Update FloatMenu.xml
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@ -14,27 +14,27 @@
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<OutOfRange>超出射程</OutOfRange>
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<CannotHitTarget>无法击中目标</CannotHitTarget>
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<IsIncapableOfViolenceLower>{0}无暴力能力</IsIncapableOfViolenceLower>
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<IsIncapableOfViolenceLower>{0}无法行使暴力</IsIncapableOfViolenceLower>
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<IsNotDraftedLower>{0}尚未被征召</IsNotDraftedLower>
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<CannotOrderNonControlledLower>无法命令非控制单位</CannotOrderNonControlledLower>
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<OrderManThing>操纵{0}</OrderManThing>
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<MeleeAttack>近身攻击{0}</MeleeAttack>
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<MeleeAttackToDeath>近身攻击杀死{0}</MeleeAttackToDeath>
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<MeleeAttackToDeath>近身攻击直到杀死{0}</MeleeAttackToDeath>
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<NoPath>没有路径</NoPath>
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<ForbiddenLower>已禁用</ForbiddenLower>
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<ForbiddenOutsideAllowedAreaLower>位于活动区外</ForbiddenOutsideAllowedAreaLower>
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<NotInHomeArea>not in home area</NotInHomeArea>
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<NotInHomeArea>位于居住区外</NotInHomeArea>
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<SociallyImproperLower>不礼貌</SociallyImproperLower>
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<PrisonerRoomLower>囚犯房间</PrisonerRoomLower>
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<BurningLower>燃烧中</BurningLower>
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<NoEmptyPlaceLower>需要正确设置的空储存区</NoEmptyPlaceLower>
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<NoEmptyPlaceLower>需要空储存区</NoEmptyPlaceLower>
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<AlreadyFilledLower>已装满</AlreadyFilledLower>
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<MissingMaterials>需要材料</MissingMaterials>
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<MissingSkill>技能过低</MissingSkill>
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<NoEmptyGraveLower>需要正确设置的空坟墓</NoEmptyGraveLower>
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<NoEmptyGraveLower>需要空坟墓</NoEmptyGraveLower>
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<AnimalInteractedTooRecently>动物互动过于频繁</AnimalInteractedTooRecently>
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<NoUsableFood>缺少可用食物</NoUsableFood>
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<NoFood>缺少食物</NoFood>
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@ -68,7 +68,7 @@
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<Reserved>已预留给其他人。</Reserved>
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<ReservedBy>已预留给{0}。</ReservedBy>
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<IsReservedBy>{0}已被预留给{1}。</IsReservedBy>
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<TooHeavy>Too heavy</TooHeavy>
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<TooHeavy>太重</TooHeavy>
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<Incapable>无法胜任</Incapable>
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<IncapableOfCapacity>无法胜任{0}</IncapableOfCapacity>
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