Update to 0.17.1533 rev823 (development build)
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<UnfinishedGun.label>未完成的枪械</UnfinishedGun.label>
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<UnfinishedWeapon.label>未完成的武器</UnfinishedWeapon.label>
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<UnfinishedTechArmor.label>未完成的护甲</UnfinishedTechArmor.label>
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<UnfinishedMetallicTechArmor.label>未完成的护甲</UnfinishedMetallicTechArmor.label>
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<UnfinishedApparel.label>未完成的衣物</UnfinishedApparel.label>
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<UnfinishedBelt.label>未完成的腰带</UnfinishedBelt.label>
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<UnfinishedComponent.label>未完成的零部件</UnfinishedComponent.label>
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@ -57,9 +57,9 @@
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<PsychicSensitivity.degreeDatas.3.description>NAME的心灵频率和一般人完全不一样。HECAP完全不受心灵感应影响。</PsychicSensitivity.degreeDatas.3.description>
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<ShootingAccuracy.degreeDatas.0.label>冷枪手</ShootingAccuracy.degreeDatas.0.label>
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<ShootingAccuracy.degreeDatas.0.description>NAME的枪法还不错,但HE需要花更多的事件来瞄准HIS目标。</ShootingAccuracy.degreeDatas.0.description>
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<ShootingAccuracy.degreeDatas.0.description>NAME在射击时会花更多的时间来瞄准。HECAP射得比别人慢,但打得更准。</ShootingAccuracy.degreeDatas.0.description>
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<ShootingAccuracy.degreeDatas.1.label>乱开枪</ShootingAccuracy.degreeDatas.1.label>
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<ShootingAccuracy.degreeDatas.1.description>砰!砰!砰!NAME的枪法很烂,但HE从不在意,因为开枪的感觉太棒了!</ShootingAccuracy.degreeDatas.1.description>
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<ShootingAccuracy.degreeDatas.1.description>砰!砰!砰!NAME只是喜欢扣动扳机。HECAP射得比别人快,但打得不准。</ShootingAccuracy.degreeDatas.1.description>
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<Beauty.degreeDatas.0.label>沉鱼落雁</Beauty.degreeDatas.0.label>
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<Beauty.degreeDatas.0.description>NAME有一张非常精致的脸蛋,HE甚至不需要开口,人们自然而然地会被HIM吸引。</Beauty.degreeDatas.0.description>
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@ -167,11 +167,8 @@
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<!-- Settle -->
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<CommandSettle>定居</CommandSettle>
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<CommandSettleDesc>在该地区定居,你的殖民者将会进入该地区并建立新的殖民地。</CommandSettleDesc>
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<CommandSettleFailOtherWorldObjectsHere>只有在此单元格区域内仅有你的远行队存在时才能够在该地区定居。</CommandSettleFailOtherWorldObjectsHere>
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<CommandSettleFailAlreadyHaveBase>你的派系只能拥有一个殖民地。</CommandSettleFailAlreadyHaveBase>
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<CommandSettleFailReachedMaximumNumberOfBases>殖民地数量已达上限。</CommandSettleFailReachedMaximumNumberOfBases>
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<CommandSettleFailBiomeNotImplemented>生态区未实现。</CommandSettleFailBiomeNotImplemented>
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<CommandSettleFailFactionBaseAdjacent>定居点互相之间不能直接相邻。</CommandSettleFailFactionBaseAdjacent>
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<CommandSettleFailNoColonists>需要有人在那里才能占领区域。</CommandSettleFailNoColonists>
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<CommandSettleFailEnemies>此区域内有敌人。</CommandSettleFailEnemies>
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@ -115,6 +115,7 @@
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<BiomeNotImplemented>该生态区在游戏中尚未实现。</BiomeNotImplemented>
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<CannotLandImpassableMountains>你不能在无法逾越的山脉上着陆。</CannotLandImpassableMountains>
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<BaseAlreadyThere>该位置已被{0}的基地所占用。</BaseAlreadyThere>
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<YourBaseAlreadyThere>你在此处已经拥有了一座基地。</YourBaseAlreadyThere>
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<TileOccupied>这个地图格已经被占领了。</TileOccupied>
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<FactionBaseAdjacent>定居点互相之间不能直接相邻。</FactionBaseAdjacent>
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<Biome>生态区</Biome>
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