Update Keyed: WITabs, Misc_Gameplay
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@ -23,8 +23,8 @@
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<Adapted>已适应</Adapted>
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<FreshMissingBodyPart>新鲜</FreshMissingBodyPart>
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<DevelopedImmunityLower>产生免疫</DevelopedImmunityLower>
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<NeedsTendingNow>Needs tending now</NeedsTendingNow>
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<NextTreatmentIn>下次治疗于{0}后</NextTreatmentIn>
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<NeedsTendingNow>当前需要治疗</NeedsTendingNow>
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<NextTreatmentIn>于{0}后将需要治疗</NextTreatmentIn>
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<MissingMedicalBillIngredient>缺少{0}</MissingMedicalBillIngredient>
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<Immunity>免疫性</Immunity>
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<Race>种族</Race>
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@ -47,68 +47,68 @@
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<Fertilized>已受精</Fertilized>
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<ProgressStoppedUntilFertilized>停止产卵(需要受精)</ProgressStoppedUntilFertilized>
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<SkillTooLow>至少需要 {2} 级 {0} 技能,当前为 {1} 级</SkillTooLow>
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<Freezing>Freezing</Freezing>
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<Overheating>Overheating</Overheating>
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<RuinedByTemperature>Ruined by temperature.</RuinedByTemperature>
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<Freezing>冷冻</Freezing>
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<Overheating>过热</Overheating>
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<RuinedByTemperature>因温度导致损坏。</RuinedByTemperature>
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<CorpsePercentMissing>身体部位缺失</CorpsePercentMissing>
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<HiveReproducesIn>巢穴繁殖时间</HiveReproducesIn>
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<BrokenDown>故障</BrokenDown>
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<BondBrackets>(牵绊)</BondBrackets>
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<Fuel>燃料</Fuel>
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<FuelLevelGizmoLabel>Fuel</FuelLevelGizmoLabel>
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<SetTargetFuelLevel>Set target fuel level to {0}</SetTargetFuelLevel>
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<SetPodLauncherTargetFuelLevel>Set target fuel level to {0}\nMax distance: {1} tiles</SetPodLauncherTargetFuelLevel>
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<ConfiguredTargetFuelLevel>Target fuel level: {0}</ConfiguredTargetFuelLevel>
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<FuelLevelGizmoLabel>燃料</FuelLevelGizmoLabel>
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<SetTargetFuelLevel>设定目标燃料量{0}</SetTargetFuelLevel>
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<SetPodLauncherTargetFuelLevel>设定目标燃料量为{0}\n最大发射距离:{1}格</SetPodLauncherTargetFuelLevel>
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<ConfiguredTargetFuelLevel>目标燃料量{0}</ConfiguredTargetFuelLevel>
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<Enemies>敌人</Enemies>
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<TimePassed>用时</TimePassed>
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<CurrentRadius>当前半径</CurrentRadius>
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<RadiusExpandsIn>扩大半径至</RadiusExpandsIn>
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<Permanent>永久</Permanent>
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<CaravanResting>Resting.</CaravanResting>
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<CaravanEstimatedTimeToDestination>Est. time to destination: {0}</CaravanEstimatedTimeToDestination>
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<CaravanImmobilizedByMass>Immobilized: too much weight.</CaravanImmobilizedByMass>
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<CaravanOutOfFood>Out of food.</CaravanOutOfFood>
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<CaravanDaysOfFood>Days of food: {0}</CaravanDaysOfFood>
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<CaravanMemberMentalBreak>Stopped because: {0} has a mental break.</CaravanMemberMentalBreak>
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<AllCaravanMembersDowned>Stopped because: everyone is downed.</AllCaravanMembersDowned>
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<CaravanTraveling>Traveling.</CaravanTraveling>
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<CaravanWaiting>Waiting.</CaravanWaiting>
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<CaravanHoursPerTile>h/tile</CaravanHoursPerTile>
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<CaravanBaseMovementTime>Base movement time</CaravanBaseMovementTime>
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<CurrentTileMovementTime>Current tile movement time</CurrentTileMovementTime>
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<CaravanResting>休息中。</CaravanResting>
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<CaravanEstimatedTimeToDestination>预计抵达目的地时间:{0}</CaravanEstimatedTimeToDestination>
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<CaravanImmobilizedByMass>无法移动:重量过大</CaravanImmobilizedByMass>
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<CaravanOutOfFood>食物耗尽。</CaravanOutOfFood>
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<CaravanDaysOfFood>食物支持天数:{0}</CaravanDaysOfFood>
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<CaravanMemberMentalBreak>停止原因:{0}精神崩溃。</CaravanMemberMentalBreak>
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<AllCaravanMembersDowned>停止原因:全体失去行动能力。</AllCaravanMembersDowned>
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<CaravanTraveling>行进中。</CaravanTraveling>
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<CaravanWaiting>等待中。</CaravanWaiting>
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<CaravanHoursPerTile>小时/格</CaravanHoursPerTile>
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<CaravanBaseMovementTime>基础移动耗时</CaravanBaseMovementTime>
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<CurrentTileMovementTime>当前单元格移动耗时</CurrentTileMovementTime>
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<Temperature>温度</Temperature>
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<BadTemperature>温度不适宜</BadTemperature>
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<IdealFermentingTemperature>理想发酵温度</IdealFermentingTemperature>
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<DrugEffectMultiplier>{0}功效系数</DrugEffectMultiplier>
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<CaravanVisiting>Visiting {0}.</CaravanVisiting>
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<CaravanEntering>Entering {0}.</CaravanEntering>
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<CaravanAttacking>Attacking {0}.</CaravanAttacking>
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<WasWornByCorpse>Was worn by a corpse.</WasWornByCorpse>
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<WornByCorpseChar>D</WornByCorpseChar>
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<DeterioratingDueToBeingUnroofed>Deteriorating due to being unroofed.</DeterioratingDueToBeingUnroofed>
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<Map>Map</Map>
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<ForceExitAndRemoveMapCountdown>{0} hours until leaving</ForceExitAndRemoveMapCountdown>
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<ForceExitAndRemoveMapCountdownTip>Your colonists will automatically reform a caravan and leave this area after {0} hours.</ForceExitAndRemoveMapCountdownTip>
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<Room>Room</Room>
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<BeautyHere>Beauty here</BeautyHere>
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<NoPower>No power</NoPower>
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<WorkSpeedPenalty>Work speed penalty</WorkSpeedPenalty>
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<DisabledCommand>DISABLED</DisabledCommand>
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<ReadyForLaunch>Ready for launch.</ReadyForLaunch>
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<NotReadyForLaunch>Not ready for launch</NotReadyForLaunch>
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<NotAllInGroupConnectedToFuelingPort>no fueling port</NotAllInGroupConnectedToFuelingPort>
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<NotAllFuelingPortSourcesInGroupHaveAnyFuel>no fuel</NotAllFuelingPortSourcesInGroupHaveAnyFuel>
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<TransportPodInGroupHasSomethingLeftToLoad>loading in progress</TransportPodInGroupHasSomethingLeftToLoad>
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<TransportPodDestinationBeyondMaximumRange>Beyond maximum range</TransportPodDestinationBeyondMaximumRange>
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<TransportPodNotEnoughFuel>Not enough fuel</TransportPodNotEnoughFuel>
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<FactionBaseTrader>{0} of {1}</FactionBaseTrader>
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<CaravanVisiting>正在拜访{0}。</CaravanVisiting>
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<CaravanEntering>正在进入{0}。</CaravanEntering>
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<CaravanAttacking>正在进攻{0}。</CaravanAttacking>
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<WasWornByCorpse>死者衣物</WasWornByCorpse>
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<WornByCorpseChar>死者衣物</WornByCorpseChar>
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<DeterioratingDueToBeingUnroofed>老化中(原因:露天)</DeterioratingDueToBeingUnroofed>
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<Map>地图</Map>
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<ForceExitAndRemoveMapCountdown>距离离开还有{0}小时</ForceExitAndRemoveMapCountdown>
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<ForceExitAndRemoveMapCountdownTip>你的殖民者将会在{0}小时后自动重组商队并离开该区域。</ForceExitAndRemoveMapCountdownTip>
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<Room>房间</Room>
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<BeautyHere>此处美观度</BeautyHere>
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<NoPower>未通电</NoPower>
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<WorkSpeedPenalty>工作速度惩罚</WorkSpeedPenalty>
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<DisabledCommand>禁用</DisabledCommand>
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<ReadyForLaunch>准备发射。</ReadyForLaunch>
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<NotReadyForLaunch>未准备好发射</NotReadyForLaunch>
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<NotAllInGroupConnectedToFuelingPort>缺少燃料供给端</NotAllInGroupConnectedToFuelingPort>
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<NotAllFuelingPortSourcesInGroupHaveAnyFuel>燃料不足</NotAllFuelingPortSourcesInGroupHaveAnyFuel>
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<TransportPodInGroupHasSomethingLeftToLoad>装载未完成</TransportPodInGroupHasSomethingLeftToLoad>
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<TransportPodDestinationBeyondMaximumRange>超出最大范围</TransportPodDestinationBeyondMaximumRange>
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<TransportPodNotEnoughFuel>燃料不足</TransportPodNotEnoughFuel>
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<FactionBaseTrader>来自{1}的{0}</FactionBaseTrader>
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<!-- Fermentation barrel -->
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<ContainsWort>装有麦芽汁:{0} / {1}</ContainsWort>
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<ContainsBeer>装有啤酒:{0} / {1}</ContainsBeer>
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<Fermented>发酵完成</Fermented>
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<FermentationProgress>进度:{0}(约在{1}后完成)。</FermentationProgress>
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<FermentationBarrelOutOfIdealTemperature>非理想温度(发酵速度系数:{0})</FermentationBarrelOutOfIdealTemperature>
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<FermentationProgress>进度:{0}(剩余{1})。</FermentationProgress>
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<FermentationBarrelOutOfIdealTemperature>非理想温度,发酵速度:{0}</FermentationBarrelOutOfIdealTemperature>
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<!--TextMotes-->
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<Headshot>命中头部</Headshot>
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@ -192,8 +192,8 @@
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<!-- Generated recipes -->
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<RecipeMake>制作{0}</RecipeMake>
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<RecipeMakeJobString>正在制作{0}。</RecipeMakeJobString>
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<RecipeAdminister>administer {0}</RecipeAdminister>
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<RecipeAdministerJobString>Administering {0}.</RecipeAdministerJobString>
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<RecipeAdminister>管理{0}</RecipeAdminister>
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<RecipeAdministerJobString>正在管理{0}。</RecipeAdministerJobString>
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<!-- Thoughts -->
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<ThoughtExpiresIn>消逝时间:{0}</ThoughtExpiresIn>
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@ -276,11 +276,11 @@
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<OutOfIdealTemperatureRangeNotGrowing>非理想温度(停止生长)</OutOfIdealTemperatureRangeNotGrowing>
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<ReadyToHarvest>可收获</ReadyToHarvest>
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<Mature>成熟</Mature>
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<OutdoorGrowingPeriod>生长期:\n{0}</OutdoorGrowingPeriod>
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<OutdoorGrowingPeriod>生长期</OutdoorGrowingPeriod>
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<NoGrowingPeriod>无</NoGrowingPeriod>
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<GrowYearRound>全年</GrowYearRound>
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<GrowSeasonHereNow>当前季节可种植。</GrowSeasonHereNow>
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<CannotGrowBadSeasonTemperature>Cannot grow (bad seasonal temperature).</CannotGrowBadSeasonTemperature>
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<CannotGrowBadSeasonTemperature>无法种植(季节性温度不适宜)。</CannotGrowBadSeasonTemperature>
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<!-- Zones -->
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<Zone>活动区</Zone>
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@ -302,15 +302,15 @@
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<!-- Buttons -->
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<ShowLearningHelperWhenEmptyToggleButton>开关始终显示教学助手\n\n当没有需要学习的新教程时,教学助手会自动隐藏。开启后,将在学习完所有教程之后继续显示教学助手。</ShowLearningHelperWhenEmptyToggleButton>
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<ZoneVisibilityToggleButton>开关区域显示。</ZoneVisibilityToggleButton>
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<ShowEnvironmentToggleButton>Toggle the environment display.\n\nDisplays the beauty and room stats of the environment as would be perceived by a character standing where the mouse is pointing.</ShowEnvironmentToggleButton>
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<ShowEnvironmentToggleButton>开关环境显示。\n\n显示人物在鼠标停留位置所能感受到的环境的美观度和房间统计。</ShowEnvironmentToggleButton>
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<ShowColonistBarToggleButton>开关殖民者头像条显示。\n\n开启后,在屏幕上方显示所有殖民者的头像和当前状态。</ShowColonistBarToggleButton>
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<AutoHomeAreaToggleButton>开关自动添加居住区\n\n开启后,将自动在新建造的建筑附近添加居住区。</AutoHomeAreaToggleButton>
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<CategorizedResourceReadoutToggleButton>开关资源分类显示\n\n开启后,将资源显示按照其所属类型分类显示。</CategorizedResourceReadoutToggleButton>
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<ShowAnimalNamesToggleButton>开关已驯服动物名称显示。</ShowAnimalNamesToggleButton>
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<ShowRoofOverlayToggleButton>开关屋顶区显示。</ShowRoofOverlayToggleButton>
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<LockNorthUpToggleButton>Lock the rotation of the camera so the north pole is always up.</LockNorthUpToggleButton>
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<UsePlanetDayNightSystemToggleButton>Toggle day/night lighting system.</UsePlanetDayNightSystemToggleButton>
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<ExpandingIconsToggleButton>Toggle displaying expanding icons instead of the regular icons for distant objects.</ExpandingIconsToggleButton>
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<LockNorthUpToggleButton>锁定镜头旋转以保持北极始终处在顶部。</LockNorthUpToggleButton>
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<UsePlanetDayNightSystemToggleButton>开关日夜光照系统。</UsePlanetDayNightSystemToggleButton>
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<ExpandingIconsToggleButton>开关显示扩展图标,代替远距离对象的常规图标。</ExpandingIconsToggleButton>
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<!-- Fire -->
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<Fire>火焰</Fire>
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@ -327,7 +327,7 @@
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<NoStuffsToBuildWith>你缺少建造此建筑所需要的材料。</NoStuffsToBuildWith>
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<!-- Building placement restricters -->
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<WillGetWorkSpeedPenalty>{0} will have work speed penalty</WillGetWorkSpeedPenalty>
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<WillGetWorkSpeedPenalty>{0}有工作速度惩罚</WillGetWorkSpeedPenalty>
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<MustPlaceUnroofed>无法放置于屋顶下。</MustPlaceUnroofed>
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<MustPlaceHeadOnShipBeam>必须放置于飞船结构梁两端。</MustPlaceHeadOnShipBeam>
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<MustPlaceNextToHopperAccepter>必须紧挨着放置于需要进料口的设备旁边。</MustPlaceNextToHopperAccepter>
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@ -335,7 +335,7 @@
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<MustPlaceCoolerWithFreeSpaces>制冷机的热端和冷端都不能被阻塞。</MustPlaceCoolerWithFreeSpaces>
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<MustPlaceVentWithFreeSpaces>通风孔两端都不能被阻塞,以便空气流通。</MustPlaceVentWithFreeSpaces>
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<MustPlaceAdjacentStandable>必须放置于四周空旷的位置。</MustPlaceAdjacentStandable>
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<MustPlaceNearFuelingPort>Must be placed next to a pod launcher's fueling port.</MustPlaceNearFuelingPort>
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<MustPlaceNearFuelingPort>必须放置于运输舱发射器的燃料供给端旁。</MustPlaceNearFuelingPort>
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<!-- Wind Turbine -->
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<WindTurbine_WindPathIsBlockedBy>被该物品遮挡:</WindTurbine_WindPathIsBlockedBy>
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@ -438,7 +438,7 @@
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<Filter>筛选</Filter>
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<!-- Compass -->
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<CompassTip>Shows the north direction. Click to rotate the camera so the north pole is up.</CompassTip>
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<CompassTip>指示北方。点击以旋转镜头使北极处在上方。</CompassTip>
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<!--<UntreatedLower>未处理</UntreatedLower>-->
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@ -2,36 +2,36 @@
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<LanguageData>
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<!-- WITab titles -->
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<TabTerrain>Terrain</TabTerrain>
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<TabPlanet>Planet</TabPlanet>
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<TabCaravanSocial>Social</TabCaravanSocial>
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<TabCaravanHealth>Health</TabCaravanHealth>
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<TabCaravanNeeds>Needs</TabCaravanNeeds>
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<TabCaravanGear>Gear</TabCaravanGear>
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<TabCaravanItems>Items</TabCaravanItems>
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<TabTerrain>地形</TabTerrain>
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<TabPlanet>星球</TabPlanet>
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<TabCaravanSocial>社交</TabCaravanSocial>
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<TabCaravanHealth>健康</TabCaravanHealth>
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<TabCaravanNeeds>需求</TabCaravanNeeds>
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<TabCaravanGear>装备</TabCaravanGear>
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<TabCaravanItems>物品</TabCaravanItems>
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<!-- Misc -->
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<AbandonSliderText>Abandon {{0}}x {0}</AbandonSliderText>
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<ConfirmAbandonItemDialog>Do you really want to abandon {0}?\n\nAbandoned items vanish and can never be recovered.</ConfirmAbandonItemDialog>
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<AbandonTip>Abandon</AbandonTip>
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<AbandonSpecificCountTip>Abandon specific count</AbandonSpecificCountTip>
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<AbandonAllTip>Abandon (all)</AbandonAllTip>
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<AbandonItemTipExtraText>Abandoned items vanish and can never be recovered.</AbandonItemTipExtraText>
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<AbandonTipWillDie>{0} will most likely die.</AbandonTipWillDie>
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<AbandonSliderText>丢弃 {{0}}x {0}</AbandonSliderText>
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<ConfirmAbandonItemDialog>你确定要丢弃{0}吗?\n\n丢弃的物品将会消失并且无法找回。</ConfirmAbandonItemDialog>
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<AbandonTip>丢弃</AbandonTip>
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<AbandonSpecificCountTip>丢弃指定的数量</AbandonSpecificCountTip>
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<AbandonAllTip>丢弃(全部)</AbandonAllTip>
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<AbandonItemTipExtraText>丢弃的物品将会消失并且无法找回。</AbandonItemTipExtraText>
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<AbandonTipWillDie>{0}极有可能会死亡。</AbandonTipWillDie>
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<!-- Caravan inspect -->
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<CaravanColonists>Colonists</CaravanColonists>
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<CaravanPrisonersAndAnimals>Prisoners and animals</CaravanPrisonersAndAnimals>
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<CaravanItems>Inventory</CaravanItems>
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<OpenSpecificTabButtonTip>Click to open a tab with more details.</OpenSpecificTabButtonTip>
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<CaravanPrisoners>Prisoners</CaravanPrisoners>
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<CaravanWeaponsAndApparel>Inventory</CaravanWeaponsAndApparel>
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<CaravanColonists>殖民者</CaravanColonists>
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<CaravanPrisonersAndAnimals>囚犯和动物</CaravanPrisonersAndAnimals>
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<CaravanItems>货物</CaravanItems>
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<OpenSpecificTabButtonTip>点击以打开更多详情的标签页。</OpenSpecificTabButtonTip>
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<CaravanPrisoners>囚犯</CaravanPrisoners>
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<CaravanWeaponsAndApparel>货物</CaravanWeaponsAndApparel>
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<!-- Caravan gear -->
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<DragToRearrange>Drag to rearrange.</DragToRearrange>
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<DragToRearrange>拖动以重新排列。</DragToRearrange>
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<!-- Planet -->
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<PlanetSeed>Seed</PlanetSeed>
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<PlanetCoverageShort>Coverage</PlanetCoverageShort>
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<PlanetSeed>种子</PlanetSeed>
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<PlanetCoverageShort>覆盖范围</PlanetCoverageShort>
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</LanguageData>
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<WorkTagPlantWork>植物工作</WorkTagPlantWork>
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<WorkTagMining>采矿</WorkTagMining>
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<!--
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<WorkTagNone>(无)</WorkTagNone>
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<WorkTagIntellectual>脑力工作</WorkTagIntellectual>
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<WorkTagManualDumb>简单劳动</WorkTagManualDumb>
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<WorkTagManualSkilled>专业劳动</WorkTagManualSkilled>
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<WorkTagViolent>暴力</WorkTagViolent>
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<WorkTagCaring>照料</WorkTagCaring>
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<WorkTagSocial>社交</WorkTagSocial>
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<WorkTagScary>恐怖</WorkTagScary>
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<WorkTagAnimals>驯养</WorkTagAnimals>
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<WorkTagArtistic>艺术</WorkTagArtistic>
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<WorkTagCrafting>制作</WorkTagCrafting>
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<WorkTagCooking>烹饪</WorkTagCooking>
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<WorkTagFirefighting>灭火</WorkTagFirefighting>
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<WorkTagCleaning>清洁</WorkTagCleaning>
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<WorkTagHauling>搬运</WorkTagHauling>
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<WorkTagPlantWork>种植</WorkTagPlantWork>
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<WorkTagMining>采矿</WorkTagMining>
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-->
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</LanguageData>
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