typos fix

This commit is contained in:
VaniatD 2020-04-04 00:22:08 +08:00
parent ecc81230f2
commit 09e64d7ed3
4 changed files with 6 additions and 6 deletions

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN:
@ -9,7 +9,7 @@
<BuildMonument_Basic.questDescriptionRules.rulesStrings>
<li>commonEnding->这个 [monumentSize] 尺寸的纪念碑需要这些资源(总价值 [monumentRequiredResourcesMarketValue_money]\n\n[monumentRequiredResources]\n\n这个结构必须在接受任务后的 [constructionTimeoutTicks_duration] 内完成。 完成后, [allRewardsDescriptions] [dontDestroyMonument]</li>
<li>dontDestroyMonument(priority=-10)-></li>
<li>dontDestroyMonument->\n\n如果在[keepMonumentTicks_duration]天内这个纪念碑结构被破坏, 你和 [asker_factionName] 的关系会下降 [goodwillChangeIfMonumentDestroyed]。</li>
<li>dontDestroyMonument->\n\n如果在 [keepMonumentTicks_duration] 内这个纪念碑结构被破坏, 你和 [asker_factionName] 的关系会下降 [goodwillChangeIfMonumentDestroyed]。</li>
</BuildMonument_Basic.questDescriptionRules.rulesStrings>
</LanguageData>

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@ -4,7 +4,7 @@
<!-- EN: Monument completed -->
<BuildMonumentWorker.root.nodes.IsTrue-2.elseNode.elseNode.nodes.IsNull.elseNode.node.nodes.Letter.label.slateRef>纪念碑完工</BuildMonumentWorker.root.nodes.IsTrue-2.elseNode.elseNode.nodes.IsNull.elseNode.node.nodes.Letter.label.slateRef>
<!-- EN: You completed construction of the monument.\n\nYou must not destroy it for at least [keepMonumentTicks_duration] days, otherwise you will anger [asker_factionName] ([goodwillChangeIfMonumentDestroyed] goodwill). -->
<BuildMonumentWorker.root.nodes.IsTrue-2.elseNode.elseNode.nodes.IsNull.elseNode.node.nodes.Letter.text.slateRef>你完成了纪念碑结构的建造。\n\n你在之后的[keepMonumentTicks_duration]天内不能将它摧毁, 否则会激怒 [asker_factionName] [goodwillChangeIfMonumentDestroyed] 好感度)。</BuildMonumentWorker.root.nodes.IsTrue-2.elseNode.elseNode.nodes.IsNull.elseNode.node.nodes.Letter.text.slateRef>
<BuildMonumentWorker.root.nodes.IsTrue-2.elseNode.elseNode.nodes.IsNull.elseNode.node.nodes.Letter.text.slateRef>你完成了纪念碑结构的建造。\n\n你在之后的 [keepMonumentTicks_duration] 内不能将它摧毁, 否则会激怒 [asker_factionName] [goodwillChangeIfMonumentDestroyed] 好感度)。</BuildMonumentWorker.root.nodes.IsTrue-2.elseNode.elseNode.nodes.IsNull.elseNode.node.nodes.Letter.text.slateRef>
<!-- EN: Monument destroyed -->
<BuildMonumentWorker.root.nodes.IsTrue-2.elseNode.elseNode.nodes.IsNull.elseNode.node.nodes.monumentMarkerMonumentDestroyed.node.nodes.Letter.label.slateRef>纪念碑被摧毁</BuildMonumentWorker.root.nodes.IsTrue-2.elseNode.elseNode.nodes.IsNull.elseNode.node.nodes.monumentMarkerMonumentDestroyed.node.nodes.Letter.label.slateRef>
<!-- EN: [asker_nameDef] is offended that you allowed the monument to be ruined so soon after completion.\n\nYour relations with [asker_faction_name] have fallen by [goodwillChangeIfMonumentDestroyed]. -->

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@ -5,7 +5,7 @@
<li>questDescription->\nIn order to consecrate making [titleHeir_nameFull] the heir of [titleHolder_nameFull]'s title, you must build a monument.\n\nThe monument will be [monumentSize] in size and will require these resources (total value [monumentRequiredResourcesMarketValue_money]):\n\n[monumentRequiredResources]\n\nFailing to finish the monument within 20 days is considered to profane the ritual. Your relations with [asker_factionName] will fall by 25, and the heir will not be changed.\n\nIf the monument is destroyed within [keepMonumentTicks_duration] days after completion, your relations with [asker_factionName] will fall by [goodwillChangeIfMonumentDestroyed].</li>
-->
<ChangeRoyalHeir.questDescriptionRules.rulesStrings>
<li>questDescription->\n为了让 [titleHeir_nameFull] 名正言顺的承袭 [titleHolder_nameFull] 头衔, 你必须为此建造一座纪念碑。\n\n建造这个 [monumentSize] 纪念碑需要如下资源 (总价值:[monumentRequiredResourcesMarketValue_money]\n\n[monumentRequiredResources]\n\n如果你没能在20天内完成这项工作 将被视为对此仪式的一种亵渎。 与 [asker_factionName] 的关系将下降25 承袭人也不会有任何改变。\n\n如果在纪念碑完成后[keepMonumentTicks_duration]天内被破坏, 那么你与 [asker_factionName] 的关系会下降[goodwillChangeIfMonumentDestroyed]。</li>
<li>questDescription->\n为了让 [titleHeir_nameFull] 名正言顺的承袭 [titleHolder_nameFull] 头衔, 你必须为此建造一座纪念碑。\n\n建造这个 [monumentSize] 纪念碑需要如下资源 (总价值:[monumentRequiredResourcesMarketValue_money]\n\n[monumentRequiredResources]\n\n如果你没能在20天内完成这项工作 将被视为对此仪式的一种亵渎。 与 [asker_factionName] 的关系将下降25 承袭人也不会有任何改变。\n\n如果在纪念碑完成后 [keepMonumentTicks_duration] 内被破坏, 那么你与 [asker_factionName] 的关系会下降[goodwillChangeIfMonumentDestroyed]。</li>
</ChangeRoyalHeir.questDescriptionRules.rulesStrings>
<!-- EN:
<li>questName->[titleHeir_nameDef]'s inheritance</li>

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@ -5,7 +5,7 @@
<li>questDescription->[decreeIntro]\n\nYou must build a monument. It is [monumentSize] in size and will require these resources (total value [monumentRequiredResourcesMarketValue_money]):\n\n[monumentRequiredResources]\n\n[decreeThreatInfo]\n\nYou must keep the monument safe for [keepMonumentTicks_duration] days after completion, otherwise [asker_nameDef] will be unhappy.</li>
-->
<Decree_BuildMonument.questDescriptionRules.rulesStrings>
<li>questDescription->[decreeIntro]\n\n你必须建造一个纪念碑。建造这个[monumentSize]的纪念碑需要以下资源(总价值:[monumentRequiredResourcesMarketValue_money]\n\n[monumentRequiredResources]\n\n[decreeThreatInfo]\n\n你在建造完成后[keepMonumentTicks_duration]天内不能破坏这个纪念碑, 否则 [asker_nameDef] 会不开心。</li>
<li>questDescription->[decreeIntro]\n\n你必须建造一个纪念碑。建造这个[monumentSize]的纪念碑需要以下资源(总价值:[monumentRequiredResourcesMarketValue_money]\n\n[monumentRequiredResources]\n\n[decreeThreatInfo]\n\n你在建造完成后 [keepMonumentTicks_duration] 内不能破坏这个纪念碑, 否则 [asker_nameDef] 会不开心。</li>
</Decree_BuildMonument.questDescriptionRules.rulesStrings>
<!-- EN:
<li>questName->monument decree</li>
@ -20,7 +20,7 @@
<!-- EN: Monument completed -->
<Decree_BuildMonument.root.nodes.monumentMarkerMonumentCompleted.node.nodes.Letter.label.slateRef>纪念碑完工</Decree_BuildMonument.root.nodes.monumentMarkerMonumentCompleted.node.nodes.Letter.label.slateRef>
<!-- EN: You have completed construction of the monument.\n\nYou must keep it safe for [keepMonumentTicks_duration] days, otherwise [asker_nameDef] will be displeased. -->
<Decree_BuildMonument.root.nodes.monumentMarkerMonumentCompleted.node.nodes.Letter.text.slateRef>你完成了这个纪念碑结构。\n\n在接下来的[keepMonumentTicks_duration]天内不要让它被破坏, 否则 [asker_nameDef] 会不开心。text_todo</Decree_BuildMonument.root.nodes.monumentMarkerMonumentCompleted.node.nodes.Letter.text.slateRef>
<Decree_BuildMonument.root.nodes.monumentMarkerMonumentCompleted.node.nodes.Letter.text.slateRef>你完成了这个纪念碑结构。\n\n在接下来的 [keepMonumentTicks_duration] 内不要让它被破坏, 否则 [asker_nameDef] 会不开心。text_todo</Decree_BuildMonument.root.nodes.monumentMarkerMonumentCompleted.node.nodes.Letter.text.slateRef>
<!-- EN: Monument destroyed -->
<Decree_BuildMonument.root.nodes.monumentMarkerMonumentCompleted.node.nodes.monumentMarkerMonumentDestroyed.node.nodes.Letter.label.slateRef>纪念碑被破坏</Decree_BuildMonument.root.nodes.monumentMarkerMonumentCompleted.node.nodes.monumentMarkerMonumentDestroyed.node.nodes.Letter.label.slateRef>
<!-- EN: [asker_nameDef] is offended that you allowed the monument to be ruined so soon after completion.\n\n[asker_pronoun] will be unhappy about this. -->