<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
  
  <!-- EN: Accuracy (long) -->
  <AccuracyLong.label>精度（远）</AccuracyLong.label>
  <!-- EN: The weapon's accuracy at a distance of 40 cells or more.\n\nAn actual shot's chance to hit will also be affected by other factors. -->
  <AccuracyLong.description>武器在40格或更远距离的精度乘数。\n\n实际命中率也受其他因素的影响。</AccuracyLong.description>
  
  <!-- EN: Accuracy (medium) -->
  <AccuracyMedium.label>精度（中）</AccuracyMedium.label>
  <!-- EN: The weapon's accuracy at a distance of 25 cells.\n\nAn actual shot's chance to hit will also be affected by other factors. -->
  <AccuracyMedium.description>武器在25格距离和附近范围内的精度乘数。\n\n实际命中率也受其他因素的影响。</AccuracyMedium.description>
  
  <!-- EN: Accuracy (short) -->
  <AccuracyShort.label>精度（近）</AccuracyShort.label>
  <!-- EN: The weapon's accuracy at a distance of 12 cells.\n\nAn actual shot's chance to hit will also be affected by other factors. -->
  <AccuracyShort.description>武器在12格距离和附近范围内的精度乘数。\n\n实际命中率也受其他因素的影响。</AccuracyShort.description>
  
  <!-- EN: Accuracy (close) -->
  <AccuracyTouch.label>精度（贴近）</AccuracyTouch.label>
  <!-- EN: The weapon's accuracy at a distance of 3 cells or less.\n\nAn actual shot's chance to hit will also be affected by other factors. -->
  <AccuracyTouch.description>武器在3格或更近距离的精度乘数。\n\n实际命中率也受其他因素的影响。</AccuracyTouch.description>
  
  <!-- EN: ranged cooldown -->
  <RangedWeapon_Cooldown.label>远程冷却时间</RangedWeapon_Cooldown.label>
  <!-- EN: How long it takes to recover after firing this weapon. -->
  <RangedWeapon_Cooldown.description>在每次射击之后所需要的恢复时间。</RangedWeapon_Cooldown.description>
  <!-- EN: {0} s -->
  <RangedWeapon_Cooldown.formatString>{0} 秒</RangedWeapon_Cooldown.formatString>
  
  <!-- EN: damage multiplier -->
  <RangedWeapon_DamageMultiplier.label>伤害乘数</RangedWeapon_DamageMultiplier.label>
  <!-- EN: A damage multiplier applied to projectiles fired from this weapon. -->
  <RangedWeapon_DamageMultiplier.description>使用该武器发射的弹药伤害乘数。</RangedWeapon_DamageMultiplier.description>
  
</LanguageData>