>癌症肿瘤</Carcinoma.label>
<Carcinoma.stages.0.label>较轻</Carcinoma.stages.0.label> <Carcinoma.stages.0.label>较轻</Carcinoma.stages.0.label>
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<Carcinoma.stages.5.label>极重</Carcinoma.stages.5.label> <Carcinoma.stages.5.label>极重</Carcinoma.stages.5.label>
<!--<HeartArteryBlockage.stages.5.label>极重</HeartArteryBlockage.stages.5.label>-->
</LanguageData> </LanguageData>

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<WoundInfection.stages.1.label>严重</WoundInfection.stages.1.label> <WoundInfection.stages.1.label>严重</WoundInfection.stages.1.label>
<WoundInfection.stages.2.label>极重</WoundInfection.stages.2.label> <WoundInfection.stages.2.label>极重</WoundInfection.stages.2.label>
<WoundInfection.stages.3.label>极重</WoundInfection.stages.3.label> <WoundInfection.stages.3.label>极重</WoundInfection.stages.3.label>
<WoundInfection.stages.4.label>极重</WoundInfection.stages.4.label>
<Flu.label>流感</Flu.label> <Flu.label>流感</Flu.label>
<Flu.stages.0.label>较轻(隐藏)</Flu.stages.0.label> <Flu.stages.0.label>较轻(隐藏)</Flu.stages.0.label>
<Flu.stages.1.label>较轻</Flu.stages.1.label> <Flu.stages.1.label>较轻</Flu.stages.1.label>
<Flu.stages.2.label>严重</Flu.stages.2.label> <Flu.stages.2.label>严重</Flu.stages.2.label>
<Flu.stages.3.label>极重</Flu.stages.3.label> <Flu.stages.3.label>极重</Flu.stages.3.label>
<Flu.stages.4.label>极重</Flu.stages.4.label>
<Plague.label>瘟疫</Plague.label> <Plague.label>瘟疫</Plague.label>
<Plague.stages.0.label>较轻</Plague.stages.0.label> <Plague.stages.0.label>较轻</Plague.stages.0.label>
@ -32,14 +30,12 @@
<Plague.stages.2.label>严重</Plague.stages.2.label> <Plague.stages.2.label>严重</Plague.stages.2.label>
<Plague.stages.3.label>极重</Plague.stages.3.label> <Plague.stages.3.label>极重</Plague.stages.3.label>
<Plague.stages.4.label>极重</Plague.stages.4.label> <Plague.stages.4.label>极重</Plague.stages.4.label>
<Plague.stages.5.label>极重</Plague.stages.5.label>
<Malaria.label>疟疾</Malaria.label> <Malaria.label>疟疾</Malaria.label>
<Malaria.stages.0.label>较轻</Malaria.stages.0.label> <Malaria.stages.0.label>隐藏</Malaria.stages.0.label>
<Malaria.stages.1.label>较轻</Malaria.stages.1.label> <Malaria.stages.1.label>较轻</Malaria.stages.1.label>
<Malaria.stages.2.label>严重</Malaria.stages.2.label> <Malaria.stages.2.label>严重</Malaria.stages.2.label>
<Malaria.stages.3.label>极重</Malaria.stages.3.label> <Malaria.stages.3.label>极重</Malaria.stages.3.label>
<Malaria.stages.4.label>极重</Malaria.stages.4.label>
<SleepingSickness.label>昏睡病</SleepingSickness.label> <SleepingSickness.label>昏睡病</SleepingSickness.label>
<SleepingSickness.stages.0.label>较轻(隐藏)</SleepingSickness.stages.0.label> <SleepingSickness.stages.0.label>较轻(隐藏)</SleepingSickness.stages.0.label>
@ -48,7 +44,12 @@
<SleepingSickness.stages.3.label>严重</SleepingSickness.stages.3.label> <SleepingSickness.stages.3.label>严重</SleepingSickness.stages.3.label>
<SleepingSickness.stages.4.label>极重</SleepingSickness.stages.4.label> <SleepingSickness.stages.4.label>极重</SleepingSickness.stages.4.label>
<SleepingSickness.stages.5.label>极重</SleepingSickness.stages.5.label> <SleepingSickness.stages.5.label>极重</SleepingSickness.stages.5.label>
<SleepingSickness.stages.6.label>极重</SleepingSickness.stages.6.label>
<!--<WoundInfection.stages.4.label>极重</WoundInfection.stages.4.label>-->
<!--<Flu.stages.4.label>极重</Flu.stages.4.label>-->
<!--<Plague.stages.5.label>极重</Plague.stages.5.label>-->
<!--<Malaria.stages.4.label>极重</Malaria.stages.4.label>-->
<!--<SleepingSickness.stages.6.label>极重</SleepingSickness.stages.6.label>-->
</LanguageData> </LanguageData>

View File

@ -1,107 +1,82 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<!-- Missing body part -->
<MissingBodyPart.label>缺失身体部件</MissingBodyPart.label>
<!-- Injuries --> <!-- Injuries -->
<Misc.label>杂项</Misc.label> <Misc.label>杂项</Misc.label>
<Misc.comps.0.labelTendedWell>已包扎</Misc.comps.0.labelTendedWell> <Misc.comps.0.labelTendedWell>已包扎</Misc.comps.0.labelTendedWell>
<Misc.comps.0.labelTended>已简单包扎</Misc.comps.0.labelTended>
<Misc.comps.0.labelTendedWellInner>已缝合</Misc.comps.0.labelTendedWellInner> <Misc.comps.0.labelTendedWellInner>已缝合</Misc.comps.0.labelTendedWellInner>
<Misc.comps.0.labelTendedInner>已简单缝合</Misc.comps.0.labelTendedInner>
<Misc.comps.0.labelSolidTendedWell>已固定</Misc.comps.0.labelSolidTendedWell> <Misc.comps.0.labelSolidTendedWell>已固定</Misc.comps.0.labelSolidTendedWell>
<Misc.comps.0.labelSolidTended>已简单固定</Misc.comps.0.labelSolidTended>
<Misc.injuryProps.destroyedLabel>已丧失功能</Misc.injuryProps.destroyedLabel> <Misc.injuryProps.destroyedLabel>已丧失功能</Misc.injuryProps.destroyedLabel>
<Burn.label>烧伤</Burn.label> <Burn.label>烧伤</Burn.label>
<Burn.comps.0.labelTendedWell>已包扎</Burn.comps.0.labelTendedWell> <Burn.comps.0.labelTendedWell>已包扎</Burn.comps.0.labelTendedWell>
<Burn.comps.0.labelTended>已简单包扎</Burn.comps.0.labelTended>
<Burn.comps.0.labelTendedWellInner>已缝合</Burn.comps.0.labelTendedWellInner> <Burn.comps.0.labelTendedWellInner>已缝合</Burn.comps.0.labelTendedWellInner>
<Burn.comps.0.labelTendedInner>已简单缝合</Burn.comps.0.labelTendedInner>
<Burn.comps.0.labelSolidTendedWell>已固定</Burn.comps.0.labelSolidTendedWell> <Burn.comps.0.labelSolidTendedWell>已固定</Burn.comps.0.labelSolidTendedWell>
<Burn.comps.0.labelSolidTended>已简单固定</Burn.comps.0.labelSolidTended>
<Burn.comps.2.oldLabel>烧伤疤痕</Burn.comps.2.oldLabel> <Burn.comps.2.oldLabel>烧伤疤痕</Burn.comps.2.oldLabel>
<Burn.injuryProps.destroyedLabel>被烧毁</Burn.injuryProps.destroyedLabel> <Burn.injuryProps.destroyedLabel>被烧毁</Burn.injuryProps.destroyedLabel>
<Burn.injuryProps.destroyedOutLabel>被烧掉</Burn.injuryProps.destroyedOutLabel> <Burn.injuryProps.destroyedOutLabel>被烧掉</Burn.injuryProps.destroyedOutLabel>
<Crush.label>砸伤</Crush.label> <Crush.label>砸伤</Crush.label>
<Crush.comps.0.labelTendedWell>已包扎</Crush.comps.0.labelTendedWell> <Crush.comps.0.labelTendedWell>已包扎</Crush.comps.0.labelTendedWell>
<Crush.comps.0.labelTended>已简单包扎</Crush.comps.0.labelTended>
<Crush.comps.0.labelTendedWellInner>已缝合</Crush.comps.0.labelTendedWellInner> <Crush.comps.0.labelTendedWellInner>已缝合</Crush.comps.0.labelTendedWellInner>
<Crush.comps.0.labelTendedInner>已简单缝合</Crush.comps.0.labelTendedInner>
<Crush.comps.0.labelSolidTendedWell>已固定</Crush.comps.0.labelSolidTendedWell> <Crush.comps.0.labelSolidTendedWell>已固定</Crush.comps.0.labelSolidTendedWell>
<Crush.comps.0.labelSolidTended>已简单固定</Crush.comps.0.labelSolidTended>
<Crush.comps.2.oldLabel>压伤疤痕</Crush.comps.2.oldLabel> <Crush.comps.2.oldLabel>压伤疤痕</Crush.comps.2.oldLabel>
<Crush.injuryProps.destroyedLabel>被压毁</Crush.injuryProps.destroyedLabel> <Crush.injuryProps.destroyedLabel>被压毁</Crush.injuryProps.destroyedLabel>
<Crack.label>破裂</Crack.label> <Crack.label>破裂</Crack.label>
<Crack.comps.0.labelTendedWell>已愈合</Crack.comps.0.labelTendedWell> <Crack.comps.0.labelTendedWell>已愈合</Crack.comps.0.labelTendedWell>
<Crack.comps.0.labelTended>愈合不良</Crack.comps.0.labelTended>
<Crack.comps.0.labelTendedWellInner>已愈合</Crack.comps.0.labelTendedWellInner> <Crack.comps.0.labelTendedWellInner>已愈合</Crack.comps.0.labelTendedWellInner>
<Crack.comps.0.labelTendedInner>愈合不良</Crack.comps.0.labelTendedInner>
<Crack.comps.0.labelSolidTendedWell>已固定</Crack.comps.0.labelSolidTendedWell> <Crack.comps.0.labelSolidTendedWell>已固定</Crack.comps.0.labelSolidTendedWell>
<Crack.comps.0.labelSolidTended>已简单固定</Crack.comps.0.labelSolidTended>
<Crack.injuryProps.destroyedLabel>已碎</Crack.injuryProps.destroyedLabel> <Crack.injuryProps.destroyedLabel>已碎</Crack.injuryProps.destroyedLabel>
<Cut.label>割伤</Cut.label> <Cut.label>割伤</Cut.label>
<Cut.comps.0.labelTendedWell>已包扎</Cut.comps.0.labelTendedWell> <Cut.comps.0.labelTendedWell>已包扎</Cut.comps.0.labelTendedWell>
<Cut.comps.0.labelTended>已简单包扎</Cut.comps.0.labelTended>
<Cut.comps.0.labelTendedWellInner>已缝合</Cut.comps.0.labelTendedWellInner> <Cut.comps.0.labelTendedWellInner>已缝合</Cut.comps.0.labelTendedWellInner>
<Cut.comps.0.labelTendedInner>已简单缝合</Cut.comps.0.labelTendedInner>
<Cut.comps.0.labelSolidTendedWell>已简单固定</Cut.comps.0.labelSolidTendedWell> <Cut.comps.0.labelSolidTendedWell>已简单固定</Cut.comps.0.labelSolidTendedWell>
<Cut.comps.0.labelSolidTended>已简单固定</Cut.comps.0.labelSolidTended>
<Cut.comps.2.oldLabel>割伤疤痕</Cut.comps.2.oldLabel> <Cut.comps.2.oldLabel>割伤疤痕</Cut.comps.2.oldLabel>
<Cut.injuryProps.destroyedLabel>被切除</Cut.injuryProps.destroyedLabel> <Cut.injuryProps.destroyedLabel>被切除</Cut.injuryProps.destroyedLabel>
<Cut.injuryProps.destroyedOutLabel>被切除</Cut.injuryProps.destroyedOutLabel> <Cut.injuryProps.destroyedOutLabel>被切除</Cut.injuryProps.destroyedOutLabel>
<SurgicalCut.label>手术伤</SurgicalCut.label> <SurgicalCut.label>手术伤</SurgicalCut.label>
<SurgicalCut.comps.0.labelTendedWell>已包扎</SurgicalCut.comps.0.labelTendedWell> <SurgicalCut.comps.0.labelTendedWell>已包扎</SurgicalCut.comps.0.labelTendedWell>
<SurgicalCut.comps.0.labelTended>已简单包扎</SurgicalCut.comps.0.labelTended>
<SurgicalCut.comps.0.labelTendedWellInner>已缝合</SurgicalCut.comps.0.labelTendedWellInner> <SurgicalCut.comps.0.labelTendedWellInner>已缝合</SurgicalCut.comps.0.labelTendedWellInner>
<SurgicalCut.comps.0.labelTendedInner>已简单缝合</SurgicalCut.comps.0.labelTendedInner>
<SurgicalCut.comps.0.labelSolidTendedWell>已简单固定</SurgicalCut.comps.0.labelSolidTendedWell> <SurgicalCut.comps.0.labelSolidTendedWell>已简单固定</SurgicalCut.comps.0.labelSolidTendedWell>
<SurgicalCut.comps.0.labelSolidTended>已简单固定</SurgicalCut.comps.0.labelSolidTended>
<SurgicalCut.comps.1.oldLabel>手术疤痕</SurgicalCut.comps.1.oldLabel> <SurgicalCut.comps.1.oldLabel>手术疤痕</SurgicalCut.comps.1.oldLabel>
<Scratch.label>抓伤</Scratch.label> <Scratch.label>抓伤</Scratch.label>
<Scratch.comps.0.labelTendedWell>已包扎</Scratch.comps.0.labelTendedWell> <Scratch.comps.0.labelTendedWell>已包扎</Scratch.comps.0.labelTendedWell>
<Scratch.comps.0.labelTended>已简单包扎</Scratch.comps.0.labelTended>
<Scratch.comps.0.labelTendedWellInner>已缝合</Scratch.comps.0.labelTendedWellInner> <Scratch.comps.0.labelTendedWellInner>已缝合</Scratch.comps.0.labelTendedWellInner>
<Scratch.comps.0.labelTendedInner>已简单缝合</Scratch.comps.0.labelTendedInner>
<Scratch.comps.0.labelSolidTendedWell>已简单固定</Scratch.comps.0.labelSolidTendedWell> <Scratch.comps.0.labelSolidTendedWell>已简单固定</Scratch.comps.0.labelSolidTendedWell>
<Scratch.comps.0.labelSolidTended>已简单固定</Scratch.comps.0.labelSolidTended>
<Scratch.comps.2.oldLabel>抓痕</Scratch.comps.2.oldLabel> <Scratch.comps.2.oldLabel>抓痕</Scratch.comps.2.oldLabel>
<Scratch.injuryProps.destroyedLabel>被撕毁</Scratch.injuryProps.destroyedLabel> <Scratch.injuryProps.destroyedLabel>被撕毁</Scratch.injuryProps.destroyedLabel>
<Scratch.injuryProps.destroyedOutLabel>被撕毁</Scratch.injuryProps.destroyedOutLabel> <Scratch.injuryProps.destroyedOutLabel>被撕毁</Scratch.injuryProps.destroyedOutLabel>
<Bite.label>咬伤</Bite.label> <Bite.label>咬伤</Bite.label>
<Bite.comps.0.labelTendedWell>已包扎</Bite.comps.0.labelTendedWell> <Bite.comps.0.labelTendedWell>已包扎</Bite.comps.0.labelTendedWell>
<Bite.comps.0.labelTended>已简单包扎</Bite.comps.0.labelTended>
<Bite.comps.0.labelTendedWellInner>已缝合</Bite.comps.0.labelTendedWellInner> <Bite.comps.0.labelTendedWellInner>已缝合</Bite.comps.0.labelTendedWellInner>
<Bite.comps.0.labelTendedInner>已简单缝合</Bite.comps.0.labelTendedInner>
<Bite.comps.0.labelSolidTendedWell>已简单固定</Bite.comps.0.labelSolidTendedWell> <Bite.comps.0.labelSolidTendedWell>已简单固定</Bite.comps.0.labelSolidTendedWell>
<Bite.comps.0.labelSolidTended>已简单固定</Bite.comps.0.labelSolidTended>
<Bite.comps.2.oldLabel>咬痕</Bite.comps.2.oldLabel> <Bite.comps.2.oldLabel>咬痕</Bite.comps.2.oldLabel>
<Bite.injuryProps.destroyedLabel>被咬掉</Bite.injuryProps.destroyedLabel> <Bite.injuryProps.destroyedLabel>被咬掉</Bite.injuryProps.destroyedLabel>
<Bite.injuryProps.destroyedOutLabel>被咬掉</Bite.injuryProps.destroyedOutLabel> <Bite.injuryProps.destroyedOutLabel>被咬掉</Bite.injuryProps.destroyedOutLabel>
<Stab.label>刺伤</Stab.label> <Stab.label>刺伤</Stab.label>
<Stab.comps.0.labelTendedWell>已包扎</Stab.comps.0.labelTendedWell> <Stab.comps.0.labelTendedWell>已包扎</Stab.comps.0.labelTendedWell>
<Stab.comps.0.labelTended>已简单包扎</Stab.comps.0.labelTended>
<Stab.comps.0.labelTendedWellInner>已缝合</Stab.comps.0.labelTendedWellInner> <Stab.comps.0.labelTendedWellInner>已缝合</Stab.comps.0.labelTendedWellInner>
<Stab.comps.0.labelTendedInner>已简单缝合</Stab.comps.0.labelTendedInner>
<Stab.comps.0.labelSolidTendedWell>已简单固定</Stab.comps.0.labelSolidTendedWell> <Stab.comps.0.labelSolidTendedWell>已简单固定</Stab.comps.0.labelSolidTendedWell>
<Stab.comps.0.labelSolidTended>已简单固定</Stab.comps.0.labelSolidTended>
<Stab.comps.2.oldLabel>刺伤疤痕</Stab.comps.2.oldLabel> <Stab.comps.2.oldLabel>刺伤疤痕</Stab.comps.2.oldLabel>
<Stab.injuryProps.destroyedLabel>被刺毁</Stab.injuryProps.destroyedLabel> <Stab.injuryProps.destroyedLabel>被刺毁</Stab.injuryProps.destroyedLabel>
<Stab.injuryProps.destroyedOutLabel>被刺毁</Stab.injuryProps.destroyedOutLabel> <Stab.injuryProps.destroyedOutLabel>被刺毁</Stab.injuryProps.destroyedOutLabel>
<Gunshot.label>枪伤</Gunshot.label> <Gunshot.label>枪伤</Gunshot.label>
<Gunshot.comps.0.labelTendedWell>已包扎</Gunshot.comps.0.labelTendedWell> <Gunshot.comps.0.labelTendedWell>已包扎</Gunshot.comps.0.labelTendedWell>
<Gunshot.comps.0.labelTended>已简单包扎</Gunshot.comps.0.labelTended>
<Gunshot.comps.0.labelTendedWellInner>已缝合</Gunshot.comps.0.labelTendedWellInner> <Gunshot.comps.0.labelTendedWellInner>已缝合</Gunshot.comps.0.labelTendedWellInner>
<Gunshot.comps.0.labelTendedInner>已简单缝合</Gunshot.comps.0.labelTendedInner>
<Gunshot.comps.0.labelSolidTendedWell>已简单固定</Gunshot.comps.0.labelSolidTendedWell> <Gunshot.comps.0.labelSolidTendedWell>已简单固定</Gunshot.comps.0.labelSolidTendedWell>
<Gunshot.comps.0.labelSolidTended>已简单固定</Gunshot.comps.0.labelSolidTended>
<Gunshot.comps.2.oldLabel>老枪伤</Gunshot.comps.2.oldLabel> <Gunshot.comps.2.oldLabel>老枪伤</Gunshot.comps.2.oldLabel>
<Gunshot.comps.2.instantlyOldLabel>永久性枪伤</Gunshot.comps.2.instantlyOldLabel> <Gunshot.comps.2.instantlyOldLabel>永久性枪伤</Gunshot.comps.2.instantlyOldLabel>
<Gunshot.injuryProps.destroyedLabel>被射毁</Gunshot.injuryProps.destroyedLabel> <Gunshot.injuryProps.destroyedLabel>被射毁</Gunshot.injuryProps.destroyedLabel>
@ -109,38 +84,64 @@
<Shredded.label>炸伤</Shredded.label> <Shredded.label>炸伤</Shredded.label>
<Shredded.comps.0.labelTendedWell>已包扎</Shredded.comps.0.labelTendedWell> <Shredded.comps.0.labelTendedWell>已包扎</Shredded.comps.0.labelTendedWell>
<Shredded.comps.0.labelTended>已简单包扎</Shredded.comps.0.labelTended>
<Shredded.comps.0.labelTendedWellInner>已缝合</Shredded.comps.0.labelTendedWellInner> <Shredded.comps.0.labelTendedWellInner>已缝合</Shredded.comps.0.labelTendedWellInner>
<Shredded.comps.0.labelTendedInner>已简单缝合</Shredded.comps.0.labelTendedInner>
<Shredded.comps.0.labelSolidTendedWell>已简单固定</Shredded.comps.0.labelSolidTendedWell> <Shredded.comps.0.labelSolidTendedWell>已简单固定</Shredded.comps.0.labelSolidTendedWell>
<Shredded.comps.0.labelSolidTended>已简单固定</Shredded.comps.0.labelSolidTended>
<Shredded.comps.2.oldLabel>炸伤疤痕</Shredded.comps.2.oldLabel> <Shredded.comps.2.oldLabel>炸伤疤痕</Shredded.comps.2.oldLabel>
<Shredded.injuryProps.destroyedLabel>被炸毁</Shredded.injuryProps.destroyedLabel> <Shredded.injuryProps.destroyedLabel>被炸毁</Shredded.injuryProps.destroyedLabel>
<Shredded.injuryProps.destroyedOutLabel>被炸毁</Shredded.injuryProps.destroyedOutLabel> <Shredded.injuryProps.destroyedOutLabel>被炸毁</Shredded.injuryProps.destroyedOutLabel>
<Bruise.label>瘀伤</Bruise.label> <Bruise.label>瘀伤</Bruise.label>
<Bruise.comps.0.labelTendedWell>已包扎</Bruise.comps.0.labelTendedWell> <Bruise.comps.0.labelTendedWell>已包扎</Bruise.comps.0.labelTendedWell>
<Bruise.comps.0.labelTended>已简单包扎</Bruise.comps.0.labelTended>
<Bruise.comps.0.labelTendedWellInner>已缝合</Bruise.comps.0.labelTendedWellInner> <Bruise.comps.0.labelTendedWellInner>已缝合</Bruise.comps.0.labelTendedWellInner>
<Bruise.comps.0.labelTendedInner>已简单缝合</Bruise.comps.0.labelTendedInner>
<Bruise.comps.0.labelSolidTendedWell>已简单固定</Bruise.comps.0.labelSolidTendedWell> <Bruise.comps.0.labelSolidTendedWell>已简单固定</Bruise.comps.0.labelSolidTendedWell>
<Bruise.comps.0.labelSolidTended>已简单固定</Bruise.comps.0.labelSolidTended>
<Bruise.injuryProps.destroyedLabel>被毁</Bruise.injuryProps.destroyedLabel> <Bruise.injuryProps.destroyedLabel>被毁</Bruise.injuryProps.destroyedLabel>
<Frostbite.label>冻伤</Frostbite.label> <Frostbite.label>冻伤</Frostbite.label>
<Frostbite.comps.0.labelTendedWell>已包扎</Frostbite.comps.0.labelTendedWell> <Frostbite.comps.0.labelTendedWell>已包扎</Frostbite.comps.0.labelTendedWell>
<Frostbite.comps.0.labelTended>已简单包扎</Frostbite.comps.0.labelTended>
<Frostbite.comps.0.labelTendedWellInner>已缝合</Frostbite.comps.0.labelTendedWellInner> <Frostbite.comps.0.labelTendedWellInner>已缝合</Frostbite.comps.0.labelTendedWellInner>
<Frostbite.comps.0.labelTendedInner>已简单缝合</Frostbite.comps.0.labelTendedInner>
<Frostbite.comps.0.labelSolidTendedWell>已简单固定</Frostbite.comps.0.labelSolidTendedWell> <Frostbite.comps.0.labelSolidTendedWell>已简单固定</Frostbite.comps.0.labelSolidTendedWell>
<Frostbite.comps.0.labelSolidTended>已简单固定</Frostbite.comps.0.labelSolidTended>
<Frostbite.comps.2.oldLabel>冻伤疤痕</Frostbite.comps.2.oldLabel> <Frostbite.comps.2.oldLabel>冻伤疤痕</Frostbite.comps.2.oldLabel>
<Frostbite.injuryProps.destroyedLabel>因冻伤失去</Frostbite.injuryProps.destroyedLabel> <Frostbite.injuryProps.destroyedLabel>因冻伤失去</Frostbite.injuryProps.destroyedLabel>
<!-- Missing body part --> <!--<Misc.comps.0.labelTended>已简单包扎</Misc.comps.0.labelTended>-->
<!--<Misc.comps.0.labelTendedInner>已简单缝合</Misc.comps.0.labelTendedInner>-->
<MissingBodyPart.label>缺失身体部件</MissingBodyPart.label> <!--<Misc.comps.0.labelSolidTended>已简单固定</Misc.comps.0.labelSolidTended>-->
<!--<Burn.comps.0.labelTended>已简单包扎</Burn.comps.0.labelTended>-->
<!--<Burn.comps.0.labelTendedInner>已简单缝合</Burn.comps.0.labelTendedInner>-->
<!--<Burn.comps.0.labelSolidTended>已简单固定</Burn.comps.0.labelSolidTended>-->
<!--<Crush.comps.0.labelTended>已简单包扎</Crush.comps.0.labelTended>-->
<!--<Crush.comps.0.labelTendedInner>已简单缝合</Crush.comps.0.labelTendedInner>-->
<!--<Crush.comps.0.labelSolidTended>已简单固定</Crush.comps.0.labelSolidTended>-->
<!--<Crack.comps.0.labelTended>愈合不良</Crack.comps.0.labelTended>-->
<!--<Crack.comps.0.labelTendedInner>愈合不良</Crack.comps.0.labelTendedInner>-->
<!--<Crack.comps.0.labelSolidTended>已简单固定</Crack.comps.0.labelSolidTended>-->
<!--<Cut.comps.0.labelTended>已简单包扎</Cut.comps.0.labelTended>-->
<!--<Cut.comps.0.labelTendedInner>已简单缝合</Cut.comps.0.labelTendedInner>-->
<!--<Cut.comps.0.labelSolidTended>已简单固定</Cut.comps.0.labelSolidTended>-->
<!--<SurgicalCut.comps.0.labelTended>已简单包扎</SurgicalCut.comps.0.labelTended>-->
<!--<SurgicalCut.comps.0.labelTendedInner>已简单缝合</SurgicalCut.comps.0.labelTendedInner>-->
<!--<SurgicalCut.comps.0.labelSolidTended>已简单固定</SurgicalCut.comps.0.labelSolidTended>-->
<!--<Scratch.comps.0.labelTended>已简单包扎</Scratch.comps.0.labelTended>-->
<!--<Scratch.comps.0.labelTendedInner>已简单缝合</Scratch.comps.0.labelTendedInner>-->
<!--<Scratch.comps.0.labelSolidTended>已简单固定</Scratch.comps.0.labelSolidTended>-->
<!--<Bite.comps.0.labelTended>已简单包扎</Bite.comps.0.labelTended>-->
<!--<Bite.comps.0.labelTendedInner>已简单缝合</Bite.comps.0.labelTendedInner>-->
<!--<Bite.comps.0.labelSolidTended>已简单固定</Bite.comps.0.labelSolidTended>-->
<!--<Stab.comps.0.labelTended>已简单包扎</Stab.comps.0.labelTended>-->
<!--<Stab.comps.0.labelTendedInner>已简单缝合</Stab.comps.0.labelTendedInner>-->
<!--<Stab.comps.0.labelSolidTended>已简单固定</Stab.comps.0.labelSolidTended>-->
<!--<Gunshot.comps.0.labelTended>已简单包扎</Gunshot.comps.0.labelTended>-->
<!--<Gunshot.comps.0.labelTendedInner>已简单缝合</Gunshot.comps.0.labelTendedInner>-->
<!--<Gunshot.comps.0.labelSolidTended>已简单固定</Gunshot.comps.0.labelSolidTended>-->
<!--<Shredded.comps.0.labelTended>已简单包扎</Shredded.comps.0.labelTended>-->
<!--<Shredded.comps.0.labelTendedInner>已简单缝合</Shredded.comps.0.labelTendedInner>-->
<!--<Shredded.comps.0.labelSolidTended>已简单固定</Shredded.comps.0.labelSolidTended>-->
<!--<Bruise.comps.0.labelTended>已简单包扎</Bruise.comps.0.labelTended>-->
<!--<Bruise.comps.0.labelTendedInner>已简单缝合</Bruise.comps.0.labelTendedInner>-->
<!--<Bruise.comps.0.labelSolidTended>已简单固定</Bruise.comps.0.labelSolidTended>-->
<!--<Frostbite.comps.0.labelTended>已简单包扎</Frostbite.comps.0.labelTended>-->
<!--<Frostbite.comps.0.labelTendedInner>已简单缝合</Frostbite.comps.0.labelTendedInner>-->
<!--<Frostbite.comps.0.labelSolidTended>已简单固定</Frostbite.comps.0.labelSolidTended>-->
</LanguageData> </LanguageData>

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@ -2,6 +2,9 @@
<LanguageData> <LanguageData>
<TraumaSavant.label>创伤激发</TraumaSavant.label> <TraumaSavant.label>创伤激发</TraumaSavant.label>
<ChemicalDamageBrain.label>化学性损伤</ChemicalDamageBrain.label>
<ChemicalDamageKidney.label>化学性损伤</ChemicalDamageKidney.label>
<Cirrhosis.label>肝硬化</Cirrhosis.label>
</LanguageData> </LanguageData>

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@ -3,6 +3,7 @@
<LuciferiumHigh.label>魔鬼素</LuciferiumHigh.label> <LuciferiumHigh.label>魔鬼素</LuciferiumHigh.label>
<!-- Luciferium addiction --> <!-- Luciferium addiction -->
<LuciferiumAddiction.label>魔鬼素成瘾</LuciferiumAddiction.label> <LuciferiumAddiction.label>魔鬼素成瘾</LuciferiumAddiction.label>

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@ -1,7 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<MalariBlockHigh.label>疟疾疫苗</MalariBlockHigh.label>
</LanguageData>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<PenoxycylineHigh.label>盘诺西林</PenoxycylineHigh.label>
</LanguageData>

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@ -3,6 +3,7 @@
<YayoHigh.label>精神药物亢奋Y粉</YayoHigh.label> <YayoHigh.label>精神药物亢奋Y粉</YayoHigh.label>
<!-- Psychite addiction --> <!-- Psychite addiction -->
<PsychiteTolerance.label>精神药物耐受</PsychiteTolerance.label> <PsychiteTolerance.label>精神药物耐受</PsychiteTolerance.label>

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@ -3,6 +3,7 @@
<SmokeleafHigh.label>大麻沉醉</SmokeleafHigh.label> <SmokeleafHigh.label>大麻沉醉</SmokeleafHigh.label>
<!-- Smokeleaf addiction --> <!-- Smokeleaf addiction -->
<SmokeleafTolerance.label>大麻耐受</SmokeleafTolerance.label> <SmokeleafTolerance.label>大麻耐受</SmokeleafTolerance.label>

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@ -3,6 +3,7 @@
<WakeUpHigh.label>清醒剂亢奋</WakeUpHigh.label> <WakeUpHigh.label>清醒剂亢奋</WakeUpHigh.label>
<!-- WakeUp addiction --> <!-- WakeUp addiction -->
<WakeUpTolerance.label>清醒剂耐受</WakeUpTolerance.label> <WakeUpTolerance.label>清醒剂耐受</WakeUpTolerance.label>

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@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!-- Ambush -->
<Ambush.label>伏击</Ambush.label>
<Ambush.letterText>你的远行队正遭受来自{1}的{0}的伏击!</Ambush.letterText>
<Ambush.letterLabel>远行队遭伏击</Ambush.letterLabel>
<ManhunterAmbush.label>猎杀人类伏击</ManhunterAmbush.label>
<ManhunterAmbush.letterText>你的远行队被猎杀人类的{0}伏击了!</ManhunterAmbush.letterText>
<ManhunterAmbush.letterLabel>远行队遭伏击(猎杀人类)</ManhunterAmbush.letterLabel>
<!-- Caravan meeting -->
<CaravanMeeting.label>远行队相遇</CaravanMeeting.label>
</LanguageData>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<JourneyOffer.label>journey offer</JourneyOffer.label>
</LanguageData>

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@ -3,7 +3,7 @@
<CreateWorldParams.text>欢迎来到Rimworld这篇教程将指引你逐步熟悉了解游戏的基本操作。\n\n首先我们需要生成一个游戏世界。\n\n教程所使用的默认设置对新手非常友善无需调整。请点击「生成世界」</CreateWorldParams.text> <CreateWorldParams.text>欢迎来到Rimworld这篇教程将指引你逐步熟悉了解游戏的基本操作。\n\n首先我们需要生成一个游戏世界。\n\n教程所使用的默认设置对新手非常友善无需调整。请点击「生成世界」</CreateWorldParams.text>
<ChooseLandingSite.text>在这里你将选择自己的降落地点。\n\n游戏中有多种不同的生态系统但现在我们还是从对新手比较友好的生态系统开始。\n\n请选择一处「温带森林」的「平原」来开始游戏吧,选择完毕后请点击「选择地点」确认选择</ChooseLandingSite.text> <ChooseLandingSite.text>在这里你将选择自己的降落地点。\n\n游戏中有多种不同的生态系统但现在我们还是从对新手比较友好的生态系统开始。\n\n请选择一处温带森林的平原地形的着降落点,并点击「继续」。\n\n你可以通过「地形」标签查看所选中六边形格子的信息</ChooseLandingSite.text>
<ChooseLandingSite.rejectInputMessage>请选择一个位于「温带森林」生态系统的「平原」来开始游戏。</ChooseLandingSite.rejectInputMessage> <ChooseLandingSite.rejectInputMessage>请选择一个位于「温带森林」生态系统的「平原」来开始游戏。</ChooseLandingSite.rejectInputMessage>
<RandomizeCharacter.text>现在可以生成角色了!\n\n试试「随机」按钮来随机生成一个殖民者角色。</RandomizeCharacter.text> <RandomizeCharacter.text>现在可以生成角色了!\n\n试试「随机」按钮来随机生成一个殖民者角色。</RandomizeCharacter.text>
@ -89,7 +89,7 @@
<OpenMainTabResearch.text>太棒了!让我们研究点什么吧!\n\n请打开「研究」面板。</OpenMainTabResearch.text> <OpenMainTabResearch.text>太棒了!让我们研究点什么吧!\n\n请打开「研究」面板。</OpenMainTabResearch.text>
<OpenMainTabResearch.rejectInputMessage>请打开「研究」面板。</OpenMainTabResearch.rejectInputMessage> <OpenMainTabResearch.rejectInputMessage>请打开「研究」面板。</OpenMainTabResearch.rejectInputMessage>
<SelectResearchProject.text>先把研究台建造好,如果工作太慢,你可以再多派些人去做\n\n然后随便研究一项技术吧</SelectResearchProject.text> <SelectResearchProject.text>现在先选择你想要最先研究的项目。\n\n你可能需要等待研究台建造完成你可以砍一些原木来建造。\n\n如果花费的时间太长你可以打开「工作」标签指派更多的人参与建造</SelectResearchProject.text>
<SelectResearchProject.rejectInputMessage>请指定一项研究项目</SelectResearchProject.rejectInputMessage> <SelectResearchProject.rejectInputMessage>请指定一项研究项目</SelectResearchProject.rejectInputMessage>
<ExpandAreaHome.text>下一步,你需要学会如何扩大「居住区」。\n\n居住区是你的殖民者会打扫以及灭火的区域。\n\n在「建筑规划」菜单下的「区域」选项里可以设立居住区。</ExpandAreaHome.text> <ExpandAreaHome.text>下一步,你需要学会如何扩大「居住区」。\n\n居住区是你的殖民者会打扫以及灭火的区域。\n\n在「建筑规划」菜单下的「区域」选项里可以设立居住区。</ExpandAreaHome.text>
@ -106,12 +106,14 @@
<FinishSandbags.rejectInputMessage>请等待殖民者将沙包建造完毕</FinishSandbags.rejectInputMessage> <FinishSandbags.rejectInputMessage>请等待殖民者将沙包建造完毕</FinishSandbags.rejectInputMessage>
<DownRaider.text>我派了一些掠夺者来攻打你的殖民地!\n\n1. 按下{Key:TogglePause}暂停游戏\n2. 阅读屏幕右侧弹出的红色通知。\n3. 将你的殖民者通过「征召」按钮动员起来,准备战斗!\n4. 解除暂停 \n\n将你的殖民者移动到沙包旁边只有这样掩体才能生效一旦敌人进入射程他们就会自动开火</DownRaider.text> <DownRaider.text>我派了一些掠夺者来攻打你的殖民地!\n\n1. 按下{Key:TogglePause}暂停游戏\n2. 阅读屏幕右侧弹出的红色通知。\n3. 将你的殖民者通过「征召」按钮动员起来,准备战斗!\n4. 解除暂停 \n\n将你的殖民者移动到沙包旁边只有这样掩体才能生效一旦敌人进入射程他们就会自动开火</DownRaider.text>
<DownRaider.rejectInputMessage>请着重关注赢取战斗。</DownRaider.rejectInputMessage>
<DownRaider.onMapInstruction>请将殖民者移动到沙包旁边。</DownRaider.onMapInstruction> <DownRaider.onMapInstruction>请将殖民者移动到沙包旁边。</DownRaider.onMapInstruction>
<UndraftAll.text>不错不错!将你的殖民者解散吧。\n\n他们会回归到正常工作当中去。</UndraftAll.text> <UndraftAll.text>不错不错!将你的殖民者解散吧。\n\n他们会回归到正常工作当中去。</UndraftAll.text>
<UndraftAll.rejectInputMessage>请解散你的殖民者。</UndraftAll.rejectInputMessage>
<ChooseStoryteller.text>教程到此就结束了!\n\n还有许多东西需要学习比如如何管理囚犯如何狩猎如何贸易但是你已经掌握了所有的基础知识。\n\n在教程模式中所有的随机事件都已经被禁用如果您想开启一场真正的游戏\n\n1. 请点击屏幕右下角的「菜单」按钮\n2. 选择「选项」\n3. 选择「故事叙述者」」\n4. 选择一个适合你的难度和故事讲述者。\n祝你好运有更多的疑问可以前往官方维基rimworld.huiji.wiki查阅资料享受游戏吧</ChooseStoryteller.text> <ChooseStoryteller.text>教程到此就结束了!\n\n还有许多东西需要学习比如如何管理囚犯如何狩猎如何贸易但是你已经掌握了所有的基础知识。\n\n在教程模式中所有的随机事件都已经被禁用如果您想开启一场真正的游戏\n\n1. 请点击屏幕右下角的「菜单」按钮\n2. 选择「选项」\n3. 选择「故事叙述者」」\n4. 选择一个适合你的难度和故事讲述者。\n祝你好运有更多的疑问可以前往官方维基rimworld.huiji.wiki查阅资料享受游戏吧</ChooseStoryteller.text>
<ChooseStoryteller.rejectInputMessage>请选择一个正常的游戏难度并结束教程</ChooseStoryteller.rejectInputMessage> <ChooseStoryteller.rejectInputMessage>在「选项」菜单中选择故事叙述者并结束教程</ChooseStoryteller.rejectInputMessage>
</LanguageData> </LanguageData>

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@ -17,5 +17,9 @@
<Insult.logRulesInitiator.rulesStrings.0>logentry->侮辱[other_nameShortIndef]。</Insult.logRulesInitiator.rulesStrings.0> <Insult.logRulesInitiator.rulesStrings.0>logentry->侮辱[other_nameShortIndef]。</Insult.logRulesInitiator.rulesStrings.0>
<Insult.logRulesRecipient.rulesStrings.0>logentry->被[other_nameShortIndef]侮辱。</Insult.logRulesRecipient.rulesStrings.0> <Insult.logRulesRecipient.rulesStrings.0>logentry->被[other_nameShortIndef]侮辱。</Insult.logRulesRecipient.rulesStrings.0>
<KindWords.label>言语关怀</KindWords.label>
<KindWords.logRulesInitiator.rulesStrings.0>logentry->对[other_nameShortIndef]说了一些关怀的话。</KindWords.logRulesInitiator.rulesStrings.0>
<KindWords.logRulesRecipient.rulesStrings.0>logentry->听[other_nameShortIndef]说了一些关怀的话。</KindWords.logRulesRecipient.rulesStrings.0>
</LanguageData> </LanguageData>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<PrepareCaravan_GatherItems.reportString>正在收集物资。</PrepareCaravan_GatherItems.reportString>
<PrepareCaravan_GatherPawns.reportString>准备离开。</PrepareCaravan_GatherPawns.reportString>
</LanguageData>

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@ -16,14 +16,18 @@
<SocialFight.reportString>和TargetA打架。</SocialFight.reportString> <SocialFight.reportString>和TargetA打架。</SocialFight.reportString>
<Equip.reportString>装备TargetA。</Equip.reportString> <Equip.reportString>装备TargetA。</Equip.reportString>
<TakeInventory.reportString>正在拿取TargetA。</TakeInventory.reportString> <TakeInventory.reportString>正在拿取TargetA。</TakeInventory.reportString>
<GiveToPackAnimal.reportString>taking TargetA.</GiveToPackAnimal.reportString>
<Wear.reportString>穿上TargetA。</Wear.reportString> <Wear.reportString>穿上TargetA。</Wear.reportString>
<RemoveApparel.reportString>脱下TargetA。</RemoveApparel.reportString> <RemoveApparel.reportString>脱下TargetA。</RemoveApparel.reportString>
<DropEquipment.reportString>dropping TargetA.</DropEquipment.reportString>
<Strip.reportString>剥光TargetA。</Strip.reportString> <Strip.reportString>剥光TargetA。</Strip.reportString>
<Open.reportString>打开TargetA。</Open.reportString> <Open.reportString>打开TargetA。</Open.reportString>
<RearmTrap.reportString>重置TargetA。</RearmTrap.reportString> <RearmTrap.reportString>重置TargetA。</RearmTrap.reportString>
<Refuel.reportString>给TargetA加燃料。</Refuel.reportString> <Refuel.reportString>给TargetA加燃料。</Refuel.reportString>
<FillFermentingBarrel.reportString>装填TargetA。</FillFermentingBarrel.reportString> <FillFermentingBarrel.reportString>装填TargetA。</FillFermentingBarrel.reportString>
<TakeBeerOutOfFermentingBarrel.reportString>从TargetA中取出啤酒。</TakeBeerOutOfFermentingBarrel.reportString> <TakeBeerOutOfFermentingBarrel.reportString>从TargetA中取出啤酒。</TakeBeerOutOfFermentingBarrel.reportString>
<UnloadInventory.reportString>装卸TargetA。</UnloadInventory.reportString>
<UnloadYourInventory.reportString>装卸库存。</UnloadYourInventory.reportString>
<ManTurret.reportString>操作炮塔。</ManTurret.reportString> <ManTurret.reportString>操作炮塔。</ManTurret.reportString>
<EnterCryptosleepCasket.reportString>进入低温休眠舱。</EnterCryptosleepCasket.reportString> <EnterCryptosleepCasket.reportString>进入低温休眠舱。</EnterCryptosleepCasket.reportString>
<UseNeurotrainer.reportString>使用神经训练器。</UseNeurotrainer.reportString> <UseNeurotrainer.reportString>使用神经训练器。</UseNeurotrainer.reportString>
@ -34,6 +38,7 @@
<Flick.reportString>按开关。</Flick.reportString> <Flick.reportString>按开关。</Flick.reportString>
<TradeWithPawn.reportString>和TargetA进行交易。</TradeWithPawn.reportString> <TradeWithPawn.reportString>和TargetA进行交易。</TradeWithPawn.reportString>
<FleeAndCower.reportString>逃跑中。</FleeAndCower.reportString> <FleeAndCower.reportString>逃跑中。</FleeAndCower.reportString>
<EnterTransporter.reportString>进入TargetA。</EnterTransporter.reportString>
<!-- Fire --> <!-- Fire -->

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@ -11,6 +11,7 @@
<Steal.reportString>正在掠夺TargetA。</Steal.reportString> <Steal.reportString>正在掠夺TargetA。</Steal.reportString>
<Kidnap.reportString>正在绑架TargetA。</Kidnap.reportString> <Kidnap.reportString>正在绑架TargetA。</Kidnap.reportString>
<CarryDownedPawnToExit.reportString>正在抬走TargetA。</CarryDownedPawnToExit.reportString>
<!-- Pawn hauling --> <!-- Pawn hauling -->

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@ -21,20 +21,17 @@
<Research.label>研究</Research.label> <Research.label>研究</Research.label>
<Research.description>查看并选择研究项目。</Research.description> <Research.description>查看并选择研究项目。</Research.description>
<Factions.label>派系</Factions.label>
<Factions.description>查看殖民地已知的所有派系和派系关系。</Factions.description>
<World.label>世界</World.label> <World.label>世界</World.label>
<World.description>查看世界地图。</World.description> <World.description>查看世界地图。</World.description>
<History.label>历史</History.label> <History.label>历史</History.label>
<History.description>查看殖民地的历史记录。</History.description> <History.description>查看殖民地的历史记录。</History.description>
<Factions.label>派系</Factions.label>
<Factions.description>查看殖民地已知的所有派系和派系关系。</Factions.description>
<Menu.label>菜单</Menu.label> <Menu.label>菜单</Menu.label>
<Menu.description>改变选项,保存、载入或退出游戏。</Menu.description> <Menu.description>改变选项,保存、载入或退出游戏。</Menu.description>
<!--<Statistics.label>统计</Statistics.label>-->
<!--<Statistics.description>关于殖民地的历史统计。</Statistics.description>-->
</LanguageData> </LanguageData>

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@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<!-- Alcohol addiction --> <!-- Alcohol addiction -->
<Chemical_Alcohol.label>酒精</Chemical_Alcohol.label> <Chemical_Alcohol.label>酒精</Chemical_Alcohol.label>

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@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<!-- Go-juice addiction --> <!-- Go-juice addiction -->
<Chemical_GoJuice.label>果味剂</Chemical_GoJuice.label> <Chemical_GoJuice.label>果味剂</Chemical_GoJuice.label>

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@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<!-- Luciferium addiction --> <!-- Luciferium addiction -->
<Chemical_Luciferium.label>魔鬼素</Chemical_Luciferium.label> <Chemical_Luciferium.label>魔鬼素</Chemical_Luciferium.label>

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@ -2,10 +2,10 @@
<LanguageData> <LanguageData>
<Mood.label>心情值</Mood.label> <Mood.label>心情值</Mood.label>
<Mood.description>心情值表示了人心理的快乐或紧张程度。当心情值太低时,人可能会精神崩溃。心情较高时还能提高全局工作速度。</Mood.description> <Mood.description>心情值表示了人心理的快乐或紧张程度。当心情值太低时,人可能会精神崩溃。心情较高时还能提高全局工作速度。精神崩溃根据严重程度不同被分为几类。</Mood.description>
<Food.label>饮食值</Food.label> <Food.label>饮食值</Food.label>
<Food.description>饮食值表示了生物最近吃下的营养物的多少。当食物值为零时,生物会因为饥饿而营养不良持续受到伤害,甚至死亡。</Food.description> <Food.description>饮食值表示了生物最近吃下的营养物的多少。当食物值为零时,生物会逐渐地营养不良直至死亡。</Food.description>
<Rest.label>休息值</Rest.label> <Rest.label>休息值</Rest.label>
<Rest.description>休息值表示了生物最近有多少睡眠。休息不足不但会让人头脑不清,还会会严重影响心情。</Rest.description> <Rest.description>休息值表示了生物最近有多少睡眠。休息不足不但会让人头脑不清,还会会严重影响心情。</Rest.description>

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@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<!-- Psychite addiction --> <!-- Psychite addiction -->
<Chemical_Psychite.label>精神药物</Chemical_Psychite.label> <Chemical_Psychite.label>精神药物</Chemical_Psychite.label>

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@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<!-- Smokeleaf addiction --> <!-- Smokeleaf addiction -->
<Chemical_Smokeleaf.label>大麻</Chemical_Smokeleaf.label> <Chemical_Smokeleaf.label>大麻</Chemical_Smokeleaf.label>

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@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<!-- WakeUp addiction --> <!-- WakeUp addiction -->
<Chemical_WakeUp.label>清醒剂</Chemical_WakeUp.label> <Chemical_WakeUp.label>清醒剂</Chemical_WakeUp.label>

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@ -9,14 +9,6 @@
<Muffalo.lifeStages.2.labelMale>公野牦牛</Muffalo.lifeStages.2.labelMale> <Muffalo.lifeStages.2.labelMale>公野牦牛</Muffalo.lifeStages.2.labelMale>
<Muffalo.lifeStages.2.labelFemale>母野牦牛</Muffalo.lifeStages.2.labelFemale> <Muffalo.lifeStages.2.labelFemale>母野牦牛</Muffalo.lifeStages.2.labelFemale>
<PackMuffalo.label>野牦牛</PackMuffalo.label>
<PackMuffalo.lifeStages.0.labelMale>野牦牛犊</PackMuffalo.lifeStages.0.labelMale>
<PackMuffalo.lifeStages.0.labelFemale>野牦牛犊</PackMuffalo.lifeStages.0.labelFemale>
<PackMuffalo.lifeStages.1.labelMale>幼年公野牦牛</PackMuffalo.lifeStages.1.labelMale>
<PackMuffalo.lifeStages.1.labelFemale>幼年母野牦牛</PackMuffalo.lifeStages.1.labelFemale>
<PackMuffalo.lifeStages.2.labelMale>公野牦牛</PackMuffalo.lifeStages.2.labelMale>
<PackMuffalo.lifeStages.2.labelFemale>母野牦牛</PackMuffalo.lifeStages.2.labelFemale>
<Gazelle.label>瞪羚</Gazelle.label> <Gazelle.label>瞪羚</Gazelle.label>
<Gazelle.lifeStages.0.labelMale>瞪羚幼崽</Gazelle.lifeStages.0.labelMale> <Gazelle.lifeStages.0.labelMale>瞪羚幼崽</Gazelle.lifeStages.0.labelMale>
<Gazelle.lifeStages.0.labelFemale>瞪羚幼崽</Gazelle.lifeStages.0.labelFemale> <Gazelle.lifeStages.0.labelFemale>瞪羚幼崽</Gazelle.lifeStages.0.labelFemale>
@ -49,13 +41,5 @@
<Dromedary.lifeStages.2.labelMale>公单峰骆驼</Dromedary.lifeStages.2.labelMale> <Dromedary.lifeStages.2.labelMale>公单峰骆驼</Dromedary.lifeStages.2.labelMale>
<Dromedary.lifeStages.2.labelFemale>母单峰骆驼</Dromedary.lifeStages.2.labelFemale> <Dromedary.lifeStages.2.labelFemale>母单峰骆驼</Dromedary.lifeStages.2.labelFemale>
<PackDromedary.label>单峰骆驼</PackDromedary.label>
<PackDromedary.lifeStages.0.labelMale>单峰骆驼幼崽</PackDromedary.lifeStages.0.labelMale>
<PackDromedary.lifeStages.0.labelFemale>单峰骆驼幼崽</PackDromedary.lifeStages.0.labelFemale>
<PackDromedary.lifeStages.1.labelMale>幼年公单峰骆驼</PackDromedary.lifeStages.1.labelMale>
<PackDromedary.lifeStages.1.labelFemale>幼年母单峰骆驼</PackDromedary.lifeStages.1.labelFemale>
<PackDromedary.lifeStages.2.labelMale>公单峰骆驼</PackDromedary.lifeStages.2.labelMale>
<PackDromedary.lifeStages.2.labelFemale>母单峰骆驼</PackDromedary.lifeStages.2.labelFemale>
</LanguageData> </LanguageData>

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@ -9,13 +9,13 @@
<Elephant.lifeStages.2.labelMale>公象</Elephant.lifeStages.2.labelMale> <Elephant.lifeStages.2.labelMale>公象</Elephant.lifeStages.2.labelMale>
<Elephant.lifeStages.2.labelFemale>母象</Elephant.lifeStages.2.labelFemale> <Elephant.lifeStages.2.labelFemale>母象</Elephant.lifeStages.2.labelFemale>
<Megatherium.label>大地懒</Megatherium.label> <Megasloth.label>巨懒</Megasloth.label>
<Megatherium.lifeStages.0.labelMale>大地懒幼崽</Megatherium.lifeStages.0.labelMale> <Megasloth.lifeStages.0.labelMale>巨懒幼崽</Megasloth.lifeStages.0.labelMale>
<Megatherium.lifeStages.0.labelFemale>大地懒幼崽</Megatherium.lifeStages.0.labelFemale> <Megasloth.lifeStages.0.labelFemale>巨型幼崽</Megasloth.lifeStages.0.labelFemale>
<Megatherium.lifeStages.1.labelMale>幼年公大地懒</Megatherium.lifeStages.1.labelMale> <Megasloth.lifeStages.1.labelMale>幼年公巨懒</Megasloth.lifeStages.1.labelMale>
<Megatherium.lifeStages.1.labelFemale>幼年母大地懒</Megatherium.lifeStages.1.labelFemale> <Megasloth.lifeStages.1.labelFemale>幼年母巨懒</Megasloth.lifeStages.1.labelFemale>
<Megatherium.lifeStages.2.labelMale>公大地懒</Megatherium.lifeStages.2.labelMale> <Megasloth.lifeStages.2.labelMale>公巨懒</Megasloth.lifeStages.2.labelMale>
<Megatherium.lifeStages.2.labelFemale>母大地懒</Megatherium.lifeStages.2.labelFemale> <Megasloth.lifeStages.2.labelFemale>母巨懒</Megasloth.lifeStages.2.labelFemale>
<Thrumbo.label>敲击兽</Thrumbo.label> <Thrumbo.label>敲击兽</Thrumbo.label>
<Thrumbo.lifeStages.0.labelMale>敲击兽幼崽</Thrumbo.lifeStages.0.labelMale> <Thrumbo.lifeStages.0.labelMale>敲击兽幼崽</Thrumbo.lifeStages.0.labelMale>
@ -26,4 +26,12 @@
<Thrumbo.lifeStages.2.labelFemale>母敲击兽</Thrumbo.lifeStages.2.labelFemale> <Thrumbo.lifeStages.2.labelFemale>母敲击兽</Thrumbo.lifeStages.2.labelFemale>
<!--<Megatherium.label>大地懒</Megatherium.label>-->
<!--<Megatherium.lifeStages.0.labelMale>大地懒幼崽</Megatherium.lifeStages.0.labelMale>-->
<!--<Megatherium.lifeStages.0.labelFemale>大地懒幼崽</Megatherium.lifeStages.0.labelFemale>-->
<!--<Megatherium.lifeStages.1.labelMale>幼年公大地懒</Megatherium.lifeStages.1.labelMale>-->
<!--<Megatherium.lifeStages.1.labelFemale>幼年母大地懒</Megatherium.lifeStages.1.labelFemale>-->
<!--<Megatherium.lifeStages.2.labelMale>公大地懒</Megatherium.lifeStages.2.labelMale>-->
<!--<Megatherium.lifeStages.2.labelFemale>母大地懒</Megatherium.lifeStages.2.labelFemale>-->
</LanguageData> </LanguageData>

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@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<Bond.label></Bond.label> <Bond.label></Bond.label>
<Bond.labelFemale></Bond.labelFemale> <Bond.labelFemale></Bond.labelFemale>
</LanguageData> </LanguageData>

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@ -20,7 +20,7 @@
<ImmediateAttackSappers.arrivalTextEnemy>看来他们想用工程兵挖掘隧道来攻破殖民地的防御圈。</ImmediateAttackSappers.arrivalTextEnemy> <ImmediateAttackSappers.arrivalTextEnemy>看来他们想用工程兵挖掘隧道来攻破殖民地的防御圈。</ImmediateAttackSappers.arrivalTextEnemy>
<Siege.letterLabelEnemy>围攻</Siege.letterLabelEnemy> <Siege.letterLabelEnemy>围攻</Siege.letterLabelEnemy>
<Siege.arrivalTextEnemy>看来他们想包围你的殖民地,然后用迫击炮远远的轰炸殖民地,可以等他们离开或者去攻击他们。</Siege.arrivalTextEnemy> <Siege.arrivalTextEnemy>看来他们想包围你的殖民地,然后用迫击炮远远的轰炸殖民地,可以等他们离开或者去主动攻击他们。</Siege.arrivalTextEnemy>
<Siege.letterLabelFriendly>友军</Siege.letterLabelFriendly> <Siege.letterLabelFriendly>友军</Siege.letterLabelFriendly>
<Siege.arrivalTextFriendly>看来他们想用包围策略来支援你。</Siege.arrivalTextFriendly> <Siege.arrivalTextFriendly>看来他们想用包围策略来支援你。</Siege.arrivalTextFriendly>

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@ -10,9 +10,9 @@
<Make_GoJuice.description>一种合成的作战用药剂,研制用于在早期的行星间战斗中提供给太空陆战队员服用。果味剂能够屏蔽服用者的痛觉同时能够提升近战和射击技能。它还能够提升移动速度\n\n但是发明它的军事化学家们却无法消除它的成瘾性。有些人认为这是个缺点而有些人却认为这是个优点。</Make_GoJuice.description> <Make_GoJuice.description>一种合成的作战用药剂,研制用于在早期的行星间战斗中提供给太空陆战队员服用。果味剂能够屏蔽服用者的痛觉同时能够提升近战和射击技能。它还能够提升移动速度\n\n但是发明它的军事化学家们却无法消除它的成瘾性。有些人认为这是个缺点而有些人却认为这是个优点。</Make_GoJuice.description>
<Make_GoJuice.jobString>正在制作果味剂。</Make_GoJuice.jobString> <Make_GoJuice.jobString>正在制作果味剂。</Make_GoJuice.jobString>
<Make_MalariBlock.label>制作疟疾疫苗</Make_MalariBlock.label> <Make_Penoxycyline.label>制作盘诺西林</Make_Penoxycyline.label>
<Make_MalariBlock.description>一种用来针对疟疾的特效药物,五天一服,远离疟疾。</Make_MalariBlock.description> <Make_Penoxycyline.description>制作盘诺西林</Make_Penoxycyline.description>
<Make_MalariBlock.jobString>正在制作疟疾疫苗。</Make_MalariBlock.jobString> <Make_Penoxycyline.jobString>制作制作盘诺西林。</Make_Penoxycyline.jobString>
<Make_Flake.label>制作薄片</Make_Flake.label> <Make_Flake.label>制作薄片</Make_Flake.label>
<Make_Flake.description>一种薄薄的原料,抽起来会让人精神愉悦,这种东西非常便于制作,有着极强的成瘾性。</Make_Flake.description> <Make_Flake.description>一种薄薄的原料,抽起来会让人精神愉悦,这种东西非常便于制作,有着极强的成瘾性。</Make_Flake.description>
@ -133,6 +133,10 @@
<Make_Gun_Pistol.description>样式古老的半自动手枪。火力和射程很弱但是迅速灵敏。</Make_Gun_Pistol.description> <Make_Gun_Pistol.description>样式古老的半自动手枪。火力和射程很弱但是迅速灵敏。</Make_Gun_Pistol.description>
<Make_Gun_Pistol.jobString>制作中。</Make_Gun_Pistol.jobString> <Make_Gun_Pistol.jobString>制作中。</Make_Gun_Pistol.jobString>
<Make_Gun_IncendiaryLauncher.label>制作燃烧弹发射器</Make_Gun_IncendiaryLauncher.label>
<Make_Gun_IncendiaryLauncher.description>燃烧弹发射器。可以用来放火。</Make_Gun_IncendiaryLauncher.description>
<Make_Gun_IncendiaryLauncher.jobString>制作中。</Make_Gun_IncendiaryLauncher.jobString>
<Make_Gun_PumpShotgun.label>制作泵动霰弹枪</Make_Gun_PumpShotgun.label> <Make_Gun_PumpShotgun.label>制作泵动霰弹枪</Make_Gun_PumpShotgun.label>
<Make_Gun_PumpShotgun.description>很古老的设计,杀伤力很强,但是射程很短。</Make_Gun_PumpShotgun.description> <Make_Gun_PumpShotgun.description>很古老的设计,杀伤力很强,但是射程很短。</Make_Gun_PumpShotgun.description>
<Make_Gun_PumpShotgun.jobString>制作中。</Make_Gun_PumpShotgun.jobString> <Make_Gun_PumpShotgun.jobString>制作中。</Make_Gun_PumpShotgun.jobString>
@ -141,14 +145,6 @@
<Make_Gun_SurvivalRifle.description>古老的栓动步枪,估计是从哪里的地下室翻出来的。射程和威力都不错,但是射速很慢。</Make_Gun_SurvivalRifle.description> <Make_Gun_SurvivalRifle.description>古老的栓动步枪,估计是从哪里的地下室翻出来的。射程和威力都不错,但是射速很慢。</Make_Gun_SurvivalRifle.description>
<Make_Gun_SurvivalRifle.jobString>制作中。</Make_Gun_SurvivalRifle.jobString> <Make_Gun_SurvivalRifle.jobString>制作中。</Make_Gun_SurvivalRifle.jobString>
<Make_Gun_AssaultRifle.label>制作突击步枪</Make_Gun_AssaultRifle.label>
<Make_Gun_AssaultRifle.description>古老的制式军用武器,用于野外或城市作战。三连发射击。射程远,威力较低,高射速。</Make_Gun_AssaultRifle.description>
<Make_Gun_AssaultRifle.jobString>制作中。</Make_Gun_AssaultRifle.jobString>
<Make_Gun_SniperRifle.label>制作狙击步枪</Make_Gun_SniperRifle.label>
<Make_Gun_SniperRifle.description>样式古老的军用狙击步枪。栓动式。射程很远,极高的精确度和威力。</Make_Gun_SniperRifle.description>
<Make_Gun_SniperRifle.jobString>制作中。</Make_Gun_SniperRifle.jobString>
<Make_Gun_MachinePistol.label>制作冲锋手枪</Make_Gun_MachinePistol.label> <Make_Gun_MachinePistol.label>制作冲锋手枪</Make_Gun_MachinePistol.label>
<Make_Gun_MachinePistol.description>一种微型冲锋枪。射程短,威力低,但是射速很高。瞄准和开火都非常迅速敏捷。</Make_Gun_MachinePistol.description> <Make_Gun_MachinePistol.description>一种微型冲锋枪。射程短,威力低,但是射速很高。瞄准和开火都非常迅速敏捷。</Make_Gun_MachinePistol.description>
<Make_Gun_MachinePistol.jobString>正在制作冲锋手枪。</Make_Gun_MachinePistol.jobString> <Make_Gun_MachinePistol.jobString>正在制作冲锋手枪。</Make_Gun_MachinePistol.jobString>
@ -157,62 +153,63 @@
<Make_Gun_HeavySMG.description>一把小巧的、泛口径的枪械。射程很短,但着弹点集中、操作性好。</Make_Gun_HeavySMG.description> <Make_Gun_HeavySMG.description>一把小巧的、泛口径的枪械。射程很短,但着弹点集中、操作性好。</Make_Gun_HeavySMG.description>
<Make_Gun_HeavySMG.jobString>制作中。</Make_Gun_HeavySMG.jobString> <Make_Gun_HeavySMG.jobString>制作中。</Make_Gun_HeavySMG.jobString>
<Make_Gun_IncendiaryLauncher.label>制作燃烧弹发射器</Make_Gun_IncendiaryLauncher.label>
<Make_Gun_IncendiaryLauncher.description>燃烧弹发射器。可以用来放火。</Make_Gun_IncendiaryLauncher.description>
<Make_Gun_IncendiaryLauncher.jobString>制作中。</Make_Gun_IncendiaryLauncher.jobString>
<Make_Gun_LMG.label>制作轻机枪</Make_Gun_LMG.label> <Make_Gun_LMG.label>制作轻机枪</Make_Gun_LMG.label>
<Make_Gun_LMG.description>制作一把轻机枪。</Make_Gun_LMG.description> <Make_Gun_LMG.description>制作一把轻机枪。</Make_Gun_LMG.description>
<Make_Gun_LMG.jobString>制作中。</Make_Gun_LMG.jobString> <Make_Gun_LMG.jobString>制作中。</Make_Gun_LMG.jobString>
<Make_Gun_AssaultRifle.label>制作突击步枪</Make_Gun_AssaultRifle.label>
<Make_Gun_AssaultRifle.description>古老的制式军用武器,用于野外或城市作战。三连发射击。射程远,威力较低,高射速。</Make_Gun_AssaultRifle.description>
<Make_Gun_AssaultRifle.jobString>制作中。</Make_Gun_AssaultRifle.jobString>
<Make_Gun_ChargeRifle.label>制作电荷步枪</Make_Gun_ChargeRifle.label> <Make_Gun_ChargeRifle.label>制作电荷步枪</Make_Gun_ChargeRifle.label>
<Make_Gun_ChargeRifle.description>发射高能电荷弹的步枪。</Make_Gun_ChargeRifle.description> <Make_Gun_ChargeRifle.description>发射高能电荷弹的步枪。</Make_Gun_ChargeRifle.description>
<Make_Gun_ChargeRifle.jobString>制作中。</Make_Gun_ChargeRifle.jobString> <Make_Gun_ChargeRifle.jobString>制作中。</Make_Gun_ChargeRifle.jobString>
<Make_Gun_SniperRifle.label>制作狙击步枪</Make_Gun_SniperRifle.label>
<Make_Gun_SniperRifle.description>样式古老的军用狙击步枪。栓动式。射程很远,极高的精确度和威力。</Make_Gun_SniperRifle.description>
<Make_Gun_SniperRifle.jobString>制作中。</Make_Gun_SniperRifle.jobString>
<Make_Gun_Minigun.label>制作速射机枪</Make_Gun_Minigun.label> <Make_Gun_Minigun.label>制作速射机枪</Make_Gun_Minigun.label>
<Make_Gun_Minigun.description>一种多管机枪,极其高的射速。由机械族制作,设计时就没考虑到让人类手持射击。</Make_Gun_Minigun.description> <Make_Gun_Minigun.description>一种多管机枪,极其高的射速。由机械族制作,设计时就没考虑到让人类手持射击。</Make_Gun_Minigun.description>
<Make_Gun_Minigun.jobString>制作中。</Make_Gun_Minigun.jobString> <Make_Gun_Minigun.jobString>制作中。</Make_Gun_Minigun.jobString>
<!-- Recipe Users: ElectricSmithy FueledSmithy -->
<Make_MeleeWeapon_Gladius.label>制作短剑</Make_MeleeWeapon_Gladius.label>
<Make_MeleeWeapon_Gladius.description>一种远古设计的短剑。劈砍或戳刺都非常有效。</Make_MeleeWeapon_Gladius.description>
<Make_MeleeWeapon_Gladius.jobString>制作中。</Make_MeleeWeapon_Gladius.jobString>
<Make_MeleeWeapon_LongSword.label>制作长剑</Make_MeleeWeapon_LongSword.label>
<Make_MeleeWeapon_LongSword.description>一般由国王拥有的远古武器,长剑可以用来劈砍或戳刺,在合适的人的手里非常致命。</Make_MeleeWeapon_LongSword.description>
<Make_MeleeWeapon_LongSword.jobString>制作中。</Make_MeleeWeapon_LongSword.jobString>
<Make_MeleeWeapon_Knife.label>制作匕首</Make_MeleeWeapon_Knife.label>
<Make_MeleeWeapon_Knife.description>人类最古老的武器之一,匕首既是日常工具也是致命武器。</Make_MeleeWeapon_Knife.description>
<Make_MeleeWeapon_Knife.jobString>制作中。</Make_MeleeWeapon_Knife.jobString>
<!-- Recipe Users: ElectricSmithy FueledSmithy ElectricSmithy FueledSmithy CraftingSpot --> <!-- Recipe Users: ElectricSmithy FueledSmithy ElectricSmithy FueledSmithy CraftingSpot -->
<Make_MeleeWeapon_Shiv.label>制作小刀</Make_MeleeWeapon_Shiv.label> <Make_MeleeWeapon_Shiv.label>制作小刀</Make_MeleeWeapon_Shiv.label>
<Make_MeleeWeapon_Shiv.description>一种自制的长得像匕首的武器。</Make_MeleeWeapon_Shiv.description> <Make_MeleeWeapon_Shiv.description>一种自制的长得像匕首的武器。</Make_MeleeWeapon_Shiv.description>
<Make_MeleeWeapon_Shiv.jobString>制作中。</Make_MeleeWeapon_Shiv.jobString> <Make_MeleeWeapon_Shiv.jobString>制作中。</Make_MeleeWeapon_Shiv.jobString>
<Make_MeleeWeapon_Club.label>制作棍子</Make_MeleeWeapon_Club.label>
<Make_MeleeWeapon_Club.description>人类最古老的武器,一根整过形的棍子。棍子的一头较重,用于将敌人击打致死。原始而有效。</Make_MeleeWeapon_Club.description>
<Make_MeleeWeapon_Club.jobString>制作中。</Make_MeleeWeapon_Club.jobString>
<!-- Recipe Users: ElectricSmithy FueledSmithy --> <!-- Recipe Users: ElectricSmithy FueledSmithy -->
<Make_MeleeWeapon_Spear.label>制作矛</Make_MeleeWeapon_Spear.label> <Make_MeleeWeapon_Knife.label>制作匕首</Make_MeleeWeapon_Knife.label>
<Make_MeleeWeapon_Spear.description>一种长柄武器,一端带有用于近战中戳刺敌人的尖头。</Make_MeleeWeapon_Spear.description> <Make_MeleeWeapon_Knife.description>人类最古老的武器之一,匕首既是日常工具也是致命武器。</Make_MeleeWeapon_Knife.description>
<Make_MeleeWeapon_Spear.jobString>制作中。</Make_MeleeWeapon_Spear.jobString> <Make_MeleeWeapon_Knife.jobString>制作中。</Make_MeleeWeapon_Knife.jobString>
<Make_MeleeWeapon_Gladius.label>制作短剑</Make_MeleeWeapon_Gladius.label>
<Make_MeleeWeapon_Gladius.description>一种远古设计的短剑。劈砍或戳刺都非常有效。</Make_MeleeWeapon_Gladius.description>
<Make_MeleeWeapon_Gladius.jobString>制作中。</Make_MeleeWeapon_Gladius.jobString>
<Make_MeleeWeapon_Mace.label>制作狼牙棒</Make_MeleeWeapon_Mace.label> <Make_MeleeWeapon_Mace.label>制作狼牙棒</Make_MeleeWeapon_Mace.label>
<Make_MeleeWeapon_Mace.description>一根精致的棍棒,在挥舞和杀伤上有特别的设计。</Make_MeleeWeapon_Mace.description> <Make_MeleeWeapon_Mace.description>一根精致的棍棒,在挥舞和杀伤上有特别的设计。</Make_MeleeWeapon_Mace.description>
<Make_MeleeWeapon_Mace.jobString>制作中。</Make_MeleeWeapon_Mace.jobString> <Make_MeleeWeapon_Mace.jobString>制作中。</Make_MeleeWeapon_Mace.jobString>
<Make_MeleeWeapon_Spear.label>制作矛</Make_MeleeWeapon_Spear.label>
<Make_MeleeWeapon_Spear.description>一种长柄武器,一端带有用于近战中戳刺敌人的尖头。</Make_MeleeWeapon_Spear.description>
<Make_MeleeWeapon_Spear.jobString>制作中。</Make_MeleeWeapon_Spear.jobString>
<Make_MeleeWeapon_LongSword.label>制作长剑</Make_MeleeWeapon_LongSword.label>
<Make_MeleeWeapon_LongSword.description>一般由国王拥有的远古武器,长剑可以用来劈砍或戳刺,在合适的人的手里非常致命。</Make_MeleeWeapon_LongSword.description>
<Make_MeleeWeapon_LongSword.jobString>制作中。</Make_MeleeWeapon_LongSword.jobString>
<!-- Recipe Users: ElectricSmithy FueledSmithy ElectricSmithy FueledSmithy CraftingSpot --> <!-- Recipe Users: ElectricSmithy FueledSmithy ElectricSmithy FueledSmithy CraftingSpot -->
<Make_MeleeWeapon_Club.label>制作棍子</Make_MeleeWeapon_Club.label>
<Make_MeleeWeapon_Club.description>人类最古老的武器,一根整过形的棍子。棍子的一头较重,用于将敌人击打致死。原始而有效。</Make_MeleeWeapon_Club.description>
<Make_MeleeWeapon_Club.jobString>制作中。</Make_MeleeWeapon_Club.jobString>
<Make_Bow_Short.label>制作短弓</Make_Bow_Short.label> <Make_Bow_Short.label>制作短弓</Make_Bow_Short.label>
<Make_Bow_Short.description>一把简单的短弓,制作技艺精湛,但是科技水平非常原始。</Make_Bow_Short.description> <Make_Bow_Short.description>一把简单的短弓,制作技艺精湛,但是科技水平非常原始。</Make_Bow_Short.description>
<Make_Bow_Short.jobString>制作中。</Make_Bow_Short.jobString> <Make_Bow_Short.jobString>制作中。</Make_Bow_Short.jobString>
@ -229,6 +226,9 @@
<Make_Bow_Great.jobString>制作中。</Make_Bow_Great.jobString> <Make_Bow_Great.jobString>制作中。</Make_Bow_Great.jobString>
<!--<Make_MalariBlock.label>制作疟疾疫苗</Make_MalariBlock.label>-->
<!--<Make_MalariBlock.description>一种用来针对疟疾的特效药物,五天一服,远离疟疾。</Make_MalariBlock.description>-->
<!--<Make_MalariBlock.jobString>正在制作疟疾疫苗。</Make_MalariBlock.jobString>-->
<!-- Recipe Users: ElectricTailoringBench HandTailoringBench CraftingSpot ElectricTailoringBench HandTailoringBench --> <!-- Recipe Users: ElectricTailoringBench HandTailoringBench CraftingSpot ElectricTailoringBench HandTailoringBench -->
<!-- Recipe Users: ElectricSmithy FueledSmithy CraftingSpot ElectricSmithy FueledSmithy --> <!-- Recipe Users: ElectricSmithy FueledSmithy CraftingSpot ElectricSmithy FueledSmithy -->
<!--<Make_Gun_PDW.label>制作微型冲锋枪</Make_Gun_PDW.label>--> <!--<Make_Gun_PDW.label>制作微型冲锋枪</Make_Gun_PDW.label>-->

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@ -1,21 +1,33 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<MakeStoneBlocks.label>制作石块</MakeStoneBlocks.label> <MakeStoneBlocksAny.label>制作石块(任意)</MakeStoneBlocksAny.label>
<MakeStoneBlocks.description>把石头切割成有用的石块。</MakeStoneBlocks.description> <MakeStoneBlocksAny.description>将岩石堆切割成可用的石块。</MakeStoneBlocksAny.description>
<MakeStoneBlocks.jobString>正在切石头。</MakeStoneBlocks.jobString> <MakeStoneBlocksAny.jobString>正在切割石材。</MakeStoneBlocksAny.jobString>
<ExtractMetalFromSlag.label>熔炼钢渣</ExtractMetalFromSlag.label> <ExtractMetalFromSlag.label>熔炼钢渣</ExtractMetalFromSlag.label>
<ExtractMetalFromSlag.description>用强热和电磁铁从钢渣中提炼出有用的金属。</ExtractMetalFromSlag.description> <ExtractMetalFromSlag.description>用强热和电磁铁从钢渣中提炼出有用的金属。</ExtractMetalFromSlag.description>
<ExtractMetalFromSlag.jobString>正在熔炼钢渣。</ExtractMetalFromSlag.jobString> <ExtractMetalFromSlag.jobString>正在熔炼钢渣。</ExtractMetalFromSlag.jobString>
<SmeltWeapon.label>熔炼武器</SmeltWeapon.label> <SmeltWeapon.label>熔炼武器</SmeltWeapon.label>
<SmeltWeapon.description>用强热和电磁铁从武器中提炼出有用的金属。</SmeltWeapon.description> <SmeltWeapon.description>用强热和电磁铁将武器分解成有用的金属。</SmeltWeapon.description>
<SmeltWeapon.jobString>正在熔炼武器。</SmeltWeapon.jobString> <SmeltWeapon.jobString>正在熔炼武器。</SmeltWeapon.jobString>
<MakeArtilleryShell.label>制造炮弹</MakeArtilleryShell.label> <DestroyWeapon.label>销毁武器</DestroyWeapon.label>
<MakeArtilleryShell.description>制造炮弹。</MakeArtilleryShell.description> <DestroyWeapon.description>用强热销毁不想要的武器。比熔炼快,用于不可熔炼的物品,但不产出资源。</DestroyWeapon.description>
<MakeArtilleryShell.jobString>正在制造炮弹。</MakeArtilleryShell.jobString> <DestroyWeapon.jobString>制作销毁武器。</DestroyWeapon.jobString>
<MakeMortarShell.label>制作迫击炮炮弹</MakeMortarShell.label>
<MakeMortarShell.description>手工制作迫击炮炮弹。</MakeMortarShell.description>
<MakeMortarShell.jobString>制作制作迫击炮炮弹。</MakeMortarShell.jobString>
<MakeChemfuelFromWood.label>用木材制作化合燃料</MakeChemfuelFromWood.label>
<MakeChemfuelFromWood.description>通过气化原木以制作一组化合燃料。</MakeChemfuelFromWood.description>
<MakeChemfuelFromWood.jobString>正在从木材中提炼化合燃料。</MakeChemfuelFromWood.jobString>
<MakeChemfuelFromOrganics.label>用有机物制作化合燃料</MakeChemfuelFromOrganics.label>
<MakeChemfuelFromOrganics.description>通过从有机原料中提取生物燃料以制作一组化合燃料。</MakeChemfuelFromOrganics.description>
<MakeChemfuelFromOrganics.jobString>正在从有机物中提炼化合燃料。</MakeChemfuelFromOrganics.jobString>
<MakeComponent.label>制造零部件</MakeComponent.label> <MakeComponent.label>制造零部件</MakeComponent.label>
<MakeComponent.description>制造部件零部件。</MakeComponent.description> <MakeComponent.description>制造部件零部件。</MakeComponent.description>

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@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!-- Sandstone -->
<MakeStoneBlocksSandstone.label>制作砂岩块</MakeStoneBlocksSandstone.label>
<MakeStoneBlocksSandstone.description>将砂岩堆切割成可用的方块。</MakeStoneBlocksSandstone.description>
<MakeStoneBlocksSandstone.jobString>正在切割石材。</MakeStoneBlocksSandstone.jobString>
<!-- Granite -->
<MakeStoneBlocksGranite.label>制作花岗岩块</MakeStoneBlocksGranite.label>
<MakeStoneBlocksGranite.description>将花岗岩堆切割成可用的方块。</MakeStoneBlocksGranite.description>
<MakeStoneBlocksGranite.jobString>正在切割石材。</MakeStoneBlocksGranite.jobString>
<!-- Limestone -->
<MakeStoneBlocksLimestone.label>制作石灰岩块</MakeStoneBlocksLimestone.label>
<MakeStoneBlocksLimestone.description>将石灰岩堆切割成可用的方块。</MakeStoneBlocksLimestone.description>
<MakeStoneBlocksLimestone.jobString>正在切割石材。</MakeStoneBlocksLimestone.jobString>
<!-- Slate -->
<MakeStoneBlocksSlate.label>制作板岩块</MakeStoneBlocksSlate.label>
<MakeStoneBlocksSlate.description>将板岩堆切割成可用的方块。</MakeStoneBlocksSlate.description>
<MakeStoneBlocksSlate.jobString>正在切割石材。</MakeStoneBlocksSlate.jobString>
<!-- Marble -->
<MakeStoneBlocksMarble.label>制作大理石块</MakeStoneBlocksMarble.label>
<MakeStoneBlocksMarble.description>将大理石堆切割成可用的方块。</MakeStoneBlocksMarble.description>
<MakeStoneBlocksMarble.jobString>正在切割石材。</MakeStoneBlocksMarble.jobString>
</LanguageData>

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@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<TimeAsColonist.label>作为殖民者的时间</TimeAsColonist.label> <TimeAsColonistOrColonyAnimal.label>作为殖民者的时间</TimeAsColonistOrColonyAnimal.label>
<TimeAsColonist.description>作为一名殖民者所度过的总时间。</TimeAsColonist.description> <TimeAsColonistOrColonyAnimal.description>作为一名殖民者所度过的总时间。</TimeAsColonistOrColonyAnimal.description>
<TimeAsPrisoner.label>作为囚犯的时间</TimeAsPrisoner.label> <TimeAsPrisoner.label>作为囚犯的时间</TimeAsPrisoner.label>
<TimeAsPrisoner.description>作为一名囚犯所度过的总时间。</TimeAsPrisoner.description> <TimeAsPrisoner.description>作为一名囚犯所度过的总时间。</TimeAsPrisoner.description>

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@ -15,23 +15,23 @@
<Brewing.label>酿酒</Brewing.label> <Brewing.label>酿酒</Brewing.label>
<Brewing.description>解锁建造酿造台。将啤酒花酿成美味的啤酒。</Brewing.description> <Brewing.description>解锁建造酿造台。将啤酒花酿成美味的啤酒。</Brewing.description>
<Stonecutting.label>岩石切割</Stonecutting.label>
<Stonecutting.description>解锁建造切石桌,将岩石堆切成可用的石块。</Stonecutting.description>
<CarpetMaking.label>地毯制作</CarpetMaking.label> <CarpetMaking.label>地毯制作</CarpetMaking.label>
<CarpetMaking.description>解锁建造地毯,用来提升居住环境的品质。</CarpetMaking.description> <CarpetMaking.description>解锁建造地毯,用来提升居住环境的品质。</CarpetMaking.description>
<Smithing.label>锻造</Smithing.label> <Smithing.label>锻造</Smithing.label>
<Smithing.description>解锁建造锻造台,将金属打造成武器和工具。</Smithing.description> <Smithing.description>解锁建造锻造台,将金属打造成武器和工具。</Smithing.description>
<Stonecutting.label>岩石切割</Stonecutting.label>
<Stonecutting.description>解锁建造切石桌,将岩石堆切成可用的石块。</Stonecutting.description>
<ComplexClothing.label>高档衣物</ComplexClothing.label> <ComplexClothing.label>高档衣物</ComplexClothing.label>
<ComplexClothing.description>看起来更高档的衣物,比如裤子、防尘大衣、牛仔帽等。</ComplexClothing.description> <ComplexClothing.description>看起来更高档的衣物,比如裤子、防尘大衣、牛仔帽等。</ComplexClothing.description>
<Electricity.label>电力</Electricity.label>
<Electricity.description>研究如何发电,并将电力用于烹饪和其他简单的作业。</Electricity.description>
<DrugProduction.label>成瘾品制造基础</DrugProduction.label> <DrugProduction.label>成瘾品制造基础</DrugProduction.label>
<DrugProduction.description>成瘾品制造与合成的基础技术。允许建造药物实验台。需要进一步研究以制作特定的成瘾品。</DrugProduction.description> <DrugProduction.description>成瘾品制造与合成的基础技术。允许建造药物实验台。需要进一步研究以制作特定的成瘾品。</DrugProduction.description>
<Electricity.label>电力</Electricity.label>
<Electricity.description>研究如何发电,并将电力用于烹饪和其他简单的作业。</Electricity.description>
</LanguageData> </LanguageData>

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@ -6,14 +6,14 @@
<PsychiteRefining.label>精神药物提炼</PsychiteRefining.label> <PsychiteRefining.label>精神药物提炼</PsychiteRefining.label>
<PsychiteRefining.description>允许殖民者对精神叶进行精炼制作薄片和Y粉。</PsychiteRefining.description> <PsychiteRefining.description>允许殖民者对精神叶进行精炼制作薄片和Y粉。</PsychiteRefining.description>
<WakeUpProduction.label>制作清醒剂</WakeUpProduction.label> <WakeUpProduction.label>清醒剂制作</WakeUpProduction.label>
<WakeUpProduction.description>学会制作清醒剂,清醒剂可以延长殖民者的工作时间,使其忘却疲劳,但是带有一些副作用。</WakeUpProduction.description> <WakeUpProduction.description>学会制作清醒剂,清醒剂可以延长殖民者的工作时间,使其忘却疲劳,但是带有一些副作用。</WakeUpProduction.description>
<GoJuiceProduction.label>制作果味剂</GoJuiceProduction.label> <GoJuiceProduction.label>果味剂制作</GoJuiceProduction.label>
<GoJuiceProduction.description>学会制作这种名为「果味剂」的合成的战斗增强兴奋剂。</GoJuiceProduction.description> <GoJuiceProduction.description>学会制作这种名为「果味剂」的合成的战斗增强兴奋剂。</GoJuiceProduction.description>
<MalariBlockProduction.label>制作疟疾疫苗</MalariBlockProduction.label> <PenoxycylineProduction.label>盘诺西林制作</PenoxycylineProduction.label>
<MalariBlockProduction.description>学会制作疟疾疫苗,一种预防疟疾的药物。</MalariBlockProduction.description> <PenoxycylineProduction.description>学会制作盘诺西林,一种疾病防治药物。</PenoxycylineProduction.description>
<!-- Tier 2: Basic electricity --> <!-- Tier 2: Basic electricity -->
@ -21,6 +21,9 @@
<Batteries.label>电池</Batteries.label> <Batteries.label>电池</Batteries.label>
<Batteries.description>解锁建造电池以储存电力。</Batteries.description> <Batteries.description>解锁建造电池以储存电力。</Batteries.description>
<Refining.label>精炼</Refining.label>
<Refining.description>建造精炼设备用于从木材提炼化合燃料。</Refining.description>
<NutrientPaste.label>营养膏合成机</NutrientPaste.label> <NutrientPaste.label>营养膏合成机</NutrientPaste.label>
<NutrientPaste.description>解锁建造营养膏合成机,能自动将生食高效地合成为营养膏。用于应对食物短缺。</NutrientPaste.description> <NutrientPaste.description>解锁建造营养膏合成机,能自动将生食高效地合成为营养膏。用于应对食物短缺。</NutrientPaste.description>
@ -48,14 +51,14 @@
<Machining.label>机械加工</Machining.label> <Machining.label>机械加工</Machining.label>
<Machining.description>解锁建造机械加工台,用于制作枪支和机械,或者拆解死亡的机甲获得高级的材料。</Machining.description> <Machining.description>解锁建造机械加工台,用于制作枪支和机械,或者拆解死亡的机甲获得高级的材料。</Machining.description>
<Mortars.label>迫击炮</Mortars.label>
<Mortars.description>解锁建造迫击炮,可越过墙抛射炮弹,射程非常远。</Mortars.description>
<IEDBomb.label>爆炸陷阱</IEDBomb.label> <IEDBomb.label>爆炸陷阱</IEDBomb.label>
<IEDBomb.description>解锁建造爆炸陷阱,以炮弹为材料制作的简易爆炸装置。</IEDBomb.description> <IEDBomb.description>解锁建造爆炸陷阱,以迫击炮炮弹为材料制作的简易爆炸装置。</IEDBomb.description>
<IEDIncendiary.label>燃烧陷阱</IEDIncendiary.label> <IEDIncendiary.label>燃烧陷阱</IEDIncendiary.label>
<IEDIncendiary.description>解锁建造燃烧陷阱,以炮弹为材料制作的简易燃烧爆炸装置。</IEDIncendiary.description> <IEDIncendiary.description>解锁建造燃烧陷阱,以迫击炮炮弹为材料制作的简易燃烧爆炸装置。</IEDIncendiary.description>
<Mortars.label>迫击炮</Mortars.label>
<Mortars.description>解锁建造迫击炮,可越过墙抛射炮弹,射程非常远。</Mortars.description>
<MicroelectronicsBasics.label>微电子基础</MicroelectronicsBasics.label> <MicroelectronicsBasics.label>微电子基础</MicroelectronicsBasics.label>
<MicroelectronicsBasics.description>用精密复杂的电子进行工作的基础。解锁高级研究台、通讯台,以及其他研究项目,比如显像管电视、低温休眠舱。</MicroelectronicsBasics.description> <MicroelectronicsBasics.description>用精密复杂的电子进行工作的基础。解锁高级研究台、通讯台,以及其他研究项目,比如显像管电视、低温休眠舱。</MicroelectronicsBasics.description>
@ -70,4 +73,7 @@
<GunTurrets.description>解锁建造自动机枪塔。</GunTurrets.description> <GunTurrets.description>解锁建造自动机枪塔。</GunTurrets.description>
<!--<MalariBlockProduction.label>制作疟疾疫苗</MalariBlockProduction.label>-->
<!--<MalariBlockProduction.description>学会制作疟疾疫苗,一种预防疟疾的药物。</MalariBlockProduction.description>-->
</LanguageData> </LanguageData>

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@ -15,6 +15,9 @@
<HospitalBed.label>医疗床</HospitalBed.label> <HospitalBed.label>医疗床</HospitalBed.label>
<HospitalBed.description>解锁建造医疗床,提高医疗工作的质量和成功率。</HospitalBed.description> <HospitalBed.description>解锁建造医疗床,提高医疗工作的质量和成功率。</HospitalBed.description>
<TransportPod.label>空投舱</TransportPod.label>
<TransportPod.description>建造可发射的空投舱,可以远距离发射你的人和物资越过行星表面。</TransportPod.description>
<MedicineProduction.label>制药</MedicineProduction.label> <MedicineProduction.label>制药</MedicineProduction.label>
<MedicineProduction.description>将草药、中性胺和布制成药物。</MedicineProduction.description> <MedicineProduction.description>将草药、中性胺和布制成药物。</MedicineProduction.description>

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@ -10,10 +10,10 @@
<ShipCryptosleep.description>解锁建造飞船低温休眠舱,用于星际交通中殖民者休眠。</ShipCryptosleep.description> <ShipCryptosleep.description>解锁建造飞船低温休眠舱,用于星际交通中殖民者休眠。</ShipCryptosleep.description>
<ShipReactor.label>反物质飞船反应炉</ShipReactor.label> <ShipReactor.label>反物质飞船反应炉</ShipReactor.label>
<ShipReactor.description>解锁使用反物质约束核心建造运转的反物质反应炉,用于给飞船提供电力。</ShipReactor.description> <ShipReactor.description>解锁使用反物质约束核心建造运转的反应炉,用于给飞船提供电力。</ShipReactor.description>
<ShipEngine.label>反物质飞船推进器</ShipEngine.label> <ShipEngine.label>反物质飞船推进器</ShipEngine.label>
<ShipEngine.description>解锁使用反物质约束核心建造反物质推进器。</ShipEngine.description> <ShipEngine.description>解锁建造飞船推进器。</ShipEngine.description>
<ShipComputerCore.label>飞船电脑核心</ShipComputerCore.label> <ShipComputerCore.label>飞船电脑核心</ShipComputerCore.label>
<ShipComputerCore.description>解锁强制将现有的AI角色核心装入人工智能电脑核心中用于飞船导航。</ShipComputerCore.description> <ShipComputerCore.description>解锁强制将现有的AI角色核心装入人工智能电脑核心中用于飞船导航。</ShipComputerCore.description>

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@ -3,17 +3,15 @@
<Impressiveness.label>感观</Impressiveness.label> <Impressiveness.label>感观</Impressiveness.label>
<Impressiveness.scoreStages.0.label>可怕</Impressiveness.scoreStages.0.label> <Impressiveness.scoreStages.0.label>可怕</Impressiveness.scoreStages.0.label>
<Impressiveness.scoreStages.1.label>令人生厌</Impressiveness.scoreStages.1.label> <Impressiveness.scoreStages.1.label>乏味</Impressiveness.scoreStages.1.label>
<Impressiveness.scoreStages.2.label>乏味</Impressiveness.scoreStages.2.label> <Impressiveness.scoreStages.2.label>平庸</Impressiveness.scoreStages.2.label>
<Impressiveness.scoreStages.3.label>平庸</Impressiveness.scoreStages.3.label> <Impressiveness.scoreStages.3.label>体面</Impressiveness.scoreStages.3.label>
<Impressiveness.scoreStages.4.label>有趣</Impressiveness.scoreStages.4.label> <Impressiveness.scoreStages.4.label>小有印象</Impressiveness.scoreStages.4.label>
<Impressiveness.scoreStages.5.label>小有印象</Impressiveness.scoreStages.5.label> <Impressiveness.scoreStages.5.label>印象有些深刻</Impressiveness.scoreStages.5.label>
<Impressiveness.scoreStages.6.label>印象深刻</Impressiveness.scoreStages.6.label> <Impressiveness.scoreStages.6.label>印象非常深刻</Impressiveness.scoreStages.6.label>
<Impressiveness.scoreStages.7.label>印象非常深刻</Impressiveness.scoreStages.7.label> <Impressiveness.scoreStages.7.label>印象极度深刻</Impressiveness.scoreStages.7.label>
<Impressiveness.scoreStages.8.label>印象极度深刻</Impressiveness.scoreStages.8.label> <Impressiveness.scoreStages.8.label>难以置信</Impressiveness.scoreStages.8.label>
<Impressiveness.scoreStages.9.label>难以置信</Impressiveness.scoreStages.9.label> <Impressiveness.scoreStages.9.label>奇迹非凡</Impressiveness.scoreStages.9.label>
<Impressiveness.scoreStages.10.label>奇迹</Impressiveness.scoreStages.10.label>
<Impressiveness.scoreStages.11.label>世界奇迹</Impressiveness.scoreStages.11.label>
<Wealth.label>财富</Wealth.label> <Wealth.label>财富</Wealth.label>
<Wealth.scoreStages.0.label>极穷</Wealth.scoreStages.0.label> <Wealth.scoreStages.0.label>极穷</Wealth.scoreStages.0.label>
@ -56,7 +54,10 @@
<SurgerySuccessChanceFactor.label>手术成功几率系数</SurgerySuccessChanceFactor.label> <SurgerySuccessChanceFactor.label>手术成功几率系数</SurgerySuccessChanceFactor.label>
<ResearchSpeedFactor.label>研究速度系数</ResearchSpeedFactor.label> <ResearchSpeedFactor.label>研究速度系数</ResearchSpeedFactor.label>
<GraveVisitingJoyGainFactor.label>扫墓娱乐获得系数</GraveVisitingJoyGainFactor.label> <GraveVisitingJoyGainFactor.label>扫墓娱乐获得系数</GraveVisitingJoyGainFactor.label>
<FoodPoisonChanceFactor.label>食物带毒系数</FoodPoisonChanceFactor.label> <FoodPoisonChanceFactor.label>食物带毒几率系数</FoodPoisonChanceFactor.label>
<!--<Impressiveness.scoreStages.10.label>奇迹</Impressiveness.scoreStages.10.label>-->
<!--<Impressiveness.scoreStages.11.label>世界奇迹</Impressiveness.scoreStages.11.label>-->
</LanguageData> </LanguageData>

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@ -1,7 +1,14 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<NamerFactionSpacer.rulePack.rulesStrings.0>name->太空人</NamerFactionSpacer.rulePack.rulesStrings.0> <!-- Player -->
<NamerFactionPlayerRandomized.rulePack.rulesStrings.0>name->[colonyname]</NamerFactionPlayerRandomized.rulePack.rulesStrings.0>
<NamerFactionBasePlayerColony.rulePack.rulesStrings.0>name->殖民地</NamerFactionBasePlayerColony.rulePack.rulesStrings.0>
<NamerFactionBasePlayerTribe.rulePack.rulesStrings.0>name->村镇</NamerFactionBasePlayerTribe.rulePack.rulesStrings.0>
<!-- Pirate -->
<NamerFactionPirate.rulePack.rulesStrings.0>name->[badassanimal][groupname]</NamerFactionPirate.rulePack.rulesStrings.0> <NamerFactionPirate.rulePack.rulesStrings.0>name->[badassanimal][groupname]</NamerFactionPirate.rulePack.rulesStrings.0>
<NamerFactionPirate.rulePack.rulesStrings.1>name->[badassanimal][groupname]</NamerFactionPirate.rulePack.rulesStrings.1> <NamerFactionPirate.rulePack.rulesStrings.1>name->[badassanimal][groupname]</NamerFactionPirate.rulePack.rulesStrings.1>
@ -21,22 +28,88 @@
<NamerFactionPirate.rulePack.rulesStrings.15>name->[weapon][groupname]</NamerFactionPirate.rulePack.rulesStrings.15> <NamerFactionPirate.rulePack.rulesStrings.15>name->[weapon][groupname]</NamerFactionPirate.rulePack.rulesStrings.15>
<NamerFactionPirate.rulePack.rulesStrings.16>name->[badassconcept][groupname]</NamerFactionPirate.rulePack.rulesStrings.16> <NamerFactionPirate.rulePack.rulesStrings.16>name->[badassconcept][groupname]</NamerFactionPirate.rulePack.rulesStrings.16>
<NamerFactionPirate.rulePack.rulesStrings.17>name->[badassconcept][groupname]</NamerFactionPirate.rulePack.rulesStrings.17> <NamerFactionPirate.rulePack.rulesStrings.17>name->[badassconcept][groupname]</NamerFactionPirate.rulePack.rulesStrings.17>
<NamerFactionPirate.rulePack.rulesStrings.18>name->[badassanimal]之[terrainfeature][groupname]</NamerFactionPirate.rulePack.rulesStrings.18>
<NamerColony.rulePack.rulesStrings.0>name->[colonyname]</NamerColony.rulePack.rulesStrings.0> <NamerFactionBasePirate.rulePack.rulesStrings.0>name->[badassanimal][geography]</NamerFactionBasePirate.rulePack.rulesStrings.0>
<NamerFactionBasePirate.rulePack.rulesStrings.1>name->[badassconcept][geography]</NamerFactionBasePirate.rulePack.rulesStrings.1>
<NamerFactionBasePirate.rulePack.rulesStrings.2>name->[badassanimal]之[geography]</NamerFactionBasePirate.rulePack.rulesStrings.2>
<NamerFactionBasePirate.rulePack.rulesStrings.3>name->[badassperson]之[geography]</NamerFactionBasePirate.rulePack.rulesStrings.3>
<NamerFactionBasePirate.rulePack.rulesStrings.4>geography->[terrainfeature]</NamerFactionBasePirate.rulePack.rulesStrings.4>
<NamerFactionBasePirate.rulePack.rulesStrings.5>geography->[community]</NamerFactionBasePirate.rulePack.rulesStrings.5>
<!-- Outlander -->
<NamerFactionOutlander.rulePack.rulesStrings.0>rule->[terrainfeature][positiveconcept]之家</NamerFactionOutlander.rulePack.rulesStrings.0> <NamerFactionOutlander.rulePack.rulesStrings.0>rule->[terrainfeature][positiveconcept]之家</NamerFactionOutlander.rulePack.rulesStrings.0>
<NamerFactionOutlander.rulePack.rulesStrings.1>rule->[terrainfeature][outlander]之家</NamerFactionOutlander.rulePack.rulesStrings.1> <NamerFactionOutlander.rulePack.rulesStrings.1>rule->[terrainfeature][outlander]之家</NamerFactionOutlander.rulePack.rulesStrings.1>
<NamerFactionOutlander.rulePack.rulesStrings.2>rule->[outlander][community]</NamerFactionOutlander.rulePack.rulesStrings.2> <NamerFactionOutlander.rulePack.rulesStrings.2>rule->[outlander][community]</NamerFactionOutlander.rulePack.rulesStrings.2>
<NamerFactionOutlander.rulePack.rulesStrings.3>rule->[terrainfeature]的[community]</NamerFactionOutlander.rulePack.rulesStrings.3> <NamerFactionOutlander.rulePack.rulesStrings.3>rule->[terrainfeature]的[community]</NamerFactionOutlander.rulePack.rulesStrings.3>
<NamerFactionOutlander.rulePack.rulesStrings.4>name->[subname][politicaladjective][politicalunion]</NamerFactionOutlander.rulePack.rulesStrings.4>
<NamerFactionOutlander.rulePack.rulesStrings.5>name->[subname]之[politicalunion]</NamerFactionOutlander.rulePack.rulesStrings.5>
<NamerFactionOutlander.rulePack.rulesStrings.6>name->[subname]之[politicaladjective][politicalunion]</NamerFactionOutlander.rulePack.rulesStrings.6>
<NamerFactionOutlander.rulePack.rulesStrings.7>subname->[wordname]</NamerFactionOutlander.rulePack.rulesStrings.7>
<NamerFactionOutlander.rulePack.rulesStrings.8>subname->[wordname]</NamerFactionOutlander.rulePack.rulesStrings.8>
<NamerFactionOutlander.rulePack.rulesStrings.9>subname->[wordname]</NamerFactionOutlander.rulePack.rulesStrings.9>
<NamerFactionOutlander.rulePack.rulesStrings.10>subname->[direction][wordname]</NamerFactionOutlander.rulePack.rulesStrings.10>
<NamerFactionOutlander.rulePack.rulesStrings.11>wordname->[syl][endsyl]</NamerFactionOutlander.rulePack.rulesStrings.11>
<NamerFactionOutlander.rulePack.rulesStrings.12>wordname->[syl][syl][endsyl]</NamerFactionOutlander.rulePack.rulesStrings.12>
<NamerFactionOutlander.rulePack.rulesStrings.13>wordname->[syl][syl][syl][endsyl]</NamerFactionOutlander.rulePack.rulesStrings.13>
<NamerFactionBaseOutlander.rulePack.rulesStrings.0>name->[positiveconcept]之[terrainfeature]</NamerFactionBaseOutlander.rulePack.rulesStrings.0>
<NamerFactionBaseOutlander.rulePack.rulesStrings.1>name->[outlander]之[terrainfeature]</NamerFactionBaseOutlander.rulePack.rulesStrings.1>
<NamerFactionBaseOutlander.rulePack.rulesStrings.2>name->[outlander]之[community]</NamerFactionBaseOutlander.rulePack.rulesStrings.2>
<NamerFactionBaseOutlander.rulePack.rulesStrings.3>name->[nearname]</NamerFactionBaseOutlander.rulePack.rulesStrings.3>
<NamerFactionBaseOutlander.rulePack.rulesStrings.4>name->[wordname]</NamerFactionBaseOutlander.rulePack.rulesStrings.4>
<NamerFactionBaseOutlander.rulePack.rulesStrings.5>name->[wordname]</NamerFactionBaseOutlander.rulePack.rulesStrings.5>
<NamerFactionBaseOutlander.rulePack.rulesStrings.6>nearname->[terrainfeature]的[subname]</NamerFactionBaseOutlander.rulePack.rulesStrings.6>
<NamerFactionBaseOutlander.rulePack.rulesStrings.7>nearname->[terrainfeature]边的[subname]</NamerFactionBaseOutlander.rulePack.rulesStrings.7>
<NamerFactionBaseOutlander.rulePack.rulesStrings.8>subname->[wordname]</NamerFactionBaseOutlander.rulePack.rulesStrings.8>
<NamerFactionBaseOutlander.rulePack.rulesStrings.9>subname->[community]</NamerFactionBaseOutlander.rulePack.rulesStrings.9>
<NamerFactionBaseOutlander.rulePack.rulesStrings.10>wordname->[syl][syl]</NamerFactionBaseOutlander.rulePack.rulesStrings.10>
<NamerFactionBaseOutlander.rulePack.rulesStrings.11>wordname->[syl][townend]</NamerFactionBaseOutlander.rulePack.rulesStrings.11>
<NamerFactionBaseOutlander.rulePack.rulesStrings.12>wordname->[syl][syl][townend]</NamerFactionBaseOutlander.rulePack.rulesStrings.12>
<NamerFactionBaseOutlander.rulePack.rulesStrings.13>wordname->[terrainfeature][townend]</NamerFactionBaseOutlander.rulePack.rulesStrings.13>
<NamerFactionBaseOutlander.rulePack.rulesStrings.14>townend->村</NamerFactionBaseOutlander.rulePack.rulesStrings.14>
<NamerFactionBaseOutlander.rulePack.rulesStrings.15>townend->镇</NamerFactionBaseOutlander.rulePack.rulesStrings.15>
<NamerFactionBaseOutlander.rulePack.rulesStrings.16>townend->林</NamerFactionBaseOutlander.rulePack.rulesStrings.16>
<NamerFactionBaseOutlander.rulePack.rulesStrings.17>townend->小河</NamerFactionBaseOutlander.rulePack.rulesStrings.17>
<NamerFactionBaseOutlander.rulePack.rulesStrings.18>townend->布莱德</NamerFactionBaseOutlander.rulePack.rulesStrings.18>
<NamerFactionBaseOutlander.rulePack.rulesStrings.19>townend->溪谷</NamerFactionBaseOutlander.rulePack.rulesStrings.19>
<NamerFactionBaseOutlander.rulePack.rulesStrings.20>townend->希望</NamerFactionBaseOutlander.rulePack.rulesStrings.20>
<NamerFactionBaseOutlander.rulePack.rulesStrings.21>townend->人</NamerFactionBaseOutlander.rulePack.rulesStrings.21>
<NamerFactionBaseOutlander.rulePack.rulesStrings.22>townend->海角</NamerFactionBaseOutlander.rulePack.rulesStrings.22>
<NamerFactionBaseOutlander.rulePack.rulesStrings.23>townend->小湖</NamerFactionBaseOutlander.rulePack.rulesStrings.23>
<NamerFactionBaseOutlander.rulePack.rulesStrings.24>townend->小树林</NamerFactionBaseOutlander.rulePack.rulesStrings.24>
<NamerFactionBaseOutlander.rulePack.rulesStrings.25>townend->乡</NamerFactionBaseOutlander.rulePack.rulesStrings.25>
<!-- Tribe -->
<NamerFactionTribal.rulePack.rulesStrings.0>name->[tribalword]部落</NamerFactionTribal.rulePack.rulesStrings.0> <NamerFactionTribal.rulePack.rulesStrings.0>name->[tribalword]部落</NamerFactionTribal.rulePack.rulesStrings.0>
<NamerFactionTribal.rulePack.rulesStrings.1>name->[tribalword][tribalword]部落</NamerFactionTribal.rulePack.rulesStrings.1> <NamerFactionTribal.rulePack.rulesStrings.1>name->[tribalword][tribalword]部落</NamerFactionTribal.rulePack.rulesStrings.1>
<NamerFactionTribal.rulePack.rulesStrings.2>name->[tribalword]之[animal]部落</NamerFactionTribal.rulePack.rulesStrings.2> <NamerFactionTribal.rulePack.rulesStrings.2>name->[tribalword]之[animal]部落</NamerFactionTribal.rulePack.rulesStrings.2>
<NamerFactionTribal.rulePack.rulesStrings.3>name->[animal]图腾之[tribalword]部落 </NamerFactionTribal.rulePack.rulesStrings.3> <NamerFactionTribal.rulePack.rulesStrings.3>name->[animal]图腾之[tribalword]部落</NamerFactionTribal.rulePack.rulesStrings.3>
<NamerFactionTribal.rulePack.rulesStrings.4>name->[color]色[animal]图腾之[tribalword]部落</NamerFactionTribal.rulePack.rulesStrings.4> <NamerFactionTribal.rulePack.rulesStrings.4>name->[color]色[animal]图腾之[tribalword]部落</NamerFactionTribal.rulePack.rulesStrings.4>
<NamerFactionTribal.rulePack.rulesStrings.5>name->[tribalword][terrainfeature]部落</NamerFactionTribal.rulePack.rulesStrings.5> <NamerFactionTribal.rulePack.rulesStrings.5>name->[tribalword][terrainfeature]部落</NamerFactionTribal.rulePack.rulesStrings.5>
<NamerFactionTribal.rulePack.rulesStrings.6>name->[color]色[terrainfeature]部落</NamerFactionTribal.rulePack.rulesStrings.6> <NamerFactionTribal.rulePack.rulesStrings.6>name->[color]色[terrainfeature]部落</NamerFactionTribal.rulePack.rulesStrings.6>
<NamerFactionTribal.rulePack.rulesStrings.7>tribalword->[syl][syl]</NamerFactionTribal.rulePack.rulesStrings.7>
<NamerFactionTribal.rulePack.rulesStrings.8>tribalword->[syl][syl][syl]</NamerFactionTribal.rulePack.rulesStrings.8>
<NamerFactionBaseTribal.rulePack.rulesStrings.0>name->[tribalword]部落</NamerFactionBaseTribal.rulePack.rulesStrings.0>
<NamerFactionBaseTribal.rulePack.rulesStrings.1>name->[tribalword][tribalword]部落</NamerFactionBaseTribal.rulePack.rulesStrings.1>
<NamerFactionBaseTribal.rulePack.rulesStrings.2>name->[color]色[tribalword]部落</NamerFactionBaseTribal.rulePack.rulesStrings.2>
<NamerFactionBaseTribal.rulePack.rulesStrings.3>name->[color]色[terrainfeature]部落</NamerFactionBaseTribal.rulePack.rulesStrings.3>
<NamerFactionBaseTribal.rulePack.rulesStrings.4>name->[tribalword][terrainfeature]部落</NamerFactionBaseTribal.rulePack.rulesStrings.4>
<NamerFactionBaseTribal.rulePack.rulesStrings.5>tribalword->[tribalwordfile]</NamerFactionBaseTribal.rulePack.rulesStrings.5>
<NamerFactionBaseTribal.rulePack.rulesStrings.6>tribalword->[syl][syl]</NamerFactionBaseTribal.rulePack.rulesStrings.6>
<NamerFactionBaseTribal.rulePack.rulesStrings.7>tribalword->[syl][syl][syl]</NamerFactionBaseTribal.rulePack.rulesStrings.7>
<!-- Special -->
<NamerFactionSpacer.rulePack.rulesStrings.0>name->太空人</NamerFactionSpacer.rulePack.rulesStrings.0>
<!--<NamerFactionPirate.rulePack.rulesStrings.18>name->[badassanimal]之[terrainfeature][groupname]</NamerFactionPirate.rulePack.rulesStrings.18>-->
<!--<NamerColony.rulePack.rulesStrings.0>name->[colonyname]</NamerColony.rulePack.rulesStrings.0>-->
</LanguageData> </LanguageData>

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@ -4,6 +4,10 @@
<!-- player pawn filters --> <!-- player pawn filters -->
<GameStartDialog.label>开场信息</GameStartDialog.label> <GameStartDialog.label>开场信息</GameStartDialog.label>
<!-- player pawn filters -->
<PawnFilter_Age.label>年龄范围</PawnFilter_Age.label> <PawnFilter_Age.label>年龄范围</PawnFilter_Age.label>
@ -32,6 +36,10 @@
<Rule_DisallowDesignator_Tame.description>禁止驯服动物。</Rule_DisallowDesignator_Tame.description> <Rule_DisallowDesignator_Tame.description>禁止驯服动物。</Rule_DisallowDesignator_Tame.description>
<StatFactor.label>属性倍率</StatFactor.label> <StatFactor.label>属性倍率</StatFactor.label>
<!-- grouped -->
<DisableIncident.label>禁用事件</DisableIncident.label> <DisableIncident.label>禁用事件</DisableIncident.label>
<CreateIncident.label>创建事件</CreateIncident.label> <CreateIncident.label>创建事件</CreateIncident.label>
<Rule_DisallowBuilding.label>禁止建造</Rule_DisallowBuilding.label> <Rule_DisallowBuilding.label>禁止建造</Rule_DisallowBuilding.label>

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@ -10,11 +10,12 @@
<AllowRotten.label>允许腐烂物品</AllowRotten.label> <AllowRotten.label>允许腐烂物品</AllowRotten.label>
<AllowRotten.description>允许已经开始腐烂的有机物。</AllowRotten.description> <AllowRotten.description>允许已经开始腐烂的有机物。</AllowRotten.description>
<AllowNonSmeltableWeapons.label>允许不可熔炼</AllowNonSmeltableWeapons.label>
<AllowNonSmeltableWeapons.description>允许不可熔炼的武器。</AllowNonSmeltableWeapons.description>
<AllowPlantFood.label>允许植物食物</AllowPlantFood.label> <AllowPlantFood.label>允许植物食物</AllowPlantFood.label>
<AllowPlantFood.description>允许与未收割的植物一样的食物,像干草。</AllowPlantFood.description> <AllowPlantFood.description>允许与未收割的植物一样的食物,像干草。</AllowPlantFood.description>
<AllowSmeltable.label>允许可熔炼物品</AllowSmeltable.label>
<AllowNonSmeltableWeapons.label>允许不可熔炼物品</AllowNonSmeltableWeapons.label>
<AllowNonDeadmansApparel.label>允许非死者的衣物</AllowNonDeadmansApparel.label>
</LanguageData> </LanguageData>

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@ -24,7 +24,7 @@
<PersonalShieldRechargeRate.label>护盾充能速度</PersonalShieldRechargeRate.label> <PersonalShieldRechargeRate.label>护盾充能速度</PersonalShieldRechargeRate.label>
<PersonalShieldRechargeRate.description>只要护盾不破,护盾不断获得能量的速度。</PersonalShieldRechargeRate.description> <PersonalShieldRechargeRate.description>只要护盾不破,护盾不断获得能量的速度。</PersonalShieldRechargeRate.description>
<PersonalShieldRechargeRate.formatString>{0}/秒</PersonalShieldRechargeRate.formatString> <PersonalShieldRechargeRate.formatString>{0} / </PersonalShieldRechargeRate.formatString>
</LanguageData> </LanguageData>

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@ -4,9 +4,13 @@
<MaxHitPoints.label>耐久度上限</MaxHitPoints.label> <MaxHitPoints.label>耐久度上限</MaxHitPoints.label>
<MaxHitPoints.description>一个物品的最大生命值。意味着在被摧毁之前可以承受多少伤害。</MaxHitPoints.description> <MaxHitPoints.description>一个物品的最大生命值。意味着在被摧毁之前可以承受多少伤害。</MaxHitPoints.description>
<Mass.label>质量</Mass.label>
<Mass.description>一个物体的物理质量。</Mass.description>
<Mass.formatString>{0} 千克</Mass.formatString>
<MarketValue.label>市场价值</MarketValue.label> <MarketValue.label>市场价值</MarketValue.label>
<MarketValue.description>一个物品的市场价值。实际价格会受到派系关系和谈判技能的影响。</MarketValue.description> <MarketValue.description>一个物品的市场价值。实际价格会受到派系关系和谈判技能的影响。</MarketValue.description>
<MarketValue.formatString>${0}</MarketValue.formatString> <MarketValue.formatString>{0}</MarketValue.formatString>
<SellPriceFactor.label>出售价格系数</SellPriceFactor.label> <SellPriceFactor.label>出售价格系数</SellPriceFactor.label>
<SellPriceFactor.description>你出售该物品时的价格系数。</SellPriceFactor.description> <SellPriceFactor.description>你出售该物品时的价格系数。</SellPriceFactor.description>
@ -14,12 +18,15 @@
<Flammability.label>易燃性</Flammability.label> <Flammability.label>易燃性</Flammability.label>
<Flammability.description>一个物品被点燃的几率和燃烧的规模。</Flammability.description> <Flammability.description>一个物品被点燃的几率和燃烧的规模。</Flammability.description>
<WorkToMake.label>工作量</WorkToMake.label> <WorkToMake.label>工作量(制作)</WorkToMake.label>
<WorkToMake.description>所有材料和工具齐全后建造这个物品需要的工作量。</WorkToMake.description> <WorkToMake.description>所有材料和工具齐全后制作这个物品所需要的工作量。</WorkToMake.description>
<WorkToBuild.label>工作量(建造)</WorkToBuild.label>
<WorkToBuild.description>所有材料和工具齐全后建造这个建筑所需要的工作量。</WorkToBuild.description>
<DeteriorationRate.label>老化率</DeteriorationRate.label> <DeteriorationRate.label>老化率</DeteriorationRate.label>
<DeteriorationRate.description>放在室外物品的老化率,尤其是下雨天。</DeteriorationRate.description> <DeteriorationRate.description>放在室外物品的老化率,尤其是下雨天。</DeteriorationRate.description>
<DeteriorationRate.formatString>{0}/天</DeteriorationRate.formatString> <DeteriorationRate.formatString>{0} / </DeteriorationRate.formatString>
<Beauty.label>美观度</Beauty.label> <Beauty.label>美观度</Beauty.label>
<Beauty.description>一个物品放在周围时给人视觉上的愉悦程度。</Beauty.description> <Beauty.description>一个物品放在周围时给人视觉上的愉悦程度。</Beauty.description>

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@ -17,8 +17,8 @@
<ResearchSpeedFactor.description>进行研究时的速度系数。</ResearchSpeedFactor.description> <ResearchSpeedFactor.description>进行研究时的速度系数。</ResearchSpeedFactor.description>
<ResearchSpeedFactor.parts.1.customLabel>房间清洁度</ResearchSpeedFactor.parts.1.customLabel> <ResearchSpeedFactor.parts.1.customLabel>房间清洁度</ResearchSpeedFactor.parts.1.customLabel>
<MedicalTreatmentQualityFactor.label>治疗效果系数</MedicalTreatmentQualityFactor.label> <MedicalTendQualityOffset.label>医疗照料质量偏移量</MedicalTendQualityOffset.label>
<MedicalTreatmentQualityFactor.description>进行治疗时的效果系数。</MedicalTreatmentQualityFactor.description> <MedicalTendQualityOffset.description>医疗照顾质量根据此项的值偏移。</MedicalTendQualityOffset.description>
<ImmunityGainSpeedFactor.label>免疫性增加速度系数</ImmunityGainSpeedFactor.label> <ImmunityGainSpeedFactor.label>免疫性增加速度系数</ImmunityGainSpeedFactor.label>
<ImmunityGainSpeedFactor.description>免疫性增加的速度系数。</ImmunityGainSpeedFactor.description> <ImmunityGainSpeedFactor.description>免疫性增加的速度系数。</ImmunityGainSpeedFactor.description>
@ -30,4 +30,7 @@
<EntertainmentStrengthFactor.description>娱乐人们并增加快乐值的效果系数。</EntertainmentStrengthFactor.description> <EntertainmentStrengthFactor.description>娱乐人们并增加快乐值的效果系数。</EntertainmentStrengthFactor.description>
<!--<MedicalTreatmentQualityFactor.label>治疗效果系数</MedicalTreatmentQualityFactor.label>-->
<!--<MedicalTreatmentQualityFactor.description>进行治疗时的效果系数。</MedicalTreatmentQualityFactor.description>-->
</LanguageData> </LanguageData>

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@ -3,7 +3,7 @@
<MoveSpeed.label>移动速度</MoveSpeed.label> <MoveSpeed.label>移动速度</MoveSpeed.label>
<MoveSpeed.description>每秒可通过的格数。斜向移动和水平垂直移动用时相同。</MoveSpeed.description> <MoveSpeed.description>每秒可通过的格数。斜向移动和水平垂直移动用时相同。</MoveSpeed.description>
<MoveSpeed.formatString>{0} 格/秒</MoveSpeed.formatString> <MoveSpeed.formatString>{0} 格 / </MoveSpeed.formatString>
<MentalBreakThreshold.label>崩溃临界值</MentalBreakThreshold.label> <MentalBreakThreshold.label>崩溃临界值</MentalBreakThreshold.label>
<MentalBreakThreshold.description>当此人的心情低于这个值时,会有精神崩溃的风险。</MentalBreakThreshold.description> <MentalBreakThreshold.description>当此人的心情低于这个值时,会有精神崩溃的风险。</MentalBreakThreshold.description>

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@ -8,7 +8,7 @@
<TameAnimalChance.description>此人在驯服动物时的基本几率。</TameAnimalChance.description> <TameAnimalChance.description>此人在驯服动物时的基本几率。</TameAnimalChance.description>
<TrainAnimalChance.label>训练动物成功率</TrainAnimalChance.label> <TrainAnimalChance.label>训练动物成功率</TrainAnimalChance.label>
<TrainAnimalChance.description>此人在每次尝试训练动物时,取得进步的基本几率。根据动物会有所变化</TrainAnimalChance.description> <TrainAnimalChance.description>此人在每次尝试训练动物时,取得进步的基本几率。实际几率还取决于动物的野性,不管是否与训练者有牵绊或者其他关系</TrainAnimalChance.description>
<SocialImpact.label>社交效果</SocialImpact.label> <SocialImpact.label>社交效果</SocialImpact.label>
<SocialImpact.description>当此人在进行社交时,其他角色所受到的影响程度。</SocialImpact.description> <SocialImpact.description>当此人在进行社交时,其他角色所受到的影响程度。</SocialImpact.description>

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@ -7,11 +7,14 @@
<SurgerySuccessChance.label>手术成功几率</SurgerySuccessChance.label> <SurgerySuccessChance.label>手术成功几率</SurgerySuccessChance.label>
<SurgerySuccessChance.description>此人执行医疗手术的成功几率。手术出错时,轻则浪费时间和药物,重则会给病人带来伤害。</SurgerySuccessChance.description> <SurgerySuccessChance.description>此人执行医疗手术的成功几率。手术出错时,轻则浪费时间和药物,重则会给病人带来伤害。</SurgerySuccessChance.description>
<BaseHealingQuality.label>基础治疗质量</BaseHealingQuality.label> <HealingQuality.label>治疗质量</HealingQuality.label>
<BaseHealingQuality.description>此人作为一名医生时,给予患者的基础治疗质量。</BaseHealingQuality.description> <HealingQuality.description>作为一个一名医生给予病人照料的质量。</HealingQuality.description>
<HealingSpeed.label>治疗速度</HealingSpeed.label> <HealingSpeed.label>治疗速度</HealingSpeed.label>
<HealingSpeed.description>此人作为一名医生时治疗伤口的速度</HealingSpeed.description> <HealingSpeed.description>作为一个一名医生给予伤患照料的质量</HealingSpeed.description>
<!--<BaseHealingQuality.label>基础治疗质量</BaseHealingQuality.label>-->
<!--<BaseHealingQuality.description>此人作为一名医生时,给予患者的基础治疗质量。</BaseHealingQuality.description>-->
</LanguageData> </LanguageData>

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@ -15,6 +15,12 @@
<DrugProductionSpeed.label>制药速度</DrugProductionSpeed.label> <DrugProductionSpeed.label>制药速度</DrugProductionSpeed.label>
<DrugProductionSpeed.description>此人制作药物和成瘾品的速度。</DrugProductionSpeed.description> <DrugProductionSpeed.description>此人制作药物和成瘾品的速度。</DrugProductionSpeed.description>
<StonecuttingSpeed.label>切石速度</StonecuttingSpeed.label>
<StonecuttingSpeed.description>此人将岩堆切割成岩块的速度。</StonecuttingSpeed.description>
<SmeltingSpeed.label>熔炼速度</SmeltingSpeed.label>
<SmeltingSpeed.description>此人熔炼物品的速度。</SmeltingSpeed.description>
<!-- Production recipes - speed affected by skill. --> <!-- Production recipes - speed affected by skill. -->
@ -30,20 +36,14 @@
<ButcheryFleshSpeed.label>屠宰速度</ButcheryFleshSpeed.label> <ButcheryFleshSpeed.label>屠宰速度</ButcheryFleshSpeed.label>
<ButcheryFleshSpeed.description>此人在屠宰生物尸体时的速度。</ButcheryFleshSpeed.description> <ButcheryFleshSpeed.description>此人在屠宰生物尸体时的速度。</ButcheryFleshSpeed.description>
<ButcheryFleshEfficiency.label>屠宰效率</ButcheryFleshEfficiency.label>
<ButcheryFleshEfficiency.description>此人在屠宰生物尸体时获得肉的数量加成。</ButcheryFleshEfficiency.description>
<ButcheryMechanoidSpeed.label>机甲拆解速度</ButcheryMechanoidSpeed.label> <ButcheryMechanoidSpeed.label>机甲拆解速度</ButcheryMechanoidSpeed.label>
<ButcheryMechanoidSpeed.description>此人在拆解机甲尸体时的速度。</ButcheryMechanoidSpeed.description> <ButcheryMechanoidSpeed.description>此人在拆解机甲尸体时的速度。</ButcheryMechanoidSpeed.description>
<ButcheryFleshEfficiency.label>屠宰效率</ButcheryFleshEfficiency.label>
<ButcheryFleshEfficiency.description>此人在屠宰生物尸体时获得肉的数量加成。</ButcheryFleshEfficiency.description>
<ButcheryMechanoidEfficiency.label>机甲拆解效率</ButcheryMechanoidEfficiency.label> <ButcheryMechanoidEfficiency.label>机甲拆解效率</ButcheryMechanoidEfficiency.label>
<ButcheryMechanoidEfficiency.description>此人在拆解机甲尸体时获得材料的数量加成。</ButcheryMechanoidEfficiency.description> <ButcheryMechanoidEfficiency.description>此人在拆解机甲尸体时获得材料的数量加成。</ButcheryMechanoidEfficiency.description>
<StonecuttingSpeed.label>切石速度</StonecuttingSpeed.label>
<StonecuttingSpeed.description>此人将岩堆切割成岩块的速度。</StonecuttingSpeed.description>
<SmeltingSpeed.label>熔炼速度</SmeltingSpeed.label>
<SmeltingSpeed.description>此人熔炼物品的速度。</SmeltingSpeed.description>
</LanguageData> </LanguageData>

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@ -208,10 +208,10 @@
<KilledColonist.label>殖民者被杀害</KilledColonist.label> <KilledColonist.label>殖民者被杀害</KilledColonist.label>
<KilledColonyAnimal.label>殖民地动物被杀害</KilledColonyAnimal.label> <KilledColonyAnimal.label>殖民地动物被杀害</KilledColonyAnimal.label>
<KilledMajorColonyEnemy.label>杀死殖民地大敌</KilledMajorColonyEnemy.label> <KilledMajorColonyEnemy.label>大敌被杀</KilledMajorColonyEnemy.label>
<TradedWith.label>进行交易</TradedWith.label> <TradedWith.label>进行交易</TradedWith.label>
<TradedWith.rulePack.rulesStrings.0>tale_noun->[seller_fullName]与[buyer_fullName]之间的交易</TradedWith.rulePack.rulesStrings.0> <TradedWith.rulePack.rulesStrings.0>tale_noun->[seller_nameFull]与[seller_nameFull]之间的交易</TradedWith.rulePack.rulesStrings.0>
<TradedWith.rulePack.rulesStrings.1>image->[buyer_nameFull]从[seller_nameFull]出购买了一些东西,[circumstance_group]</TradedWith.rulePack.rulesStrings.1> <TradedWith.rulePack.rulesStrings.1>image->[buyer_nameFull]从[seller_nameFull]出购买了一些东西,[circumstance_group]</TradedWith.rulePack.rulesStrings.1>
<TradedWith.rulePack.rulesStrings.2>image->[seller_nameFull]向[buyer_nameFull]卖了一些商品,[circumstance_group]</TradedWith.rulePack.rulesStrings.2> <TradedWith.rulePack.rulesStrings.2>image->[seller_nameFull]向[buyer_nameFull]卖了一些商品,[circumstance_group]</TradedWith.rulePack.rulesStrings.2>
<TradedWith.rulePack.rulesStrings.3>circumstance_phrase->要价很是苛刻</TradedWith.rulePack.rulesStrings.3> <TradedWith.rulePack.rulesStrings.3>circumstance_phrase->要价很是苛刻</TradedWith.rulePack.rulesStrings.3>

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@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<BondedWithAnimal.label>发展</BondedWithAnimal.label> <BondedWithAnimal.label>发展</BondedWithAnimal.label>
<BondedWithAnimal.rulePack.rulesStrings.0>tale_noun->[human_nameShortDef]与[animal_nameShortDef]的</BondedWithAnimal.rulePack.rulesStrings.0> <BondedWithAnimal.rulePack.rulesStrings.0>tale_noun->[human_nameShortDef]与[animal_nameShortDef]的</BondedWithAnimal.rulePack.rulesStrings.0>
<BondedWithAnimal.rulePack.rulesStrings.1>image->[human_nameFull]与[animal_nameFull]产生了绊,[circumstance_group]</BondedWithAnimal.rulePack.rulesStrings.1> <BondedWithAnimal.rulePack.rulesStrings.1>image->[human_nameFull]与[animal_nameFull]产生了绊,[circumstance_group]</BondedWithAnimal.rulePack.rulesStrings.1>
<BondedWithAnimal.rulePack.rulesStrings.2>image->[human_nameFull]将[animal_nameFull]视为自己的爱宠, [circumstance_group]</BondedWithAnimal.rulePack.rulesStrings.2> <BondedWithAnimal.rulePack.rulesStrings.2>image->[human_nameFull]将[animal_nameFull]视为自己的爱宠, [circumstance_group]</BondedWithAnimal.rulePack.rulesStrings.2>
<BondedWithAnimal.rulePack.rulesStrings.3>image->[human_nameFull]意识到[animal_nameFull]已经成为了自己的家人, [circumstance_group]</BondedWithAnimal.rulePack.rulesStrings.3> <BondedWithAnimal.rulePack.rulesStrings.3>image->[human_nameFull]意识到[animal_nameFull]已经成为了自己的家人, [circumstance_group]</BondedWithAnimal.rulePack.rulesStrings.3>
<BondedWithAnimal.rulePack.rulesStrings.4>circumstance_phrase->其他动物在一旁围观</BondedWithAnimal.rulePack.rulesStrings.4> <BondedWithAnimal.rulePack.rulesStrings.4>circumstance_phrase->其他动物在一旁围观</BondedWithAnimal.rulePack.rulesStrings.4>

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@ -24,5 +24,4 @@
<Marble_Smooth.label>打磨过的大理石地面</Marble_Smooth.label> <Marble_Smooth.label>打磨过的大理石地面</Marble_Smooth.label>
</LanguageData> </LanguageData>

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@ -4,43 +4,43 @@
<!-- Misc --> <!-- Misc -->
<MetalTile.label>金属地砖</MetalTile.label> <MetalTile.label>金属地砖</MetalTile.label>
<MetalTile.Description>金属的地砖,拥有宇宙飞船般的外表。看起来很好看,就是铺设时的工作量和所用材料有点多。</MetalTile.Description> <MetalTile.description>金属的地砖,拥有宇宙飞船般的外表。看起来很好看,就是铺设时的工作量和所用材料有点多。</MetalTile.description>
<SilverTile.label>银质地砖</SilverTile.label> <SilverTile.label>银质地砖</SilverTile.label>
<SilverTile.Description>造价昂贵且铺设缓慢,但非常漂亮。适合所有类型的豪华房间。</SilverTile.Description> <SilverTile.description>造价昂贵且铺设缓慢,但非常漂亮。适合所有类型的豪华房间。</SilverTile.description>
<GoldTile.label>金质地砖</GoldTile.label> <GoldTile.label>金质地砖</GoldTile.label>
<GoldTile.Description>最美丽和豪华的一种地板。非常昂贵,铺设时需要大量的工作量。</GoldTile.Description> <GoldTile.description>最美丽和豪华的一种地板。非常昂贵,铺设时需要大量的工作量。</GoldTile.description>
<SterileTile.label>无菌地砖</SterileTile.label> <SterileTile.label>无菌地砖</SterileTile.label>
<SterileTile.Description>无菌砖有助于保持房间清洁。对医疗室非常有用,可以防止患者受各种感染。美观度一般,铺设速度非常慢。</SterileTile.Description> <SterileTile.description>无菌砖有助于保持房间清洁。对医疗室非常有用,可以防止患者受各种感染。美观度一般,铺设速度非常慢。</SterileTile.description>
<PavedTile.label>铺装地砖</PavedTile.label> <PavedTile.label>铺装地砖</PavedTile.label>
<PavedTile.Description>实用的水泥地砖。在上面走很迅速,但是地砖本身不是很好看,而且铺设速度较慢。</PavedTile.Description> <PavedTile.description>实用的水泥地砖。在上面走很迅速,但是地砖本身不是很好看,而且铺设速度较慢。</PavedTile.description>
<Concrete.label>水泥</Concrete.label> <Concrete.label>水泥</Concrete.label>
<Concrete.Description>迅速浇灌的水泥。在上面走很迅速,但是比较难看。你需要把地面挖开才能浇灌水泥。</Concrete.Description> <Concrete.description>迅速浇灌的水泥。在上面走很迅速,但是比较难看。你需要把地面挖开才能浇灌水泥。</Concrete.description>
<WoodPlankFloor.label>木地板</WoodPlankFloor.label> <WoodPlankFloor.label>木地板</WoodPlankFloor.label>
<WoodPlankFloor.Description>木板做的地面,给人一种温馨的感觉。</WoodPlankFloor.Description> <WoodPlankFloor.description>木板做的地面,给人一种温馨的感觉。</WoodPlankFloor.description>
<!-- Carpets --> <!-- Carpets -->
<CarpetRed.label>红地毯</CarpetRed.label> <CarpetRed.label>红地毯</CarpetRed.label>
<CarpetRed.Description>带有可爱玫瑰颜色的红色毛绒地毯。</CarpetRed.Description> <CarpetRed.description>带有可爱玫瑰颜色的红色毛绒地毯。</CarpetRed.description>
<CarpetGreen.label>绿地毯</CarpetGreen.label> <CarpetGreen.label>绿地毯</CarpetGreen.label>
<CarpetGreen.Description>带有自然感觉的绿色地毯。</CarpetGreen.Description> <CarpetGreen.description>带有自然感觉的绿色地毯。</CarpetGreen.description>
<CarpetBlue.label>蓝地毯</CarpetBlue.label> <CarpetBlue.label>蓝地毯</CarpetBlue.label>
<CarpetBlue.Description>带有蓝色并十分舒适的地毯。</CarpetBlue.Description> <CarpetBlue.description>带有蓝色并十分舒适的地毯。</CarpetBlue.description>
<CarpetCream.label>奶油地毯</CarpetCream.label> <CarpetCream.label>奶油地毯</CarpetCream.label>
<CarpetCream.Description>诱人的奶油色地毯。</CarpetCream.Description> <CarpetCream.description>诱人的奶油色地毯。</CarpetCream.description>
<CarpetDark.label>深灰地毯</CarpetDark.label> <CarpetDark.label>深灰地毯</CarpetDark.label>
<CarpetDark.Description>看起来很专业的深灰色地毯。</CarpetDark.Description> <CarpetDark.description>看起来很专业的深灰色地毯。</CarpetDark.description>
</LanguageData> </LanguageData>

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@ -2,19 +2,19 @@
<LanguageData> <LanguageData>
<TileSandstone.label>砂岩地砖</TileSandstone.label> <TileSandstone.label>砂岩地砖</TileSandstone.label>
<TileSandstone.Description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileSandstone.Description> <TileSandstone.description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileSandstone.description>
<TileGranite.label>花岗岩地砖</TileGranite.label> <TileGranite.label>花岗岩地砖</TileGranite.label>
<TileGranite.Description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileGranite.Description> <TileGranite.description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileGranite.description>
<TileLimestone.label>石灰岩地砖</TileLimestone.label> <TileLimestone.label>石灰岩地砖</TileLimestone.label>
<TileLimestone.Description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileLimestone.Description> <TileLimestone.description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileLimestone.description>
<TileSlate.label>板岩地砖</TileSlate.label> <TileSlate.label>板岩地砖</TileSlate.label>
<TileSlate.Description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileSlate.Description> <TileSlate.description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileSlate.description>
<TileMarble.label>大理石地砖</TileMarble.label> <TileMarble.label>大理石地砖</TileMarble.label>
<TileMarble.Description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileMarble.Description> <TileMarble.description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileMarble.description>
</LanguageData> </LanguageData>

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@ -4,19 +4,19 @@
<!-- Beds --> <!-- Beds -->
<SleepingSpot.label>睡眠点</SleepingSpot.label> <SleepingSpot.label>睡眠点</SleepingSpot.label>
<SleepingSpot.Description>在地板上指定一个给人睡觉的位置。很不舒服。</SleepingSpot.Description> <SleepingSpot.description>在地板上指定一个给人睡觉的位置。很不舒服。</SleepingSpot.description>
<Bed.label>单人床</Bed.label> <Bed.label>单人床</Bed.label>
<Bed.Description>一张单人床,在框架上铺了舒适的床垫和床单用于休息。</Bed.Description> <Bed.description>一张单人床,在框架上铺了舒适的床垫和床单用于休息。</Bed.description>
<DoubleBed.label>普通双人床</DoubleBed.label> <DoubleBed.label>普通双人床</DoubleBed.label>
<DoubleBed.Description>一张适合两个人使用的普通双人床。</DoubleBed.Description> <DoubleBed.description>一张适合两个人使用的普通双人床。</DoubleBed.description>
<RoyalBed.label>豪华双人床</RoyalBed.label> <RoyalBed.label>豪华双人床</RoyalBed.label>
<RoyalBed.Description>一张给贵族使用的豪华的,镶金边的床。非常舒适和漂亮。适合双人。</RoyalBed.Description> <RoyalBed.description>一张给贵族使用的豪华的,镶金边的床。非常舒适和漂亮。适合双人。</RoyalBed.description>
<HospitalBed.label>医疗床</HospitalBed.label> <HospitalBed.label>医疗床</HospitalBed.label>
<HospitalBed.Description>一张专为伤员设计的床。可以增加治疗的成功率。</HospitalBed.Description> <HospitalBed.description>一张专为伤员设计的床。可以增加治疗的成功率。</HospitalBed.description>
<!-- Animal beds --> <!-- Animal beds -->

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@ -18,6 +18,15 @@
<GroundPenetratingScanner.description>向下的探地雷达,结合声纳和磁成像,可检测深埋于地底的矿物(但不能判断矿物类型)。需要消耗大量电力。</GroundPenetratingScanner.description> <GroundPenetratingScanner.description>向下的探地雷达,结合声纳和磁成像,可检测深埋于地底的矿物(但不能判断矿物类型)。需要消耗大量电力。</GroundPenetratingScanner.description>
<!-- Transport pods -->
<PodLauncher.label>运输舱发射器</PodLauncher.label>
<PodLauncher.description>可以发射单个运输舱的燃料供给端。运输舱发射器可以成组地发射,但必须互相之间紧邻建造。</PodLauncher.description>
<TransportPod.label>运输舱</TransportPod.label>
<TransportPod.description>可运输人员、物品和动物的可发射亚轨道远程货运舱。可用于运输、奇袭或者增援战场。</TransportPod.description>
<!-- Facilities --> <!-- Facilities -->
<MultiAnalyzer.label>多元分析仪</MultiAnalyzer.label> <MultiAnalyzer.label>多元分析仪</MultiAnalyzer.label>
@ -51,10 +60,10 @@
<!-- Spots --> <!-- Spots -->
<MarriageSpot.label>婚礼举办点</MarriageSpot.label> <MarriageSpot.label>婚礼举办点</MarriageSpot.label>
<MarriageSpot.Description>指定一个举行结婚仪式的位置。观众可以在任何方向上观看婚礼。</MarriageSpot.Description> <MarriageSpot.description>指定一个举行结婚仪式的位置。观众可以在任何方向上观看婚礼。</MarriageSpot.description>
<PartySpot.label>聚会举办点</PartySpot.label> <PartySpot.label>聚会举办点</PartySpot.label>
<PartySpot.Description>指定一个举办聚会的集合位置。聚会将在周围的区域内举办。</PartySpot.Description> <PartySpot.description>指定一个举办聚会的集合位置。聚会将在周围的区域内举办。</PartySpot.description>
</LanguageData> </LanguageData>

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@ -2,49 +2,52 @@
<LanguageData> <LanguageData>
<CraftingSpot.label>手工加工点</CraftingSpot.label> <CraftingSpot.label>手工加工点</CraftingSpot.label>
<CraftingSpot.Description>一个制作简单物品的地方,比如大麻烟、小刀和短弓。</CraftingSpot.Description> <CraftingSpot.description>一个制作简单物品的地方,比如大麻烟、小刀和短弓。</CraftingSpot.description>
<!-- Work tables --> <!-- Work tables -->
<TableSculpting.label>雕塑台</TableSculpting.label> <TableSculpting.label>雕塑台</TableSculpting.label>
<TableSculpting.Description>一个配备有雕刻工具的平台。</TableSculpting.Description> <TableSculpting.description>一个配备有雕刻工具的平台。</TableSculpting.description>
<TableButcher.label>屠宰台</TableButcher.label> <TableButcher.label>屠宰台</TableButcher.label>
<TableButcher.Description>一个用于将死掉的动物宰成肉块的厚重桌子。</TableButcher.Description> <TableButcher.description>一个用于将死掉的动物宰成肉块的厚重桌子。</TableButcher.description>
<HandTailoringBench.label>裁缝台 (手工)</HandTailoringBench.label> <HandTailoringBench.label>裁缝台 (手工)</HandTailoringBench.label>
<HandTailoringBench.Description>用于手工缝制衣服的工作台。工作速度只有电动裁缝台的40%。</HandTailoringBench.Description> <HandTailoringBench.description>用于手工缝制衣服的工作台。工作速度只有电动裁缝台的50%。</HandTailoringBench.description>
<ElectricTailoringBench.label>裁缝台 (电动)</ElectricTailoringBench.label> <ElectricTailoringBench.label>裁缝台 (电动)</ElectricTailoringBench.label>
<ElectricTailoringBench.Description>带有缝纫机的工作台快速缝制衣服。在没电时的工作速度只有平时的40%。</ElectricTailoringBench.Description> <ElectricTailoringBench.description>带有缝纫机的工作台快速缝制衣服。在没电时的工作速度只有平时的40%。</ElectricTailoringBench.description>
<FueledSmithy.label>锻造台 (燃料)</FueledSmithy.label> <FueledSmithy.label>锻造台 (燃料)</FueledSmithy.label>
<FueledSmithy.Description>用木材当燃料的锻造台,用于制作非机械武器和工具。</FueledSmithy.Description> <FueledSmithy.description>用木材当燃料的锻造台,用于制作非机械武器和工具。</FueledSmithy.description>
<ElectricSmithy.label>锻造台 (电力)</ElectricSmithy.label> <ElectricSmithy.label>锻造台 (电力)</ElectricSmithy.label>
<ElectricSmithy.Description>制作非机械武器和工具的电动锻造台。</ElectricSmithy.Description> <ElectricSmithy.description>制作非机械武器和工具的电动锻造台。</ElectricSmithy.description>
<TableMachining.label>机械加工台</TableMachining.label> <TableMachining.label>机械加工台</TableMachining.label>
<TableMachining.Description>用于组装和拆解机械装置的平台,比如枪械和机甲尸体。</TableMachining.Description> <TableMachining.description>用于组装和拆解机械装置的平台,比如枪械和机甲尸体。</TableMachining.description>
<ElectricStove.label>炉灶(电力)</ElectricStove.label> <ElectricStove.label>炉灶(电力)</ElectricStove.label>
<ElectricStove.Description>用于烹饪食物的电力炉灶。</ElectricStove.Description> <ElectricStove.description>用于烹饪食物的电力炉灶。</ElectricStove.description>
<FueledStove.label>炉灶(燃料)</FueledStove.label> <FueledStove.label>炉灶(燃料)</FueledStove.label>
<FueledStove.Description>用木材当燃料的简易炉灶,用于烹饪食物。</FueledStove.Description> <FueledStove.description>用木材当燃料的简易炉灶,用于烹饪食物。</FueledStove.description>
<TableStonecutter.label>切石桌</TableStonecutter.label> <TableStonecutter.label>切石桌</TableStonecutter.label>
<TableStonecutter.Description>一个配备有切石工具的工作台。用于把不规则的岩石切割成可用的石块。</TableStonecutter.Description> <TableStonecutter.description>一个配备有切石工具的工作台。用于把不规则的岩石切割成可用的石块。</TableStonecutter.description>
<Brewery.label>酿造台</Brewery.label> <Brewery.label>酿造台</Brewery.label>
<Brewery.Description>一个配备有酿酒设备的工作台。</Brewery.Description> <Brewery.description>一个配备有酿酒设备的工作台。</Brewery.description>
<DrugLab.label>药物实验台</DrugLab.label> <DrugLab.label>药物实验台</DrugLab.label>
<DrugLab.Description>一个配备有各种烧瓶、量杯和加热装置的化学实验台,用于制作各种药物和成瘾品。</DrugLab.Description> <DrugLab.description>一个配备有各种烧瓶、量杯和加热装置的化学实验台,用于制作各种药物和成瘾品。</DrugLab.description>
<ElectricSmelter.label>电熔炼器</ElectricSmelter.label> <ElectricSmelter.label>电熔炼器</ElectricSmelter.label>
<ElectricSmelter.Description>从钢渣和其他含有金属的物品中提炼出有用的金属。消耗大量电力。</ElectricSmelter.Description> <ElectricSmelter.description>从钢渣和其他含有金属的物品中提炼出有用的金属。消耗大量电力。</ElectricSmelter.description>
<Refinery.label>精炼设备</Refinery.label>
<Refinery.description>一台大型化工提炼设备。用于从木材中提炼化合燃料。</Refinery.description>
<ComponentAssemblyBench.label>零部件装配台</ComponentAssemblyBench.label> <ComponentAssemblyBench.label>零部件装配台</ComponentAssemblyBench.label>
<ComponentAssemblyBench.description>配有先进工具的工作台,用于将简单的材料制成零部件。</ComponentAssemblyBench.description> <ComponentAssemblyBench.description>配有先进工具的工作台,用于将简单的材料制成零部件。</ComponentAssemblyBench.description>
@ -59,7 +62,7 @@
<HiTechResearchBench.description>一种配有电脑和电子测量设备的高科技工作台。高科技工具加快了研究速度。需要消耗电力。</HiTechResearchBench.description> <HiTechResearchBench.description>一种配有电脑和电子测量设备的高科技工作台。高科技工具加快了研究速度。需要消耗电力。</HiTechResearchBench.description>
<ElectricCrematorium.label>电力火化炉</ElectricCrematorium.label> <ElectricCrematorium.label>电力火化炉</ElectricCrematorium.label>
<ElectricCrematorium.Description>火化尸体和衣物。电力驱动。</ElectricCrematorium.Description> <ElectricCrematorium.description>火化尸体和衣物。电力驱动。</ElectricCrematorium.description>
<HydroponicsBasin.label>水栽培植物盆</HydroponicsBasin.label> <HydroponicsBasin.label>水栽培植物盆</HydroponicsBasin.label>
<HydroponicsBasin.description>在人工培养液中快速种植植物。运行时需要消耗电力,断电后植物会死亡。</HydroponicsBasin.description> <HydroponicsBasin.description>在人工培养液中快速种植植物。运行时需要消耗电力,断电后植物会死亡。</HydroponicsBasin.description>

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@ -54,7 +54,7 @@
<TrapDeadfall.description>用一个巧妙的触发机关将重物悬停在高处。当受害人触发机关时,重物掉下砸在他的头或躯干上。</TrapDeadfall.description> <TrapDeadfall.description>用一个巧妙的触发机关将重物悬停在高处。当受害人触发机关时,重物掉下砸在他的头或躯干上。</TrapDeadfall.description>
<TrapIEDBomb.label>自制炸弹陷阱</TrapIEDBomb.label> <TrapIEDBomb.label>自制炸弹陷阱</TrapIEDBomb.label>
<TrapIEDBomb.description>用一个自制的触发机关连接到炮弹上。当有人触发机关时炮弹会爆炸。简易的机关在触发时会有随机的延迟,可能会让一些灵活的敌人逃走。</TrapIEDBomb.description> <TrapIEDBomb.description>用一个自制的触发机关连接到迫击炮炮弹上。当有人触发机关时炮弹会爆炸。简易的机关在触发时会有随机的延迟,可能会让一些灵活的敌人逃走。</TrapIEDBomb.description>
<TrapIEDIncendiary.label>自制燃烧陷阱</TrapIEDIncendiary.label> <TrapIEDIncendiary.label>自制燃烧陷阱</TrapIEDIncendiary.label>
<TrapIEDIncendiary.description>将炸药与燃烧剂经过混合,然后采用化学引信引爆。这种化学引信简单可靠。</TrapIEDIncendiary.description> <TrapIEDIncendiary.description>将炸药与燃烧剂经过混合,然后采用化学引信引爆。这种化学引信简单可靠。</TrapIEDIncendiary.description>

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@ -28,7 +28,7 @@
<!-- Engine --> <!-- Engine -->
<Ship_Engine.label>飞船推进器</Ship_Engine.label> <Ship_Engine.label>飞船推进器</Ship_Engine.label>
<Ship_Engine.description>个可以将飞船送入星球轨道和星际轨道的反物质推进器。</Ship_Engine.description> <Ship_Engine.description>台可将飞船送入星球轨道和星际轨道的推进器。</Ship_Engine.description>
</LanguageData> </LanguageData>

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@ -17,7 +17,7 @@
<MealLavish.description>厨艺界的大师级作品,这份食物同时滋养了身体、思想和灵魂。</MealLavish.description> <MealLavish.description>厨艺界的大师级作品,这份食物同时滋养了身体、思想和灵魂。</MealLavish.description>
<Kibble.label>粗饲料</Kibble.label> <Kibble.label>粗饲料</Kibble.label>
<Kibble.description>将肉和植物原料混合而成的动物粗饲料。</Kibble.description> <Kibble.description>将肉和植物原料混合而成的动物粗饲料。人也能吃,但真的、真的没人喜欢。</Kibble.description>
<Pemmican.label>干肉饼</Pemmican.label> <Pemmican.label>干肉饼</Pemmican.label>
<Pemmican.description>一种由肉食和素食混合脱水制成的食物。味道平平但又不会让人讨厌。无需冷藏即能保存很长时间。</Pemmican.description> <Pemmican.description>一种由肉食和素食混合脱水制成的食物。味道平平但又不会让人讨厌。无需冷藏即能保存很长时间。</Pemmican.description>

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@ -1,6 +1,8 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<!-- Misc -->
<Milk.label></Milk.label> <Milk.label></Milk.label>
<Milk.description>动物的乳汁。</Milk.description> <Milk.description>动物的乳汁。</Milk.description>

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@ -15,8 +15,8 @@
<!-- Shells --> <!-- Shells -->
<ArtilleryShell.label>炮弹</ArtilleryShell.label> <MortarShell.label>迫击炮炮弹</MortarShell.label>
<ArtilleryShell.description>用迫击炮发射。根据发射的迫击炮类型弹药效果不同。</ArtilleryShell.description> <MortarShell.description>迫击炮发射的爆炸炮弹。受损时会发生爆炸。</MortarShell.description>
<!-- Component --> <!-- Component -->
@ -31,4 +31,10 @@
<Neutroamine.description>一种合成的前体化学品,本身毫无用途,但却是许多合成毒品必不可少的原料。</Neutroamine.description> <Neutroamine.description>一种合成的前体化学品,本身毫无用途,但却是许多合成毒品必不可少的原料。</Neutroamine.description>
<!-- Chemfuel -->
<Chemfuel.label>chemfuel</Chemfuel.label>
<Chemfuel.description>Volatile liquid chemical compound. Used to fuel rockets and other machines.</Chemfuel.description>
</LanguageData> </LanguageData>

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@ -36,6 +36,7 @@
<Cloth.label></Cloth.label> <Cloth.label></Cloth.label>
<Cloth.description>由有机纤维织成的布。</Cloth.description> <Cloth.description>由有机纤维织成的布。</Cloth.description>
<Cloth.stuffProps.stuffAdjective></Cloth.stuffProps.stuffAdjective>
<Synthread.label>合成纤维</Synthread.label> <Synthread.label>合成纤维</Synthread.label>
<Synthread.description>太空时代的合成纤维,一般用于制作衣物。柔软、轻盈、坚固,并且有很好的隔温性。</Synthread.description> <Synthread.description>太空时代的合成纤维,一般用于制作衣物。柔软、轻盈、坚固,并且有很好的隔温性。</Synthread.description>
@ -49,9 +50,12 @@
<Hyperweave.description>高科技纳米纤维织成的布。稍微有点重,但是几乎不可能破损。其生产技术只有最先进的闪耀世界才掌握。</Hyperweave.description> <Hyperweave.description>高科技纳米纤维织成的布。稍微有点重,但是几乎不可能破损。其生产技术只有最先进的闪耀世界才掌握。</Hyperweave.description>
<Hyperweave.stuffProps.stuffAdjective>超织物</Hyperweave.stuffProps.stuffAdjective> <Hyperweave.stuffProps.stuffAdjective>超织物</Hyperweave.stuffProps.stuffAdjective>
<MegatheriumWool.label>地懒毛</MegatheriumWool.label>
<MegatheriumWool.description>虽然有点粗糙,大地懒毛的长纤维使其非常坚固,非常保暖。</MegatheriumWool.description> <!-- Wool -->
<MegatheriumWool.stuffProps.stuffAdjective>地懒毛</MegatheriumWool.stuffProps.stuffAdjective>
<MegaslothWool.label>巨懒毛</MegaslothWool.label>
<MegaslothWool.description>虽然有点粗糙,巨型树懒毛的长纤维使其非常坚固,非常保暖。</MegaslothWool.description>
<MegaslothWool.stuffProps.stuffAdjective>巨懒毛</MegaslothWool.stuffProps.stuffAdjective>
<MuffaloWool.label>牦牛毛</MuffaloWool.label> <MuffaloWool.label>牦牛毛</MuffaloWool.label>
<MuffaloWool.description>柔软、轻盈,并有很好的隔温性。即使在极端条件下,牦牛毛衣服也可以保持身体温暖。</MuffaloWool.description> <MuffaloWool.description>柔软、轻盈,并有很好的隔温性。即使在极端条件下,牦牛毛衣服也可以保持身体温暖。</MuffaloWool.description>
@ -66,6 +70,8 @@
<AlpacaWool.stuffProps.stuffAdjective>羊驼毛</AlpacaWool.stuffProps.stuffAdjective> <AlpacaWool.stuffProps.stuffAdjective>羊驼毛</AlpacaWool.stuffProps.stuffAdjective>
<!--<Cloth.stuffProps.stuffAdjective>布</Cloth.stuffProps.stuffAdjective>--> <!--<MegatheriumWool.label>地懒毛</MegatheriumWool.label>-->
<!--<MegatheriumWool.description>虽然有点粗糙,大地懒毛的长纤维使其非常坚固,非常保暖。</MegatheriumWool.description>-->
<!--<MegatheriumWool.stuffProps.stuffAdjective>地懒毛</MegatheriumWool.stuffProps.stuffAdjective>-->
</LanguageData> </LanguageData>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<MalariBlock.label>疟疾疫苗</MalariBlock.label>
<MalariBlock.description>一种用来针对疟疾的特效药物,五天一服,远离疟疾。</MalariBlock.description>
<MalariBlock.ingestible.ingestCommandString>服用{0}</MalariBlock.ingestible.ingestCommandString>
<MalariBlock.ingestible.ingestReportString>正在服用{0}。</MalariBlock.ingestible.ingestReportString>
</LanguageData>

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Penoxycyline.label>盘诺西林</Penoxycyline.label>
<Penoxycyline.description>用于阻断多种感染的药物。阻断疟疾、昏睡病以及瘟疫的感染。五天一服。</Penoxycyline.description>
<Penoxycyline.ingestible.ingestCommandString>服用{0}</Penoxycyline.ingestible.ingestCommandString>
<Penoxycyline.ingestible.ingestReportString>正在服用{0}。</Penoxycyline.ingestible.ingestReportString>
</LanguageData>

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@ -11,15 +11,15 @@
<Elephant_Corpse.label>大象尸体</Elephant_Corpse.label> <Elephant_Corpse.label>大象尸体</Elephant_Corpse.label>
<Elephant_Corpse.description>大象尸体</Elephant_Corpse.description> <Elephant_Corpse.description>大象尸体</Elephant_Corpse.description>
<Megatherium.label>大地懒</Megatherium.label> <Megasloth.label>巨懒</Megasloth.label>
<Megatherium.description>一种生活在地面的树懒类动物,大地懒是巨型的独居食草动物。被地球上美洲土著灭绝了很长时间,后来通过先进的克隆技术和人工受精技术重现世间。</Megatherium.description> <Megasloth.description>巨懒是地懒类的其中一种,巨型的独居食草动物。被地球上美洲土著灭绝了很长时间,后来通过先进的克隆技术和人工受精技术重现世间。</Megasloth.description>
<Megatherium_Leather.label>地懒皮</Megatherium_Leather.label> <Megasloth_Leather.label>巨懒皮</Megasloth_Leather.label>
<Megatherium_Leather.description>地懒皮</Megatherium_Leather.description> <Megasloth_Leather.description>巨懒皮</Megasloth_Leather.description>
<Megatherium_Leather.stuffProps.stuffAdjective>地懒皮</Megatherium_Leather.stuffProps.stuffAdjective> <Megasloth_Leather.stuffProps.stuffAdjective>巨懒皮</Megasloth_Leather.stuffProps.stuffAdjective>
<Megatherium_Meat.label>地懒肉</Megatherium_Meat.label> <Megasloth_Meat.label>巨懒肉</Megasloth_Meat.label>
<Megatherium_Meat.description>地懒肉</Megatherium_Meat.description> <Megasloth_Meat.description>巨懒肉</Megasloth_Meat.description>
<Megatherium_Corpse.label>大地懒尸体</Megatherium_Corpse.label> <Megasloth_Corpse.label>巨懒尸体</Megasloth_Corpse.label>
<Megatherium_Corpse.description>大地懒尸体</Megatherium_Corpse.description> <Megasloth_Corpse.description>巨懒尸体</Megasloth_Corpse.description>
<Thrumbo.label>敲击兽</Thrumbo.label> <Thrumbo.label>敲击兽</Thrumbo.label>
<Thrumbo.description>一种来源不明的巨型生物。敲击兽生性温和,但被激怒后极其危险。其长毛异常美丽和珍贵,锋利的角在大多数市场中非常贵重。传说古老的敲击兽是宇宙中最聪明的生物,只是选择了不说话。</Thrumbo.description> <Thrumbo.description>一种来源不明的巨型生物。敲击兽生性温和,但被激怒后极其危险。其长毛异常美丽和珍贵,锋利的角在大多数市场中非常贵重。传说古老的敲击兽是宇宙中最聪明的生物,只是选择了不说话。</Thrumbo.description>
@ -32,4 +32,14 @@
<Thrumbo_Corpse.description>敲击兽尸体</Thrumbo_Corpse.description> <Thrumbo_Corpse.description>敲击兽尸体</Thrumbo_Corpse.description>
<!--<Megatherium.label>大地懒</Megatherium.label>-->
<!--<Megatherium.description>一种生活在地面的树懒类动物,大地懒是巨型的独居食草动物。被地球上美洲土著灭绝了很长时间,后来通过先进的克隆技术和人工受精技术重现世间。</Megatherium.description>-->
<!--<Megatherium_Leather.label>地懒皮</Megatherium_Leather.label>-->
<!--<Megatherium_Leather.description>地懒皮</Megatherium_Leather.description>-->
<!--<Megatherium_Leather.stuffProps.stuffAdjective>地懒皮</Megatherium_Leather.stuffProps.stuffAdjective>-->
<!--<Megatherium_Meat.label>地懒肉</Megatherium_Meat.label>-->
<!--<Megatherium_Meat.description>地懒肉</Megatherium_Meat.description>-->
<!--<Megatherium_Corpse.label>大地懒尸体</Megatherium_Corpse.label>-->
<!--<Megatherium_Corpse.description>大地懒尸体</Megatherium_Corpse.description>-->
</LanguageData> </LanguageData>

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@ -1,8 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<!-- Human -->
<Human.label>人类</Human.label> <Human.label>人类</Human.label>
<Human.description>普通的人类,绝大多数都没有被基因工程改造,也没有因类地行星上的生存压力而进化。</Human.description> <Human.description>普通的人类,绝大多数都没有被基因工程改造,也没有因类地行星上的生存压力而进化。</Human.description>
<Human_Leather.label>人皮</Human_Leather.label> <Human_Leather.label>人皮</Human_Leather.label>

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@ -3,7 +3,8 @@
<RectTrigger.label>触发方块</RectTrigger.label> <RectTrigger.label>触发方块</RectTrigger.label>
<DropPodIncoming.label>空投舱(下降中)</DropPodIncoming.label> <DropPodIncoming.label>空投舱(下降中)</DropPodIncoming.label>
<DropPod.label>空投舱</DropPod.label> <DropPodLeaving.label>空投舱(发射中)</DropPodLeaving.label>
<ActiveDropPod.label>空投舱</ActiveDropPod.label>
<Fire.label></Fire.label> <Fire.label></Fire.label>
<Spark.label>火花</Spark.label> <Spark.label>火花</Spark.label>
<TemporaryRegionBarrier.label>临时区域边界</TemporaryRegionBarrier.label> <TemporaryRegionBarrier.label>临时区域边界</TemporaryRegionBarrier.label>

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@ -6,47 +6,66 @@
<ChunkSlagSteel.label>钢渣</ChunkSlagSteel.label> <ChunkSlagSteel.label>钢渣</ChunkSlagSteel.label>
<!-- Stone solids, chunks, and blocks --> <!-- Sandstone -->
<Sandstone.label>砂岩</Sandstone.label> <Sandstone.label>砂岩</Sandstone.label>
<Sandstone.description>一种由砂粒相互挤压胶结所形成的沉积岩。</Sandstone.description> <Sandstone.description>一种由砂粒相互挤压胶结所形成的沉积岩。</Sandstone.description>
<ChunkSandstone.label>砂岩堆</ChunkSandstone.label> <ChunkSandstone.label>砂岩堆</ChunkSandstone.label>
<BlocksSandstone.label>砂岩块</BlocksSandstone.label> <BlocksSandstone.label>砂岩块</BlocksSandstone.label>
<BlocksSandstone.description>块状的砂岩。砂岩是一种相对柔软易碎的岩石。</BlocksSandstone.description> <BlocksSandstone.description>块状的砂岩。砂岩是一种相对柔软易碎的岩石。</BlocksSandstone.description>
<BlocksSandstone.stuffProps.stuffAdjective>砂岩</BlocksSandstone.stuffProps.stuffAdjective> <BlocksSandstone.stuffProps.stuffAdjective>砂岩</BlocksSandstone.stuffProps.stuffAdjective>
<!-- Granite -->
<Granite.label>花岗岩</Granite.label> <Granite.label>花岗岩</Granite.label>
<Granite.description>一种非常硬的火成岩。</Granite.description> <Granite.description>一种非常硬的火成岩。</Granite.description>
<ChunkGranite.label>花岗岩堆</ChunkGranite.label> <ChunkGranite.label>花岗岩堆</ChunkGranite.label>
<BlocksGranite.label>花岗岩块</BlocksGranite.label> <BlocksGranite.label>花岗岩块</BlocksGranite.label>
<BlocksGranite.description>块状的花岗岩。花岗岩是一种非常硬的岩石。</BlocksGranite.description> <BlocksGranite.description>块状的花岗岩。花岗岩是一种非常硬的岩石。</BlocksGranite.description>
<BlocksGranite.stuffProps.stuffAdjective>花岗岩</BlocksGranite.stuffProps.stuffAdjective> <BlocksGranite.stuffProps.stuffAdjective>花岗岩</BlocksGranite.stuffProps.stuffAdjective>
<!-- Limestone -->
<Limestone.label>石灰岩</Limestone.label> <Limestone.label>石灰岩</Limestone.label>
<Limestone.description>一种主要由古代海洋贝类外壳相互挤压胶结所形成的沉积岩。</Limestone.description> <Limestone.description>一种主要由古代海洋贝类外壳相互挤压胶结所形成的沉积岩。</Limestone.description>
<ChunkLimestone.label>石灰岩堆</ChunkLimestone.label> <ChunkLimestone.label>石灰岩堆</ChunkLimestone.label>
<BlocksLimestone.label>石灰岩块</BlocksLimestone.label> <BlocksLimestone.label>石灰岩块</BlocksLimestone.label>
<BlocksLimestone.description>块状的石灰岩。</BlocksLimestone.description> <BlocksLimestone.description>块状的石灰岩。</BlocksLimestone.description>
<BlocksLimestone.stuffProps.stuffAdjective>石灰岩</BlocksLimestone.stuffProps.stuffAdjective> <BlocksLimestone.stuffProps.stuffAdjective>石灰岩</BlocksLimestone.stuffProps.stuffAdjective>
<!-- Slate -->
<Slate.label>板岩</Slate.label> <Slate.label>板岩</Slate.label>
<Slate.description>一种暗色的变性岩。岩石上的精细分层是板岩劈理的特征。</Slate.description> <Slate.description>一种暗色的变性岩。岩石上的精细分层是板岩劈理的特征。</Slate.description>
<ChunkSlate.label>板岩堆</ChunkSlate.label> <ChunkSlate.label>板岩堆</ChunkSlate.label>
<BlocksSlate.label>板岩块</BlocksSlate.label> <BlocksSlate.label>板岩块</BlocksSlate.label>
<BlocksSlate.description>块状的板岩。板岩是一种外表平淡的易碎岩石。</BlocksSlate.description> <BlocksSlate.description>块状的板岩。板岩是一种外表平淡的易碎岩石。</BlocksSlate.description>
<BlocksSlate.stuffProps.stuffAdjective>板岩</BlocksSlate.stuffProps.stuffAdjective> <BlocksSlate.stuffProps.stuffAdjective>板岩</BlocksSlate.stuffProps.stuffAdjective>
<!-- Marble -->
<Marble.label>大理石</Marble.label> <Marble.label>大理石</Marble.label>
<Marble.description>一种偏软的变性岩。</Marble.description> <Marble.description>一种偏软的变性岩。</Marble.description>
<ChunkMarble.label>大理石堆</ChunkMarble.label> <ChunkMarble.label>大理石堆</ChunkMarble.label>
<BlocksMarble.label>大理石块</BlocksMarble.label> <BlocksMarble.label>大理石块</BlocksMarble.label>
<BlocksMarble.description>块状的大理石。大理石是一种较软、美丽的岩石,因易于雕塑而出名。</BlocksMarble.description> <BlocksMarble.description>块状的大理石。大理石是一种较软、美丽的岩石,因易于雕塑而出名。</BlocksMarble.description>
<BlocksMarble.stuffProps.stuffAdjective>大理石</BlocksMarble.stuffProps.stuffAdjective> <BlocksMarble.stuffProps.stuffAdjective>大理石</BlocksMarble.stuffProps.stuffAdjective>
<!-- Stone solids, chunks, and blocks -->
</LanguageData> </LanguageData>

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@ -3,26 +3,29 @@
<!-- Frag grenade --> <!-- Frag grenade -->
<Proj_GrenadeFrag.label>破片手榴弹</Proj_GrenadeFrag.label>
<Weapon_GrenadeFrag.label>破片手榴弹</Weapon_GrenadeFrag.label> <Weapon_GrenadeFrag.label>破片手榴弹</Weapon_GrenadeFrag.label>
<Weapon_GrenadeFrag.description>老式的破片手榴弹。</Weapon_GrenadeFrag.description> <Weapon_GrenadeFrag.description>老式的破片手榴弹。</Weapon_GrenadeFrag.description>
<Weapon_GrenadeFrag.verbs.0.label>投掷破片手榴弹</Weapon_GrenadeFrag.verbs.0.label> <Weapon_GrenadeFrag.verbs.0.label>投掷破片手榴弹</Weapon_GrenadeFrag.verbs.0.label>
<Proj_GrenadeFrag.label>破片手榴弹</Proj_GrenadeFrag.label>
<!-- Molotov cocktail --> <!-- Molotov cocktail -->
<Proj_GrenadeMolotov.label>莫洛托夫燃烧瓶</Proj_GrenadeMolotov.label>
<Weapon_GrenadeMolotov.label>莫洛托夫燃烧瓶</Weapon_GrenadeMolotov.label> <Weapon_GrenadeMolotov.label>莫洛托夫燃烧瓶</Weapon_GrenadeMolotov.label>
<Weapon_GrenadeMolotov.description>装有易燃液体的玻璃瓶,瓶口有一块燃烧的布。恶棍的最爱武器。</Weapon_GrenadeMolotov.description> <Weapon_GrenadeMolotov.description>装有易燃液体的玻璃瓶,瓶口有一块燃烧的布。恶棍的最爱武器。</Weapon_GrenadeMolotov.description>
<Weapon_GrenadeMolotov.verbs.0.label>投掷莫洛托夫燃烧瓶</Weapon_GrenadeMolotov.verbs.0.label> <Weapon_GrenadeMolotov.verbs.0.label>投掷莫洛托夫燃烧瓶</Weapon_GrenadeMolotov.verbs.0.label>
<Proj_GrenadeMolotov.label>莫洛托夫燃烧瓶</Proj_GrenadeMolotov.label>
<!-- EMP grenade --> <!-- EMP grenade -->
<Proj_GrenadeEMP.label>EMP手榴弹</Proj_GrenadeEMP.label>
<Weapon_GrenadeEMP.label>EMP手榴弹</Weapon_GrenadeEMP.label> <Weapon_GrenadeEMP.label>EMP手榴弹</Weapon_GrenadeEMP.label>
<Weapon_GrenadeEMP.description>电磁脉冲EMP手榴弹可以对电子设备造成损害。</Weapon_GrenadeEMP.description> <Weapon_GrenadeEMP.description>电磁脉冲EMP手榴弹可以对电子设备造成损害。</Weapon_GrenadeEMP.description>
<Weapon_GrenadeEMP.verbs.0.label>投掷EMP手榴弹</Weapon_GrenadeEMP.verbs.0.label> <Weapon_GrenadeEMP.verbs.0.label>投掷EMP手榴弹</Weapon_GrenadeEMP.verbs.0.label>
<Proj_GrenadeEMP.label>EMP手榴弹</Proj_GrenadeEMP.label>
</LanguageData> </LanguageData>

View File

@ -5,6 +5,13 @@
<Gun_Pistol.label>手枪</Gun_Pistol.label> <Gun_Pistol.label>手枪</Gun_Pistol.label>
<Gun_Pistol.description>样式古老的半自动手枪。火力和射程很弱但是迅速灵敏。</Gun_Pistol.description> <Gun_Pistol.description>样式古老的半自动手枪。火力和射程很弱但是迅速灵敏。</Gun_Pistol.description>
<!-- T-9 incendiary launcher -->
<Bullet_IncendiaryLauncher.label>燃烧弹</Bullet_IncendiaryLauncher.label>
<Gun_IncendiaryLauncher.label>燃烧弹发射器</Gun_IncendiaryLauncher.label>
<Gun_IncendiaryLauncher.description>燃烧弹发射器。可以用来放火。</Gun_IncendiaryLauncher.description>
<Bullet_PumpShotgun.label>霰弹</Bullet_PumpShotgun.label> <Bullet_PumpShotgun.label>霰弹</Bullet_PumpShotgun.label>
<Gun_PumpShotgun.label>泵动霰弹枪</Gun_PumpShotgun.label> <Gun_PumpShotgun.label>泵动霰弹枪</Gun_PumpShotgun.label>
<Gun_PumpShotgun.description>很古老的设计,杀伤力很强,但是射程很短。</Gun_PumpShotgun.description> <Gun_PumpShotgun.description>很古老的设计,杀伤力很强,但是射程很短。</Gun_PumpShotgun.description>
@ -13,14 +20,6 @@
<Gun_SurvivalRifle.label>幸存者步枪</Gun_SurvivalRifle.label> <Gun_SurvivalRifle.label>幸存者步枪</Gun_SurvivalRifle.label>
<Gun_SurvivalRifle.description>古老的栓动步枪,估计是从哪里的地下室翻出来的。射程和威力都不错,但是射速很慢。</Gun_SurvivalRifle.description> <Gun_SurvivalRifle.description>古老的栓动步枪,估计是从哪里的地下室翻出来的。射程和威力都不错,但是射速很慢。</Gun_SurvivalRifle.description>
<Bullet_AssaultRifle.label>突击步枪子弹</Bullet_AssaultRifle.label>
<Gun_AssaultRifle.label>突击步枪</Gun_AssaultRifle.label>
<Gun_AssaultRifle.description>古老的制式军用武器,用于野外或城市作战。三连发射击。射程远,威力较低,高射速。</Gun_AssaultRifle.description>
<Bullet_SniperRifle.label>狙击步枪子弹</Bullet_SniperRifle.label>
<Gun_SniperRifle.label>狙击步枪</Gun_SniperRifle.label>
<Gun_SniperRifle.description>样式古老的军用狙击步枪。栓动式。射程很远,极高的精确度和威力。</Gun_SniperRifle.description>
<Bullet_MachinePistol.label>冲锋手枪子弹</Bullet_MachinePistol.label> <Bullet_MachinePistol.label>冲锋手枪子弹</Bullet_MachinePistol.label>
<Gun_MachinePistol.label>冲锋手枪</Gun_MachinePistol.label> <Gun_MachinePistol.label>冲锋手枪</Gun_MachinePistol.label>
<Gun_MachinePistol.description>一种微型冲锋枪。射程短,威力低,但是射速很高。瞄准和开火都非常迅速敏捷。</Gun_MachinePistol.description> <Gun_MachinePistol.description>一种微型冲锋枪。射程短,威力低,但是射速很高。瞄准和开火都非常迅速敏捷。</Gun_MachinePistol.description>
@ -30,19 +29,16 @@
<Gun_HeavySMG.description>一把小巧的、泛口径的枪械。射程很短,但着弹点集中、操作性好。</Gun_HeavySMG.description> <Gun_HeavySMG.description>一把小巧的、泛口径的枪械。射程很短,但着弹点集中、操作性好。</Gun_HeavySMG.description>
<!-- T-9 incendiary launcher --> <!-- LMG -->
<Bullet_IncendiaryLauncher.label>燃烧弹</Bullet_IncendiaryLauncher.label>
<Gun_IncendiaryLauncher.label>燃烧弹发射器</Gun_IncendiaryLauncher.label>
<Gun_IncendiaryLauncher.description>燃烧弹发射器。可以用来放火。</Gun_IncendiaryLauncher.description>
<!-- L-15 LMG -->
<Bullet_LMG.label>轻机枪子弹</Bullet_LMG.label> <Bullet_LMG.label>轻机枪子弹</Bullet_LMG.label>
<Gun_LMG.label>轻机枪</Gun_LMG.label> <Gun_LMG.label>轻机枪</Gun_LMG.label>
<Gun_LMG.description>一把轻机枪。</Gun_LMG.description> <Gun_LMG.description>一把轻机枪。</Gun_LMG.description>
<Bullet_AssaultRifle.label>突击步枪子弹</Bullet_AssaultRifle.label>
<Gun_AssaultRifle.label>突击步枪</Gun_AssaultRifle.label>
<Gun_AssaultRifle.description>古老的制式军用武器,用于野外或城市作战。三连发射击。射程远,威力较低,高射速。</Gun_AssaultRifle.description>
<!-- Charge rifle --> <!-- Charge rifle -->
@ -50,35 +46,42 @@
<Gun_ChargeRifle.label>电荷步枪</Gun_ChargeRifle.label> <Gun_ChargeRifle.label>电荷步枪</Gun_ChargeRifle.label>
<Gun_ChargeRifle.description>发射高能电荷弹的步枪。</Gun_ChargeRifle.description> <Gun_ChargeRifle.description>发射高能电荷弹的步枪。</Gun_ChargeRifle.description>
<Bullet_SniperRifle.label>狙击步枪子弹</Bullet_SniperRifle.label>
<Gun_SniperRifle.label>狙击步枪</Gun_SniperRifle.label>
<Gun_SniperRifle.description>样式古老的军用狙击步枪。栓动式。射程很远,极高的精确度和威力。</Gun_SniperRifle.description>
<!-- Heavy weapons -->
<!-- Minigun -->
<Bullet_Minigun.label>速射机枪子弹</Bullet_Minigun.label> <Bullet_Minigun.label>速射机枪子弹</Bullet_Minigun.label>
<Gun_Minigun.label>速射机枪</Gun_Minigun.label> <Gun_Minigun.label>速射机枪</Gun_Minigun.label>
<Gun_Minigun.description>一种多管机枪,极其高的射速。由机械族制作,设计时就没考虑到让人类手持射击。</Gun_Minigun.description> <Gun_Minigun.description>一种多管机枪,极其高的射速。由机械族制作,设计时就没考虑到让人类手持射击。</Gun_Minigun.description>
<Bullet_DoomsdayRocket.label>末日火箭弹</Bullet_DoomsdayRocket.label>
<Gun_DoomsdayRocket.label>末日火箭发射器</Gun_DoomsdayRocket.label> <!-- Non-producible -->
<Gun_DoomsdayRocket.description>用作快速反击的一次性火箭发射器。</Gun_DoomsdayRocket.description>
<Bullet_Rocket.label>火箭弹</Bullet_Rocket.label> <Bullet_Rocket.label>火箭弹</Bullet_Rocket.label>
<Gun_TripleRocket.label>三重火箭发射器</Gun_TripleRocket.label> <Gun_TripleRocket.label>三重火箭发射器</Gun_TripleRocket.label>
<Gun_TripleRocket.description>连射三发火箭弹的一次性火箭发射器。</Gun_TripleRocket.description> <Gun_TripleRocket.description>连射三发火箭弹的一次性火箭发射器。</Gun_TripleRocket.description>
<Bullet_DoomsdayRocket.label>末日火箭弹</Bullet_DoomsdayRocket.label>
<Gun_DoomsdayRocket.label>末日火箭发射器</Gun_DoomsdayRocket.label>
<Gun_DoomsdayRocket.description>用作快速反击的一次性火箭发射器。</Gun_DoomsdayRocket.description>
<!-- Mechanoid weapons --> <!-- Mechanoid weapons -->
<Bullet_ChargeBlasterHeavy.label>电荷冲击弹</Bullet_ChargeBlasterHeavy.label>
<Gun_ChargeBlasterHeavy.label>电荷冲击炮</Gun_ChargeBlasterHeavy.label>
<Gun_ChargeBlasterHeavy.description>发射高能电荷冲击弹的范围压制性武器。由机械族制作。</Gun_ChargeBlasterHeavy.description>
<Bullet_InfernoCannon.label>地狱火炮弹</Bullet_InfernoCannon.label>
<Gun_InfernoCannon.label>地狱火加农炮</Gun_InfernoCannon.label>
<Gun_InfernoCannon.description>发射燃烧弹的小型火炮。由机械族制作。</Gun_InfernoCannon.description>
<Bullet_ChargeLance.label>电荷标枪弹</Bullet_ChargeLance.label> <Bullet_ChargeLance.label>电荷标枪弹</Bullet_ChargeLance.label>
<Gun_ChargeLance.label>电荷标枪</Gun_ChargeLance.label> <Gun_ChargeLance.label>电荷标枪</Gun_ChargeLance.label>
<Gun_ChargeLance.description>发射高能电荷标枪弹的轨道加速武器。每次发射单发高速电荷标枪弹。</Gun_ChargeLance.description> <Gun_ChargeLance.description>发射高能电荷标枪弹的轨道加速武器。每次发射单发高速电荷标枪弹。</Gun_ChargeLance.description>
<Bullet_InfernoCannon.label>地狱火炮弹</Bullet_InfernoCannon.label>
<Gun_InfernoCannon.label>地狱火加农炮</Gun_InfernoCannon.label>
<Gun_InfernoCannon.description>发射燃烧弹的小型火炮。由机械族制作。</Gun_InfernoCannon.description>
<Bullet_ChargeBlasterHeavy.label>电荷冲击弹</Bullet_ChargeBlasterHeavy.label>
<Gun_ChargeBlasterHeavy.label>电荷冲击炮</Gun_ChargeBlasterHeavy.label>
<Gun_ChargeBlasterHeavy.description>发射高能电荷冲击弹的范围压制性武器。由机械族制作。</Gun_ChargeBlasterHeavy.description>
</LanguageData> </LanguageData>

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@ -1,26 +1,26 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<MeleeWeapon_Gladius.label>短剑</MeleeWeapon_Gladius.label>
<MeleeWeapon_Gladius.description>一种远古设计的短剑。劈砍或戳刺都非常有效。</MeleeWeapon_Gladius.description>
<MeleeWeapon_LongSword.label>长剑</MeleeWeapon_LongSword.label>
<MeleeWeapon_LongSword.description>一般由国王拥有的远古武器,长剑可以用来劈砍或戳刺,在合适的人的手里非常致命。</MeleeWeapon_LongSword.description>
<MeleeWeapon_Knife.label>匕首</MeleeWeapon_Knife.label>
<MeleeWeapon_Knife.description>人类最古老的武器之一,匕首既是日常工具也是致命武器。</MeleeWeapon_Knife.description>
<MeleeWeapon_Shiv.label>小刀</MeleeWeapon_Shiv.label> <MeleeWeapon_Shiv.label>小刀</MeleeWeapon_Shiv.label>
<MeleeWeapon_Shiv.description>一种自制的长得像匕首的武器。</MeleeWeapon_Shiv.description> <MeleeWeapon_Shiv.description>一种自制的长得像匕首的武器。</MeleeWeapon_Shiv.description>
<MeleeWeapon_Spear.label></MeleeWeapon_Spear.label> <MeleeWeapon_Club.label>棍子</MeleeWeapon_Club.label>
<MeleeWeapon_Spear.description>一种长柄武器,一端带有用于近战中戳刺敌人的尖头。</MeleeWeapon_Spear.description> <MeleeWeapon_Club.description>人类最古老的武器,一根整过形的棍子。棍子的一头较重,用于将敌人击打致死。原始而有效。</MeleeWeapon_Club.description>
<MeleeWeapon_Knife.label>匕首</MeleeWeapon_Knife.label>
<MeleeWeapon_Knife.description>人类最古老的武器之一,匕首既是日常工具也是致命武器。</MeleeWeapon_Knife.description>
<MeleeWeapon_Gladius.label>短剑</MeleeWeapon_Gladius.label>
<MeleeWeapon_Gladius.description>一种样式古老的短剑。劈砍或戳刺都非常有效。</MeleeWeapon_Gladius.description>
<MeleeWeapon_Mace.label>狼牙棒</MeleeWeapon_Mace.label> <MeleeWeapon_Mace.label>狼牙棒</MeleeWeapon_Mace.label>
<MeleeWeapon_Mace.description>一根精致的棍棒,在挥舞和杀伤上有特别的设计。</MeleeWeapon_Mace.description> <MeleeWeapon_Mace.description>一根精致的棍棒,在挥舞和杀伤上有特别的设计。</MeleeWeapon_Mace.description>
<MeleeWeapon_Club.label>棍子</MeleeWeapon_Club.label> <MeleeWeapon_Spear.label></MeleeWeapon_Spear.label>
<MeleeWeapon_Club.description>人类最古老的武器,一根整过形的棍子。棍子的一头较重,用于将敌人击打致死。原始而有效。</MeleeWeapon_Club.description> <MeleeWeapon_Spear.description>一种长柄武器,一端带有用于近战中戳刺敌人的尖头。</MeleeWeapon_Spear.description>
<MeleeWeapon_LongSword.label>长剑</MeleeWeapon_LongSword.label>
<MeleeWeapon_LongSword.description>一般由国王拥有的远古武器,长剑可以用来劈砍或戳刺,在合适的人的手里非常致命。</MeleeWeapon_LongSword.description>
</LanguageData> </LanguageData>

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@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<GoJuiceHigh.stages.0.label>果味剂亢奋</GoJuiceHigh.stages.0.label> <GoJuiceHigh.stages.0.label>果味剂亢奋</GoJuiceHigh.stages.0.label>
<GoJuiceHigh.stages.0.description>感觉棒极了,但是非常冷静,我是战场中致命的子弹,随时准备取你性命。</GoJuiceHigh.stages.0.description> <GoJuiceHigh.stages.0.description>感觉棒极了,但是非常冷静,我是战场中致命的子弹,随时准备取你性命。</GoJuiceHigh.stages.0.description>

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@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<FlakeHigh.stages.0.label>精神药物亢奋(薄片)</FlakeHigh.stages.0.label> <FlakeHigh.stages.0.label>精神药物亢奋(薄片)</FlakeHigh.stages.0.label>
<FlakeHigh.stages.0.description>太棒了,太棒了。</FlakeHigh.stages.0.description> <FlakeHigh.stages.0.description>太棒了,太棒了。</FlakeHigh.stages.0.description>

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@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<YayoHigh.stages.0.label>精神药物亢奋Y粉</YayoHigh.stages.0.label> <YayoHigh.stages.0.label>精神药物亢奋Y粉</YayoHigh.stages.0.label>
<YayoHigh.stages.0.description>感觉棒极了!让我们开始吧!</YayoHigh.stages.0.description> <YayoHigh.stages.0.description>感觉棒极了!让我们开始吧!</YayoHigh.stages.0.description>

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@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<SmokeleafHigh.stages.0.label>大麻亢奋</SmokeleafHigh.stages.0.label> <SmokeleafHigh.stages.0.label>大麻亢奋</SmokeleafHigh.stages.0.label>
<SmokeleafHigh.stages.0.description>嗯,感觉不错,你说什么?</SmokeleafHigh.stages.0.description> <SmokeleafHigh.stages.0.description>嗯,感觉不错,你说什么?</SmokeleafHigh.stages.0.description>

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@ -3,19 +3,23 @@
<!-- executions and prisoner deaths --> <!-- executions and prisoner deaths -->
<KnowGuestExecuted.stages.0.label>有人被安乐死</KnowGuestExecuted.stages.0.label> <KnowGuestExecuted.stages.0.label>合理的死刑</KnowGuestExecuted.stages.0.label>
<KnowGuestExecuted.stages.0.description>某个囚犯或是访客被安乐死了,虽然还算人性,但是还是很伤心。</KnowGuestExecuted.stages.0.description> <KnowGuestExecuted.stages.0.description>某个罪犯或是访客被处决了,虽然合理,但是还是让人悲伤。</KnowGuestExecuted.stages.0.description>
<KnowGuestExecuted.stages.1.label>有人被处决</KnowGuestExecuted.stages.1.label> <KnowGuestExecuted.stages.1.label>有人被安乐死</KnowGuestExecuted.stages.1.label>
<KnowGuestExecuted.stages.1.description>某个囚犯或是访客被冷血地处决了,有一点无情。</KnowGuestExecuted.stages.1.description> <KnowGuestExecuted.stages.1.description>某个囚犯或是访客被安乐死了,虽然还算人性,但是还是让人悲伤。</KnowGuestExecuted.stages.1.description>
<KnowGuestExecuted.stages.2.label>有人因器官摘取而死</KnowGuestExecuted.stages.2.label> <KnowGuestExecuted.stages.2.label>有人被处决</KnowGuestExecuted.stages.2.label>
<KnowGuestExecuted.stages.2.description>某个囚犯或是访客在这里被摘取了器官然后死去,这太可怕了。</KnowGuestExecuted.stages.2.description> <KnowGuestExecuted.stages.2.description>某个囚犯或是访客被冷血地杀害了,这个殖民地似乎一天比一天更邪恶了。</KnowGuestExecuted.stages.2.description>
<KnowGuestExecuted.stages.3.label>有人因器官摘取而死</KnowGuestExecuted.stages.3.label>
<KnowGuestExecuted.stages.3.description>某个囚犯或是访客在这里被摘取了器官然后死去,这太可怕了。</KnowGuestExecuted.stages.3.description>
<KnowColonistExecuted.stages.0.label>殖民者被安乐死</KnowColonistExecuted.stages.0.label> <KnowColonistExecuted.stages.0.label>合理的死刑(殖民者)</KnowColonistExecuted.stages.0.label>
<KnowColonistExecuted.stages.0.description>某位殖民者被安乐死了,虽然还算人性,但是还是很伤心。</KnowColonistExecuted.stages.0.description> <KnowColonistExecuted.stages.0.description>某位殖民者被处决了,虽然合理,但是还是让人悲伤。</KnowColonistExecuted.stages.0.description>
<KnowColonistExecuted.stages.1.label>殖民者被处决</KnowColonistExecuted.stages.1.label> <KnowColonistExecuted.stages.1.label>殖民者被安乐死</KnowColonistExecuted.stages.1.label>
<KnowColonistExecuted.stages.1.description>某位殖民者被冷血的杀害了。这个殖民地似乎一天比一天更邪恶了。</KnowColonistExecuted.stages.1.description> <KnowColonistExecuted.stages.1.description>某位殖民者被安乐死了,虽然还算人性,但是还是让人悲伤。</KnowColonistExecuted.stages.1.description>
<KnowColonistExecuted.stages.2.label>殖民者因器官摘取而死</KnowColonistExecuted.stages.2.label> <KnowColonistExecuted.stages.2.label>殖民者被处决</KnowColonistExecuted.stages.2.label>
<KnowColonistExecuted.stages.2.description>某位殖民者因为被摘取了器官然后死去,这太可怕了。</KnowColonistExecuted.stages.2.description> <KnowColonistExecuted.stages.2.description>某位殖民者被冷血的杀害了。这个殖民地似乎一天比一天更邪恶了。</KnowColonistExecuted.stages.2.description>
<KnowColonistExecuted.stages.3.label>殖民者因器官摘取而死</KnowColonistExecuted.stages.3.label>
<KnowColonistExecuted.stages.3.description>某位殖民者因为被摘取了器官而死去,这太可怕了。</KnowColonistExecuted.stages.3.description>
<KnowPrisonerDiedInnocent.stages.0.label>囚犯无辜死亡</KnowPrisonerDiedInnocent.stages.0.label> <KnowPrisonerDiedInnocent.stages.0.label>囚犯无辜死亡</KnowPrisonerDiedInnocent.stages.0.label>
<KnowPrisonerDiedInnocent.stages.0.description>有一名囚犯无辜死亡。我们应该对囚犯好一点,就算我们要他们死,至少要有一个正式的处决,而不是用这种野蛮的手段。</KnowPrisonerDiedInnocent.stages.0.description> <KnowPrisonerDiedInnocent.stages.0.description>有一名囚犯无辜死亡。我们应该对囚犯好一点,就算我们要他们死,至少要有一个正式的处决,而不是用这种野蛮的手段。</KnowPrisonerDiedInnocent.stages.0.description>
@ -26,7 +30,7 @@
<!-- bonded animal died --> <!-- bonded animal died -->
<BondedAnimalDied.stages.0.label>爱宠{0}死亡</BondedAnimalDied.stages.0.label> <BondedAnimalDied.stages.0.label>牵绊动物{0}死亡</BondedAnimalDied.stages.0.label>
<BondedAnimalDied.stages.0.description>它是那么温柔又独一无二,命运真是太残酷了。</BondedAnimalDied.stages.0.description> <BondedAnimalDied.stages.0.description>它是那么温柔又独一无二,命运真是太残酷了。</BondedAnimalDied.stages.0.description>

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@ -1,11 +1,11 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<DebugBad.stages.0.label>Debug坏心情</DebugBad.stages.0.label> <DebugBad.stages.0.label>坏心情(调试)</DebugBad.stages.0.label>
<DebugBad.stages.0.description>Debug测试用想法</DebugBad.stages.0.description> <DebugBad.stages.0.description>调试用坏心情</DebugBad.stages.0.description>
<DebugGood.stages.0.label>Debug好心情</DebugGood.stages.0.label> <DebugGood.stages.0.label>好心情(调试)</DebugGood.stages.0.label>
<DebugGood.stages.0.description>Debug测试用想法</DebugGood.stages.0.description> <DebugGood.stages.0.description>调试用好心情</DebugGood.stages.0.description>
</LanguageData> </LanguageData>

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@ -15,6 +15,9 @@
<AteRawFood.stages.0.label>吃了生食</AteRawFood.stages.0.label> <AteRawFood.stages.0.label>吃了生食</AteRawFood.stages.0.label>
<AteRawFood.stages.0.description>我不得不吃下生的食物,难道我们就不能稍微烹饪一下,甚至合成一些营养膏也好啊?</AteRawFood.stages.0.description> <AteRawFood.stages.0.description>我不得不吃下生的食物,难道我们就不能稍微烹饪一下,甚至合成一些营养膏也好啊?</AteRawFood.stages.0.description>
<AteKibble.stages.0.label>吃了饲料</AteKibble.stages.0.label>
<AteKibble.stages.0.description>我不得不吃下动物饲料。感觉如同我没法再做人一般。</AteKibble.stages.0.description>
<AteCorpse.stages.0.label>吃了尸体</AteCorpse.stages.0.label> <AteCorpse.stages.0.label>吃了尸体</AteCorpse.stages.0.label>
<AteCorpse.stages.0.description>我不得不像动物一样吃尸体,真是太特么恶心了。</AteCorpse.stages.0.description> <AteCorpse.stages.0.description>我不得不像动物一样吃尸体,真是太特么恶心了。</AteCorpse.stages.0.description>

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@ -85,5 +85,26 @@
<KilledHumanlikeBloodlust.stages.0.label>杀了人</KilledHumanlikeBloodlust.stages.0.label> <KilledHumanlikeBloodlust.stages.0.label>杀了人</KilledHumanlikeBloodlust.stages.0.label>
<KilledHumanlikeBloodlust.stages.0.description>我亲手杀了一个人!爽爆了!</KilledHumanlikeBloodlust.stages.0.description> <KilledHumanlikeBloodlust.stages.0.description>我亲手杀了一个人!爽爆了!</KilledHumanlikeBloodlust.stages.0.description>
<DefeatedHostileFactionLeader.stages.0.label>击败了敌对首领{0}</DefeatedHostileFactionLeader.stages.0.label>
<DefeatedHostileFactionLeader.stages.0.description>他们被带领着妄图摧毁我们,然后我解决了他们!</DefeatedHostileFactionLeader.stages.0.description>
<DefeatedMajorEnemy.stages.0.label>击败了{0}</DefeatedMajorEnemy.stages.0.label>
<DefeatedMajorEnemy.stages.0.description>我解决了一个大威胁!我是英雄!</DefeatedMajorEnemy.stages.0.description>
<!-- Abandoning pawns -->
<ColonistAbandoned.stages.0.label>殖民者被抛弃</ColonistAbandoned.stages.0.label>
<ColonistAbandoned.stages.0.description>我们刚刚把某些人抛下了。我希望他们能好好,但我实在担心。</ColonistAbandoned.stages.0.description>
<ColonistAbandonedToDie.stages.0.label>殖民者被抛弃等死</ColonistAbandonedToDie.stages.0.label>
<ColonistAbandonedToDie.stages.0.description>我们刚刚就这样把某些人抛下了,他们几乎不可能活下来。</ColonistAbandonedToDie.stages.0.description>
<PrisonerAbandonedToDie.stages.0.label>囚犯被抛弃等死</PrisonerAbandonedToDie.stages.0.label>
<PrisonerAbandonedToDie.stages.0.description>我们刚刚就这样把囚犯抛下了,他们几乎不可能活下来。</PrisonerAbandonedToDie.stages.0.description>
<BondedAnimalAbandoned.stages.0.label>牵绊动物{0}被抛弃</BondedAnimalAbandoned.stages.0.label>
<BondedAnimalAbandoned.stages.0.description>我的牵绊动物被抛弃在了荒无人烟的地方!</BondedAnimalAbandoned.stages.0.description>
</LanguageData> </LanguageData>

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@ -0,0 +1,35 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<AteInImpressiveDiningRoom.stages.3.label>体面的餐厅</AteInImpressiveDiningRoom.stages.3.label>
<AteInImpressiveDiningRoom.stages.3.description>我在一间体面的餐厅吃的饭。</AteInImpressiveDiningRoom.stages.3.description>
<AteInImpressiveDiningRoom.stages.4.label>令人小有印象的餐厅</AteInImpressiveDiningRoom.stages.4.label>
<AteInImpressiveDiningRoom.stages.4.description>我在一间令人小有印象的餐厅吃的饭。</AteInImpressiveDiningRoom.stages.4.description>
<AteInImpressiveDiningRoom.stages.5.label>印象有些深刻的餐厅</AteInImpressiveDiningRoom.stages.5.label>
<AteInImpressiveDiningRoom.stages.5.description>我在一间令人印象有些深刻的餐厅吃的饭。</AteInImpressiveDiningRoom.stages.5.description>
<AteInImpressiveDiningRoom.stages.6.label>印象非常深刻的餐厅</AteInImpressiveDiningRoom.stages.6.label>
<AteInImpressiveDiningRoom.stages.6.description>我在一间令人印象非常深刻的餐厅吃的饭。</AteInImpressiveDiningRoom.stages.6.description>
<AteInImpressiveDiningRoom.stages.7.label>印象极度深刻的餐厅</AteInImpressiveDiningRoom.stages.7.label>
<AteInImpressiveDiningRoom.stages.7.description>我在一间令人印象极度深刻的餐厅吃的饭,我都不想回来了。</AteInImpressiveDiningRoom.stages.7.description>
<AteInImpressiveDiningRoom.stages.8.label>难以置信的餐厅</AteInImpressiveDiningRoom.stages.8.label>
<AteInImpressiveDiningRoom.stages.8.description>我在一间令人难以置信的餐厅吃的饭,我都不想回来了。</AteInImpressiveDiningRoom.stages.8.description>
<AteInImpressiveDiningRoom.stages.9.label>奇迹非凡的餐厅</AteInImpressiveDiningRoom.stages.9.label>
<AteInImpressiveDiningRoom.stages.9.description>我在一间最好的餐厅吃的饭,我都不想回来了。</AteInImpressiveDiningRoom.stages.9.description>
<JoyActivityInImpressiveRecRoom.stages.3.label>体面的娱乐室</JoyActivityInImpressiveRecRoom.stages.3.label>
<JoyActivityInImpressiveRecRoom.stages.3.description>我在一间体面的娱乐室玩的很开心。</JoyActivityInImpressiveRecRoom.stages.3.description>
<JoyActivityInImpressiveRecRoom.stages.4.label>令人小有印象的娱乐室</JoyActivityInImpressiveRecRoom.stages.4.label>
<JoyActivityInImpressiveRecRoom.stages.4.description>我在一间不错的娱乐室玩的很开心。</JoyActivityInImpressiveRecRoom.stages.4.description>
<JoyActivityInImpressiveRecRoom.stages.5.label>印象有些深刻的娱乐室</JoyActivityInImpressiveRecRoom.stages.5.label>
<JoyActivityInImpressiveRecRoom.stages.5.description>我在一间令人印象有些深刻的娱乐室度过了一段美妙的时光。</JoyActivityInImpressiveRecRoom.stages.5.description>
<JoyActivityInImpressiveRecRoom.stages.6.label>印象非常深刻的娱乐室</JoyActivityInImpressiveRecRoom.stages.6.label>
<JoyActivityInImpressiveRecRoom.stages.6.description>我在一间令人印象非常深刻的娱乐室度过了一段美妙的时光。</JoyActivityInImpressiveRecRoom.stages.6.description>
<JoyActivityInImpressiveRecRoom.stages.7.label>印象极度深刻的娱乐室</JoyActivityInImpressiveRecRoom.stages.7.label>
<JoyActivityInImpressiveRecRoom.stages.7.description>我在一间令人印象极度深刻的娱乐室度过了一段美妙的时光,我都不想回来了。</JoyActivityInImpressiveRecRoom.stages.7.description>
<JoyActivityInImpressiveRecRoom.stages.8.label>难以置信的娱乐室</JoyActivityInImpressiveRecRoom.stages.8.label>
<JoyActivityInImpressiveRecRoom.stages.8.description>我在一间令人难以置信的娱乐室度过了一段美妙的时光,我都不想回来了。</JoyActivityInImpressiveRecRoom.stages.8.description>
<JoyActivityInImpressiveRecRoom.stages.9.label>奇迹非凡的娱乐室</JoyActivityInImpressiveRecRoom.stages.9.label>
<JoyActivityInImpressiveRecRoom.stages.9.description>我在一间最好的娱乐室度过了一段美妙的时光,我都不想回来了。</JoyActivityInImpressiveRecRoom.stages.9.description>
</LanguageData>

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@ -11,6 +11,11 @@
<InsultedMood.stages.0.label>遭到侮辱</InsultedMood.stages.0.label> <InsultedMood.stages.0.label>遭到侮辱</InsultedMood.stages.0.label>
<InsultedMood.stages.0.description>我被人侮辱了!那个混蛋!</InsultedMood.stages.0.description> <InsultedMood.stages.0.description>我被人侮辱了!那个混蛋!</InsultedMood.stages.0.description>
<KindWords.stages.0.label>言语关怀</KindWords.stages.0.label>
<KindWordsMood.stages.0.label>言语关怀</KindWordsMood.stages.0.label>
<KindWordsMood.stages.0.description>有人对我说了一些关怀的话!这人真好!</KindWordsMood.stages.0.description>
<!-- Special --> <!-- Special -->
@ -31,12 +36,12 @@
<RecruitedMe.stages.0.label>招募了我</RecruitedMe.stages.0.label> <RecruitedMe.stages.0.label>招募了我</RecruitedMe.stages.0.label>
<CrashedTogether.stages.0.label>一起迫降</CrashedTogether.stages.0.label> <CrashedTogether.stages.0.label>一起迫降</CrashedTogether.stages.0.label>
<SoldMyLovedOne.stages.0.label>爱人{0}被贩卖</SoldMyLovedOne.stages.0.label> <SoldMyLovedOne.stages.0.label>爱人被贩卖</SoldMyLovedOne.stages.0.label>
<SoldMyLovedOne.stages.0.labelSocial>卖了我爱的人</SoldMyLovedOne.stages.0.labelSocial> <SoldMyLovedOne.stages.0.labelSocial>卖了我爱的人</SoldMyLovedOne.stages.0.labelSocial>
<SoldMyLovedOne.stages.0.description>我爱的人像一块肉一样被卖给了一个商人!</SoldMyLovedOne.stages.0.description> <SoldMyLovedOne.stages.0.description>我爱的人像一块肉一样被卖给了一个商人!</SoldMyLovedOne.stages.0.description>
<SoldMyBondedAnimal.stages.0.label>爱宠{0}被贩卖</SoldMyBondedAnimal.stages.0.label> <SoldMyBondedAnimal.stages.0.label>牵绊动物被贩卖</SoldMyBondedAnimal.stages.0.label>
<SoldMyBondedAnimal.stages.0.labelSocial>卖了我的爱宠</SoldMyBondedAnimal.stages.0.labelSocial> <SoldMyBondedAnimal.stages.0.labelSocial>卖了我的牵绊动物</SoldMyBondedAnimal.stages.0.labelSocial>
<SoldMyBondedAnimal.stages.0.description>我相依相伴的动物被卖给了一个商人!</SoldMyBondedAnimal.stages.0.description> <SoldMyBondedAnimal.stages.0.description>我相依相伴的动物被卖给了一个商人!</SoldMyBondedAnimal.stages.0.description>
@ -45,9 +50,13 @@
<RebuffedMyRomanceAttempt.stages.0.label>拒绝我的表白</RebuffedMyRomanceAttempt.stages.0.label> <RebuffedMyRomanceAttempt.stages.0.label>拒绝我的表白</RebuffedMyRomanceAttempt.stages.0.label>
<RebuffedMyRomanceAttemptMood.stages.0.label>被{0}拒绝</RebuffedMyRomanceAttemptMood.stages.0.label> <RebuffedMyRomanceAttemptMood.stages.0.label>被{0}拒绝</RebuffedMyRomanceAttemptMood.stages.0.label>
<RebuffedMyRomanceAttemptMood.stages.0.description>我想谈次恋爱,但是却被发了卡,真是让我难过。</RebuffedMyRomanceAttemptMood.stages.0.description> <RebuffedMyRomanceAttemptMood.stages.0.description>我想谈次恋爱,却被冷淡对待,真是让我难过。</RebuffedMyRomanceAttemptMood.stages.0.description>
<FailedRomanceAttemptOnMe.stages.0.label>拒绝了其表白</FailedRomanceAttemptOnMe.stages.0.label> <FailedRomanceAttemptOnMe.stages.0.label>拒绝了其表白</FailedRomanceAttemptOnMe.stages.0.label>
<FailedRomanceAttemptOnMeLowOpinionMood.stages.0.label>不得不拒绝{0}</FailedRomanceAttemptOnMeLowOpinionMood.stages.0.label>
<FailedRomanceAttemptOnMeLowOpinionMood.stages.0.description>我不喜欢的人想要和我谈恋爱。</FailedRomanceAttemptOnMeLowOpinionMood.stages.0.description>
<BrokeUpWithMe.stages.0.label>和我分手</BrokeUpWithMe.stages.0.label> <BrokeUpWithMe.stages.0.label>和我分手</BrokeUpWithMe.stages.0.label>
<BrokeUpWithMeMood.stages.0.label>和{0}分手</BrokeUpWithMeMood.stages.0.label> <BrokeUpWithMeMood.stages.0.label>和{0}分手</BrokeUpWithMeMood.stages.0.label>

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@ -23,6 +23,15 @@
<ApparelDamaged.stages.1.label>穿着破烂的衣服</ApparelDamaged.stages.1.label> <ApparelDamaged.stages.1.label>穿着破烂的衣服</ApparelDamaged.stages.1.label>
<ApparelDamaged.stages.1.description>我的衣服就是几条破布,我就不能有件体面的衣服吗?</ApparelDamaged.stages.1.description> <ApparelDamaged.stages.1.description>我的衣服就是几条破布,我就不能有件体面的衣服吗?</ApparelDamaged.stages.1.description>
<DeadMansApparel.stages.0.label>死人的{0}1件</DeadMansApparel.stages.0.label>
<DeadMansApparel.stages.0.description>我穿着一件死人的衣服。这让我毛骨悚然,总觉得有什么脏东西。</DeadMansApparel.stages.0.description>
<DeadMansApparel.stages.1.label>死人的{0}2件</DeadMansApparel.stages.1.label>
<DeadMansApparel.stages.1.description>我穿着两件死人的衣服。这让我毛骨悚然,总觉得有什么脏东西。</DeadMansApparel.stages.1.description>
<DeadMansApparel.stages.2.label>死人的{0}3件</DeadMansApparel.stages.2.label>
<DeadMansApparel.stages.2.description>我穿着三件死人的衣服。这让我毛骨悚然,总觉得有什么脏东西。</DeadMansApparel.stages.2.description>
<DeadMansApparel.stages.3.label>死人的{0}(多件)</DeadMansApparel.stages.3.label>
<DeadMansApparel.stages.3.description>我穿着好几件死人的衣服。这让我毛骨悚然,总觉得有什么脏东西。</DeadMansApparel.stages.3.description>
<Sick.stages.0.label>得病</Sick.stages.0.label> <Sick.stages.0.label>得病</Sick.stages.0.label>
<Sick.stages.0.description>我生病了,感觉不太舒服。</Sick.stages.0.description> <Sick.stages.0.description>我生病了,感觉不太舒服。</Sick.stages.0.description>

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@ -1,14 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<CurrentlyInMentalStateAggro.stages.0.label>发狂</CurrentlyInMentalStateAggro.stages.0.label>
<CurrentlyInMentalStateAggro.stages.0.description>我要杀人!</CurrentlyInMentalStateAggro.stages.0.description>
<CurrentlyInMentalStateSad.stages.0.label>悲伤</CurrentlyInMentalStateSad.stages.0.label>
<CurrentlyInMentalStateSad.stages.0.description>我要受不了了!</CurrentlyInMentalStateSad.stages.0.description>
<CurrentlyInMentalStatePanic.stages.0.label>恐慌</CurrentlyInMentalStatePanic.stages.0.label>
<CurrentlyInMentalStatePanic.stages.0.description>我要逃离这里!</CurrentlyInMentalStatePanic.stages.0.description>
</LanguageData>

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@ -1,63 +1,69 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<LanguageData> <LanguageData>
<Hungry.stages.0.label>饥饿</Hungry.stages.0.label> <NeedFood.stages.0.label>饥饿</NeedFood.stages.0.label>
<Hungry.stages.0.description>我有一段时间没吃饭了。</Hungry.stages.0.description> <NeedFood.stages.0.description>我有一段时间没吃饭了。</NeedFood.stages.0.description>
<Hungry.stages.1.label>非常饥饿</Hungry.stages.1.label> <NeedFood.stages.1.label>非常饥饿</NeedFood.stages.1.label>
<Hungry.stages.1.description>我感觉饥饿难忍,再不吃东西我就要饿死了。</Hungry.stages.1.description> <NeedFood.stages.1.description>我感觉饥饿难忍,再不吃东西我就要饿死了。</NeedFood.stages.1.description>
<Hungry.stages.2.label>饥肠辘辘</Hungry.stages.2.label> <NeedFood.stages.2.label>饥肠辘辘(轻微)</NeedFood.stages.2.label>
<Hungry.stages.2.description>我想吃东西……什么都行,我感觉我快不行了,真的好疼……</Hungry.stages.2.description> <NeedFood.stages.2.description>我有很长一段时间没吃饭了。我头昏眼花,没法集中精神。</NeedFood.stages.2.description>
<NeedFood.stages.3.label>饥肠辘辘(较轻)</NeedFood.stages.3.label>
<NeedFood.stages.3.description>我能感觉到我的身体日渐消瘦。我的肚子从未这么疼过。</NeedFood.stages.3.description>
<NeedFood.stages.4.label>饥肠辘辘(中度)</NeedFood.stages.4.label>
<NeedFood.stages.4.description>我没法想食物以外的其他事情。我都要瘦得皮包骨头了。我快死了吗?</NeedFood.stages.4.description>
<NeedFood.stages.5.label>饥肠辘辘(严重)</NeedFood.stages.5.label>
<NeedFood.stages.5.description>我饿得没法动了,也没法想食物以外的其他事情。我的肚子从未这么疼过。我觉得我快要晕倒了。</NeedFood.stages.5.description>
<NeedFood.stages.6.label>饥肠辘辘(极重)</NeedFood.stages.6.label>
<NeedFood.stages.6.description>吃的……食物……一口就行……任何东西……求求你了……</NeedFood.stages.6.description>
<Tired.stages.0.label>疲劳</Tired.stages.0.label> <NeedRest.stages.0.label>疲劳</NeedRest.stages.0.label>
<Tired.stages.0.description>我有一段时间没睡觉了。</Tired.stages.0.description> <NeedRest.stages.0.description>我有一段时间没睡觉了。</NeedRest.stages.0.description>
<Tired.stages.1.label>非常疲劳</Tired.stages.1.label> <NeedRest.stages.1.label>非常疲劳</NeedRest.stages.1.label>
<Tired.stages.1.description>我好累阿。我真想躺下休息几分钟……</Tired.stages.1.description> <NeedRest.stages.1.description>我好累阿。我真想躺下休息几分钟……</NeedRest.stages.1.description>
<Tired.stages.2.label>精疲力竭</Tired.stages.2.label> <NeedRest.stages.2.label>精疲力竭</NeedRest.stages.2.label>
<Tired.stages.2.description>我累的不行了,快站不住了,我的眼皮一直在打架……我要睡觉……</Tired.stages.2.description> <NeedRest.stages.2.description>我累的不行了,快站不住了,我的眼皮一直在打架……我要睡觉……</NeedRest.stages.2.description>
<JoyLevel.stages.0.label>完全没有娱乐活动</JoyLevel.stages.0.label> <NeedJoy.stages.0.label>完全没有娱乐活动</NeedJoy.stages.0.label>
<JoyLevel.stages.0.description>我很久没有做过一件我真正喜欢做的事了。</JoyLevel.stages.0.description> <NeedJoy.stages.0.description>我很久没有做过一件我真正喜欢做的事了。</NeedJoy.stages.0.description>
<JoyLevel.stages.1.label>基本没有娱乐活动</JoyLevel.stages.1.label> <NeedJoy.stages.1.label>基本没有娱乐活动</NeedJoy.stages.1.label>
<JoyLevel.stages.1.description>我在这里基本上就没有放松享受过什么东西。</JoyLevel.stages.1.description> <NeedJoy.stages.1.description>我在这里基本上就没有放松享受过什么东西。</NeedJoy.stages.1.description>
<JoyLevel.stages.2.label>没有娱乐活动</JoyLevel.stages.2.label> <NeedJoy.stages.2.label>没有娱乐活动</NeedJoy.stages.2.label>
<JoyLevel.stages.2.description>我真想闲下来做点什么我喜欢做的事情。</JoyLevel.stages.2.description> <NeedJoy.stages.2.description>我真想闲下来做点什么我喜欢做的事情。</NeedJoy.stages.2.description>
<JoyLevel.stages.3.label>不错的娱乐活动</JoyLevel.stages.3.label> <NeedJoy.stages.3.label>不错的娱乐活动</NeedJoy.stages.3.label>
<JoyLevel.stages.3.description>最近我在这个地方很是开心。</JoyLevel.stages.3.description> <NeedJoy.stages.3.description>最近我在这个地方很是开心。</NeedJoy.stages.3.description>
<JoyLevel.stages.4.label>丰富的娱乐活动</JoyLevel.stages.4.label> <NeedJoy.stages.4.label>丰富的娱乐活动</NeedJoy.stages.4.label>
<JoyLevel.stages.4.description>我的生活真是丰富多彩,我好喜欢!</JoyLevel.stages.4.description> <NeedJoy.stages.4.description>我的生活真是丰富多彩,我好喜欢!</NeedJoy.stages.4.description>
<ComfortLevel.stages.0.label>不够舒适</ComfortLevel.stages.0.label> <NeedComfort.stages.0.label>不够舒适</NeedComfort.stages.0.label>
<ComfortLevel.stages.0.description>最近我过得不舒服。我们这需要有点软东西坐坐。</ComfortLevel.stages.0.description> <NeedComfort.stages.0.description>最近我过得不舒服。我们这需要有点软东西坐坐。</NeedComfort.stages.0.description>
<ComfortLevel.stages.1.label>舒适</ComfortLevel.stages.1.label> <NeedComfort.stages.1.label>舒适</NeedComfort.stages.1.label>
<ComfortLevel.stages.1.description>最近我过得还挺舒服的。</ComfortLevel.stages.1.description> <NeedComfort.stages.1.description>最近我过得还挺舒服的。</NeedComfort.stages.1.description>
<ComfortLevel.stages.2.label>非常舒适</ComfortLevel.stages.2.label> <NeedComfort.stages.2.label>非常舒适</NeedComfort.stages.2.label>
<ComfortLevel.stages.2.description>最近我过得非常舒服。</ComfortLevel.stages.2.description> <NeedComfort.stages.2.description>最近我过得非常舒服。</NeedComfort.stages.2.description>
<ComfortLevel.stages.3.label>极其舒适</ComfortLevel.stages.3.label> <NeedComfort.stages.3.label>极其舒适</NeedComfort.stages.3.label>
<ComfortLevel.stages.3.description>最近我过得格外的舒适,这个地方真是安逸。</ComfortLevel.stages.3.description> <NeedComfort.stages.3.description>最近我过得格外舒服,这个地方真是安逸。</NeedComfort.stages.3.description>
<ComfortLevel.stages.4.label>奢华享受</ComfortLevel.stages.4.label> <NeedComfort.stages.4.label>奢华享受</NeedComfort.stages.4.label>
<ComfortLevel.stages.4.description>太舒服了,真是如在云端。</ComfortLevel.stages.4.description> <NeedComfort.stages.4.description>太舒服了,真是如在云端。</NeedComfort.stages.4.description>
<EnvironmentUgly.stages.0.label>丑陋的环境</EnvironmentUgly.stages.0.label> <NeedBeauty.stages.0.label>极其丑陋的环境</NeedBeauty.stages.0.label>
<EnvironmentUgly.stages.0.description>待在这种地方真是浑身难受。</EnvironmentUgly.stages.0.description> <NeedBeauty.stages.0.description>这个地方简直无法忍受。赶快让我出去……</NeedBeauty.stages.0.description>
<EnvironmentUgly.stages.1.label>非常丑陋的环境</EnvironmentUgly.stages.1.label> <NeedBeauty.stages.1.label>非常丑陋的环境</NeedBeauty.stages.1.label>
<EnvironmentUgly.stages.1.description>这个地方太差了。我不想待在这里。</EnvironmentUgly.stages.1.description> <NeedBeauty.stages.1.description>这个地方太差了。我不想待在这里。</NeedBeauty.stages.1.description>
<EnvironmentUgly.stages.2.label>极其丑陋的环境</EnvironmentUgly.stages.2.label> <NeedBeauty.stages.2.label>丑陋的环境</NeedBeauty.stages.2.label>
<EnvironmentUgly.stages.2.description>这个地方简直无法忍受。赶快让我出去……</EnvironmentUgly.stages.2.description> <NeedBeauty.stages.2.description>待在这种地方真是浑身难受。</NeedBeauty.stages.2.description>
<NeedBeauty.stages.3.label>美丽的环境</NeedBeauty.stages.3.label>
<NeedBeauty.stages.3.description>这个地方不错。</NeedBeauty.stages.3.description>
<NeedBeauty.stages.4.label>非常美丽的环境</NeedBeauty.stages.4.label>
<NeedBeauty.stages.4.description>我真的很喜欢这个地方。太漂亮了。</NeedBeauty.stages.4.description>
<NeedBeauty.stages.5.label>极其美丽的环境</NeedBeauty.stages.5.label>
<NeedBeauty.stages.5.description>这个地方真是很美丽。让我振奋起来精力十足。</NeedBeauty.stages.5.description>
<EnvironmentPretty.stages.0.label>美丽的环境</EnvironmentPretty.stages.0.label> <NeedSpace.stages.0.label>非常狭窄的环境</NeedSpace.stages.0.label>
<EnvironmentPretty.stages.0.description>这个地方不错。</EnvironmentPretty.stages.0.description> <NeedSpace.stages.0.description>这个地方简直会引发幽闭恐惧症,我都没地落脚,感觉就像一只被关在小笼子里的老鼠。</NeedSpace.stages.0.description>
<EnvironmentPretty.stages.1.label>非常美丽的环境</EnvironmentPretty.stages.1.label> <NeedSpace.stages.1.label>狭窄的环境</NeedSpace.stages.1.label>
<EnvironmentPretty.stages.1.description>我真的很喜欢这个地方。它太漂亮了。</EnvironmentPretty.stages.1.description> <NeedSpace.stages.1.description>这个地方好挤,感觉快喘不过气来了。</NeedSpace.stages.1.description>
<EnvironmentPretty.stages.2.label>极其美丽的环境</EnvironmentPretty.stages.2.label> <NeedSpace.stages.2.label>宽敞的环境</NeedSpace.stages.2.label>
<EnvironmentPretty.stages.2.description>这个地方真是很美丽。它让我振奋起来精力十足。</EnvironmentPretty.stages.2.description> <NeedSpace.stages.2.description>这真是一间让人感到舒服的大房间。</NeedSpace.stages.2.description>
<EnvironmentCramped.stages.0.label>狭窄的环境</EnvironmentCramped.stages.0.label>
<EnvironmentCramped.stages.0.description>这个地方有点挤,感觉我都喘不过气了。</EnvironmentCramped.stages.0.description>
<EnvironmentCramped.stages.1.label>非常狭窄的环境</EnvironmentCramped.stages.1.label>
<EnvironmentCramped.stages.1.description>这个地方简直会引发幽闭恐惧症,我都没地落脚,感觉就一只在很小的笼子里的老鼠一样。</EnvironmentCramped.stages.1.description>
<EnvironmentSpaciousInterior.stages.0.label>宽敞的环境</EnvironmentSpaciousInterior.stages.0.label>
<EnvironmentSpaciousInterior.stages.0.description>这真是一间让人感到舒服的大房间。</EnvironmentSpaciousInterior.stages.0.description>
</LanguageData> </LanguageData>

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@ -3,122 +3,88 @@
<Bedroom.stages.0.label>可怕的卧室</Bedroom.stages.0.label> <Bedroom.stages.0.label>可怕的卧室</Bedroom.stages.0.label>
<Bedroom.stages.0.description>我的卧室真是可怕。</Bedroom.stages.0.description> <Bedroom.stages.0.description>我的卧室真是可怕。</Bedroom.stages.0.description>
<Bedroom.stages.1.label>令人生厌的卧室</Bedroom.stages.1.label> <Bedroom.stages.3.label>体面的卧室</Bedroom.stages.3.label>
<Bedroom.stages.1.description>我的卧室真是令人生厌。</Bedroom.stages.1.description> <Bedroom.stages.3.description>我的卧室很有意思,我喜欢。</Bedroom.stages.3.description>
<Bedroom.stages.4.label>有趣的卧室</Bedroom.stages.4.label> <Bedroom.stages.4.label>令人小有印象的卧室</Bedroom.stages.4.label>
<Bedroom.stages.4.description>我的卧室很有意思,我喜欢!</Bedroom.stages.4.description> <Bedroom.stages.4.description>我的卧室是个好地方,我喜欢。</Bedroom.stages.4.description>
<Bedroom.stages.5.label>小有印象的卧室</Bedroom.stages.5.label> <Bedroom.stages.5.label>令人印象深刻的卧室</Bedroom.stages.5.label>
<Bedroom.stages.5.description>我的卧室是个好地方,我喜欢!</Bedroom.stages.5.description> <Bedroom.stages.5.description>我的卧室令人印象深刻,我非常喜欢!</Bedroom.stages.5.description>
<Bedroom.stages.6.label>令人印象深刻的卧室</Bedroom.stages.6.label> <Bedroom.stages.6.label>令人印象非常深刻的卧室</Bedroom.stages.6.label>
<Bedroom.stages.6.description>我的卧室很好看,我非常喜欢!</Bedroom.stages.6.description> <Bedroom.stages.6.description>我的卧室令人印象非常深刻,没有地方比这里更好了!</Bedroom.stages.6.description>
<Bedroom.stages.7.label>非常令人印象深刻的卧室</Bedroom.stages.7.label> <Bedroom.stages.7.label>令人印象极度深刻的卧室</Bedroom.stages.7.label>
<Bedroom.stages.7.description>我的卧室非常棒,没有地方比这里更好了!</Bedroom.stages.7.description> <Bedroom.stages.7.description>我的卧室令人印象极度深刻,没有地方比这里更好了!</Bedroom.stages.7.description>
<Bedroom.stages.8.label>极度令人印象深刻的卧室</Bedroom.stages.8.label> <Bedroom.stages.8.label>令人难以置信的卧室</Bedroom.stages.8.label>
<Bedroom.stages.8.description>我的卧室超级棒,没有地方比这里更好了!</Bedroom.stages.8.description> <Bedroom.stages.8.description>我的卧室真是令人难以置信,没有地方比这里更好了!</Bedroom.stages.8.description>
<Bedroom.stages.9.label>难以置信的卧室</Bedroom.stages.9.label> <Bedroom.stages.9.label>奇迹非凡的卧室</Bedroom.stages.9.label>
<Bedroom.stages.9.description>我的卧室真是难以置信,没有地方比这里更好了!</Bedroom.stages.9.description> <Bedroom.stages.9.description>我的卧室是一个人能想象出来的最好的地方,太厉害了!</Bedroom.stages.9.description>
<Bedroom.stages.10.label>奇迹般的卧室</Bedroom.stages.10.label>
<Bedroom.stages.10.description>我的卧室是一个人能想象出来的最好的地方,太厉害了!</Bedroom.stages.10.description>
<Bedroom.stages.11.label>世界奇迹的卧室</Bedroom.stages.11.label>
<Bedroom.stages.11.description>这是梦吗?我不敢相信我能生活在这种地方里。</Bedroom.stages.11.description>
<PrisonCell.stages.0.label>可怕的牢房</PrisonCell.stages.0.label> <PrisonCell.stages.0.label>可怕的牢房</PrisonCell.stages.0.label>
<PrisonCell.stages.0.description>我的牢房真是可怕。</PrisonCell.stages.0.description> <PrisonCell.stages.0.description>我的牢房真是可怕。</PrisonCell.stages.0.description>
<PrisonCell.stages.1.label>令人生厌的牢房</PrisonCell.stages.1.label> <PrisonCell.stages.3.label>体面的牢房</PrisonCell.stages.3.label>
<PrisonCell.stages.1.description>我的牢房真是令人生厌。</PrisonCell.stages.1.description> <PrisonCell.stages.3.description>我的牢房很体面。</PrisonCell.stages.3.description>
<PrisonCell.stages.4.label>有趣的牢房</PrisonCell.stages.4.label> <PrisonCell.stages.4.label>令人小有印象的牢房</PrisonCell.stages.4.label>
<PrisonCell.stages.4.description>我的牢房很有意思。</PrisonCell.stages.4.description> <PrisonCell.stages.4.description>我的牢房看起来是个好地方。</PrisonCell.stages.4.description>
<PrisonCell.stages.5.label>小有印象的牢房</PrisonCell.stages.5.label> <PrisonCell.stages.5.label>令人印象深刻的牢房</PrisonCell.stages.5.label>
<PrisonCell.stages.5.description>我的牢房看起来是个好地方。</PrisonCell.stages.5.description> <PrisonCell.stages.5.description>我的牢房令人印象深刻,我不敢相信他们把我关在这种地方!</PrisonCell.stages.5.description>
<PrisonCell.stages.6.label>令人印象深刻的牢房</PrisonCell.stages.6.label> <PrisonCell.stages.6.label>令人印象非常深刻的牢房</PrisonCell.stages.6.label>
<PrisonCell.stages.6.description>我的牢房很好看,我不敢相信他们把我关在这种地方!</PrisonCell.stages.6.description> <PrisonCell.stages.6.description>我的牢房令人印象非常深刻,我不敢相信他们把我关在这种地方,我喜欢这里!</PrisonCell.stages.6.description>
<PrisonCell.stages.7.label>非常令人印象深刻的牢房</PrisonCell.stages.7.label> <PrisonCell.stages.7.label>令人印象极度深刻的牢房</PrisonCell.stages.7.label>
<PrisonCell.stages.7.description>我的牢房非常棒,我不敢相信他们把我关在这种地方,我喜欢这里!</PrisonCell.stages.7.description> <PrisonCell.stages.7.description>我的牢房令人印象极度深刻,我不敢相信他们把我关在这种地方,我喜欢这里!</PrisonCell.stages.7.description>
<PrisonCell.stages.8.label>极度令人印象深刻的牢房</PrisonCell.stages.8.label> <PrisonCell.stages.8.label>令人难以置信的牢房</PrisonCell.stages.8.label>
<PrisonCell.stages.8.description>我的牢房超级棒,我不敢相信他们把我关在这种地方,我喜欢这里!</PrisonCell.stages.8.description> <PrisonCell.stages.8.description>我的牢房真是令人难以置信,没有地方比这里更好了!</PrisonCell.stages.8.description>
<PrisonCell.stages.9.label>难以置信的牢房</PrisonCell.stages.9.label> <PrisonCell.stages.9.label>奇迹非凡的牢房</PrisonCell.stages.9.label>
<PrisonCell.stages.9.description>我的牢房真是难以置信,没有地方比这里更好了!</PrisonCell.stages.9.description> <PrisonCell.stages.9.description>我的牢房是一个人能想象出来的最好的地方,我不想出去了!</PrisonCell.stages.9.description>
<PrisonCell.stages.10.label>奇迹般的牢房</PrisonCell.stages.10.label>
<PrisonCell.stages.10.description>我的牢房是一个人能想象出来的最好的地方,我不想出去了!</PrisonCell.stages.10.description>
<PrisonCell.stages.11.label>世界奇迹的牢房</PrisonCell.stages.11.label>
<PrisonCell.stages.11.description>这是梦吗?我不敢相信他们把我关在这种地方,我不想出去了!</PrisonCell.stages.11.description>
<Barracks.stages.0.label>可怕的营房</Barracks.stages.0.label> <Barracks.stages.0.label>可怕的营房</Barracks.stages.0.label>
<Barracks.stages.0.description>我的营房真是可怕。</Barracks.stages.0.description> <Barracks.stages.0.description>我住的营房真是可怕。</Barracks.stages.0.description>
<Barracks.stages.1.label>令人生厌的营房</Barracks.stages.1.label> <Barracks.stages.1.label>乏味的营房</Barracks.stages.1.label>
<Barracks.stages.1.description>我的营房真是令人生厌。</Barracks.stages.1.description> <Barracks.stages.1.description>我住的营房真是枯燥无味。</Barracks.stages.1.description>
<Barracks.stages.5.label>小有印象的营房</Barracks.stages.5.label> <Barracks.stages.4.label>令人小有印象的营房</Barracks.stages.4.label>
<Barracks.stages.5.description>我的营房是个好地方,然而我希望能有我自己的卧室。</Barracks.stages.5.description> <Barracks.stages.4.description>我住的营房是个好地方,然而我希望能有一间属于我自己的卧室。</Barracks.stages.4.description>
<Barracks.stages.6.label>令人印象深刻的营房</Barracks.stages.6.label> <Barracks.stages.5.label>令人印象深刻的营房</Barracks.stages.5.label>
<Barracks.stages.6.description>我的营房很好看,然而我希望能有我自己的卧室。</Barracks.stages.6.description> <Barracks.stages.5.description>我住的营房令人印象深刻,然而我希望能有一间属于我自己的卧室。</Barracks.stages.5.description>
<Barracks.stages.7.label>非常令人印象深刻的营房</Barracks.stages.7.label> <Barracks.stages.6.label>令人印象非常深刻的营房</Barracks.stages.6.label>
<Barracks.stages.7.description>我的营房非常棒,我喜欢!</Barracks.stages.7.description> <Barracks.stages.6.description>我住的营房令人印象非常深刻,我喜欢!</Barracks.stages.6.description>
<Barracks.stages.8.label>极度令人印象深刻的营房</Barracks.stages.8.label> <Barracks.stages.7.label>令人印象极度深刻的营房</Barracks.stages.7.label>
<Barracks.stages.8.description>我的营房超级棒,没有地方比这里更好了!</Barracks.stages.8.description> <Barracks.stages.7.description>我住的营房令人印象极度深刻,没有地方比这里更好了!</Barracks.stages.7.description>
<Barracks.stages.9.label>难以置信的营房</Barracks.stages.9.label> <Barracks.stages.8.label>令人难以置信的营房</Barracks.stages.8.label>
<Barracks.stages.9.description>我的营房真是难以置信,没有地方比这里更好了!</Barracks.stages.9.description> <Barracks.stages.8.description>我住的营房真是令人难以置信,没有地方比这里更好了!</Barracks.stages.8.description>
<Barracks.stages.10.label>奇迹般的营房</Barracks.stages.10.label> <Barracks.stages.9.label>奇迹非凡的营房</Barracks.stages.9.label>
<Barracks.stages.10.description>我的营房是一个人能想象出来的最好的地方,太厉害了!</Barracks.stages.10.description> <Barracks.stages.9.description>我住的营房是一个人能想象出来的最好的地方,太厉害了!</Barracks.stages.9.description>
<Barracks.stages.11.label>世界奇迹的营房</Barracks.stages.11.label>
<Barracks.stages.11.description>这是梦吗?我不敢相信我能生活在这种地方里。</Barracks.stages.11.description>
<PrisonBarracks.stages.0.label>可怕的监狱营房</PrisonBarracks.stages.0.label> <PrisonBarracks.stages.0.label>可怕的监狱营房</PrisonBarracks.stages.0.label>
<PrisonBarracks.stages.0.description>我的监狱营房真是可怕。</PrisonBarracks.stages.0.description> <PrisonBarracks.stages.0.description>我住的监狱营房真是可怕。</PrisonBarracks.stages.0.description>
<PrisonBarracks.stages.1.label>令人生厌的监狱营房</PrisonBarracks.stages.1.label> <PrisonBarracks.stages.1.label>乏味的监狱营房</PrisonBarracks.stages.1.label>
<PrisonBarracks.stages.1.description>我的监狱营房真是令人生厌。</PrisonBarracks.stages.1.description> <PrisonBarracks.stages.1.description>我住的监狱营房真是枯燥无味。</PrisonBarracks.stages.1.description>
<PrisonBarracks.stages.5.label>小有印象的监狱营房</PrisonBarracks.stages.5.label> <PrisonBarracks.stages.4.label>令人小有印象的监狱营房</PrisonBarracks.stages.4.label>
<PrisonBarracks.stages.5.description>我的监狱营房看起来是个好地方。</PrisonBarracks.stages.5.description> <PrisonBarracks.stages.4.description>我住的监狱营房令人小有印象。</PrisonBarracks.stages.4.description>
<PrisonBarracks.stages.6.label>令人印象深刻的监狱营房</PrisonBarracks.stages.6.label> <PrisonBarracks.stages.5.label>令人印象深刻的监狱营房</PrisonBarracks.stages.5.label>
<PrisonBarracks.stages.6.description>我的监狱营房很好看,我喜欢这里!</PrisonBarracks.stages.6.description> <PrisonBarracks.stages.5.description>我住的监狱营房令人印象深刻,我喜欢这里!</PrisonBarracks.stages.5.description>
<PrisonBarracks.stages.7.label>非常令人印象深刻的监狱营房</PrisonBarracks.stages.7.label> <PrisonBarracks.stages.6.label>令人印象非常深刻的监狱营房</PrisonBarracks.stages.6.label>
<PrisonBarracks.stages.7.description>我的监狱营房非常棒,我喜欢这里!</PrisonBarracks.stages.7.description> <PrisonBarracks.stages.6.description>我住的监狱营房令人印象非常深刻,我喜欢这里!</PrisonBarracks.stages.6.description>
<PrisonBarracks.stages.8.label>极度令人印象深刻的监狱营房</PrisonBarracks.stages.8.label> <PrisonBarracks.stages.7.label>令人印象极度深刻的监狱营房</PrisonBarracks.stages.7.label>
<PrisonBarracks.stages.8.description>我的监狱营房超级棒,我不敢相信他们把我关在这种地方!</PrisonBarracks.stages.8.description> <PrisonBarracks.stages.7.description>我住的监狱营房令人印象极度深刻,我不敢相信他们把我关在这种地方!</PrisonBarracks.stages.7.description>
<PrisonBarracks.stages.9.label>难以置信的监狱营房</PrisonBarracks.stages.9.label> <PrisonBarracks.stages.8.label>令人难以置信的监狱营房</PrisonBarracks.stages.8.label>
<PrisonBarracks.stages.9.description>我的监狱营房真是难以置信,我不敢相信他们把我关在这种地方!</PrisonBarracks.stages.9.description> <PrisonBarracks.stages.8.description>我住的监狱营房真是令人难以置信,我不敢相信他们把我关在这种地方!</PrisonBarracks.stages.8.description>
<PrisonBarracks.stages.10.label>奇迹般的监狱营房</PrisonBarracks.stages.10.label> <PrisonBarracks.stages.9.label>奇迹非凡的监狱营房</PrisonBarracks.stages.9.label>
<PrisonBarracks.stages.10.description>我的监狱营房是一个人能想象出来的最好的地方,我不敢相信他们把我关在这种地方!</PrisonBarracks.stages.10.description> <PrisonBarracks.stages.9.description>我住的监狱营房是一个人能想象出来的最好的地方,我不敢相信他们把我关在这种地方!</PrisonBarracks.stages.9.description>
<PrisonBarracks.stages.11.label>世界奇迹的监狱营房</PrisonBarracks.stages.11.label>
<PrisonBarracks.stages.11.description>这是梦吗?我不敢相信我能生活在这种地方里。</PrisonBarracks.stages.11.description>
<AteInImpressiveDiningRoom.stages.5.label>小有印象的餐厅</AteInImpressiveDiningRoom.stages.5.label> <HospitalPatientRoomStats.stages.0.label>可怕的医务室</HospitalPatientRoomStats.stages.0.label>
<AteInImpressiveDiningRoom.stages.5.description>我在一间小有印象的餐厅吃的饭。</AteInImpressiveDiningRoom.stages.5.description> <HospitalPatientRoomStats.stages.0.description>这个医务室真是可怕。</HospitalPatientRoomStats.stages.0.description>
<AteInImpressiveDiningRoom.stages.6.label>令人印象深刻的餐厅</AteInImpressiveDiningRoom.stages.6.label> <HospitalPatientRoomStats.stages.1.label>乏味的医务室</HospitalPatientRoomStats.stages.1.label>
<AteInImpressiveDiningRoom.stages.6.description>我在一间令人印象深刻的餐厅吃的饭。</AteInImpressiveDiningRoom.stages.6.description> <HospitalPatientRoomStats.stages.1.description>我的医务室真是枯燥无味。</HospitalPatientRoomStats.stages.1.description>
<AteInImpressiveDiningRoom.stages.7.label>非常令人印象深刻的餐厅</AteInImpressiveDiningRoom.stages.7.label> <HospitalPatientRoomStats.stages.4.label>令人小有印象的医务室</HospitalPatientRoomStats.stages.4.label>
<AteInImpressiveDiningRoom.stages.7.description>我在一间非常令人印象深刻的餐厅吃的饭。</AteInImpressiveDiningRoom.stages.7.description> <HospitalPatientRoomStats.stages.4.description>我的医务室看起来是个好地方,让我感觉好点了。</HospitalPatientRoomStats.stages.4.description>
<AteInImpressiveDiningRoom.stages.8.label>极度令人印象深刻的餐厅</AteInImpressiveDiningRoom.stages.8.label> <HospitalPatientRoomStats.stages.5.label>令人印象深刻的医务室</HospitalPatientRoomStats.stages.5.label>
<AteInImpressiveDiningRoom.stages.8.description>我在一间极度令人印象深刻的餐厅吃的饭,我都不想回来了。</AteInImpressiveDiningRoom.stages.8.description> <HospitalPatientRoomStats.stages.5.description>我的医务室令人印象深刻,让我感觉好多了。</HospitalPatientRoomStats.stages.5.description>
<AteInImpressiveDiningRoom.stages.9.label>难以置信的餐厅</AteInImpressiveDiningRoom.stages.9.label> <HospitalPatientRoomStats.stages.6.label>令人印象非常深刻的医务室</HospitalPatientRoomStats.stages.6.label>
<AteInImpressiveDiningRoom.stages.9.description>我在一间难以置信的餐厅吃的饭,我都不想回来了。</AteInImpressiveDiningRoom.stages.9.description> <HospitalPatientRoomStats.stages.6.description>我的医务室令人印象非常深刻,让我感觉好多了。</HospitalPatientRoomStats.stages.6.description>
<AteInImpressiveDiningRoom.stages.10.label>奇迹般的餐厅</AteInImpressiveDiningRoom.stages.10.label> <HospitalPatientRoomStats.stages.7.label>令人印象极度深刻的医务室</HospitalPatientRoomStats.stages.7.label>
<AteInImpressiveDiningRoom.stages.10.description>我在一间奇迹般的餐厅吃的饭,我都不想回来了。</AteInImpressiveDiningRoom.stages.10.description> <HospitalPatientRoomStats.stages.7.description>我的医务室令人印象极度深刻,待在这样的地方让我感觉已经康复了。</HospitalPatientRoomStats.stages.7.description>
<AteInImpressiveDiningRoom.stages.11.label>世界奇迹的餐厅</AteInImpressiveDiningRoom.stages.11.label> <HospitalPatientRoomStats.stages.8.label>令人难以置信的医务室</HospitalPatientRoomStats.stages.8.label>
<AteInImpressiveDiningRoom.stages.11.description>我在一个人能想象出来的最好的地方吃了顿饭,我都不想回来了。</AteInImpressiveDiningRoom.stages.11.description> <HospitalPatientRoomStats.stages.8.description>我的医务室真是令人难以置信,待在这样的地方让我感觉已经康复了。</HospitalPatientRoomStats.stages.8.description>
<HospitalPatientRoomStats.stages.9.label>奇迹非凡的医务室</HospitalPatientRoomStats.stages.9.label>
<JoyActivityInImpressiveRecRoom.stages.5.label>小有印象的娱乐室</JoyActivityInImpressiveRecRoom.stages.5.label> <HospitalPatientRoomStats.stages.9.description>我的医务室是一个人能想象出来的最好的地方,待在这样的地方让我感觉已经康复了。</HospitalPatientRoomStats.stages.9.description>
<JoyActivityInImpressiveRecRoom.stages.5.description>我在一间小有印象的娱乐室玩得很开心。</JoyActivityInImpressiveRecRoom.stages.5.description>
<JoyActivityInImpressiveRecRoom.stages.6.label>令人印象深刻的娱乐室</JoyActivityInImpressiveRecRoom.stages.6.label>
<JoyActivityInImpressiveRecRoom.stages.6.description>我在一间令人印象深刻的娱乐室玩得很开心。</JoyActivityInImpressiveRecRoom.stages.6.description>
<JoyActivityInImpressiveRecRoom.stages.7.label>非常令人印象深刻的娱乐室</JoyActivityInImpressiveRecRoom.stages.7.label>
<JoyActivityInImpressiveRecRoom.stages.7.description>我在一间非常令人印象深刻的娱乐室玩得很开心。</JoyActivityInImpressiveRecRoom.stages.7.description>
<JoyActivityInImpressiveRecRoom.stages.8.label>极度令人印象深刻的娱乐室</JoyActivityInImpressiveRecRoom.stages.8.label>
<JoyActivityInImpressiveRecRoom.stages.8.description>我在一间极度令人印象深刻的娱乐室玩得很开心,我都不想回来了。</JoyActivityInImpressiveRecRoom.stages.8.description>
<JoyActivityInImpressiveRecRoom.stages.9.label>难以置信的娱乐室</JoyActivityInImpressiveRecRoom.stages.9.label>
<JoyActivityInImpressiveRecRoom.stages.9.description>我在一间难以置信的娱乐室玩得很开心,我都不想回来了。</JoyActivityInImpressiveRecRoom.stages.9.description>
<JoyActivityInImpressiveRecRoom.stages.10.label>奇迹般的娱乐室</JoyActivityInImpressiveRecRoom.stages.10.label>
<JoyActivityInImpressiveRecRoom.stages.10.description>我在一间奇迹般的娱乐室玩得很开心,我都不想回来了。</JoyActivityInImpressiveRecRoom.stages.10.description>
<JoyActivityInImpressiveRecRoom.stages.11.label>世界奇迹的娱乐室</JoyActivityInImpressiveRecRoom.stages.11.label>
<JoyActivityInImpressiveRecRoom.stages.11.description>我在一个人能想象出来的最好的娱乐室玩得很开心,我都不想回来了。</JoyActivityInImpressiveRecRoom.stages.11.description>
<HospitalPatientRoomStats.stages.4.label>漂亮的医务室</HospitalPatientRoomStats.stages.4.label>
<HospitalPatientRoomStats.stages.4.description>这个地方很漂亮,让我感觉好多了。</HospitalPatientRoomStats.stages.4.description>
<HospitalPatientRoomStats.stages.5.label>非常漂亮的医务室</HospitalPatientRoomStats.stages.5.label>
<HospitalPatientRoomStats.stages.5.description>这个地方非常漂亮,待在这样的地方让我感觉已经康复了。</HospitalPatientRoomStats.stages.5.description>
<HospitalPatientRoomStats.stages.6.label>极其漂亮的医务室</HospitalPatientRoomStats.stages.6.label>
<HospitalPatientRoomStats.stages.6.description>这个地方超级漂亮,待在这样的地方让我感觉已经康复了。</HospitalPatientRoomStats.stages.6.description>
<HospitalPatientRoomStats.stages.7.label>美得难以置信的医务室</HospitalPatientRoomStats.stages.7.label>
<HospitalPatientRoomStats.stages.7.description>这个地方真是难以置信地美丽,待在这样的地方让我感觉已经康复了。</HospitalPatientRoomStats.stages.7.description>
</LanguageData> </LanguageData>

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