Update ScenParts.xml

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风之起灵 2016-10-05 20:47:17 +08:00 committed by GitHub
parent 3620d7aa76
commit 5447427f14

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@ -19,8 +19,8 @@
<ScenPart_PawnsHaveHediff>{0}有{1}几率患有疾病:{2}。</ScenPart_PawnsHaveHediff> <ScenPart_PawnsHaveHediff>{0}有{1}几率患有疾病:{2}。</ScenPart_PawnsHaveHediff>
<ConfigurableSeverity>严重程度:{0}</ConfigurableSeverity> <ConfigurableSeverity>严重程度:{0}</ConfigurableSeverity>
<ScenPart_SetNeed>{0} have a {1} chance to have their {2} set between {3} and {4}.</ScenPart_SetNeed> <ScenPart_SetNeed>{0}有{1}几率初始的{2}被设定在{3}到{4}之间。</ScenPart_SetNeed>
<ConfigurableLevel>level: {0}</ConfigurableLevel> <ConfigurableLevel>: {0}</ConfigurableLevel>
<ScenPart_PawnsHaveTrait>{0}有{1}几率获得特性:{2}。</ScenPart_PawnsHaveTrait> <ScenPart_PawnsHaveTrait>{0}有{1}几率获得特性:{2}。</ScenPart_PawnsHaveTrait>
<ScenPart_OnPawnDeathExplode>角色和生物死亡时爆炸({0}, 半径{1})。</ScenPart_OnPawnDeathExplode> <ScenPart_OnPawnDeathExplode>角色和生物死亡时爆炸({0}, 半径{1})。</ScenPart_OnPawnDeathExplode>