scar trans
This commit is contained in:
aihhr1832 2018-07-01 12:55:03 +08:00
parent 683476d411
commit a9fb7686a7

View File

@ -20,6 +20,7 @@
<Burn.comps.0.labelTendedWell>已包扎</Burn.comps.0.labelTendedWell> <Burn.comps.0.labelTendedWell>已包扎</Burn.comps.0.labelTendedWell>
<Burn.comps.0.labelTendedWellInner>已缝合</Burn.comps.0.labelTendedWellInner> <Burn.comps.0.labelTendedWellInner>已缝合</Burn.comps.0.labelTendedWellInner>
<Burn.comps.0.labelSolidTendedWell>已固定</Burn.comps.0.labelSolidTendedWell> <Burn.comps.0.labelSolidTendedWell>已固定</Burn.comps.0.labelSolidTendedWell>
<Burn.comps.2.permanentLabel>烧伤疤痕</Burn.comps.2.permanentLabel>
<Burn.injuryProps.destroyedLabel>被烧毁</Burn.injuryProps.destroyedLabel> <Burn.injuryProps.destroyedLabel>被烧毁</Burn.injuryProps.destroyedLabel>
<Burn.injuryProps.destroyedOutLabel>被烧掉</Burn.injuryProps.destroyedOutLabel> <Burn.injuryProps.destroyedOutLabel>被烧掉</Burn.injuryProps.destroyedOutLabel>
<Burn.labelNoun>烧伤</Burn.labelNoun> <Burn.labelNoun>烧伤</Burn.labelNoun>
@ -28,6 +29,7 @@
<Crush.comps.0.labelTendedWell>已包扎</Crush.comps.0.labelTendedWell> <Crush.comps.0.labelTendedWell>已包扎</Crush.comps.0.labelTendedWell>
<Crush.comps.0.labelTendedWellInner>已缝合</Crush.comps.0.labelTendedWellInner> <Crush.comps.0.labelTendedWellInner>已缝合</Crush.comps.0.labelTendedWellInner>
<Crush.comps.0.labelSolidTendedWell>已固定</Crush.comps.0.labelSolidTendedWell> <Crush.comps.0.labelSolidTendedWell>已固定</Crush.comps.0.labelSolidTendedWell>
<Crush.comps.2.permanentLabel>压伤疤痕</Crush.comps.2.permanentLabel>
<Crush.injuryProps.destroyedLabel>被压毁</Crush.injuryProps.destroyedLabel> <Crush.injuryProps.destroyedLabel>被压毁</Crush.injuryProps.destroyedLabel>
<Crush.labelNoun>压伤</Crush.labelNoun> <Crush.labelNoun>压伤</Crush.labelNoun>
@ -42,6 +44,7 @@
<Cut.comps.0.labelTendedWell>已包扎</Cut.comps.0.labelTendedWell> <Cut.comps.0.labelTendedWell>已包扎</Cut.comps.0.labelTendedWell>
<Cut.comps.0.labelTendedWellInner>已缝合</Cut.comps.0.labelTendedWellInner> <Cut.comps.0.labelTendedWellInner>已缝合</Cut.comps.0.labelTendedWellInner>
<Cut.comps.0.labelSolidTendedWell>已简单固定</Cut.comps.0.labelSolidTendedWell> <Cut.comps.0.labelSolidTendedWell>已简单固定</Cut.comps.0.labelSolidTendedWell>
<Cut.comps.2.permanentLabel>割伤疤痕</Cut.comps.2.permanentLabel>
<Cut.injuryProps.destroyedLabel>被切除</Cut.injuryProps.destroyedLabel> <Cut.injuryProps.destroyedLabel>被切除</Cut.injuryProps.destroyedLabel>
<Cut.injuryProps.destroyedOutLabel>被切除</Cut.injuryProps.destroyedOutLabel> <Cut.injuryProps.destroyedOutLabel>被切除</Cut.injuryProps.destroyedOutLabel>
<Cut.labelNoun>割伤</Cut.labelNoun> <Cut.labelNoun>割伤</Cut.labelNoun>
@ -50,12 +53,14 @@
<SurgicalCut.comps.0.labelTendedWell>已包扎</SurgicalCut.comps.0.labelTendedWell> <SurgicalCut.comps.0.labelTendedWell>已包扎</SurgicalCut.comps.0.labelTendedWell>
<SurgicalCut.comps.0.labelTendedWellInner>已缝合</SurgicalCut.comps.0.labelTendedWellInner> <SurgicalCut.comps.0.labelTendedWellInner>已缝合</SurgicalCut.comps.0.labelTendedWellInner>
<SurgicalCut.comps.0.labelSolidTendedWell>已简单固定</SurgicalCut.comps.0.labelSolidTendedWell> <SurgicalCut.comps.0.labelSolidTendedWell>已简单固定</SurgicalCut.comps.0.labelSolidTendedWell>
<SurgicalCut.comps.2.permanentLabel>手术疤痕</SurgicalCut.comps.2.permanentLabel>
<SurgicalCut.labelNoun>手术伤</SurgicalCut.labelNoun> <SurgicalCut.labelNoun>手术伤</SurgicalCut.labelNoun>
<Scratch.label>抓伤</Scratch.label> <Scratch.label>抓伤</Scratch.label>
<Scratch.comps.0.labelTendedWell>已包扎</Scratch.comps.0.labelTendedWell> <Scratch.comps.0.labelTendedWell>已包扎</Scratch.comps.0.labelTendedWell>
<Scratch.comps.0.labelTendedWellInner>已缝合</Scratch.comps.0.labelTendedWellInner> <Scratch.comps.0.labelTendedWellInner>已缝合</Scratch.comps.0.labelTendedWellInner>
<Scratch.comps.0.labelSolidTendedWell>已简单固定</Scratch.comps.0.labelSolidTendedWell> <Scratch.comps.0.labelSolidTendedWell>已简单固定</Scratch.comps.0.labelSolidTendedWell>
<Scratch.comps.2.permanentLabel>抓痕</Scratch.comps.2.permanentLabel>
<Scratch.injuryProps.destroyedLabel>被撕毁</Scratch.injuryProps.destroyedLabel> <Scratch.injuryProps.destroyedLabel>被撕毁</Scratch.injuryProps.destroyedLabel>
<Scratch.injuryProps.destroyedOutLabel>被撕毁</Scratch.injuryProps.destroyedOutLabel> <Scratch.injuryProps.destroyedOutLabel>被撕毁</Scratch.injuryProps.destroyedOutLabel>
<Scratch.labelNoun>抓伤</Scratch.labelNoun> <Scratch.labelNoun>抓伤</Scratch.labelNoun>
@ -64,6 +69,7 @@
<Bite.comps.0.labelTendedWell>已包扎</Bite.comps.0.labelTendedWell> <Bite.comps.0.labelTendedWell>已包扎</Bite.comps.0.labelTendedWell>
<Bite.comps.0.labelTendedWellInner>已缝合</Bite.comps.0.labelTendedWellInner> <Bite.comps.0.labelTendedWellInner>已缝合</Bite.comps.0.labelTendedWellInner>
<Bite.comps.0.labelSolidTendedWell>已简单固定</Bite.comps.0.labelSolidTendedWell> <Bite.comps.0.labelSolidTendedWell>已简单固定</Bite.comps.0.labelSolidTendedWell>
<Bite.comps.2.permanentLabel>咬痕</Bite.comps.2.permanentLabel>
<Bite.injuryProps.destroyedLabel>被咬掉</Bite.injuryProps.destroyedLabel> <Bite.injuryProps.destroyedLabel>被咬掉</Bite.injuryProps.destroyedLabel>
<Bite.injuryProps.destroyedOutLabel>被咬掉</Bite.injuryProps.destroyedOutLabel> <Bite.injuryProps.destroyedOutLabel>被咬掉</Bite.injuryProps.destroyedOutLabel>
<Bite.labelNoun>咬伤</Bite.labelNoun> <Bite.labelNoun>咬伤</Bite.labelNoun>
@ -72,6 +78,7 @@
<Stab.comps.0.labelTendedWell>已包扎</Stab.comps.0.labelTendedWell> <Stab.comps.0.labelTendedWell>已包扎</Stab.comps.0.labelTendedWell>
<Stab.comps.0.labelTendedWellInner>已缝合</Stab.comps.0.labelTendedWellInner> <Stab.comps.0.labelTendedWellInner>已缝合</Stab.comps.0.labelTendedWellInner>
<Stab.comps.0.labelSolidTendedWell>已简单固定</Stab.comps.0.labelSolidTendedWell> <Stab.comps.0.labelSolidTendedWell>已简单固定</Stab.comps.0.labelSolidTendedWell>
<Stab.comps.2.permanentLabel>刺伤疤痕</Stab.comps.2.permanentLabel>
<Stab.injuryProps.destroyedLabel>被刺毁</Stab.injuryProps.destroyedLabel> <Stab.injuryProps.destroyedLabel>被刺毁</Stab.injuryProps.destroyedLabel>
<Stab.injuryProps.destroyedOutLabel>被刺毁</Stab.injuryProps.destroyedOutLabel> <Stab.injuryProps.destroyedOutLabel>被刺毁</Stab.injuryProps.destroyedOutLabel>
<Stab.labelNoun>刺伤</Stab.labelNoun> <Stab.labelNoun>刺伤</Stab.labelNoun>
@ -80,6 +87,7 @@
<Gunshot.comps.0.labelTendedWell>已包扎</Gunshot.comps.0.labelTendedWell> <Gunshot.comps.0.labelTendedWell>已包扎</Gunshot.comps.0.labelTendedWell>
<Gunshot.comps.0.labelTendedWellInner>已缝合</Gunshot.comps.0.labelTendedWellInner> <Gunshot.comps.0.labelTendedWellInner>已缝合</Gunshot.comps.0.labelTendedWellInner>
<Gunshot.comps.0.labelSolidTendedWell>已简单固定</Gunshot.comps.0.labelSolidTendedWell> <Gunshot.comps.0.labelSolidTendedWell>已简单固定</Gunshot.comps.0.labelSolidTendedWell>
<Gunshot.comps.2.permanentLabel>老枪伤</Gunshot.comps.2.permanentLabel>
<Gunshot.injuryProps.destroyedLabel>被射毁</Gunshot.injuryProps.destroyedLabel> <Gunshot.injuryProps.destroyedLabel>被射毁</Gunshot.injuryProps.destroyedLabel>
<Gunshot.injuryProps.destroyedOutLabel>被射掉</Gunshot.injuryProps.destroyedOutLabel> <Gunshot.injuryProps.destroyedOutLabel>被射掉</Gunshot.injuryProps.destroyedOutLabel>
<Gunshot.labelNoun>枪伤</Gunshot.labelNoun> <Gunshot.labelNoun>枪伤</Gunshot.labelNoun>
@ -88,6 +96,7 @@
<Shredded.comps.0.labelTendedWell>已包扎</Shredded.comps.0.labelTendedWell> <Shredded.comps.0.labelTendedWell>已包扎</Shredded.comps.0.labelTendedWell>
<Shredded.comps.0.labelTendedWellInner>已缝合</Shredded.comps.0.labelTendedWellInner> <Shredded.comps.0.labelTendedWellInner>已缝合</Shredded.comps.0.labelTendedWellInner>
<Shredded.comps.0.labelSolidTendedWell>已简单固定</Shredded.comps.0.labelSolidTendedWell> <Shredded.comps.0.labelSolidTendedWell>已简单固定</Shredded.comps.0.labelSolidTendedWell>
<Shredded.comps.2.permanentLabel>炸伤疤痕</Shredded.comps.2.permanentLabel>
<Shredded.injuryProps.destroyedLabel>被炸毁</Shredded.injuryProps.destroyedLabel> <Shredded.injuryProps.destroyedLabel>被炸毁</Shredded.injuryProps.destroyedLabel>
<Shredded.injuryProps.destroyedOutLabel>被炸毁</Shredded.injuryProps.destroyedOutLabel> <Shredded.injuryProps.destroyedOutLabel>被炸毁</Shredded.injuryProps.destroyedOutLabel>
<Shredded.labelNoun>炸伤</Shredded.labelNoun> <Shredded.labelNoun>炸伤</Shredded.labelNoun>
@ -103,6 +112,7 @@
<Frostbite.comps.0.labelTendedWell>已包扎</Frostbite.comps.0.labelTendedWell> <Frostbite.comps.0.labelTendedWell>已包扎</Frostbite.comps.0.labelTendedWell>
<Frostbite.comps.0.labelTendedWellInner>已缝合</Frostbite.comps.0.labelTendedWellInner> <Frostbite.comps.0.labelTendedWellInner>已缝合</Frostbite.comps.0.labelTendedWellInner>
<Frostbite.comps.0.labelSolidTendedWell>已简单固定</Frostbite.comps.0.labelSolidTendedWell> <Frostbite.comps.0.labelSolidTendedWell>已简单固定</Frostbite.comps.0.labelSolidTendedWell>
<Frostbite.comps.2.permanentLabel>冻伤疤痕</Frostbite.comps.2.permanentLabel>
<Frostbite.injuryProps.destroyedLabel>因冻伤失去</Frostbite.injuryProps.destroyedLabel> <Frostbite.injuryProps.destroyedLabel>因冻伤失去</Frostbite.injuryProps.destroyedLabel>
@ -118,4 +128,4 @@
<!--<Shredded.comps.2.oldLabel>炸伤疤痕</Shredded.comps.2.oldLabel>--> <!--<Shredded.comps.2.oldLabel>炸伤疤痕</Shredded.comps.2.oldLabel>-->
<!--<Frostbite.comps.2.oldLabel>冻伤疤痕</Frostbite.comps.2.oldLabel>--> <!--<Frostbite.comps.2.oldLabel>冻伤疤痕</Frostbite.comps.2.oldLabel>-->
</LanguageData> </LanguageData>