@ -4,96 +4,96 @@
<!-- EN: hunger pangs -->
<HungerMaker.label > 饥渴</HungerMaker.label>
<!-- EN: This weapon's persona loves food, and transmits that onto whoever bonds with it. The bonded person's hunger rate will be 50% higher. -->
<HungerMaker.description > 这个武器的人格喜爱食物,并会将这个喜好传递给与其绑定的使用者 。被绑定的使用者会更快感受到饥饿( 50%饥饿提升)。</HungerMaker.description>
<HungerMaker.description > 它喜爱食物,同时也将这份喜好传递给它的主人 。被绑定的使用者会更快感受到饥饿( 50%饥饿提升)。</HungerMaker.description>
<!-- EN: jealous -->
<Jealous.label > 妒忌</Jealous.label>
<!-- EN: This weapon's persona becomes angry when the bonded individual uses another weapon, thus reducing their mood. -->
<Jealous.description > 这个武器的人格 会在绑定者使用其他武器时感到妒忌,因此降低使用者心情。</Jealous.description>
<Jealous.description > 它 会在绑定者使用其他武器时感到妒忌,因此降低使用者心情。</Jealous.description>
<!-- EN: kill thirst -->
<NeedKill.label > 祭血</NeedKill.label>
<!-- EN: This weapon's persona find purpose in bloodshed. If it does not kill for 20 days, it will become angry and psychically complain to whoever is bonded to it. -->
<NeedKill.description > 这把武器的人格在杀戮中找到了自己存在的意义。如果它在20天里没有见血, 它会生气, 并向精神上具有联系的人 抱怨。</NeedKill.description>
<NeedKill.description > 它认为杀戮就是自己存在的意义。若它在20天里没有沾染鲜血, 便会因此生气, 并向绑定者 抱怨。</NeedKill.description>
<!-- EN: neural cooling -->
<NeuralHeatRecoveryGain.label > 冷却</NeuralHeatRecoveryGain.label>
<!-- EN: This weapon's persona has the ability to help dissipate the wielder's neural heat. The wielder's neural heat dissipation is improved by 0.15 per second. -->
<NeuralHeatRecoveryGain.description > 这把武器的人格 有着让使用者更快冷却神经的能力。使用者的心灵熵降低速率提升了0.15/秒。</NeuralHeatRecoveryGain.description>
<NeuralHeatRecoveryGain.description > 它 有着让使用者更快冷却神经的能力。使用者的心灵熵降低速率提升了0.15/秒。</NeuralHeatRecoveryGain.description>
<!-- EN: freewielder -->
<NeverBond.label > 自由</NeverBond.label>
<!-- EN: This weapon's persona does not form bonds in the normal way. Anyone can pick it up and use it. -->
<NeverBond.description > 这把武器的人格并不会与使用者绑定, 它不在意持有者是谁,任何人都可以拿起并使用它。</NeverBond.description>
<NeverBond.description > 它不在意持有者是谁,任何人都可以拿起并使用它。</NeverBond.description>
<!-- EN: painless -->
<NoPain.label > 无痛</NoPain.label>
<!-- EN: This weapon's persona has some method of psychically disabling pain. The one holding the weapon will feel no pain of any kind. -->
<NoPain.description > 这把武器的人格 有某种通过心灵影响让使用者失去疼痛感的能力。持有武器的人不会感受到任何疼痛。</NoPain.description>
<NoPain.description > 它 有某种通过心灵影响让使用者失去疼痛感的能力。持有武器的人不会感受到任何疼痛。</NoPain.description>
<!-- EN: kill - focused -->
<OnKill_PsyfocusGain.label > 修罗</OnKill_PsyfocusGain.label>
<!-- EN: This weapon's persona focuses on deaths. If the weapon kills someone, the wielder will instantly gain 20% psyfocus. -->
<OnKill_PsyfocusGain.description > 这把武器的人格 全部注意力都在死亡之上。如果这把武器杀死了什么人, 持有者将会立刻获取20%的精神力。</OnKill_PsyfocusGain.description>
<OnKill_PsyfocusGain.description > 它 全部注意力都在死亡之上。如果这把武器杀死了什么人, 持有者将会立刻获取20%的精神力。</OnKill_PsyfocusGain.description>
<!-- EN: kill sorrow -->
<OnKill_ThoughtBad.label > 厌战</OnKill_ThoughtBad.label>
<!-- EN: This weapon's persona hates killing. If this weapon kills someone, its sorrow will transmit psychically to the wielder, reducing their mood for a few days. -->
<OnKill_ThoughtBad.description > 这把武器的人格厌恶杀戮。如果它杀死了什么人 ,它的悲伤会通过精神传递给持有者,在持续几天的时间里都会影响持有者的心情。</OnKill_ThoughtBad.description>
<OnKill_ThoughtBad.description > 它厌恶杀戮。如果它造成了死亡 ,它的悲伤会通过精神传递给持有者,在持续几天的时间里都会影响持有者的心情。</OnKill_ThoughtBad.description>
<!-- EN: kill - happy -->
<OnKill_ThoughtGood.label > 嗜血 </OnKill_ThoughtGood.label>
<OnKill_ThoughtGood.label > 嗜杀 </OnKill_ThoughtGood.label>
<!-- EN: This weapon's persona loves to kill. If this weapon kills someone, its joy will transmit psychically to the wielder, making them happier for a few days. -->
<OnKill_ThoughtGood.description > 这把武器的人格 喜好杀戮。如果它杀死了什么人,它的喜悦会通过精神传递给持有者,在持续几天的时间里都会让持有者感到快乐。</OnKill_ThoughtGood.description>
<OnKill_ThoughtGood.description > 它 喜好杀戮。如果它杀死了什么人,它的喜悦会通过精神传递给持有者,在持续几天的时间里都会让持有者感到快乐。</OnKill_ThoughtGood.description>
<!-- EN: psychic fog -->
<PsychicSensitivityDownMajor.label > 灵雾</PsychicSensitivityDownMajor.label>
<!-- EN: This weapon suppresses the wielder's psychic sensitivity by 30%. This only applies while the weapon is held. -->
<PsychicSensitivityDownMajor.description > 此武器 会抑制持有者30%的心灵敏感度。这个效果只会在持有武器时生效。</PsychicSensitivityDownMajor.description>
<PsychicSensitivityDownMajor.description > 它 会抑制持有者30%的心灵敏感度。这个效果只会在持有武器时生效。</PsychicSensitivityDownMajor.description>
<!-- EN: psychic quiet -->
<PsychicSensitivityDownMinor.label > 灵静</PsychicSensitivityDownMinor.label>
<!-- EN: This weapon suppresses the wielder's psychic sensitivity by 15%. This only applies while the weapon is held. -->
<PsychicSensitivityDownMinor.description > 此武器 会抑制持有者15%的心灵敏感度。这个效果只会在持有武器时生效。</PsychicSensitivityDownMinor.description>
<PsychicSensitivityDownMinor.description > 它 会抑制持有者15%的心灵敏感度。这个效果只会在持有武器时生效。</PsychicSensitivityDownMinor.description>
<!-- EN: psychic hypersensitizer -->
<PsychicSensitivityUpMajor.label > 灵越</PsychicSensitivityUpMajor.label>
<!-- EN: This weapon amplifies the wielder's psychic sensitivity by 40%. This only applies while the weapon is held. -->
<PsychicSensitivityUpMajor.description > 此武器 会增幅持有者40%的心灵敏感度。这个效果只会在持有武器时生效。</PsychicSensitivityUpMajor.description>
<PsychicSensitivityUpMajor.description > 它 会增幅持有者40%的心灵敏感度。这个效果只会在持有武器时生效。</PsychicSensitivityUpMajor.description>
<!-- EN: psychic sensitizer -->
<PsychicSensitivityUpMinor.label > 灵觉</PsychicSensitivityUpMinor.label>
<!-- EN: This weapon amplifies the wielder's psychic sensitivity by 20%. This only applies while the weapon is held. -->
<PsychicSensitivityUpMinor.description > 此武器 会增幅持有者20%的心灵敏感度。这个效果只会在持有武器时生效。</PsychicSensitivityUpMinor.description>
<PsychicSensitivityUpMinor.description > 它 会增幅持有者20%的心灵敏感度。这个效果只会在持有武器时生效。</PsychicSensitivityUpMinor.description>
<!-- EN: psy - meditative -->
<PsyfocusMeditationBonus.label > 灵语</PsyfocusMeditationBonus.label>
<!-- EN: This weapon's persona is naturally meditative and helps its wielder focus in psychic meditation. The wielder gains an extra 10% psyfocus per day of meditation, as long as the weapon is held. -->
<PsyfocusMeditationBonus.description > 这把武器的人格 会产生自然的冥想效果来帮助持有者在冥想时恢复精神力。持有者能够在冥想时获得10%的额外精神力。</PsyfocusMeditationBonus.description>
<PsyfocusMeditationBonus.description > 它 会产生自然的冥想效果来帮助持有者在冥想时恢复精神力。持有者能够在冥想时获得10%的额外精神力。</PsyfocusMeditationBonus.description>
<!-- EN: fast mover -->
<SpeedBoost.label > 迅捷</SpeedBoost.label>
<!-- EN: This weapon's persona has a sense of motion. It confers this onto the wielder, making them move 15% faster as long as the weapon is held. -->
<SpeedBoost.description > 这把武器的人格 具有动态感官。它能赋予使用者相应的能力, 使他们在持有武器时移动速度增加15%。</SpeedBoost.description>
<SpeedBoost.description > 它 具有动态感官。它能赋予使用者相应的能力, 使他们在持有武器时移动速度增加15%。</SpeedBoost.description>
<!-- EN: calm thoughts -->
<ThoughtCalm.label > 沉稳</ThoughtCalm.label>
<!-- EN: This weapon's persona is relaxed and steady. It whispers calming thoughts to whoever it is bonded with, increasing their mood. -->
<ThoughtCalm.description > 这把武器的人格 是放松且沉稳的。它会向绑定的使用者传递冷静的思维,提升他们的情绪。</ThoughtCalm.description>
<ThoughtCalm.description > 它 是放松且沉稳的。它会向绑定的使用者传递冷静的思维,提升他们的情绪。</ThoughtCalm.description>
<!-- EN: kind thoughts -->
<ThoughtKind.label > 温柔</ThoughtKind.label>
<!-- EN: This weapon's persona is kind and supportive. It whispers kind thoughts to whoever it is bonded with, increasing their mood. -->
<ThoughtKind.description > 这把武器的人格 是温柔且具有支持力的。它会向绑定者传递温暖的思维,提升他们的情绪。</ThoughtKind.description>
<ThoughtKind.description > 它 是温柔且具有支持力的。它会向绑定者传递温暖的思维,提升他们的情绪。</ThoughtKind.description>
<!-- EN: mad muttering -->
<ThoughtMuttering.label > 乱语</ThoughtMuttering.label>
<!-- EN: This weapon's persona is neurotic and unstable. It mutters mad thoughts to whoever it is bonded with, reducing their mood. -->
<ThoughtMuttering.description > 这把武器的人格 是神经质且不稳定的。它会一直向绑定者咕哝着疯狂的想法,降低他们的情绪。</ThoughtMuttering.description>
<ThoughtMuttering.description > 它 是神经质且不稳定的。它会一直向绑定者咕哝着疯狂的想法,降低他们的情绪。</ThoughtMuttering.description>
<!-- EN: mad wailing -->
<ThoughtWailing.label > 疯狂</ThoughtWailing.label>
<!-- EN: This weapon's persona is highly disturbed and won't shut up about it. It wails mad notions to whoever it is bonded with, suppressing their mood. -->
<ThoughtWailing.description > 这把武器的人格 被高度扰乱并且从不闭嘴。它向任何与它建立联系的人呼号着疯狂,压抑着他们的情绪。</ThoughtWailing.description>
<ThoughtWailing.description > 它 被高度扰乱并且从不闭嘴。它向任何与它建立联系的人呼号着疯狂,压抑着他们的情绪。</ThoughtWailing.description>
</LanguageData>