[A16][Keyed] Update Messages.xml

This commit is contained in:
weehowe-z 2016-12-17 02:00:05 +08:00
parent efa0fbe1ae
commit 73733d88a3

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@ -142,20 +142,20 @@
<MessageCaravanMemberHasExtremeMentalBreak>One of the caravan members has a mental break.</MessageCaravanMemberHasExtremeMentalBreak> <MessageCaravanMemberHasExtremeMentalBreak>One of the caravan members has a mental break.</MessageCaravanMemberHasExtremeMentalBreak>
<MessageMaxPlanetCoveragePerformanceWarning>Warning: It can take a very long time to generate an entire planet.</MessageMaxPlanetCoveragePerformanceWarning> <MessageMaxPlanetCoveragePerformanceWarning>警告:生成整个星球可能需要很长的时间。</MessageMaxPlanetCoveragePerformanceWarning>
<MessagePlantDiedOfCold>{0} has died because of cold.</MessagePlantDiedOfCold> <MessagePlantDiedOfCold>{0}因为温度过低而死。</MessagePlantDiedOfCold>
<MessagePlantDiedOfRot>{0} has died from rotting due to being left unharvested.</MessagePlantDiedOfRot> <MessagePlantDiedOfRot>{0}因一直没有被收获腐烂而死。</MessagePlantDiedOfRot>
<MessagePawnBeingBurned>{0} is being burned by superheated air!</MessagePawnBeingBurned> <MessagePawnBeingBurned>{0} is being burned by superheated air!</MessagePawnBeingBurned>
<MessageAccidentalOverdose>{0} has accidentally overdosed while consuming {1}!</MessageAccidentalOverdose> <MessageAccidentalOverdose>{0} has accidentally overdosed while consuming {1}!</MessageAccidentalOverdose>
<MessageCaravanArrivedAtDestination>{0} has arrived at its destination.</MessageCaravanArrivedAtDestination> <MessageCaravanArrivedAtDestination>{0}已经到达了目的地。</MessageCaravanArrivedAtDestination>
<MessageCaravanIsVisitingFaction>{0} has arrived in {1}.</MessageCaravanIsVisitingFaction> <MessageCaravanIsVisitingFaction>{0}已经到达了{1}。</MessageCaravanIsVisitingFaction>
<MessageCaravanEnteredWorldObject>{0} has arrived in {1}.</MessageCaravanEnteredWorldObject> <MessageCaravanEnteredWorldObject>{0}已经到达了{1}。</MessageCaravanEnteredWorldObject>
<MessagePawnLeftMapAndCreatedCaravan>{0} has left the area and formed a caravan.</MessagePawnLeftMapAndCreatedCaravan> <MessagePawnLeftMapAndCreatedCaravan>{0} has left the area and formed a caravan.</MessagePawnLeftMapAndCreatedCaravan>
@ -165,11 +165,11 @@
<MessageAutomaticallyReformedCaravan>Your colonists have reformed the caravan.</MessageAutomaticallyReformedCaravan> <MessageAutomaticallyReformedCaravan>Your colonists have reformed the caravan.</MessageAutomaticallyReformedCaravan>
<MessageOldWoundHealed>Because of {0}, {1}'s {2} has healed.</MessageOldWoundHealed> <MessageOldWoundHealed>由于{0}, {1}的{2}已经痊愈了。</MessageOldWoundHealed>
<MessageRescueeJoined>Since you rescued HIM, {0} has joined your group!</MessageRescueeJoined> <MessageRescueeJoined>因为你救了HIM, {0}加入了你的团队!</MessageRescueeJoined>
<MessageAttackedCaravanIsNowHostile>Because you attacked a caravan of {0}, this faction is now hostile to you.</MessageAttackedCaravanIsNowHostile> <MessageAttackedCaravanIsNowHostile>由于你攻击了{0}的贸易商队,这个派系现在与你敌对。</MessageAttackedCaravanIsNowHostile>
<MessageTransporterUnreachable>Some transport pods are unreachable.</MessageTransporterUnreachable> <MessageTransporterUnreachable>Some transport pods are unreachable.</MessageTransporterUnreachable>
<MessageTransportersNotAdjacent>All pod launchers connected to the selected transport pods must be adjacent.</MessageTransportersNotAdjacent> <MessageTransportersNotAdjacent>All pod launchers connected to the selected transport pods must be adjacent.</MessageTransportersNotAdjacent>
@ -181,7 +181,7 @@
<MessageTransportPodsArrived>Your transport pods have arrived.</MessageTransportPodsArrived> <MessageTransportPodsArrived>Your transport pods have arrived.</MessageTransportPodsArrived>
<MessageTransportPodsArrivedAndLost>Your transport pods have arrived, but since there were no colonists inside, the contents are lost.</MessageTransportPodsArrivedAndLost> <MessageTransportPodsArrivedAndLost>Your transport pods have arrived, but since there were no colonists inside, the contents are lost.</MessageTransportPodsArrivedAndLost>
<MessageTransportPodsArrived_BecameHostile>{0} is now hostile to you.</MessageTransportPodsArrived_BecameHostile> <MessageTransportPodsArrived_BecameHostile>{0}现在与你敌对。</MessageTransportPodsArrived_BecameHostile>
<MessageFailedToLoadTransportersBecauseColonistLost>The loading process has been canceled because one of the colonists has been lost.</MessageFailedToLoadTransportersBecauseColonistLost> <MessageFailedToLoadTransportersBecauseColonistLost>The loading process has been canceled because one of the colonists has been lost.</MessageFailedToLoadTransportersBecauseColonistLost>
@ -192,17 +192,17 @@
<MessageReformedCaravan>The caravan has been reformed.</MessageReformedCaravan> <MessageReformedCaravan>The caravan has been reformed.</MessageReformedCaravan>
<MessageCantAbandonLastColonist>You can't abandon the last colonist.</MessageCantAbandonLastColonist> <MessageCantAbandonLastColonist>你不能抛弃最后一个殖民者。</MessageCantAbandonLastColonist>
<MessageCantEquipIncapableOfViolence>Cannot equip: {0} is incapable of violence.</MessageCantEquipIncapableOfViolence> <MessageCantEquipIncapableOfViolence>不能装备:{0}无法进行暴力行为。</MessageCantEquipIncapableOfViolence>
<MessageCantEquipIncapableOfManipulation>Cannot equip: incapable.</MessageCantEquipIncapableOfManipulation> <MessageCantEquipIncapableOfManipulation>Cannot equip: incapable.</MessageCantEquipIncapableOfManipulation>
<MessageSlaughteringBondedAnimal>Because they are bonded, slaughtering {0} will make {1} unhappy.</MessageSlaughteringBondedAnimal> <MessageSlaughteringBondedAnimal>由于他们的羁绊,屠宰{0}会使{1}不高兴。</MessageSlaughteringBondedAnimal>
<MessageCaravanRunOutOfFood>{0} has run out of food ({1}).</MessageCaravanRunOutOfFood> <MessageCaravanRunOutOfFood>{0} has run out of food ({1}).</MessageCaravanRunOutOfFood>
<MessageSelectOwnBaseToFormCaravan>To form a caravan, select your own colony or a site where you have people.</MessageSelectOwnBaseToFormCaravan> <MessageSelectOwnBaseToFormCaravan>To form a caravan, select your own colony or a site where you have people.</MessageSelectOwnBaseToFormCaravan>
<MessageScreenResTooSmallForUIScale>At this resolution and UI scale, the game interface would not fit on-screen. Please reduce UI scale or increase resolution.</MessageScreenResTooSmallForUIScale> <MessageScreenResTooSmallForUIScale>在当前的分辨率和界面大小下, 游戏界面将不能很好的在屏幕上显示。请减小界面比例或者增大分辨率。</MessageScreenResTooSmallForUIScale>
</LanguageData> </LanguageData>