This commit is contained in:
Vaniat 2022-10-23 14:02:20 +08:00
parent ac9eb41b72
commit 3350e99bd2

View File

@ -9,14 +9,14 @@
<MessageColonistInFinalStagesOfLabor>{PAWN_labelShort}的妊娠情况已经到分娩阶段。</MessageColonistInFinalStagesOfLabor>
<!-- EN: A mech charger was destroyed while {PAWN_nameDef} was charging! The power disruption has scrambled its brain, and it is going berserk. -->
<MessageMechChargerDestroyedMechGoesBerserk>{PAWN_nameDef}正在使用的充电站被摧毁了!电力中断扰了它的大脑,它现在狂暴了。</MessageMechChargerDestroyedMechGoesBerserk>
<MessageMechChargerDestroyedMechGoesBerserk>{PAWN_nameDef}正在使用的充电站被摧毁了!电力中断扰了它的大脑,它现在狂暴了。</MessageMechChargerDestroyedMechGoesBerserk>
<!-- EN: Cannot use {ABILITY_label} on anyone who would actively resist. -->
<MessageCantUseOnResistingPerson>不能对可能主动抵抗的目标使用{ABILITY_label}。</MessageCantUseOnResistingPerson>
<MessageCantUseOnResistingPerson>不能对任何积极抵抗的人使用{ABILITY_label}。</MessageCantUseOnResistingPerson>
<!-- EN: {0_labelShort} already has the {0_xenotype} xenotype. -->
<MessageCannotUseOnSameXenotype>{0_labelShort}已植入{0_xenotype}异种胚芽</MessageCannotUseOnSameXenotype>
<MessageCannotUseOnSameXenotype>{0_labelShort}已经有{0_xenotype}异种人</MessageCannotUseOnSameXenotype>
<!-- EN: Xenogerms can only be implanted into colonists, prisoners, and slaves. -->
<MessageCanOnlyTargetColonistsPrisonersAndSlaves>异种胚芽只能被殖民者、囚犯和奴隶植入</MessageCanOnlyTargetColonistsPrisonersAndSlaves>
<MessageCanOnlyTargetColonistsPrisonersAndSlaves>异种胚芽只能植入殖民者、囚犯和奴隶体内</MessageCanOnlyTargetColonistsPrisonersAndSlaves>
<!-- EN: Cannot implant in temporary faction members. -->
<MessageCannotImplantInTempFactionMembers>派系的临时人员不能植入。</MessageCannotImplantInTempFactionMembers>
<!-- EN: A xenogerm has been completed. -->
@ -24,9 +24,9 @@
<!-- EN: Work on the xenogerm at {0_labelShort} was cancelled: Missing required genepack. -->
<MessageXenogermCancelledMissingPack>{0_labelShort}的异种胚芽组装进程被取消:缺失必须的基因组。</MessageXenogermCancelledMissingPack>
<!-- EN: Absorbing {PAWN_nameDef}'s xenogerm will anger {0}. -->
<MessageAbsorbingXenogermWillAngerFaction>吸收{PAWN_nameDef}的异种胚芽激怒{0}。</MessageAbsorbingXenogermWillAngerFaction>
<MessageAbsorbingXenogermWillAngerFaction>吸收{PAWN_nameDef}的异种胚芽激怒{0}。</MessageAbsorbingXenogermWillAngerFaction>
<!-- EN: {ABILITY_label} can only be used on colonists, prisoners, and slaves. -->
<MessageCannotUseOnOtherFactions>{ABILITY_label}只能用于殖民者、囚犯奴隶。</MessageCannotUseOnOtherFactions>
<MessageCannotUseOnOtherFactions>{ABILITY_label}只能用于殖民者、囚犯奴隶。</MessageCannotUseOnOtherFactions>
<!-- EN: Auto-adding {MECH_nameDef} to the caravan, since it is escorting {OVERSEER_nameDef} -->
<MessageCaravanAddingEscortingMech>自动向远行队添加{MECH_nameDef},因为它正在护卫{OVERSEER_nameDef}</MessageCaravanAddingEscortingMech>
@ -37,26 +37,26 @@
<MessageMechanitorCasketOpened>{0}是一个机械师。你可以删除{0_possessive}{1_label}并将其用于殖民者。</MessageMechanitorCasketOpened>
<!-- EN: Some prisoners' interaction mode required a bloodfeeder. Since the last bloodfeeder is gone, their interaction modes have reset to "No interaction". -->
<MessageNoBloodfeedersPrisonerInteractionReset>一些囚犯的互动模式需要一个食血者。由于最后一个食血者已经离开,他们的互动模式已经重置为 "无互动"</MessageNoBloodfeedersPrisonerInteractionReset>
<MessageNoBloodfeedersPrisonerInteractionReset>有些囚犯的互动模式需要汲血。由于最后一个渴血者消失了,他们的交互模式重置为“无交互”</MessageNoBloodfeedersPrisonerInteractionReset>
<!-- EN: {PAWN_nameDef}'s pregnancy was successfully terminated. -->
<MessagePregnancyTerminated>{PAWN_nameDef}的妊娠圆满结束。</MessagePregnancyTerminated>
<!-- Pollution -->
<!-- EN: Need unpolluted terrain. -->
<MessageWarningPollutedCell>需要未受污染的地形</MessageWarningPollutedCell>
<MessageWarningPollutedCell>需要清洁的地面</MessageWarningPollutedCell>
<!-- EN: Need polluted terrain. -->
<MessageWarningNotPollutedCell>需要受污染的地形</MessageWarningNotPollutedCell>
<MessageWarningNotPollutedCell>需要被污染的地面</MessageWarningNotPollutedCell>
<!-- EN: {0} has died because of pollution. -->
<MessagePlantDiedOfPollution>{0}因污染而死。</MessagePlantDiedOfPollution>
<MessagePlantDiedOfPollution>{0}因污染而死</MessagePlantDiedOfPollution>
<!-- EN: {0} has died because of a lack of pollution. -->
<MessagePlantDiedOfNoPollution>{0}因缺乏污染而死。</MessagePlantDiedOfNoPollution>
<MessagePlantDiedOfNoPollution>{0}因缺乏污染而死</MessagePlantDiedOfNoPollution>
<!-- EN: Pollution has increased by {0} at {1}. -->
<MessageWorldTilePollutionChanged>污染由于{0}增加了{1}。</MessageWorldTilePollutionChanged>
<!-- EN: A cocoon has been disturbed and is opening! -->
<MessageCocoonDisturbed>虫茧因受干扰而醒来!</MessageCocoonDisturbed>
<MessageCocoonDisturbed>一个虫茧被扰动了,它正在破茧!</MessageCocoonDisturbed>
<!-- EN: Cocoons have been disturbed and are opening! -->
<MessageCocoonDisturbedPlural>虫茧因受干扰而醒来</MessageCocoonDisturbedPlural>
<MessageCocoonDisturbedPlural>虫茧被扰动了,它们正在破茧</MessageCocoonDisturbedPlural>
<!-- EN: {PAWN_nameDef} must be downed before you can force {PAWN_objective} to reimplant {PAWN_possessive} xenogerm. -->
<MessageTargetMustBeDownedToForceReimplant>若要强行再植{PAWN_nameDef}的异种胚芽,必须先放倒{PAWN_objective}。</MessageTargetMustBeDownedToForceReimplant>
@ -82,14 +82,14 @@
<!-- EN: Cannot create a xenotype with no genes. -->
<MessageNoSelectedGenes>不能创建无基因组的异种胚芽。</MessageNoSelectedGenes>
<!-- EN: {0_label} can only store {1} genepacks. -->
<CanOnlyStoreNumGenepacks>{0_label}只能存{1}x基因组。</CanOnlyStoreNumGenepacks>
<CanOnlyStoreNumGenepacks>{0_label}只能存{1}x基因组。</CanOnlyStoreNumGenepacks>
<!-- EN: Xenotype name cannot be empty. -->
<XenotypeNameCannotBeEmpty>异种人名称不能为空。</XenotypeNameCannotBeEmpty>
<!-- EN: {0} lacks a prerequisite gene -->
<MessageGeneMissingPrerequisite>{0}缺少必须的基因</MessageGeneMissingPrerequisite>
<MessageGeneMissingPrerequisite>{0}缺乏先决条件基因</MessageGeneMissingPrerequisite>
<!-- EN: {PAWN_nameDef}'s deathrest capacity has increased from {OLD} to {NEW}. -->
<MessageDeathrestCapacityChanged>{PAWN_nameDef}的死眠能力从{OLD}提高到了{NEW}。</MessageDeathrestCapacityChanged>
<MessageDeathrestCapacityChanged>{PAWN_nameDef}的死眠值从{OLD}增加到{NEW}。</MessageDeathrestCapacityChanged>
<!-- EN: The sanguophages will arrive in a few hours for their meeting. -->
<SanguophagesArrivingSoon>血族将会在数小时后抵达并开始他们的会面。</SanguophagesArrivingSoon>
@ -99,44 +99,44 @@
<SanguophagesLeavingTemperature>血族由于致命的温度正离开地图。</SanguophagesLeavingTemperature>
<!-- EN: {PAWN_nameDef} was woken from {PAWN_possessive} deathrest due to sunlight exposure. -->
<MessagePawnWokenFromSunlight>TODO</MessagePawnWokenFromSunlight>
<MessagePawnWokenFromSunlight>{PAWN_nameDef}因阳光照射从{PAWN_possessive}死眠中醒来。</MessagePawnWokenFromSunlight>
<!-- EN: The {BED_labelShort} {PAWN_nameDef} is assigned to use for deathrest has been exposed to sunlight. {PAWN_nameDef} cannot deathrest there. -->
<MessageBedExposedToSunlight>TODO</MessageBedExposedToSunlight>
<MessageBedExposedToSunlight>{BED_labelShort}{PAWN_nameDef}被分配用于死眠的地点已经暴露在阳光下。{PAWN_nameDef}不能在那里死眠。</MessageBedExposedToSunlight>
<!-- Mechanitor -->
<!-- EN: {PAWN_nameDef}'s brain has been destroyed by the subcore ripscanner. -->
<MessagePawnKilledRipscanner>TODO</MessagePawnKilledRipscanner>
<MessagePawnKilledRipscanner>{PAWN_nameDef}的大脑已被裂解扫描仪破坏。</MessagePawnKilledRipscanner>
<!-- EN: Cannot resurrect dessicated corpses. -->
<MessageCannotResurrectDessicatedCorpse>TODO</MessageCannotResurrectDessicatedCorpse>
<MessageCannotResurrectDessicatedCorpse>不能复活风干的尸体。</MessageCannotResurrectDessicatedCorpse>
<!-- EN: {0} is about to explode! -->
<MessageAboutToExplode>TODO</MessageAboutToExplode>
<MessageAboutToExplode>{0}快要爆炸了!</MessageAboutToExplode>
<!-- Childcare -->
<!-- EN: {FEEDER_labelShort} cannot perform childcare tasks. -->
<MessageChildcareDisabled>{FEEDER_labelShort}不能执行儿童看护的任务。</MessageChildcareDisabled>
<MessageChildcareDisabled>{FEEDER_labelShort}不能执行儿童保育的任务。</MessageChildcareDisabled>
<!-- EN: {FEEDER_labelShort} is not assigned to do childcare tasks. -->
<MessageChildcareNotAssigned>{FEEDER_labelShort}未分配儿童看护的任务。</MessageChildcareNotAssigned>
<MessageChildcareNotAssigned>{FEEDER_labelShort}未分配儿童保育的任务。</MessageChildcareNotAssigned>
<!-- EN: You already have the maximum number of custom xenotypes. You must delete some if you wish to create more. -->
<MessageTooManyCustomXenotypes>TODO</MessageTooManyCustomXenotypes>
<MessageTooManyCustomXenotypes>您已经拥有最大数量的自定义异种人。如果要创建更多内容,则必须删除一些。</MessageTooManyCustomXenotypes>
<!-- EN: Cannot save xenotype with multiple conflicting genes. -->
<MessageConflictingGenesPresent>TODO</MessageConflictingGenesPresent>
<MessageConflictingGenesPresent>无法保存具有多个冲突基因的异种。</MessageConflictingGenesPresent>
<!-- EN: {BUILDING_labelShort} has been bound to {PAWN_nameDef} ({CUR}/{MAX} deathrest capacity). -->
<MessageDeathrestBuildingBound>TODO</MessageDeathrestBuildingBound>
<MessageDeathrestBuildingBound>{{BUILDING_labelShort}已绑定到{PAWN_nameDef}({CUR}/{MAX} 死眠能力)。</MessageDeathrestBuildingBound>
<!-- EN: Developmental stage selection disabled by scenario. -->
<MessageDevelopmentalStageSelectionDisabledByScenario>TODO</MessageDevelopmentalStageSelectionDisabledByScenario>
<MessageDevelopmentalStageSelectionDisabledByScenario>生命阶段选择因剧本而失效。</MessageDevelopmentalStageSelectionDisabledByScenario>
<!-- EN: {PAWN_nameDef} did not have enough blood to produce a hemogen pack. -->
<MessagePawnHadNotEnoughBloodToProduceHemogenPack>TODO</MessagePawnHadNotEnoughBloodToProduceHemogenPack>
<MessagePawnHadNotEnoughBloodToProduceHemogenPack>{PAWN_nameDef}没有足够的血液来产生血源包。</MessagePawnHadNotEnoughBloodToProduceHemogenPack>
<!-- EN: {PAWN_nameDef} doesn't have enough blood to produce a hemogen pack. -->
<MessageCannotStartHemogenExtraction>TODO</MessageCannotStartHemogenExtraction>
<MessageCannotStartHemogenExtraction>{PAWN_nameDef}没有足够的血液来产生血源包。</MessageCannotStartHemogenExtraction>
<!-- EN: You must choose how {PAWN_nameDef} will grow now. -->
<MessageCannotPostponeGrowthMoment>TODO</MessageCannotPostponeGrowthMoment>
<MessageCannotPostponeGrowthMoment>现在必须选择{PAWN_nameDef}的培养方式。</MessageCannotPostponeGrowthMoment>
<!-- EN: Warning: {0_labelShort} is carrying a baby while drafted. -->
<MessageDraftedPawnCarryingBaby>警告:{0_labelShort}在被征召时携带了一个婴儿。</MessageDraftedPawnCarryingBaby>