typos fix

This commit is contained in:
VaniatD 2021-07-30 23:33:43 +08:00
parent f599156aa0
commit 305644dd48
4 changed files with 7 additions and 7 deletions

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@ -2220,7 +2220,7 @@
<!-- EN: ex-military -->
<titleShort>前军人</titleShort>
<!-- EN: [PAWN_nameDef] always had an appetite for risk. Military life satisfied that need for a while, but eventually it wasn't enough.\n\nSeeking greater gambles, [PAWN_nameDef] took an offer from a mysterious machine persona and traveled to an unknown rimworld with a mysterious implant in [PAWN_possessive] head. -->
<desc>[PAWN_nameDef]总是期待着危险到来。从军生涯满足了其这一嗜好一段时间,但很明显还不够。\n\n寻求着更宏大的冒险[PAWN_nameDef]接受了一个来自不明人格AI核心的委托并带着[PAWN_possessive]脑袋里神秘的植入物前往了委托目的地:一个边缘世界。</desc>
<desc>[PAWN_nameDef]总是期待着危险到来。从军生涯满足了其这一嗜好一段时间,但很明显还不够。\n\n寻求着更宏大的冒险[PAWN_nameDef]接受了一个来自不明人格核心的委托并带着[PAWN_possessive]脑袋里神秘的植入物前往了委托目的地:一个边缘世界。</desc>
</ExMilitary9>
<ExoticChef96>
@ -3312,7 +3312,7 @@
<!-- EN: broker -->
<titleShort>经纪人</titleShort>
<!-- EN: A life of insurance dealing consumed [PAWN_nameDef]'s hopes and dreams. When a mysterious machine persona offered the gambler implant, it seemed like a way to add color to a gray existence.\n\n[PAWN_nameDef] did not, however, plan on being captured by pirates and sent across the galaxy to a distant rimworld. -->
<desc>一生的保险经营经历耗尽了[PAWN_nameDef]全部的梦想和希冀,当一个不明人格AI核心意图送出它的赌博植入物时,这似乎是一种为灰暗的生活重新上色的好方法。\n\n然而[PAWN_nameDef]并未接受,反而制定了被海盗抓住并跨越河系送往遥远的边缘世界的计划。 </desc>
<desc>一生的保险经营经历耗尽了[PAWN_nameDef]全部的梦想和希冀,当一个不明人格核心意图送出它的赌博植入物时,这似乎是一种为灰暗的生活重新上色的好方法。\n\n然而[PAWN_nameDef]并未接受,反而制定了被海盗抓住并跨越河系送往遥远的边缘世界的计划。 </desc>
</InsuranceBroker9>
<IntelligenceAgent10>

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@ -32,7 +32,7 @@
<!-- EN: techprof subpersona core -->
<TechprofSubpersonaCore.label>科技教导次级人格核心</TechprofSubpersonaCore.label>
<!-- EN: A small AI core housing a low-grade subpersona specialized in teaching technology. When used, the AI will teach you the technology you're currently researching, instantly and for free. Can only be used once. -->
<TechprofSubpersonaCore.description>小型AI核心内置了特化了科技教导的次级人格。使用后AI会立刻免费教会你当前正在研究的科技。只能使用一次。</TechprofSubpersonaCore.description>
<TechprofSubpersonaCore.description>小型AI核心内置了特化了科技教导的次级人格。使用后AI会立刻免费教会你当前正在研究的科技。只能使用一次。</TechprofSubpersonaCore.description>
<!-- EN: Use techprof subpersona core -->
<TechprofSubpersonaCore.comps.CompUsable.useLabel>使用科技教导次级人格核心</TechprofSubpersonaCore.comps.CompUsable.useLabel>

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@ -150,7 +150,7 @@
<!-- EN: {PAWN_nameDef} will be unhappy with the following -->
<PawnUnhappyWithStyleItems>{PAWN_nameDef} 会对以下内容不满意 </PawnUnhappyWithStyleItems>
<!-- EN: Style categories affect the appearance of some buildings, apparel and weapons made by {IDEO_memberNamePlural}. If more than one category affects the same thing, the left-most one applies. -->
<StyleCategoryDescription>风格会影响由{IDEO_memberNamePlural}制作的某些建筑物、服装和武器的外观。如果不止一个类别影响同一物体,则适用最左侧的类别</StyleCategoryDescription>
<StyleCategoryDescription>风格会影响由{IDEO_memberNamePlural}制作的某些建筑物、服装和武器的外观。如果多个风格影响同一物体,则适用最左侧的风格</StyleCategoryDescription>
<!-- EN: {IDEO_memberNamePlural} will be happy if they notice buildings, floors, and art matching this style. -->
<StyleCategoryDescStyleDominance>如果{IDEO_memberNamePlural}注意到符合这种风格的建筑物、楼层和艺术品,他们会很高兴。</StyleCategoryDescStyleDominance>
<!-- EN: {0} style category affects -->

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@ -42,12 +42,12 @@
<!-- EN: {0} role activated -->
<LetterLabelRoleActive>{0}职位可用</LetterLabelRoleActive>
<!-- EN: The number of {0}s in your colony has reached {1}. You can now assign the role of {ROLE_labelDef} to one of your colonists.\n\nTo assign a role, select a colonist, go to their 'Social' tab and press the 'Choose role' button. -->
<LetterLabelRoleActiveDesc>群体中的 {0} 数量已达到 {1}。 你现在可以将 {ROLE_labelDef}职位分配给一名殖民者。\n\n要分配职位 请选择一名殖民者, 转到他们的“社交”选项卡, 然后按“选择职位”按钮。</LetterLabelRoleActiveDesc>
<LetterLabelRoleActiveDesc>群体中的{0}数量已达到{1}。 你现在可以将{ROLE_labelDef}职位分配给一名殖民者。\n\n要分配职位 请选择一名殖民者, 转到他们的“社交”选项卡, 然后按“选择职位”按钮。</LetterLabelRoleActiveDesc>
<!-- EN: {0} role deactivated -->
<LetterLabelRoleInactive>{0}职位已停用 </LetterLabelRoleInactive>
<LetterLabelRoleInactive>{0}职位已停用 </LetterLabelRoleInactive>
<!-- EN: Number of {0}s in your colony fell to {1}. {ROLE_labelDef} role is no longer active. This role will become available once again when the number of {0}s reaches {2}. -->
<LetterLabelRoleInactiveDesc>群体中的 {0} 数量下降到 {1}。 {ROLE_labelDef} 职位不再活跃。当 {0} 的数量达到 {2} 时,此职位将再次可用。</LetterLabelRoleInactiveDesc>
<LetterLabelRoleInactiveDesc>群体中的{0}数量下降到{1}。 {ROLE_labelDef}职位不再活跃。当{0}的数量达到{2}时,此职位将再次可用。</LetterLabelRoleInactiveDesc>
<!-- EN: {PAWN_labelShort}'s {ROLE_labelIndef} role lost -->
<LetterLabelRoleLost>{PAWN_labelShort} 的 {ROLE_labelIndef} 职位丢失</LetterLabelRoleLost>