Fix for Translation Report

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WNJStudio 2019-03-01 03:31:00 +08:00 committed by GitHub
parent b794b45cf9
commit ab804269a3
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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<LanguageData> <LanguageData>
<!-- EN: aiming time --> <!-- EN: aiming time -->
@ -26,13 +26,13 @@
<!-- EN: Chance to hit a target in melee. The target can still dodge even if we would've hit. --> <!-- EN: Chance to hit a target in melee. The target can still dodge even if we would've hit. -->
<MeleeHitChance.description>在近身攻击中命中目标的基本几率。(即使击中,目标仍能闪避。)</MeleeHitChance.description> <MeleeHitChance.description>在近身攻击中命中目标的基本几率。(即使击中,目标仍能闪避。)</MeleeHitChance.description>
<!-- UNUSED --> <!-- UNUSED
<ShootingAccuracy.label>射击精确度</ShootingAccuracy.label> <ShootingAccuracy.label>射击精确度</ShootingAccuracy.label>
<ShootingAccuracy.description>射击距离每格不打偏的基础几率。命中几率同样受到目标、掩体,以及环境状况的影响。选中一个射手并将鼠标移动到目标上可以看到。</ShootingAccuracy.description> <ShootingAccuracy.description>射击距离每格不打偏的基础几率。命中几率同样受到目标、掩体,以及环境状况的影响。选中一个射手并将鼠标移动到目标上可以看到。</ShootingAccuracy.description>
-->
<!-- EN: shooting accuracy --> <!-- EN: shooting accuracy -->
<ShootingAccuracyPawn.label>射击精度</ShootingAccuracyPawn.label> <ShootingAccuracyPawn.label>射击精度</ShootingAccuracyPawn.label>
<!-- EN: Base chance to not miss per cell of shot distance. Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target. --> <!-- EN: Base chance to not miss per cell of shot distance. Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target. -->
<ShootingAccuracyPawn.description>射击距离每格不打偏的基础几率。命中几率同样受到目标、掩体,以及环境状况的影响。选中一个射手并将鼠标移动到目标上可以看到关于命中率的详细信息。</ShootingAccuracyPawn.description> <ShootingAccuracyPawn.description>射击距离每格不打偏的基础几率。命中几率同样受到目标、掩体,以及环境状况的影响。选中一个射手并将鼠标移动到目标上可以看到关于命中率的详细信息。</ShootingAccuracyPawn.description>
</LanguageData> </LanguageData>