Improve several Defs translations
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@ -2,11 +2,8 @@
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<LanguageData>
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<Repair.label>修理</Repair.label>
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<HealInjury.label>治疗局部损伤</HealInjury.label>
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<HealGlobal.label>治疗所有损伤</HealGlobal.label>
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<RestoreBodyPart.label>修复身体部件</RestoreBodyPart.label>
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<HealInjury.label>处理伤口</HealInjury.label>
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<HealGlobal.label>治疗身体</HealGlobal.label>
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<RestoreBodyPart.label>修复身体部位</RestoreBodyPart.label>
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</LanguageData>
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@ -1,21 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- <Suffocation.label>窒息</Suffocation.label>
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<Suffocation.deathMessage>{0}窒息而死。</Suffocation.deathMessage>
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<Starvation.label>饥饿</Starvation.label>
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<Starvation.deathMessage>{0}饿死了。</Starvation.deathMessage>
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<Hypothermia.label>低温症</Hypothermia.label>
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<Hypothermia.deathMessage>{0}死于低温症。</Hypothermia.deathMessage>
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<Bleeding.label>流血</Bleeding.label>
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<Bleeding.deathMessage>{0}失血过多死亡了。</Bleeding.deathMessage>
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-->
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</LanguageData>
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@ -1,58 +1,47 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<Bullet.label>枪伤</Bullet.label>
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<Bullet.deathMessage>{0}被枪杀了。</Bullet.deathMessage>
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<Cut.label>割伤</Cut.label>
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<Cut.deathMessage>{0}因为被割伤而死亡了。</Cut.deathMessage>
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<Crush.label>碾压</Crush.label>
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<Crush.deathMessage>{0}因为被碾压而死亡了。</Crush.deathMessage>
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<Bomb.label>炸弹</Bomb.label>
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<Bomb.deathMessage>{0}被炸死了。</Bomb.deathMessage>
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<Arrow.label>箭伤</Arrow.label>
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<Arrow.deathMessage>{0}被弓箭射死了。</Arrow.deathMessage>
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<Bite.label>咬伤</Bite.label>
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<Bite.deathMessage>{0}被咬死了。</Bite.deathMessage>
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<Flame.label>烧伤</Flame.label>
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<Flame.deathMessage>{0}被烧死了。</Flame.deathMessage>
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<Blunt.label>钝伤</Blunt.label>
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<Blunt.deathMessage>{0}被钝器打死了。</Blunt.deathMessage>
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<Scratch.label>抓伤</Scratch.label>
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<Scratch.deathMessage>{0}被撕杀至死。</Scratch.deathMessage>
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<Crush.label>压伤</Crush.label>
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<Crush.deathMessage>{0}被压死了。</Crush.deathMessage>
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<Cut.label>切伤</Cut.label>
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<Cut.deathMessage>{0}被切死了。</Cut.deathMessage>
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<Blunt.label>瘀伤</Blunt.label>
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<Blunt.deathMessage>{0}被打死了。</Blunt.deathMessage>
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<Stab.label>刺伤</Stab.label>
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<Stab.deathMessage>{0}被捅死了。</Stab.deathMessage>
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<Bullet.label>枪伤</Bullet.label>
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<Bullet.deathMessage>{0}被枪杀了。</Bullet.deathMessage>
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<Arrow.label>箭伤</Arrow.label>
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<Arrow.deathMessage>{0}被弓箭射死了。</Arrow.deathMessage>
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<Scratch.label>抓伤</Scratch.label>
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<Scratch.deathMessage>{0}被撕扯至死。</Scratch.deathMessage>
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<Bite.label>咬伤</Bite.label>
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<Bite.deathMessage>{0}被咬死了。</Bite.deathMessage>
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<ToxicBite.label>剧毒咬伤</ToxicBite.label>
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<Bomb.label>炸伤</Bomb.label>
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<Bomb.deathMessage>{0}被炸死了。</Bomb.deathMessage>
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<Flame.label>燃烧</Flame.label>
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<Flame.deathMessage>{0}被活活烧死了。</Flame.deathMessage>
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<Burn.label>烧伤</Burn.label>
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<Frostbite.label>冻伤</Frostbite.label>
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<Frostbite.deathMessage>{0}被冻死了。</Frostbite.deathMessage>
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<Frostbite.deathMessage>{0}因为严重的冻伤而死亡了。</Frostbite.deathMessage>
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<SurgicalCut.label>手术伤</SurgicalCut.label>
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<SurgicalCut.label>手术创伤</SurgicalCut.label>
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<SurgicalCut.deathMessage>{0}在手术中死亡了。</SurgicalCut.deathMessage>
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<ToxicBite.label>有毒咬伤</ToxicBite.label>
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<ExecutionCut.label>处决伤口</ExecutionCut.label>
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<ExecutionCut.deathMessage>{0}被处决了。</ExecutionCut.deathMessage>
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</LanguageData>
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@ -1,24 +1,18 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<Rotting.label>腐烂</Rotting.label>
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<Deterioration.label>变质</Deterioration.label>
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<Mining.label>开采</Mining.label>
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<Rotting.label>腐化</Rotting.label>
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<Stun.label>击昏</Stun.label>
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<Stun.deathMessage>{0}昏死过去了。</Stun.deathMessage>
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<Extinguish.label>熄灭</Extinguish.label>
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<Stun.label>昏厥</Stun.label>
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<Stun.deathMessage>{0}被击晕致死。</Stun.deathMessage>
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<EMP.label>电磁脉冲</EMP.label>
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<EMP.deathMessage>{0}被电磁脉冲杀死了。</EMP.deathMessage>
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<Deterioration.label>变质</Deterioration.label>
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<Extinguish.label>熄灭</Extinguish.label>
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</LanguageData>
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@ -2,43 +2,39 @@
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<LanguageData>
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<Orders.label>命令</Orders.label>
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<Orders.description>对指定的物件下达特殊命令。</Orders.description>
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<Orders.description>对指定的物体指派指定的命令。</Orders.description>
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<Zone.label>区域</Zone.label>
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<Zone.description>为殖民者的各种活动规划区域。</Zone.description>
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<Zone.description>设立不同的区域以便居民们进行不同的活动。</Zone.description>
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<Structure.label>结构</Structure.label>
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<Structure.description>结构性的建筑,比如墙壁和电缆。</Structure.description>
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<Structure.label>房间</Structure.label>
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<Structure.description>用来搭建房间的建筑。</Structure.description>
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<Production.label>生产</Production.label>
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<Production.description>用来生产物件的建筑。</Production.description>
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<Production.description>用来制造产品的建筑。</Production.description>
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<Furniture.label>家具</Furniture.label>
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<Furniture.description>小型的物件。</Furniture.description>
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<Furniture.description>小型物体。</Furniture.description>
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<Power.label>电力</Power.label>
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<Power.description>产生,传输和管理电力的建筑。</Power.description>
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<Security.label>防卫</Security.label>
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<Security.description>防卫以及和战斗相关的建筑。</Security.description>
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<Security.label>防御</Security.label>
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<Security.description>防御以及和战斗相关的建筑。</Security.description>
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<Misc.label>杂项</Misc.label>
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<Misc.description>一些杂项建筑。</Misc.description>
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<Floors.label>地面</Floors.label>
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<Floors.description>各种地面。</Floors.description>
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<Floors.label>地板</Floors.label>
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<Floors.description>可铺设于地面。</Floors.description>
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<Joy.label>娱乐</Joy.label>
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<Joy.description>有趣的能够让居民进行娱乐的东西。</Joy.description>
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<Ship.label>飞船</Ship.label>
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<Ship.description>你的逃离飞船的各种零部件。</Ship.description>
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<Temperature.label>温度</Temperature.label>
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<Temperature.description>用于控制温度的物件。</Temperature.description>
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<Joy.label>娱乐</Joy.label>
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<Joy.description>让殖民地享受娱乐或愉快的东西。</Joy.description>
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<!--<Decoration.label>装饰</Decoration.label>-->
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<!--<Decoration.description>各种可以增加殖民者的心情的漂亮东西。</Decoration.description>-->
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<Temperature.label>温控</Temperature.label>
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<Temperature.description>用于控制温度的设备。</Temperature.description>
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</LanguageData>
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<FreePlay.label>自由沙盒</FreePlay.label>
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<FreePlay.description>一种类似沙盒模式环境下专注于殖民地建设的游戏类型。威胁事件会出现,但非常弱。</FreePlay.description>
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<FreePlay.label>自由模式</FreePlay.label>
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<FreePlay.description>一种类似沙盒环境下专注于殖民地建设的游戏类型,威胁事件会出现,但非常弱。</FreePlay.description>
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<Basebuilder.label>建造模式</Basebuilder.label>
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<Basebuilder.description>一种专注于基地建设的游戏类型。威胁事件缩少了很多。</Basebuilder.description>
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<Basebuilder.description>一种专注于基地建设的游戏类型,威胁事件不会有很多。</Basebuilder.description>
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<Rough.label>困难模式</Rough.label>
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<Rough.description>这是一个狂暴的星球。威胁事件非常危险,而且没有殖民者心情或作物产量的红利。</Rough.description>
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<Rough.description>这会是一颗条件艰苦的星球。威胁事件会很危险,并且居民的心情值以及作物产量上都没有额外的奖励值。</Rough.description>
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<Challenge.label>挑战模式</Challenge.label>
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<Challenge.description>一个具有挑战性的游戏类型。这需要战略、战术和运气来生存下去。以Rimworld的方式玩下去。</Challenge.description>
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<Challenge.description>富有挑战的一场游戏。该级别需要你规划战略及制定战术,还要有一定的运气才能生存下去。本难度是玩RimWorld的正确姿势。</Challenge.description>
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<Extreme.label>极端挑战</Extreme.label>
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<Extreme.description>像钻石匕首一样危险。敌人很强大、货物出售价格低、食物匮乏和殖民者脾气暴躁。适合那些喜欢折磨手指的人。</Extreme.description>
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<Extreme.description>变态一样的难度。敌强你穷,缺吃少喝,居民们的脾气还都不好。专为爱自虐的你而准备。</Extreme.description>
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</LanguageData>
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@ -13,31 +13,17 @@
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<Spikes.label>刺猬头</Spikes.label>
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<Tuft.label>鸡窝头</Tuft.label>
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<Wavy.label>波浪头</Wavy.label>
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<BraidedKnot.label>编织结</BraidedKnot.label>
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<Topdog.label>平顶头</Topdog.label>
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<Senorita.label>小姐头</Senorita.label>
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<ScorpionTail.label>蝎尾</ScorpionTail.label>
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<BriefPonytail.label>简单的马尾辫</BriefPonytail.label>
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<Troubadour.label>行吟诗人</Troubadour.label>
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<Messy.label>凌乱</Messy.label>
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<Princess.label>公主头</Princess.label>
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<Firestarter.label>牛角头</Firestarter.label>
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<GreasySwoop.label>油脂头</GreasySwoop.label>
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<Curly.label>长卷毛</Curly.label>
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<Scatman.label>小丑头</Scatman.label>
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</LanguageData>
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- Added body parts -->
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<!-- 此处禁止掉了,因为和ThingDefs的items_BodyParts.xml 翻译重复 -->
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<PegLeg.label>假肢</PegLeg.label>
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<Denture.label>义齿</Denture.label>
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<SimpleProstheticLeg.label>简易的义腿</SimpleProstheticLeg.label>
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<SimpleProstheticArm.label>简易的义臂</SimpleProstheticArm.label>
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<BionicEye.label>仿生眼</BionicEye.label>
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<BionicArm.label>仿生臂</BionicArm.label>
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<BionicLeg.label>仿生腿</BionicLeg.label>
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<PowerClaw.label>动力爪</PowerClaw.label>
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<ScytherBlade.label>螳螂机甲凸刃</ScytherBlade.label>
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</LanguageData>
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<BadBack.label>背痛</BadBack.label>
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<Frail.label>体弱</Frail.label>
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<Cataract.label>白内障</Cataract.label>
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<HearingLoss.label>听力受损</HearingLoss.label>
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<Dementia.label>老年痴呆症</Dementia.label>
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<Alzheimers.label>阿尔茨海默病</Alzheimers.label>
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<rep>
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<path>Alzheimers.stages[0].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>Alzheimers.stages[1].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>Alzheimers.stages[2].label</path>
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<trans>较重</trans>
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</rep>
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<rep>
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<path>Alzheimers.stages[3].label</path>
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<trans>较重</trans>
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</rep>
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<Asthma.label>哮喘</Asthma.label>
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<rep>
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<path>Asthma.stages[0].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>Asthma.stages[1].label</path>
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<trans>较重</trans>
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</rep>
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<rep>
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<path>Asthma.stages[2].label</path>
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<trans>较重</trans>
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</rep>
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<HeartArteryBlockage.label>动脉阻塞</HeartArteryBlockage.label>
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<rep>
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<path>HeartArteryBlockage.stages[0].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>HeartArteryBlockage.stages[1].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>HeartArteryBlockage.stages[2].label</path>
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<trans>较重</trans>
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</rep>
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<rep>
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<path>HeartArteryBlockage.stages[3].label</path>
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<trans>较重</trans>
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</rep>
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<rep>
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<path>HeartArteryBlockage.stages[4].label</path>
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<trans>极重</trans>
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</rep>
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<rep>
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<path>HeartArteryBlockage.stages[5].label</path>
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<trans>极重</trans>
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</rep>
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<Carcinoma.label>癌</Carcinoma.label>
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<rep>
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<path>Carcinoma.stages[0].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>Carcinoma.stages[1].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>Carcinoma.stages[2].label</path>
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<trans>较重</trans>
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</rep>
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<rep>
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<path>Carcinoma.stages[3].label</path>
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<trans>较重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Carcinoma.stages[4].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Carcinoma.stages[5].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
|
||||
</LanguageData>
|
@ -1,49 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<Alcohol.label>酗酒</Alcohol.label>
|
||||
<rep>
|
||||
<path>Alcohol.stages[0].label</path>
|
||||
<trans>buzzed-hidden</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Alcohol.stages[1].label</path>
|
||||
<trans>暖和</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Alcohol.stages[2].label</path>
|
||||
<trans>步履不稳</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Alcohol.stages[3].label</path>
|
||||
<trans>飘飘然</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Alcohol.stages[4].label</path>
|
||||
<trans>天旋地转</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Alcohol.stages[5].label</path>
|
||||
<trans>暂时失去知觉</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
<Hangover.label>宿醉</Hangover.label>
|
||||
|
||||
<rep>
|
||||
<path>Hangover.stages[0].label</path>
|
||||
<trans>轻微头痛</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Hangover.stages[1].label</path>
|
||||
<trans>强烈头痛</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Hangover.stages[2].label</path>
|
||||
<trans>头痛欲裂</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Hangover.stages[3].label</path>
|
||||
<trans>hidden-drunk</trans>
|
||||
</rep>
|
||||
</LanguageData>
|
@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
|
||||
|
||||
<LanguageData>
|
||||
|
||||
<Euthanasia.label>安乐死</Euthanasia.label>
|
||||
|
||||
|
||||
<ShutDown.label>关机</ShutDown.label>
|
||||
|
||||
|
||||
</LanguageData>
|
@ -1,21 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<HeartAttack.label>心力衰竭</HeartAttack.label>
|
||||
|
||||
<rep>
|
||||
<path>HeartAttack.stages[0].label</path>
|
||||
<trans>痛苦</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>HeartAttack.stages[1].label</path>
|
||||
<trans>非常虚弱</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>HeartAttack.stages[2].label</path>
|
||||
<trans>致命</trans>
|
||||
</rep>
|
||||
|
||||
</LanguageData>
|
@ -1,101 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<BloodLoss.label>失血</BloodLoss.label>
|
||||
<rep>
|
||||
<path>BloodLoss.stages[0].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>BloodLoss.stages[1].label</path>
|
||||
<trans>较重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>BloodLoss.stages[2].label</path>
|
||||
<trans>很重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>BloodLoss.stages[3].label</path>
|
||||
<trans>严重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>BloodLoss.stages[4].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
|
||||
|
||||
<ToxicBuildup.label>中毒</ToxicBuildup.label>
|
||||
|
||||
<rep>
|
||||
<path>ToxicBuildup.stages[0].label</path>
|
||||
<trans>initial-hidden</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>ToxicBuildup.stages[1].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>ToxicBuildup.stages[2].label</path>
|
||||
<trans>较重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>ToxicBuildup.stages[3].label</path>
|
||||
<trans>很重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>ToxicBuildup.stages[4].label</path>
|
||||
<trans>严重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>ToxicBuildup.stages[5].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
<Anesthetic.label>麻痹</Anesthetic.label>
|
||||
|
||||
<Concussion.label>脑震荡</Concussion.label>
|
||||
|
||||
<CryptosleepSickness.label>冷冻睡眠病</CryptosleepSickness.label>
|
||||
|
||||
<FoodPoisoning.label>食物中毒</FoodPoisoning.label>
|
||||
|
||||
<!--<Suffocation.label>窒息</Suffocation.label>-->
|
||||
<!--<Starvation.label>饥饿</Starvation.label>-->
|
||||
|
||||
|
||||
|
||||
<PsychicShock.label>精神休克</PsychicShock.label>
|
||||
|
||||
<Pregnant.label>怀孕</Pregnant.label>
|
||||
|
||||
<Pregnant.comps.0.discoverLetterLabel>{0}怀孕</Pregnant.comps.0.discoverLetterLabel>
|
||||
<Pregnant.comps.0.discoverLetterText>{0}怀孕了!</Pregnant.comps.0.discoverLetterText>
|
||||
|
||||
<rep>
|
||||
<path>Pregnant.stages[0].label</path>
|
||||
<trans>early-stage-hidden</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Pregnant.stages[1].label</path>
|
||||
<trans>中期</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Pregnant.stages[2].label</path>
|
||||
<trans>晚期</trans>
|
||||
</rep>
|
||||
|
||||
</LanguageData>
|
16
DefInjected/HeDiffDefs/Hediffs_Global_Drugs.xml
Normal file
16
DefInjected/HeDiffDefs/Hediffs_Global_Drugs.xml
Normal file
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<Alcohol.label>饮酒</Alcohol.label>
|
||||
<Alcohol.stages.1.label>身体温热</Alcohol.stages.1.label>
|
||||
<Alcohol.stages.2.label>略感微醺</Alcohol.stages.2.label>
|
||||
<Alcohol.stages.3.label>完全喝醉</Alcohol.stages.3.label>
|
||||
<Alcohol.stages.4.label>酩酊大醉</Alcohol.stages.4.label>
|
||||
<Alcohol.stages.5.label>昏迷不醒</Alcohol.stages.5.label>
|
||||
|
||||
<Hangover.label>宿醉</Hangover.label>
|
||||
<Hangover.stages.0.label>轻度</Hangover.stages.0.label>
|
||||
<Hangover.stages.1.label>中度</Hangover.stages.1.label>
|
||||
<Hangover.stages.2.label>重度</Hangover.stages.2.label>
|
||||
|
||||
</LanguageData>
|
7
DefInjected/HeDiffDefs/Hediffs_Global_Execution.xml
Normal file
7
DefInjected/HeDiffDefs/Hediffs_Global_Execution.xml
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<Euthanasia.label>安乐死</Euthanasia.label>
|
||||
<ShutDown.label>关机</ShutDown.label>
|
||||
|
||||
</LanguageData>
|
39
DefInjected/HeDiffDefs/Hediffs_Global_Misc.xml
Normal file
39
DefInjected/HeDiffDefs/Hediffs_Global_Misc.xml
Normal file
@ -0,0 +1,39 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<BloodLoss.label>失血</BloodLoss.label>
|
||||
<BloodLoss.stages.0.label>较轻</BloodLoss.stages.0.label>
|
||||
<BloodLoss.stages.1.label>较重</BloodLoss.stages.1.label>
|
||||
<BloodLoss.stages.2.label>很重</BloodLoss.stages.2.label>
|
||||
<BloodLoss.stages.3.label>严重</BloodLoss.stages.3.label>
|
||||
<BloodLoss.stages.4.label>极重</BloodLoss.stages.4.label>
|
||||
|
||||
<Anesthetic.label>麻痹</Anesthetic.label>
|
||||
|
||||
<Concussion.label>脑震荡</Concussion.label>
|
||||
|
||||
<PsychicShock.label>精神休克</PsychicShock.label>
|
||||
|
||||
<CryptosleepSickness.label>冷冻睡眠病</CryptosleepSickness.label>
|
||||
|
||||
<FoodPoisoning.label>食物中毒</FoodPoisoning.label>
|
||||
|
||||
<ToxicBuildup.label>毒性蔓延</ToxicBuildup.label>
|
||||
<ToxicBuildup.stages.1.label>较轻</ToxicBuildup.stages.1.label>
|
||||
<ToxicBuildup.stages.2.label>较重</ToxicBuildup.stages.2.label>
|
||||
<ToxicBuildup.stages.3.label>很重</ToxicBuildup.stages.3.label>
|
||||
<ToxicBuildup.stages.4.label>严重</ToxicBuildup.stages.4.label>
|
||||
<ToxicBuildup.stages.5.label>极重</ToxicBuildup.stages.5.label>
|
||||
|
||||
<Pregnant.label>怀孕</Pregnant.label>
|
||||
<Pregnant.comps.0.discoverLetterLabel>{0}怀孕</Pregnant.comps.0.discoverLetterLabel>
|
||||
<Pregnant.comps.0.discoverLetterText>{0}怀孕了!</Pregnant.comps.0.discoverLetterText>
|
||||
<Pregnant.stages.1.label>中期</Pregnant.stages.1.label>
|
||||
<Pregnant.stages.2.label>后期</Pregnant.stages.2.label>
|
||||
|
||||
<HeartAttack.label>心脏病</HeartAttack.label>
|
||||
<HeartAttack.stages.0.label>痛苦</HeartAttack.stages.0.label>
|
||||
<HeartAttack.stages.1.label>心衰</HeartAttack.stages.1.label>
|
||||
<HeartAttack.stages.2.label>致命</HeartAttack.stages.2.label>
|
||||
|
||||
</LanguageData>
|
11
DefInjected/HeDiffDefs/Hediffs_Global_Needs.xml
Normal file
11
DefInjected/HeDiffDefs/Hediffs_Global_Needs.xml
Normal file
@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<Malnutrition.label>营养不良</Malnutrition.label>
|
||||
<Malnutrition.stages.0.label>较轻</Malnutrition.stages.0.label>
|
||||
<Malnutrition.stages.1.label>较重</Malnutrition.stages.1.label>
|
||||
<Malnutrition.stages.2.label>很重</Malnutrition.stages.2.label>
|
||||
<Malnutrition.stages.3.label>严重</Malnutrition.stages.3.label>
|
||||
<Malnutrition.stages.4.label>极重</Malnutrition.stages.4.label>
|
||||
|
||||
</LanguageData>
|
16
DefInjected/HeDiffDefs/Hediffs_Global_Temperature.xml
Normal file
16
DefInjected/HeDiffDefs/Hediffs_Global_Temperature.xml
Normal file
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<Heatstroke.label>中暑</Heatstroke.label>
|
||||
<Heatstroke.stages.1.label>较轻</Heatstroke.stages.1.label>
|
||||
<Heatstroke.stages.2.label>较重</Heatstroke.stages.2.label>
|
||||
<Heatstroke.stages.3.label>极重</Heatstroke.stages.3.label>
|
||||
<Heatstroke.stages.4.label>致命</Heatstroke.stages.4.label>
|
||||
|
||||
<Hypothermia.label>体温过低</Hypothermia.label>
|
||||
<Hypothermia.stages.1.label>较轻</Hypothermia.stages.1.label>
|
||||
<Hypothermia.stages.2.label>较重</Hypothermia.stages.2.label>
|
||||
<Hypothermia.stages.3.label>极重</Hypothermia.stages.3.label>
|
||||
<Hypothermia.stages.4.label>致命</Hypothermia.stages.4.label>
|
||||
|
||||
</LanguageData>
|
@ -1,8 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<Joywire.label>乐丝</Joywire.label>
|
||||
|
||||
<Painstopper.label>止疼器</Painstopper.label>
|
||||
|
||||
</LanguageData>
|
@ -1,158 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<WoundInfection.label>伤口感染</WoundInfection.label>
|
||||
<rep>
|
||||
<path>WoundInfection.stages[0].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>WoundInfection.stages[1].label</path>
|
||||
<trans>较重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>WoundInfection.stages[2].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>WoundInfection.stages[3].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>WoundInfection.stages[4].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
|
||||
<Flu.label>流感</Flu.label>
|
||||
<rep>
|
||||
<path>Flu.stages[0].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Flu.stages[1].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Flu.stages[2].label</path>
|
||||
<trans>较重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Flu.stages[3].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Flu.stages[4].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
|
||||
<Plague.label>瘟疫</Plague.label>
|
||||
|
||||
<rep>
|
||||
<path>Plague.stages[0].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Plague.stages[1].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Plague.stages[2].label</path>
|
||||
<trans>较重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Plague.stages[3].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Plague.stages[4].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Plague.stages[5].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
|
||||
<Malaria.label>疟疾</Malaria.label>
|
||||
|
||||
<rep>
|
||||
<path>Malaria.stages[0].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Malaria.stages[1].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Malaria.stages[2].label</path>
|
||||
<trans>较重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Malaria.stages[3].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Malaria.stages[4].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
|
||||
<SleepingSickness.label>昏睡病</SleepingSickness.label>
|
||||
|
||||
<rep>
|
||||
<path>SleepingSickness.stages[0].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>SleepingSickness.stages[1].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>SleepingSickness.stages[2].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>SleepingSickness.stages[3].label</path>
|
||||
<trans>较重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>SleepingSickness.stages[4].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>SleepingSickness.stages[5].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>SleepingSickness.stages[6].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
<GutWorms.label>肠道蠕虫</GutWorms.label>
|
||||
|
||||
<MuscleParasites.label>肌肉寄生虫</MuscleParasites.label>
|
||||
|
||||
<FibrousMechanites.label>纤维组织僵化</FibrousMechanites.label>
|
||||
|
||||
<rep>
|
||||
<path>FibrousMechanites.stages[0].label</path>
|
||||
<trans>轻度疼痛</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>FibrousMechanites.stages[1].label</path>
|
||||
<trans>剧烈疼痛</trans>
|
||||
</rep>
|
||||
|
||||
<SensoryMechanites.label>感官组织僵化</SensoryMechanites.label>
|
||||
|
||||
<rep>
|
||||
<path>SensoryMechanites.stages[0].label</path>
|
||||
<trans>轻度疼痛</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>SensoryMechanites.stages[1].label</path>
|
||||
<trans>剧烈疼痛</trans>
|
||||
</rep>
|
||||
|
||||
</LanguageData>
|
@ -1,431 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<Misc.label>其它</Misc.label>
|
||||
<!-- <Misc.comps.oldLabel>伤疤</Misc.comps.oldLabel> -->
|
||||
<Misc.injuryProps.DestroyedLabel>已毁坏</Misc.injuryProps.DestroyedLabel>
|
||||
<rep>
|
||||
<path>Misc.comps[0].labelTreatedWell</path>
|
||||
<trans>已包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Misc.comps[0].labelTreated</path>
|
||||
<trans>已简单包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Misc.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Misc.comps[0].labelTreatedInner</path>
|
||||
<trans>已简单缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Misc.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Misc.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
|
||||
<Burn.label>烧伤</Burn.label>
|
||||
<Burn.injuryProps.DestroyedLabel>被烧掉</Burn.injuryProps.DestroyedLabel>
|
||||
<Burn.injuryProps.DestroyedOutLabel>被烧毁</Burn.injuryProps.DestroyedOutLabel>
|
||||
<rep>
|
||||
<path>Burn.comps[2].oldLabel</path>
|
||||
<trans>烧伤疤痕</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Burn.comps[0].labelTreatedWell</path>
|
||||
<trans>已包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Burn.comps[0].labelTreated</path>
|
||||
<trans>已简单包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Burn.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Burn.comps[0].labelTreatedInner</path>
|
||||
<trans>已简单缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Burn.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Burn.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
<Crush.label>压伤</Crush.label>
|
||||
<Crush.injuryProps.DestroyedLabel>被压毁</Crush.injuryProps.DestroyedLabel>
|
||||
<rep>
|
||||
<path>Crush.comps[2].oldLabel</path>
|
||||
<trans>压伤疤痕</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Crush.comps[0].labelTreatedWell</path>
|
||||
<trans>已包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Crush.comps[0].labelTreated</path>
|
||||
<trans>已简单包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Crush.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Crush.comps[0].labelTreatedInner</path>
|
||||
<trans>已简单缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Crush.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Crush.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
<Crack.label>破裂</Crack.label>
|
||||
<Crack.injuryProps.DestroyedLabel>已破碎</Crack.injuryProps.DestroyedLabel>
|
||||
<rep>
|
||||
<path>Crack.comps[0].labelTreatedWell</path>
|
||||
<trans>已愈合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Crack.comps[0].labelTreated</path>
|
||||
<trans>愈合不良</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Crack.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已愈合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Crack.comps[0].labelTreatedInner</path>
|
||||
<trans>愈合不良</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Crack.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Crack.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
<Cut.label>割伤</Cut.label>
|
||||
<Cut.injuryProps.DestroyedLabel>被切除</Cut.injuryProps.DestroyedLabel>
|
||||
<Cut.injuryProps.destroyedOutLabel>被切下</Cut.injuryProps.destroyedOutLabel>
|
||||
<rep>
|
||||
<path>Cut.comps[2].oldLabel</path>
|
||||
<trans>割痕</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Cut.comps[0].labelTreatedWell</path>
|
||||
<trans>已包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Cut.comps[0].labelTreated</path>
|
||||
<trans>已简单包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Cut.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Cut.comps[0].labelTreatedInner</path>
|
||||
<trans>已简单缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Cut.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Cut.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
|
||||
<SurgicalCut.label>手术伤</SurgicalCut.label>
|
||||
<rep>
|
||||
<path>SurgicalCut.comps[1].oldLabel</path>
|
||||
<trans>切痕</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>SurgicalCut.comps[0].labelTreatedWell</path>
|
||||
<trans>已包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>SurgicalCut.comps[0].labelTreated</path>
|
||||
<trans>已简单包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>SurgicalCut.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>SurgicalCut.comps[0].labelTreatedInner</path>
|
||||
<trans>已简单缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>SurgicalCut.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>SurgicalCut.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
<Scratch.label>抓伤</Scratch.label>
|
||||
<Scratch.injuryProps.DestroyedLabel>被撕裂</Scratch.injuryProps.DestroyedLabel>
|
||||
<Scratch.injuryProps.destroyedOutLabel>被撕去</Scratch.injuryProps.destroyedOutLabel>
|
||||
<rep>
|
||||
<path>Scratch.comps[2].oldLabel</path>
|
||||
<trans>抓痕</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Scratch.comps[0].labelTreatedWell</path>
|
||||
<trans>已包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Scratch.comps[0].labelTreated</path>
|
||||
<trans>已简单包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Scratch.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Scratch.comps[0].labelTreatedInner</path>
|
||||
<trans>已简单缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Scratch.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Scratch.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
<Bite.label>咬伤</Bite.label>
|
||||
<Bite.injuryProps.DestroyedLabel>被咬掉</Bite.injuryProps.DestroyedLabel>
|
||||
<Bite.injuryProps.destroyedOutLabel>被咬下</Bite.injuryProps.destroyedOutLabel>
|
||||
<rep>
|
||||
<path>Bite.comps[2].oldLabel</path>
|
||||
<trans>咬痕</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Bite.comps[0].labelTreatedWell</path>
|
||||
<trans>已包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Bite.comps[0].labelTreated</path>
|
||||
<trans>已简单包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Bite.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Bite.comps[0].labelTreatedInner</path>
|
||||
<trans>已简单缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Bite.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Bite.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
<Stab.label>刺伤</Stab.label>
|
||||
<Stab.injuryProps.DestroyedLabel>被切除</Stab.injuryProps.DestroyedLabel>
|
||||
<Stab.injuryProps.destroyedOutLabel>被切下</Stab.injuryProps.destroyedOutLabel>
|
||||
<rep>
|
||||
<path>Stab.comps[2].oldLabel</path>
|
||||
<trans>刺伤疤痕</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Stab.comps[0].labelTreatedWell</path>
|
||||
<trans>已包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Stab.comps[0].labelTreated</path>
|
||||
<trans>已简单包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Stab.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Stab.comps[0].labelTreatedInner</path>
|
||||
<trans>已简单缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Stab.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Stab.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
<Gunshot.label>枪伤</Gunshot.label>
|
||||
<Gunshot.injuryProps.DestroyedLabel>被打下</Gunshot.injuryProps.DestroyedLabel>
|
||||
<Gunshot.injuryProps.destroyedOutLabel>被打落</Gunshot.injuryProps.destroyedOutLabel>
|
||||
<rep>
|
||||
<path>Gunshot.comps[2].oldLabel</path>
|
||||
<trans>老枪伤</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Gunshot.comps[0].labelTreatedWell</path>
|
||||
<trans>已包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Gunshot.comps[0].labelTreated</path>
|
||||
<trans>已简单包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Gunshot.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Gunshot.comps[0].labelTreatedInner</path>
|
||||
<trans>已简单缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Gunshot.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Gunshot.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
<Shredded.label>撕碎</Shredded.label>
|
||||
<Shredded.injuryProps.DestroyedLabel>被撕裂</Shredded.injuryProps.DestroyedLabel>
|
||||
<Shredded.injuryProps.destroyedOutLabel>被撕下</Shredded.injuryProps.destroyedOutLabel>
|
||||
<rep>
|
||||
<path>Shredded.comps[2].oldLabel</path>
|
||||
<trans>撕伤疤痕</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Shredded.comps[0].labelTreatedWell</path>
|
||||
<trans>已包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Shredded.comps[0].labelTreated</path>
|
||||
<trans>已简单包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Shredded.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Shredded.comps[0].labelTreatedInner</path>
|
||||
<trans>已简单缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Shredded.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Shredded.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
|
||||
<Bruise.label>碰伤</Bruise.label>
|
||||
<Bruise.injuryProps.DestroyedLabel>已毁坏</Bruise.injuryProps.DestroyedLabel>
|
||||
<rep>
|
||||
<path>Bruise.comps[0].labelTreatedWell</path>
|
||||
<trans>已包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Bruise.comps[0].labelTreated</path>
|
||||
<trans>已简单包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Bruise.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Bruise.comps[0].labelTreatedInner</path>
|
||||
<trans>已简单缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Bruise.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Bruise.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
|
||||
<Frostbite.label>冻伤</Frostbite.label>
|
||||
<Frostbite.injuryProps.DestroyedLabel>因冻伤失去</Frostbite.injuryProps.DestroyedLabel>
|
||||
<rep>
|
||||
<path>Frostbite.comps[2].oldLabel</path>
|
||||
<trans>冻伤疤痕</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Frostbite.comps[0].labelTreatedWell</path>
|
||||
<trans>已包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Frostbite.comps[0].labelTreated</path>
|
||||
<trans>已简单包扎</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Frostbite.comps[0].labelTreatedWellInner</path>
|
||||
<trans>已缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Frostbite.comps[0].labelTreatedInner</path>
|
||||
<trans>已简单缝合</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Frostbite.comps[0].labelSolidTreatedWell</path>
|
||||
<trans>已固定</trans>
|
||||
</rep>
|
||||
<rep>
|
||||
<path>Frostbite.comps[0].labelSolidTreated</path>
|
||||
<trans>已简单固定</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
|
||||
<MissingBodyPart.label>缺少身体部件</MissingBodyPart.label>
|
||||
|
||||
|
||||
<BrainDamage.label>脑损伤</BrainDamage.label>
|
||||
|
||||
<BrainDamage.injuryProps.destroyedLabel>损坏</BrainDamage.injuryProps.destroyedLabel>
|
||||
|
||||
<rep>
|
||||
<path>BrainDamage.comps[0].oldLabel</path>
|
||||
<trans>脑损伤</trans>
|
||||
</rep>
|
||||
|
||||
</LanguageData>
|
@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<TraumaSavant.label>创伤专家</TraumaSavant.label>
|
||||
|
||||
</LanguageData>
|
14
DefInjected/HeDiffDefs/Hediffs_Local_AddedParts.xml
Normal file
14
DefInjected/HeDiffDefs/Hediffs_Local_AddedParts.xml
Normal file
@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<PegLeg.label>义腿</PegLeg.label>
|
||||
<Denture.label>假牙</Denture.label>
|
||||
<SimpleProstheticLeg.label>简易义腿</SimpleProstheticLeg.label>
|
||||
<SimpleProstheticArm.label>简易义臂</SimpleProstheticArm.label>
|
||||
<BionicEye.label>仿生眼</BionicEye.label>
|
||||
<BionicArm.label>仿生臂</BionicArm.label>
|
||||
<BionicLeg.label>仿生腿</BionicLeg.label>
|
||||
<PowerClaw.label>动力爪</PowerClaw.label>
|
||||
<ScytherBlade.label>螳螂机甲凸刃</ScytherBlade.label>
|
||||
|
||||
</LanguageData>
|
41
DefInjected/HeDiffDefs/Hediffs_Local_Chronic.xml
Normal file
41
DefInjected/HeDiffDefs/Hediffs_Local_Chronic.xml
Normal file
@ -0,0 +1,41 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<BadBack.label>背痛</BadBack.label>
|
||||
|
||||
<Frail.label>虚弱</Frail.label>
|
||||
|
||||
<Cataract.label>白内障</Cataract.label>
|
||||
|
||||
<HearingLoss.label>听力下降</HearingLoss.label>
|
||||
|
||||
<Dementia.label>老年痴呆症</Dementia.label>
|
||||
|
||||
<Alzheimers.label>阿尔茨海默症</Alzheimers.label>
|
||||
<Alzheimers.stages.0.label>轻度</Alzheimers.stages.0.label>
|
||||
<Alzheimers.stages.1.label>轻度</Alzheimers.stages.1.label>
|
||||
<Alzheimers.stages.2.label>重度</Alzheimers.stages.2.label>
|
||||
<Alzheimers.stages.3.label>重度</Alzheimers.stages.3.label>
|
||||
|
||||
<Asthma.label>哮喘</Asthma.label>
|
||||
<Asthma.stages.0.label>轻度</Asthma.stages.0.label>
|
||||
<Asthma.stages.1.label>重度</Asthma.stages.1.label>
|
||||
<Asthma.stages.2.label>重度</Asthma.stages.2.label>
|
||||
|
||||
<HeartArteryBlockage.label>动脉硬化</HeartArteryBlockage.label>
|
||||
<HeartArteryBlockage.stages.0.label>轻度</HeartArteryBlockage.stages.0.label>
|
||||
<HeartArteryBlockage.stages.1.label>轻度</HeartArteryBlockage.stages.1.label>
|
||||
<HeartArteryBlockage.stages.2.label>重度</HeartArteryBlockage.stages.2.label>
|
||||
<HeartArteryBlockage.stages.3.label>重度</HeartArteryBlockage.stages.3.label>
|
||||
<HeartArteryBlockage.stages.4.label>危险</HeartArteryBlockage.stages.4.label>
|
||||
<HeartArteryBlockage.stages.5.label>危险</HeartArteryBlockage.stages.5.label>
|
||||
|
||||
<Carcinoma.label>癌症肿瘤</Carcinoma.label>
|
||||
<Carcinoma.stages.0.label>轻度</Carcinoma.stages.0.label>
|
||||
<Carcinoma.stages.1.label>轻度</Carcinoma.stages.1.label>
|
||||
<Carcinoma.stages.2.label>重度</Carcinoma.stages.2.label>
|
||||
<Carcinoma.stages.3.label>重度</Carcinoma.stages.3.label>
|
||||
<Carcinoma.stages.4.label>危险</Carcinoma.stages.4.label>
|
||||
<Carcinoma.stages.5.label>危险</Carcinoma.stages.5.label>
|
||||
|
||||
</LanguageData>
|
7
DefInjected/HeDiffDefs/Hediffs_Local_Implants.xml
Normal file
7
DefInjected/HeDiffDefs/Hediffs_Local_Implants.xml
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<Joywire.label>快乐芯片</Joywire.label>
|
||||
<Painstopper.label>止疼设备</Painstopper.label>
|
||||
|
||||
</LanguageData>
|
50
DefInjected/HeDiffDefs/Hediffs_Local_Infections.xml
Normal file
50
DefInjected/HeDiffDefs/Hediffs_Local_Infections.xml
Normal file
@ -0,0 +1,50 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<GutWorms.label>蛔虫</GutWorms.label>
|
||||
|
||||
<MuscleParasites.label>肌肉寄生虫</MuscleParasites.label>
|
||||
|
||||
<FibrousMechanites.label>纤维组织僵化</FibrousMechanites.label>
|
||||
<FibrousMechanites.stages.0.label>轻度疼痛</FibrousMechanites.stages.0.label>
|
||||
<FibrousMechanites.stages.1.label>剧烈疼痛</FibrousMechanites.stages.1.label>
|
||||
|
||||
<SensoryMechanites.label>感官组织僵化</SensoryMechanites.label>
|
||||
<SensoryMechanites.stages.0.label>轻度疼痛</SensoryMechanites.stages.0.label>
|
||||
<SensoryMechanites.stages.1.label>剧烈疼痛</SensoryMechanites.stages.1.label>
|
||||
|
||||
<WoundInfection.label>伤口感染</WoundInfection.label>
|
||||
<WoundInfection.stages.0.label>轻度</WoundInfection.stages.0.label>
|
||||
<WoundInfection.stages.1.label>重度</WoundInfection.stages.1.label>
|
||||
<WoundInfection.stages.2.label>极重</WoundInfection.stages.2.label>
|
||||
<WoundInfection.stages.3.label>极重</WoundInfection.stages.3.label>
|
||||
<WoundInfection.stages.4.label>极重</WoundInfection.stages.4.label>
|
||||
|
||||
<Flu.label>流感</Flu.label>
|
||||
<Flu.stages.1.label>轻度</Flu.stages.1.label>
|
||||
<Flu.stages.2.label>重度</Flu.stages.2.label>
|
||||
<Flu.stages.3.label>极重</Flu.stages.3.label>
|
||||
<Flu.stages.4.label>极重</Flu.stages.4.label>
|
||||
|
||||
<Plague.label>瘟疫</Plague.label>
|
||||
<Plague.stages.1.label>轻度</Plague.stages.1.label>
|
||||
<Plague.stages.2.label>重度</Plague.stages.2.label>
|
||||
<Plague.stages.3.label>极重</Plague.stages.3.label>
|
||||
<Plague.stages.4.label>极重</Plague.stages.4.label>
|
||||
<Plague.stages.5.label>极重</Plague.stages.5.label>
|
||||
|
||||
<Malaria.label>疟疾</Malaria.label>
|
||||
<Malaria.stages.1.label>轻度</Malaria.stages.1.label>
|
||||
<Malaria.stages.2.label>重度</Malaria.stages.2.label>
|
||||
<Malaria.stages.3.label>极重</Malaria.stages.3.label>
|
||||
<Malaria.stages.4.label>极重</Malaria.stages.4.label>
|
||||
|
||||
<SleepingSickness.label>嗜睡病</SleepingSickness.label>
|
||||
<SleepingSickness.stages.1.label>轻度</SleepingSickness.stages.1.label>
|
||||
<SleepingSickness.stages.2.label>轻度</SleepingSickness.stages.2.label>
|
||||
<SleepingSickness.stages.3.label>重度</SleepingSickness.stages.3.label>
|
||||
<SleepingSickness.stages.4.label>极重</SleepingSickness.stages.4.label>
|
||||
<SleepingSickness.stages.5.label>极重</SleepingSickness.stages.5.label>
|
||||
<SleepingSickness.stages.6.label>极重</SleepingSickness.stages.6.label>
|
||||
|
||||
</LanguageData>
|
139
DefInjected/HeDiffDefs/Hediffs_Local_Injuries.xml
Normal file
139
DefInjected/HeDiffDefs/Hediffs_Local_Injuries.xml
Normal file
@ -0,0 +1,139 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<Misc.label>其它</Misc.label>
|
||||
<Misc.comps.0.labelTendedWell>已包扎</Misc.comps.0.labelTendedWell>
|
||||
<Misc.comps.0.labelTended>已简单包扎</Misc.comps.0.labelTended>
|
||||
<Misc.comps.0.labelTendedWellInner>已缝合</Misc.comps.0.labelTendedWellInner>
|
||||
<Misc.comps.0.labelTendedInner>已简单缝合</Misc.comps.0.labelTendedInner>
|
||||
<Misc.comps.0.labelSolidTendedWell>已固定</Misc.comps.0.labelSolidTendedWell>
|
||||
<Misc.comps.0.labelSolidTended>已简单固定</Misc.comps.0.labelSolidTended>
|
||||
<Misc.injuryProps.destroyedLabel>已毁掉</Misc.injuryProps.destroyedLabel>
|
||||
|
||||
<Burn.label>烧伤</Burn.label>
|
||||
<Burn.comps.0.labelTendedWell>已包扎</Burn.comps.0.labelTendedWell>
|
||||
<Burn.comps.0.labelTended>已简单包扎</Burn.comps.0.labelTended>
|
||||
<Burn.comps.0.labelTendedWellInner>已缝合</Burn.comps.0.labelTendedWellInner>
|
||||
<Burn.comps.0.labelTendedInner>已简单缝合</Burn.comps.0.labelTendedInner>
|
||||
<Burn.comps.0.labelSolidTendedWell>已固定</Burn.comps.0.labelSolidTendedWell>
|
||||
<Burn.comps.0.labelSolidTended>已简单固定</Burn.comps.0.labelSolidTended>
|
||||
<Burn.comps.2.oldLabel>烧伤疤痕</Burn.comps.2.oldLabel>
|
||||
<Burn.injuryProps.destroyedLabel>已烧毁</Burn.injuryProps.destroyedLabel>
|
||||
<Burn.injuryProps.destroyedOutLabel>已燃尽</Burn.injuryProps.destroyedOutLabel>
|
||||
|
||||
<Crush.label>碾压</Crush.label>
|
||||
<Crush.comps.0.labelTendedWell>已包扎</Crush.comps.0.labelTendedWell>
|
||||
<Crush.comps.0.labelTended>已简单包扎</Crush.comps.0.labelTended>
|
||||
<Crush.comps.0.labelTendedWellInner>已缝合</Crush.comps.0.labelTendedWellInner>
|
||||
<Crush.comps.0.labelTendedInner>已简单缝合</Crush.comps.0.labelTendedInner>
|
||||
<Crush.comps.0.labelSolidTendedWell>已固定</Crush.comps.0.labelSolidTendedWell>
|
||||
<Crush.comps.0.labelSolidTended>已简单固定</Crush.comps.0.labelSolidTended>
|
||||
<Crush.comps.2.oldLabel>压伤疤痕</Crush.comps.2.oldLabel>
|
||||
<Crush.injuryProps.destroyedLabel>已压坏</Crush.injuryProps.destroyedLabel>
|
||||
|
||||
<Crack.label>破裂</Crack.label>
|
||||
<Crack.comps.0.labelTendedWell>已愈合</Crack.comps.0.labelTendedWell>
|
||||
<Crack.comps.0.labelTended>愈合不良</Crack.comps.0.labelTended>
|
||||
<Crack.comps.0.labelTendedWellInner>已愈合</Crack.comps.0.labelTendedWellInner>
|
||||
<Crack.comps.0.labelTendedInner>愈合不良</Crack.comps.0.labelTendedInner>
|
||||
<Crack.comps.0.labelSolidTendedWell>已固定</Crack.comps.0.labelSolidTendedWell>
|
||||
<Crack.comps.0.labelSolidTended>已简单固定</Crack.comps.0.labelSolidTended>
|
||||
<Crack.injuryProps.destroyedLabel>已破碎</Crack.injuryProps.destroyedLabel>
|
||||
|
||||
<Cut.label>割伤</Cut.label>
|
||||
<Cut.comps.0.labelTendedWell>已包扎</Cut.comps.0.labelTendedWell>
|
||||
<Cut.comps.0.labelTended>已简单包扎</Cut.comps.0.labelTended>
|
||||
<Cut.comps.0.labelTendedWellInner>已缝合</Cut.comps.0.labelTendedWellInner>
|
||||
<Cut.comps.0.labelTendedInner>已简单缝合</Cut.comps.0.labelTendedInner>
|
||||
<Cut.comps.0.labelSolidTendedWell>已固定</Cut.comps.0.labelSolidTendedWell>
|
||||
<Cut.comps.0.labelSolidTended>已简单固定</Cut.comps.0.labelSolidTended>
|
||||
<Cut.comps.2.oldLabel>割痕</Cut.comps.2.oldLabel>
|
||||
<Cut.injuryProps.destroyedLabel>被割除</Cut.injuryProps.destroyedLabel>
|
||||
<Cut.injuryProps.destroyedOutLabel>被切烂</Cut.injuryProps.destroyedOutLabel>
|
||||
|
||||
<SurgicalCut.label>手术伤</SurgicalCut.label>
|
||||
<SurgicalCut.comps.0.labelTendedWell>已包扎</SurgicalCut.comps.0.labelTendedWell>
|
||||
<SurgicalCut.comps.0.labelTended>已简单包扎</SurgicalCut.comps.0.labelTended>
|
||||
<SurgicalCut.comps.0.labelTendedWellInner>已缝合</SurgicalCut.comps.0.labelTendedWellInner>
|
||||
<SurgicalCut.comps.0.labelTendedInner>已简单缝合</SurgicalCut.comps.0.labelTendedInner>
|
||||
<SurgicalCut.comps.0.labelSolidTendedWell>已固定</SurgicalCut.comps.0.labelSolidTendedWell>
|
||||
<SurgicalCut.comps.0.labelSolidTended>已简单固定</SurgicalCut.comps.0.labelSolidTended>
|
||||
<SurgicalCut.comps.1.oldLabel>割痕</SurgicalCut.comps.1.oldLabel>
|
||||
|
||||
<Scratch.label>抓伤</Scratch.label>
|
||||
<Scratch.comps.0.labelTendedWell>已包扎</Scratch.comps.0.labelTendedWell>
|
||||
<Scratch.comps.0.labelTended>已简单包扎</Scratch.comps.0.labelTended>
|
||||
<Scratch.comps.0.labelTendedWellInner>已缝合</Scratch.comps.0.labelTendedWellInner>
|
||||
<Scratch.comps.0.labelTendedInner>已简单缝合</Scratch.comps.0.labelTendedInner>
|
||||
<Scratch.comps.0.labelSolidTendedWell>已固定</Scratch.comps.0.labelSolidTendedWell>
|
||||
<Scratch.comps.0.labelSolidTended>已简单固定</Scratch.comps.0.labelSolidTended>
|
||||
<Scratch.comps.2.oldLabel>抓痕</Scratch.comps.2.oldLabel>
|
||||
<Scratch.injuryProps.destroyedLabel>被撕裂</Scratch.injuryProps.destroyedLabel>
|
||||
<Scratch.injuryProps.destroyedOutLabel>被撕碎</Scratch.injuryProps.destroyedOutLabel>
|
||||
|
||||
<Bite.label>咬伤</Bite.label>
|
||||
<Bite.comps.0.labelTendedWell>已包扎</Bite.comps.0.labelTendedWell>
|
||||
<Bite.comps.0.labelTended>已简单包扎</Bite.comps.0.labelTended>
|
||||
<Bite.comps.0.labelTendedWellInner>已缝合</Bite.comps.0.labelTendedWellInner>
|
||||
<Bite.comps.0.labelTendedInner>已简单缝合</Bite.comps.0.labelTendedInner>
|
||||
<Bite.comps.0.labelSolidTendedWell>已固定</Bite.comps.0.labelSolidTendedWell>
|
||||
<Bite.comps.0.labelSolidTended>已简单固定</Bite.comps.0.labelSolidTended>
|
||||
<Bite.comps.2.oldLabel>咬痕</Bite.comps.2.oldLabel>
|
||||
<Bite.injuryProps.destroyedLabel>被咬掉</Bite.injuryProps.destroyedLabel>
|
||||
<Bite.injuryProps.destroyedOutLabel>被咬烂</Bite.injuryProps.destroyedOutLabel>
|
||||
|
||||
<Stab.label>刺伤</Stab.label>
|
||||
<Stab.comps.0.labelTendedWell>已包扎</Stab.comps.0.labelTendedWell>
|
||||
<Stab.comps.0.labelTended>已简单包扎</Stab.comps.0.labelTended>
|
||||
<Stab.comps.0.labelTendedWellInner>已缝合</Stab.comps.0.labelTendedWellInner>
|
||||
<Stab.comps.0.labelTendedInner>已简单缝合</Stab.comps.0.labelTendedInner>
|
||||
<Stab.comps.0.labelSolidTendedWell>已固定</Stab.comps.0.labelSolidTendedWell>
|
||||
<Stab.comps.0.labelSolidTended>已简单固定</Stab.comps.0.labelSolidTended>
|
||||
<Stab.comps.2.oldLabel>刺伤疤痕</Stab.comps.2.oldLabel>
|
||||
<Stab.injuryProps.destroyedLabel>被割除</Stab.injuryProps.destroyedLabel>
|
||||
<Stab.injuryProps.destroyedOutLabel>被切烂</Stab.injuryProps.destroyedOutLabel>
|
||||
|
||||
<Gunshot.label>枪伤</Gunshot.label>
|
||||
<Gunshot.comps.0.labelTendedWell>已包扎</Gunshot.comps.0.labelTendedWell>
|
||||
<Gunshot.comps.0.labelTended>已简单包扎</Gunshot.comps.0.labelTended>
|
||||
<Gunshot.comps.0.labelTendedWellInner>已缝合</Gunshot.comps.0.labelTendedWellInner>
|
||||
<Gunshot.comps.0.labelTendedInner>已简单缝合</Gunshot.comps.0.labelTendedInner>
|
||||
<Gunshot.comps.0.labelSolidTendedWell>已固定</Gunshot.comps.0.labelSolidTendedWell>
|
||||
<Gunshot.comps.0.labelSolidTended>已简单固定</Gunshot.comps.0.labelSolidTended>
|
||||
<Gunshot.comps.2.oldLabel>旧枪伤</Gunshot.comps.2.oldLabel>
|
||||
<Gunshot.injuryProps.DestroyedLabel>被射下</Gunshot.injuryProps.DestroyedLabel>
|
||||
<Gunshot.injuryProps.destroyedOutLabel>被射烂</Gunshot.injuryProps.destroyedOutLabel>
|
||||
|
||||
<Shredded.label>撕碎</Shredded.label>
|
||||
<Shredded.comps.0.labelTendedWell>已包扎</Shredded.comps.0.labelTendedWell>
|
||||
<Shredded.comps.0.labelTended>已简单包扎</Shredded.comps.0.labelTended>
|
||||
<Shredded.comps.0.labelTendedWellInner>已缝合</Shredded.comps.0.labelTendedWellInner>
|
||||
<Shredded.comps.0.labelTendedInner>已简单缝合</Shredded.comps.0.labelTendedInner>
|
||||
<Shredded.comps.0.labelSolidTendedWell>已固定</Shredded.comps.0.labelSolidTendedWell>
|
||||
<Shredded.comps.0.labelSolidTended>已简单固定</Shredded.comps.0.labelSolidTended>
|
||||
<Shredded.comps.2.oldLabel>疤痕</Shredded.comps.2.oldLabel>
|
||||
<Shredded.injuryProps.destroyedLabel>被撕裂</Shredded.injuryProps.destroyedLabel>
|
||||
<Shredded.injuryProps.destroyedOutLabel>被撕碎</Shredded.injuryProps.destroyedOutLabel>
|
||||
|
||||
<Bruise.label>瘀伤</Bruise.label>
|
||||
<Bruise.comps.0.labelTendedWell>已包扎</Bruise.comps.0.labelTendedWell>
|
||||
<Bruise.comps.0.labelTended>已简单包扎</Bruise.comps.0.labelTended>
|
||||
<Bruise.comps.0.labelTendedWellInner>已缝合</Bruise.comps.0.labelTendedWellInner>
|
||||
<Bruise.comps.0.labelTendedInner>已简单缝合</Bruise.comps.0.labelTendedInner>
|
||||
<Bruise.comps.0.labelSolidTendedWell>已固定</Bruise.comps.0.labelSolidTendedWell>
|
||||
<Bruise.comps.0.labelSolidTended>已简单固定</Bruise.comps.0.labelSolidTended>
|
||||
<Bruise.injuryProps.destroyedLabel>已毁掉</Bruise.injuryProps.destroyedLabel>
|
||||
|
||||
<Frostbite.label>冻伤</Frostbite.label>
|
||||
<Frostbite.comps.0.labelTendedWell>已包扎</Frostbite.comps.0.labelTendedWell>
|
||||
<Frostbite.comps.0.labelTended>已简单包扎</Frostbite.comps.0.labelTended>
|
||||
<Frostbite.comps.0.labelTendedWellInner>已缝合</Frostbite.comps.0.labelTendedWellInner>
|
||||
<Frostbite.comps.0.labelTendedInner>已简单缝合</Frostbite.comps.0.labelTendedInner>
|
||||
<Frostbite.comps.0.labelSolidTendedWell>已固定</Frostbite.comps.0.labelSolidTendedWell>
|
||||
<Frostbite.comps.0.labelSolidTended>已简单固定</Frostbite.comps.0.labelSolidTended>
|
||||
<Frostbite.comps.2.oldLabel>冻伤疤痕</Frostbite.comps.2.oldLabel>
|
||||
<Frostbite.injuryProps.destroyedLabel>因冻伤失去</Frostbite.injuryProps.destroyedLabel>
|
||||
|
||||
<MissingBodyPart.label>身体部位缺失</MissingBodyPart.label>
|
||||
|
||||
</LanguageData>
|
6
DefInjected/HeDiffDefs/Hediffs_Local_Misc.xml
Normal file
6
DefInjected/HeDiffDefs/Hediffs_Local_Misc.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<TraumaSavant.label>创伤专家</TraumaSavant.label>
|
||||
|
||||
</LanguageData>
|
@ -1,37 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- Diseases -->
|
||||
|
||||
|
||||
<Malnutrition.label>营养不良</Malnutrition.label>
|
||||
<rep>
|
||||
<path>Malnutrition.stages[0].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Malnutrition.stages[1].label</path>
|
||||
<trans>较重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Malnutrition.stages[2].label</path>
|
||||
<trans>很重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Malnutrition.stages[3].label</path>
|
||||
<trans>严重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Malnutrition.stages[4].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
<!--<Anesthetic.label>麻痹</Anesthetic.label>-->
|
||||
<!--<Concussion.label>脑震荡</Concussion.label>-->
|
||||
|
||||
</LanguageData>
|
@ -1,63 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<Heatstroke.label>中暑</Heatstroke.label>
|
||||
<rep>
|
||||
<path>Heatstroke.stages[0].label</path>
|
||||
<trans>initial-hidden</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Heatstroke.stages[1].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Heatstroke.stages[2].label</path>
|
||||
<trans>较重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Heatstroke.stages[3].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Heatstroke.stages[4].label</path>
|
||||
<trans>致命</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
|
||||
<Hypothermia.label>低温病</Hypothermia.label>
|
||||
|
||||
<rep>
|
||||
<path>Hypothermia.stages[0].label</path>
|
||||
<trans>shivering-hidden</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Hypothermia.stages[1].label</path>
|
||||
<trans>较轻</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Hypothermia.stages[2].label</path>
|
||||
<trans>较重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Hypothermia.stages[3].label</path>
|
||||
<trans>极重</trans>
|
||||
</rep>
|
||||
|
||||
<rep>
|
||||
<path>Hypothermia.stages[4].label</path>
|
||||
<trans>致命</trans>
|
||||
</rep>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</LanguageData>
|
Loading…
Reference in New Issue
Block a user