Merge pull request #465 from VaniatD/master

update
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Vaniat 2022-11-22 21:58:38 +08:00 committed by GitHub
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14 changed files with 44 additions and 39 deletions

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<!-- EN: acid spray -->
<AcidSpray.label>酸液喷吐</AcidSpray.label>
<!-- EN: Spray a sticky acid substance from glands in the neck up through the mouth and all over the target area. The acid will stick to targets and burn them over time. -->
<AcidSpray.description>从颈部的腺体喷出粘稠的酸性物质,通过嘴巴向外喷出。酸性物质附着的目标会随时间被灼烧。</AcidSpray.description>
<!-- EN: Spray a sticky acid substance from glands in the neck up through the mouth and all over the target area. The acid will stick to targets and burn them. -->
<AcidSpray.description>从颈部的腺体喷出粘稠的酸性物质,通过嘴巴向外喷出。酸性物质附着的目标会被灼烧。</AcidSpray.description>
<!-- EN: animal warcall -->
<AnimalWarcall.label>唤兽战吼</AnimalWarcall.label>

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<LanguageData>
<!-- EN: bloodfeeding -->
<Bloodfeeding.label>食血</Bloodfeeding.label>
<Bloodfeeding.label>食血崇拜</Bloodfeeding.label>
<!-- EN: Drinking blood is sacred. Bloodfeeders should be worshipped. -->
<Bloodfeeding.description>饮血是神圣的,食血者应该受到崇拜。</Bloodfeeding.description>
<!-- EN:

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@ -13,11 +13,11 @@
<PreferredXenotype.comps.1.thoughtStageDescriptions.1>反感的异种</PreferredXenotype.comps.1.thoughtStageDescriptions.1>
<!-- EN: All preferred xenotypes -->
<PreferredXenotype.comps.2.thoughtStageDescriptions.0>所有推崇的异种</PreferredXenotype.comps.2.thoughtStageDescriptions.0>
<!-- EN: Few disliked xenotypes -->
<PreferredXenotype.comps.2.thoughtStageDescriptions.1>少量反感的异种</PreferredXenotype.comps.2.thoughtStageDescriptions.1>
<!-- EN: Some disliked xenotypes -->
<PreferredXenotype.comps.2.thoughtStageDescriptions.2>一些反感的异种</PreferredXenotype.comps.2.thoughtStageDescriptions.2>
<PreferredXenotype.comps.2.thoughtStageDescriptions.1>一些反感的异种</PreferredXenotype.comps.2.thoughtStageDescriptions.1>
<!-- EN: Many disliked xenotypes -->
<PreferredXenotype.comps.2.thoughtStageDescriptions.3>很多反感的异种</PreferredXenotype.comps.2.thoughtStageDescriptions.3>
<PreferredXenotype.comps.2.thoughtStageDescriptions.2>很多反感的异种</PreferredXenotype.comps.2.thoughtStageDescriptions.2>
<!-- EN: Tons of disliked xenotypes -->
<PreferredXenotype.comps.2.thoughtStageDescriptions.3>大量反感的异种</PreferredXenotype.comps.2.thoughtStageDescriptions.3>
</LanguageData>

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@ -4,7 +4,7 @@
<!-- EN: bloodfeed -->
<Bloodfeed.label>汲血</Bloodfeed.label>
<!-- EN: Wardens will ignore this prisoner. When a bloodfeeder's hemogen levels are low, they may feed on this prisoner. Other prisoners who are bloodfeeders can also feed on this prisoner, if they are in the same cell. -->
<Bloodfeed.description>狱卒会忽略这个囚犯。当血族的血原质水平很低时,他们可能会以这个囚犯为食。如果他们在同一个牢房里,其他血族也可以以这个囚犯为食。</Bloodfeed.description>
<Bloodfeed.description>狱卒会忽略这个囚犯。当血族的血原质水平很低时,他们可能会以这个囚犯为食。如果他们在同一个牢房里,其他食血者也可以以这个囚犯为食。</Bloodfeed.description>
<!-- EN: hemogen farm -->
<HemogenFarm.label>收取血原质</HemogenFarm.label>

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@ -20,7 +20,7 @@
<!-- EN: Without a bloodfeeder master, our colony feels incomplete and pointless. We should make a bloodfeeder our leader. -->
<BloodfeederColonist_Revered.stages.no_bloodfeeder_master.description>没有食血者做主,我们的殖民地只是一个虚假的泡影。</BloodfeederColonist_Revered.stages.no_bloodfeeder_master.description>
<!-- EN: bloodfeeder master -->
<BloodfeederColonist_Revered.stages.bloodfeeder_master.label>食血者主</BloodfeederColonist_Revered.stages.bloodfeeder_master.label>
<BloodfeederColonist_Revered.stages.bloodfeeder_master.label>食血者</BloodfeederColonist_Revered.stages.bloodfeeder_master.label>
<!-- EN: The bloodfeeder's presence is a great honor. May they live forever. -->
<BloodfeederColonist_Revered.stages.bloodfeeder_master.description>食血者的存在是一种巨大的荣誉。愿他们永远活着。</BloodfeederColonist_Revered.stages.bloodfeeder_master.description>
@ -37,7 +37,7 @@
<!-- EN: bloodfeeder died -->
<BloodfeederDied_Reviled.stages.bloodfeeder_died.label>食血者死亡</BloodfeederDied_Reviled.stages.bloodfeeder_died.label>
<!-- EN: The only good bloodfeeder is a dead one. -->
<BloodfeederDied_Reviled.stages.bloodfeeder_died.description>好的食血者是死了的食血者。</BloodfeederDied_Reviled.stages.bloodfeeder_died.description>
<BloodfeederDied_Reviled.stages.bloodfeeder_died.description>死掉的食血者才是好食血者。</BloodfeederDied_Reviled.stages.bloodfeeder_died.description>
<!-- EN: bloodfeeder -->
<Bloodfeeders_Revered_Opinion_Bloodfeeder.stages.bloodfeeder.label>食血者</Bloodfeeders_Revered_Opinion_Bloodfeeder.stages.bloodfeeder.label>

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<!-- EN: child not in growth vat -->
<GrowthVat_Prohibited_ChildNotInGrowthVat.stages.child_not_in_growth_vat.label>孩子不在培育舱</GrowthVat_Prohibited_ChildNotInGrowthVat.stages.child_not_in_growth_vat.label>
<!-- EN: Im happy to see kids be kids. Childhood is precious here. -->
<GrowthVat_Prohibited_ChildNotInGrowthVat.stages.child_not_in_growth_vat.description>我很高兴看到孩子们像是孩子一样。在这里,童年是宝贵的</GrowthVat_Prohibited_ChildNotInGrowthVat.stages.child_not_in_growth_vat.description>
<!-- EN: Im happy to see my kids be kids. Their childhood is too precious to be wasted in a vat. -->
<GrowthVat_Prohibited_ChildNotInGrowthVat.stages.child_not_in_growth_vat.description>我很高兴看到孩子们像是孩子一样。他们的童年太珍贵了,不能浪费在培育舱里</GrowthVat_Prohibited_ChildNotInGrowthVat.stages.child_not_in_growth_vat.description>
<!-- EN: growth vat -->
<GrowthVat_Prohibited_GrowthVatInColony.stages.growth_vat.label>培育舱</GrowthVat_Prohibited_GrowthVatInColony.stages.growth_vat.label>

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@ -10,18 +10,18 @@
<PreferredXenotypeMakeup.stages.all_preferred_xenotypes.label>所有推崇的异种</PreferredXenotypeMakeup.stages.all_preferred_xenotypes.label>
<!-- EN: We've built a community of the good and strong xenotypes only. -->
<PreferredXenotypeMakeup.stages.all_preferred_xenotypes.description>我们已经建立了一个只由优秀和强大的异种人组成的社区。</PreferredXenotypeMakeup.stages.all_preferred_xenotypes.description>
<!-- EN: few disliked xenotypes -->
<PreferredXenotypeMakeup.stages.few_disliked_xenotypes.label>少量反感的异种</PreferredXenotypeMakeup.stages.few_disliked_xenotypes.label>
<!-- EN: Those xenotypes are in our community. I don't want them here. -->
<PreferredXenotypeMakeup.stages.few_disliked_xenotypes.description>那些异种人在我们的社区里。我不希望他们在这里。</PreferredXenotypeMakeup.stages.few_disliked_xenotypes.description>
<!-- EN: some disliked xenotypes -->
<PreferredXenotypeMakeup.stages.some_disliked_xenotypes.label>一些反感的异种</PreferredXenotypeMakeup.stages.some_disliked_xenotypes.label>
<!-- EN: So many of those xenotypes are in our community. They shouldn't be here. -->
<PreferredXenotypeMakeup.stages.some_disliked_xenotypes.description>在我们的社区里有这么多这样的异类。他们不应该在这里</PreferredXenotypeMakeup.stages.some_disliked_xenotypes.description>
<!-- EN: Those xenotypes are in our community. I don't want them here. -->
<PreferredXenotypeMakeup.stages.some_disliked_xenotypes.description>在我们的社区里有这么多异类。我不希望他们在这儿。</PreferredXenotypeMakeup.stages.some_disliked_xenotypes.description>
<!-- EN: many disliked xenotypes -->
<PreferredXenotypeMakeup.stages.many_disliked_xenotypes.label>很多反感的异种</PreferredXenotypeMakeup.stages.many_disliked_xenotypes.label>
<!-- EN: So many of those xenotypes are in our community. They shouldn't be here. -->
<PreferredXenotypeMakeup.stages.many_disliked_xenotypes.description>有好多那些异类在我们社区里。他们不应该在这里。</PreferredXenotypeMakeup.stages.many_disliked_xenotypes.description>
<!-- EN: tons of disliked xenotypes -->
<PreferredXenotypeMakeup.stages.tons_of_disliked_xenotypes.label>大量反感的异种</PreferredXenotypeMakeup.stages.tons_of_disliked_xenotypes.label>
<!-- EN: I'm surrounded by those xenotypes. They don't belong here. -->
<PreferredXenotypeMakeup.stages.many_disliked_xenotypes.description>我被那些异类包围了。他们不属于这里。</PreferredXenotypeMakeup.stages.many_disliked_xenotypes.description>
<PreferredXenotypeMakeup.stages.tons_of_disliked_xenotypes.description>我要被那些异类包围了,他们不属于这里!</PreferredXenotypeMakeup.stages.tons_of_disliked_xenotypes.description>
<!-- EN: I am disliked xenotype -->
<SelfDislikedXenotype.stages.I_am_disliked_xenotype.label>我是被反感的异种人</SelfDislikedXenotype.stages.I_am_disliked_xenotype.label>

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@ -111,4 +111,9 @@
<!-- EN: Signaled by your mechanitor, a hostile {0} is approaching with its combat escort. Be prepared, this won't be an easy fight. The hostile mechanoids will arrive in a few hours or days. -->
<AlertBossgroupIncomingDesc>由于你机械师发出的信号,一个敌对的{0}正带着它的战斗护卫队接近。做好准备,这不会是一场轻松的战斗。敌对的机械体将在几小时或几天后到达。</AlertBossgroupIncomingDesc>
<!-- EN: Deathrest complete -->
<AlertDeathrestComplete>死眠完成</AlertDeathrestComplete><!-- text_todo -->
<!-- EN: The following people have completed their deathrest and can wake up safely -->
<AlertDeathrestCompleteDesc>以下人员完成了死眠,现在可以被安全唤醒</AlertDeathrestCompleteDesc><!-- text_todo -->
</LanguageData>

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<!-- EN: zero chance -->
<CantRomanceTargetZeroChance>零机会</CantRomanceTargetZeroChance>
<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} is a prisoner. -->
<CantRomanceInitiateMessagePrisoner>{0_labelShort}不能尝试恋爱,因为{0_pronoun}是一个囚犯。</CantRomanceInitiateMessagePrisoner>
<CantRomanceInitiateMessagePrisoner>{0_labelShort}不能尝试追求,因为{0_pronoun}是一个囚犯。</CantRomanceInitiateMessagePrisoner>
<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} is a slave. -->
<CantRomanceInitiateMessageSlave>{0_labelShort}不能尝试恋爱,因为{0_pronoun}是一个奴隶。</CantRomanceInitiateMessageSlave>
<CantRomanceInitiateMessageSlave>{0_labelShort}不能尝试追求,因为{0_pronoun}是一个奴隶。</CantRomanceInitiateMessageSlave>
<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} has the asexual trait. -->
<CantRomanceInitiateMessageAsexual>{0_labelShort}不能尝试恋爱,因为{0_pronoun}具有无性恋的特性。</CantRomanceInitiateMessageAsexual>
<CantRomanceInitiateMessageAsexual>{0_labelShort}不能尝试追求,因为{0_pronoun}具有无性恋的特性。</CantRomanceInitiateMessageAsexual>
<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} is incapacitated. -->
<CantRomanceInitiateMessageDowned>{0_labelShort}不能尝试恋爱,因为{0_pronoun}无法行动。</CantRomanceInitiateMessageDowned>
<CantRomanceInitiateMessageDowned>{0_labelShort}不能尝试追求,因为{0_pronoun}无法行动。</CantRomanceInitiateMessageDowned>
<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} is drafted. -->
<CantRomanceInitiateMessageDrafted>{0_labelShort}不能尝试恋爱,因为{0_pronoun}正在被征召。</CantRomanceInitiateMessageDrafted>
<CantRomanceInitiateMessageDrafted>{0_labelShort}不能尝试追求,因为{0_pronoun}正在被征召。</CantRomanceInitiateMessageDrafted>
<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} is in an unfit mental state. -->
<CantRomanceInitiateMessageMentalState>{0_labelShort}不能尝试恋爱,因为{0_pronoun}处于精神不稳定状态。</CantRomanceInitiateMessageMentalState>
<CantRomanceInitiateMessageMentalState>{0_labelShort}不能尝试追求,因为{0_pronoun}处于精神不稳定状态。</CantRomanceInitiateMessageMentalState>
<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} is unable to speak. -->
<CantRomanceInitiateMessageTalk>{0_labelShort}不能尝试恋爱,因为{0_pronoun}不会说话。</CantRomanceInitiateMessageTalk>
<CantRomanceInitiateMessageTalk>{0_labelShort}不能尝试追求,因为{0_pronoun}不会说话。</CantRomanceInitiateMessageTalk>
<!-- EN: {0_labelShort} tried romancing recently and must wait {1} until trying again. -->
<CantRomanceInitiateMessageCooldown>{0_labelShort}最近尝试过恋爱,必须等到{1}再试一次。</CantRomanceInitiateMessageCooldown>
<CantRomanceInitiateMessageCooldown>{0_labelShort}最近尝试过追求,必须等到{1}再试一次。</CantRomanceInitiateMessageCooldown>
<!-- EN: {0_labelShort}'s attempt to romance {1_labelShort} was unsuccessful. -->
<TryRomanceFailedMessage>{0_labelShort}尝试过恋爱{1_labelShort}失败了。</TryRomanceFailedMessage>
<TryRomanceFailedMessage>{0_labelShort}尝试过追求{1_labelShort}但失败了。</TryRomanceFailedMessage>
<!-- EN: Having {INITIATOR_nameDef} romance {TARGET_nameDef} could sow resentment among existing partners, lead to breakups, and cause altercations. -->
<RomanceExistingRelationshipWarning>拥有{INITIATOR_nameDef}恋爱{TARGET_nameDef}可能在现有的伴侣之间散播怨恨,导致分手,并引起争执。</RomanceExistingRelationshipWarning>
<RomanceExistingRelationshipWarning>拥有{INITIATOR_nameDef}同时追求{TARGET_nameDef}可能在现有的伴侣之间散播怨恨,导致分手,并引起争执。</RomanceExistingRelationshipWarning>
<!-- EN: Romance chance -->
<RomanceChance>恋爱机会</RomanceChance>
<RomanceChance>追求几率</RomanceChance>
<!-- EN: already {PAWN_nameDef}'s {RELATION} -->
<RomanceChanceExistingRelation>已经{PAWN_nameDef}的{RELATION}</RomanceChanceExistingRelation>
<RomanceChanceExistingRelation>已经{PAWN_nameDef}的{RELATION}</RomanceChanceExistingRelation>
<!-- EN: Cannot romance -->
<RomanceChanceCant>不能恋爱</RomanceChanceCant>
<RomanceChanceCant>不能追求</RomanceChanceCant>
<!-- EN: Relative age -->
<RomanceChanceAgeFactor>相对年龄</RomanceChanceAgeFactor>
<!-- EN: Beauty -->
@ -120,9 +120,9 @@
<!-- EN: Opinion of partner -->
<RomanceChancePartnerFactor>伴侣的看法</RomanceChancePartnerFactor>
<!-- EN: {0_labelShort} was unable to romance {1_labelShort} -->
<RomanceFailedUnexpected>{0_labelShort} 无法恋爱 {1_labelShort}</RomanceFailedUnexpected>
<RomanceFailedUnexpected>{0_labelShort}无法追求{1_labelShort}</RomanceFailedUnexpected>
<!-- EN: {0_nameDef} is already in a relationship. -->
<RomanceWarningMonogamous>{0_nameDef} 已处于关系中。</RomanceWarningMonogamous>
<RomanceWarningMonogamous>{0_nameDef}已处于关系中。</RomanceWarningMonogamous>
<!-- EN: {0_nameDef} already has {1} partners. -->
<RomanceWarningPolygamous>{0_nameDef}已经拥有{1}伴侣。</RomanceWarningPolygamous>

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<!-- EN: Growth moment for {PAWNNAME} -->
<BirthdayGrowthMoment>{PAWNNAME}的成长阶段</BirthdayGrowthMoment>
<!-- EN: {0_nameFull} has reached the biological age of {1} and has experienced a growth moment! -->
<BirthdayBiologicalGrowthMoment>{0_nameFull}的生物年龄已有{1},到了新的成长阶段!</BirthdayBiologicalGrowthMoment>
<BirthdayBiologicalGrowthMoment>{0_nameFull}的生物年龄已有{1},到了新的成长阶段!</BirthdayBiologicalGrowthMoment>
<!-- EN: {0_nameDef} is now old enough to do the following work -->
<BirthdayBiologicalAgeWorkTypes>{0_nameDef}现在年纪已经足够大,可以执行以下工作了</BirthdayBiologicalAgeWorkTypes>
<!-- EN: Choose 1 skill for {0_nameDef} to increase {0_possessive} passion for -->

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<MessageMechanitorCasketOpened>{0}是一个机械师。你可以提取{0_possessive}{1_label}并将其用于殖民者。</MessageMechanitorCasketOpened>
<!-- EN: Some prisoners' interaction mode required a bloodfeeder. Since the last bloodfeeder is gone, their interaction modes have reset to "No interaction". -->
<MessageNoBloodfeedersPrisonerInteractionReset>有些囚犯的互动模式需要汲血。由于最后一个血者消失了,他们的交互模式重置为“无交互”。</MessageNoBloodfeedersPrisonerInteractionReset>
<MessageNoBloodfeedersPrisonerInteractionReset>有些囚犯的互动模式需要汲血。由于最后一个血者消失了,他们的交互模式重置为“无交互”。</MessageNoBloodfeedersPrisonerInteractionReset>
<!-- EN: {PAWN_nameDef}'s pregnancy was successfully terminated. -->
<MessagePregnancyTerminated>{PAWN_nameDef}的妊娠圆满结束。</MessagePregnancyTerminated>

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<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: Title -->
<ScenarioTitle>标题</ScenarioTitle>
<!-- EN: Start with mech -->
<ScenPart_StartingMech>开局机械</ScenPart_StartingMech>
<!-- EN: Mechanoid -->

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<!-- EN: sat -->
<Saturation>饱和度</Saturation>
<!-- EN: value -->
<Value></Value>
<ColorValue></ColorValue>
<!-- EN: darklight -->
<Darklight>微光</Darklight>
<!-- EN: not darklight -->

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<RandomizeName>随机名称</RandomizeName>
<!-- EN: Randomize precepts -->
<RandomizePrecepts>随机戒律 </RandomizePrecepts>
<!-- EN: Add precept -->
<AddPrecept>添加{0}</AddPrecept>
<!-- EN: Randomize deities -->
<RandomizeDeities>随机神明</RandomizeDeities>
<!-- EN: Add deity -->