update 0713
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<SterileTile.description>无菌地砖具有特殊的增强清洁度特性。超洁净的房间能够更好地担当医务室和研究室的功能。这种地砖铺设十分缓慢。</SterileTile.description>
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<SterileTile.description>无菌地砖具有特殊的增强清洁度特性。超洁净的房间能够更好地担当医务室和研究室的功能。这种地砖铺设十分缓慢。</SterileTile.description>
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<!-- EN: straw matting -->
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<!-- EN: straw matting -->
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<StrawMatting.label>稻草地垫</StrawMatting.label>
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<StrawMatting.label>草垫</StrawMatting.label>
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<!-- EN: Rough straw matting for use in animal barns. It is cheap and accepts very little filth. -->
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<!-- EN: Rough straw matting for use in animal barns. It is cheap and accepts very little filth. -->
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<StrawMatting.description>粗糙的稻草垫子,用于动物畜舍。它很便宜,而且很少保留脏东西。</StrawMatting.description>
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<StrawMatting.description>粗糙的干草垫子,用于动物畜舍。它很便宜,而且很少保留脏东西。</StrawMatting.description>
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<!-- EN: wood floor -->
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<!-- EN: wood floor -->
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<WoodPlankFloor.label>木地板</WoodPlankFloor.label>
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<WoodPlankFloor.label>木地板</WoodPlankFloor.label>
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<!-- EN: Burned-out carpet. -->
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<!-- EN: Burned-out carpet. -->
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<BurnedCarpet.description>被烧毁的地毯。</BurnedCarpet.description>
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<BurnedCarpet.description>被烧毁的地毯。</BurnedCarpet.description>
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<!-- EN: burned straw matting -->
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<BurnedStrawMatting.label>被烧毁的草垫</BurnedStrawMatting.label>
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<!-- EN: Straw matting that has been burned in a fire. -->
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<BurnedStrawMatting.description>干草地垫在火焰中被焚毁。</BurnedStrawMatting.description>
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<!-- EN: burned wood floor -->
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<!-- EN: burned wood floor -->
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<BurnedWoodPlankFloor.label>被烧毁的木地板</BurnedWoodPlankFloor.label>
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<BurnedWoodPlankFloor.label>被烧毁的木地板</BurnedWoodPlankFloor.label>
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<!-- EN: Burned-out wood plank flooring. -->
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<!-- EN: Burned-out wood plank flooring. -->
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<!-- EN: Set schedules with long stretches of one activity to minimize travel time. -->
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<!-- EN: Set schedules with long stretches of one activity to minimize travel time. -->
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<GameplayTips.SchedulesSetLong>制定一个长期计划来让旅行时间最短化。</GameplayTips.SchedulesSetLong>
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<GameplayTips.SchedulesSetLong>制定一个长期计划来让旅行时间最短化。</GameplayTips.SchedulesSetLong>
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<!-- EN: Straw matting ignores filth. Use it as the floor for your barn. -->
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<!-- EN: Straw matting ignores filth. Use it as the floor for your barn. -->
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<GameplayTips.StrawMatting>稻草垫子无视污垢。用它作为你的畜棚的地板很合适。</GameplayTips.StrawMatting>
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<GameplayTips.StrawMatting>草垫无视污垢。用它作为你的畜棚的地板很合适。</GameplayTips.StrawMatting>
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<!-- EN: Some animals produce a lot of filth. Keep your elephants and cattle outside. -->
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<!-- EN: Some animals produce a lot of filth. Keep your elephants and cattle outside. -->
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<GameplayTips.AnimalFilth>有些动物会产生很多污物。最好把你的大象和牛留在外面。</GameplayTips.AnimalFilth>
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<GameplayTips.AnimalFilth>有些动物会产生很多污物。最好把你的大象和牛留在外面。</GameplayTips.AnimalFilth>
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<!-- EN: Predators are less likely to hunt animals which are enclosed by fences or barricades. -->
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<!-- EN: Predators are less likely to hunt animals which are enclosed by fences or barricades. -->
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<AbilitySpeechDisabledNoSpot>没有适当的可到达位置来交谈。</AbilitySpeechDisabledNoSpot>
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<AbilitySpeechDisabledNoSpot>没有适当的可到达位置来交谈。</AbilitySpeechDisabledNoSpot>
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<!-- EN: {0_labelShort} is incapable of talking. -->
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<!-- EN: {0_labelShort} is incapable of talking. -->
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<AbilitySpeechDisabledCantSpeak>{0_labelShort}没有语言能力。</AbilitySpeechDisabledCantSpeak>
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<AbilitySpeechDisabledCantSpeak>{0_labelShort}没有语言能力。</AbilitySpeechDisabledCantSpeak>
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<!-- EN: Everyone participating in the ritual gains {0} mood for {1} days. -->
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<RitualOutcomeExtraDesc_Mood>每个仪式的参与者都会获得持续{1}天的{0}心情。</RitualOutcomeExtraDesc_Mood>
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<!-- EN: Choose who should participate in {RITUAL_labelDef}. -->
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<!-- EN: Choose who should participate in {RITUAL_labelDef}. -->
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<ChooseParticipants>选择谁应该参加{RITUAL_labelDef}。</ChooseParticipants>
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<ChooseParticipants>选择谁应该参加{RITUAL_labelDef}。</ChooseParticipants>
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@ -130,7 +130,7 @@
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<creditee>Indeed</creditee>
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<creditee>Indeed</creditee>
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</li>
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</li>
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<li Class="CreditRecord_Text">
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<li Class="CreditRecord_Text">
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<text>修订日期: 2021年7月12日 23点23分</text>
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<text>修订日期: 2021年7月13日 08点24分</text>
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<anchor>MiddleRight</anchor>
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<anchor>MiddleRight</anchor>
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</li>
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</li>
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</credits>
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</credits>
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