Update A10F

Update A10F
This commit is contained in:
bigmap001 2015-05-10 21:45:20 +08:00
parent 8e32a2770f
commit 87209b8dfa

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<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<MeleeWeapon_SharpDamageMultiplier.label>近身穿刺伤害乘数</MeleeWeapon_SharpDamageMultiplier.label>
<MeleeWeapon_SharpDamageMultiplier.description>对切和砍这样的穿刺近身攻击的伤害乘数。</MeleeWeapon_SharpDamageMultiplier.description>
<MeleeWeapon_BluntDamageMultiplier.label>近身穿刺伤害乘数</MeleeWeapon_BluntDamageMultiplier.label>
<MeleeWeapon_BluntDamageMultiplier.description>对钝器近身攻击的伤害乘数。</MeleeWeapon_BluntDamageMultiplier.description>
<!--
<MeleeWeapon_Agility.label>近身攻击敏捷度</MeleeWeapon_Agility.label>
<MeleeWeapon_Agility.description>近身攻击速度的乘数。</MeleeWeapon_Agility.description>
-->
<MeleeWeapon_DamageAmount.label>近战伤害</MeleeWeapon_DamageAmount.label>
<MeleeWeapon_Cooldown.label>近战冷却</MeleeWeapon_Cooldown.label>
<MeleeWeapon_Cooldown.description>近战武器攻击后需要多长恢复时间。</MeleeWeapon_Cooldown.description>
<MeleeWeapon_DamageAmount.description>近战造成的伤害</MeleeWeapon_DamageAmount.description>
</LanguageData>