<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
  
  <!-- EN:
    <li>questDescription->A [joiner_age]-year-old [joiner_title] named [joiner_nameFull] is calling for help! [joiner_pronoun] is hiding from [hidingFrom]. [joiner_pronoun] wants to flee and join you at [map_definite].[joiner_relationInfo]\n\n[condDesc]\n\nDesperate to stay hidden, [joiner_nameDef] claims to be unable to tell you more about [joiner_objective]self.</li>
    <li>hidingFrom(gameCondition==ToxicFallout)->a pack of starving wolves</li>
    <li>condDesc(gameCondition==ToxicFallout)->However, [joiner_nameDef] can only kill the wolves by setting fire to a massive toxic chemical dump nearby. [gameConditionDuration_duration] of toxic fallout will follow.</li>
    <li>hidingFrom(gameCondition==VolcanicWinter)->a gang of cannibals</li>
    <li>condDesc(gameCondition==VolcanicWinter)->However, [joiner_nameDef] can only kill the gang by setting fire to a massive abandoned garbage pile nearby. If [joiner_pronoun] joins you, smoky fallout will block the sun for [gameConditionDuration_duration].</li>
    <li>hidingFrom(gameCondition==EMIField)->a group of mechanoids</li>
    <li>condDesc(gameCondition==EMIField)->However, [joiner_nameDef] can only destroy the mechanoids by activating an ancient EMI dynamo. If [joiner_pronoun] joins you, an EMI field will be generated, shutting down electrical devices for [gameConditionDuration_duration].</li>
    <li>hidingFrom(gameCondition==HeatWave)->a malfunctioning climate control satellite</li>
    <li>condDesc(gameCondition==HeatWave)->If [joiner_pronoun] joins you, an intense heat wave will last for [gameConditionDuration_duration] until the satellite resets.</li>
    <li>hidingFrom(gameCondition==ColdSnap)->a malfunctioning climate control satellite</li>
    <li>condDesc(gameCondition==ColdSnap)->If [joiner_pronoun] joins you, an intense cold snap will last for [gameConditionDuration_duration] until the satellite resets.</li>
    <li>hidingFrom(gameCondition==WeatherController)->a malfunctioning weather control satellite</li>
    <li>condDesc(gameCondition==WeatherController)->If [joiner_pronoun] joins you, the weather will be [forcedWeather_label] for [gameConditionDuration_duration] until the satellite resets.</li>
    <li>hidingFrom(gameCondition==PsychicDrone)->a vengeful machine persona who [joiner_pronoun] recently offended</li>
    <li>condDesc(gameCondition==PsychicDrone)->If [joiner_pronoun] joins you, the machine mind will blast [map_definite] with a [psychicDroneLevel]-level psychic drone for [gameConditionDuration_duration], reducing mood of all [psychicDroneGender]s.</li>
    <li>hidingFrom(gameCondition==PsychicSuppression)->a hostile machine persona whom [joiner_pronoun] recently awoke</li>
    <li>condDesc(gameCondition==PsychicSuppression)->If [joiner_pronoun] joins you, the persona will hit [map_definite] with psychic suppression waves for [gameConditionDuration_duration], reducing consciousness of all [psychicSuppressorGender]s.</li>
  -->
  <ThreatReward_GameCondition_Joiner.questDescriptionRules.rulesStrings>
    <li>questDescription->一位名叫 [joiner_nameFull] 的 [joiner_age] 岁 [joiner_title] 请求我们帮助！ [joiner_pronoun] 一直在躲避 [hidingFrom]。 [joiner_pronoun]想要到[map_definite]与你会合。 [joiner_relationInfo]\n\n[condDesc]\n\n由于联系我们会有极大风险， [joiner_nameDef] 表示无法告知我们更多关于[joiner_objective]自己的情报。</li>
    <li>hidingFrom(gameCondition==ToxicFallout)->一群饿狼</li>
    <li>condDesc(gameCondition==ToxicFallout)->然而，[joiner_nameDef] 只能通过放火引燃附近的一个大型剧毒化学废料场来杀死这些饿狼。 因此接下来的[gameConditionDuration_duration]将会有持续的毒性物质沉降。</li>
    <li>hidingFrom(gameCondition==VolcanicWinter)->一群食人族</li>
    <li>condDesc(gameCondition==VolcanicWinter)->然而，[joiner_nameDef] 只能通过放火引燃附近的一个大型垃圾堆来杀死这帮家伙。 如果[joiner_pronoun]投奔你而来， 放火导致的烟雾会在 [gameConditionDuration_duration] 内持续遮挡阳光。</li>
    <li>hidingFrom(gameCondition==EMIField)->一群机械族</li>
    <li>condDesc(gameCondition==EMIField)->然而，[joiner_nameDef] 只能通过激活一台古老的电磁干扰装置来消灭这些机械族。 如果[joiner_pronoun]投奔你而来， 持续[gameConditionDuration_duration]的强电磁干扰将会关闭所有的电子设备。</li>
    <li>hidingFrom(gameCondition==HeatWave)->一颗故障的气候控制卫星</li>
    <li>condDesc(gameCondition==HeatWave)->如果[joiner_pronoun]投奔你而来， 将会袭来一场持续[gameConditionDuration_duration]的非正常热浪， 卫星系统自动重置后将会恢复正常。</li>
    <li>hidingFrom(gameCondition==ColdSnap)->一颗故障的气候控制卫星</li>
    <li>condDesc(gameCondition==ColdSnap)->如果[joiner_pronoun]投奔你而来， 将会袭来一场持续[gameConditionDuration_duration]的非正常寒流， 卫星系统自动重置后将会恢复正常。</li>
    <li>hidingFrom(gameCondition==WeatherController)->一颗故障的天气控制卫星</li>
    <li>condDesc(gameCondition==WeatherController)->如果[joiner_pronoun]投奔你而来， 天气将会强制变为[forcedWeather_label]并持续[gameConditionDuration_duration]， 卫星系统自动重置后将会恢复正常。</li>
    <li>hidingFrom(gameCondition==PsychicDrone)->一台被[joiner_pronoun]冒犯的复仇机器</li>
    <li>condDesc(gameCondition==PsychicDrone)->如果[joiner_pronoun]投奔你而来， 机器意志将会把一台心灵干扰器调整为[psychicDroneLevel]级强度， 并在[gameConditionDuration_duration]内持续向[map_definite]发射心灵干扰， 这将会使所有的[psychicDroneGender]殖民者情绪低落。</li>
    <li>hidingFrom(gameCondition==PsychicSuppression)->一台被[joiner_pronoun]唤醒的敌对机械</li>
    <li>condDesc(gameCondition==PsychicSuppression)->如果[joiner_pronoun]投奔你而来， 机器意志将会[gameConditionDuration_duration]内持续向[map_definite]发射心灵抑制波，这将会使所有[psychicSuppressorGender]殖民者的意识混乱。</li>
  </ThreatReward_GameCondition_Joiner.questDescriptionRules.rulesStrings>
  <!-- EN:
    <li>questName->[joiner_nameDef]'s [gameCondition_label]</li>
    <li>questName->[joiner_nameDef] and the [gameCondition_label]</li>
    <li>questName->the [gameCondition_label] and [joiner_nameDef]</li>
  -->
  <ThreatReward_GameCondition_Joiner.questNameRules.rulesStrings>
    <li>questName->[joiner_nameDef]的[gameCondition_label]</li>
    <li>questName->[joiner_nameDef]和[gameCondition_label]</li>
    <li>questName->[gameCondition_label]与[joiner_nameDef]</li>
  </ThreatReward_GameCondition_Joiner.questNameRules.rulesStrings>
  
  <!-- EN:
    <li>questDescription->A [joiner_age]-year-old [joiner_title] named [joiner_nameDef] is calling from nearby. [joiner_pronoun] says [joiner_pronoun] poisoned an underground insect colony, but now [joiner_pronoun] is soaked in insect pheromones and the bugs are hunting [joiner_objective]!\n\n[joiner_pronoun] begs for safety and offers to join you at [map_definite].[joiner_relationInfo]\n\nIf you accept, (*Threat)an infestation of [hivesCount] hives(/Threat) will begin in [infestationDelayTicks_duration].\n\n[joiner_nameDef] is too frantic to offer more information.</li>
  -->
  <ThreatReward_Infestation_Joiner.questDescriptionRules.rulesStrings>
    <li>questDescription->一个名叫 [joiner_nameDef] 的 [joiner_age] 岁 [joiner_title] 发来通信连接。 [joiner_pronoun]说一群巨虫正在追猎[joiner_objective]， 因为[joiner_objective]在毒杀一片巨虫巢穴的时候沾染了信息素！ \n\n[joiner_pronoun]祈求我们的保护并且答应事后加入我们位于 [map_definite] 的殖民地。 [joiner_relationInfo]\n\n如果你接受请求， (*Threat)一群拥有 [hivesCount]个虫巢的巨虫(/Threat)将会在 [infestationDelayTicks_duration] 内出现。\n\n[joiner_nameDef] 过于害怕以至于已经开始语无伦次， 你也无法获得更多情报。</li>
  </ThreatReward_Infestation_Joiner.questDescriptionRules.rulesStrings>
  <!-- EN:
    <li>questName->[joiner_nameDef]'s infestation</li>
    <li>questName->[joiner_nameDef]'s hives</li>
    <li>questName->[joiner_nameDef]'s bugs</li>
    <li>questName->[joiner_nameDef]'s insects</li>
  -->
  <ThreatReward_Infestation_Joiner.questNameRules.rulesStrings>
    <li>questName->[joiner_nameDef]的虫害侵袭</li>
    <li>questName->[joiner_nameDef]的巢穴侵袭</li>
    <li>questName->[joiner_nameDef]的巨虫侵袭</li>
    <li>questName->[joiner_nameDef]的昆虫侵袭</li>
  </ThreatReward_Infestation_Joiner.questNameRules.rulesStrings>
  <!-- EN: {BASETEXT}\n            \n[joiner_nameDef] is soaked in insect pheromones and is fleeing from an infestation. The pursuing insects will arrive shortly. -->
  <ThreatReward_Infestation_Joiner.LetterTextJoinerArrived.value.slateRef>{BASETEXT}\n            \n[joiner_nameDef] 正在逃离虫害侵袭并且沾满了信息素。 追踪的虫子马上就会到来。</ThreatReward_Infestation_Joiner.LetterTextJoinerArrived.value.slateRef>
  <!-- EN: {BASELABEL}: Chasing [joiner_nameDef] -->
  <ThreatReward_Infestation_Joiner.LetterLabelChasing.value.slateRef>{BASELABEL}：追逐[joiner_nameDef]</ThreatReward_Infestation_Joiner.LetterLabelChasing.value.slateRef>
  <!-- EN: {BASETEXT}\n                  \nThe insects are here for [joiner_nameDef]. -->
  <ThreatReward_Infestation_Joiner.LetterTextChasing.value.slateRef>{BASETEXT}\n                  \n出现的这些虫子是为了追猎 [joiner_nameDef]。</ThreatReward_Infestation_Joiner.LetterTextChasing.value.slateRef>
  
  <!-- EN:
    <li>questDescription(animalCount==1)->A [joiner_age]-year-old [joiner_title] named [joiner_nameDef] is calling from nearby. [joiner_pronoun] says (*Threat)a manhunting [animalKind_label](/Threat) is hunting [joiner_objective]!\n\n[joiner_pronoun] begs for safety and offers to join you at [map_definite].[joiner_relationInfo]\n\nIf you accept [joiner_nameDef], the manhunting [animalKind_label] will follow in [manhuntersDelayTicks_duration].\n\n[joiner_nameDef] is too frantic to offer more information.</li>
    <li>manhunterArrivalLetterEnd(animalCount==1)->The [animalKind_label] is chasing [joiner_nameDef].</li>
    <li>questDescription(animalCount>=2)->A [joiner_age]-year-old [joiner_title] named [joiner_nameDef] is calling from nearby. [joiner_pronoun] says (*Threat)a pack of [animalCount] manhunting [animalKind_labelPlural](/Threat) are hunting [joiner_objective]!\n\n[joiner_pronoun] begs for safety and offers to join you at [map_definite].[joiner_relationInfo]\n\nIf you accept [joiner_nameDef], the manhunting [animalKind_labelPlural] will follow in [manhuntersDelayTicks_duration].\n\n[joiner_nameDef] is too frantic to offer more information.</li>
    <li>manhunterArrivalLetterEnd(animalCount>=2)->The [animalKind_labelPlural] are chasing [joiner_nameDef].</li>
  -->
  <ThreatReward_Manhunters_Joiner.questDescriptionRules.rulesStrings>
    <li>questDescription(animalCount==1)->一个名叫[joiner_nameDef] 的 [joiner_age] 岁 [joiner_title] 发来通信连接。 [joiner_pronoun] 说(*Threat)一只疯狂的 [animalKind_label](/Threat) 正在猎杀 [joiner_objective]！\n\n[joiner_pronoun] 祈求我们的保护并且答应事后加入我们位于 [map_definite] 的殖民地。 [joiner_relationInfo]\n\n如果你接受 [joiner_nameDef] 的祈求， 一只疯狂的 [animalKind_label] 将会在 [manhuntersDelayTicks_duration] 内出现。\n\n[joiner_nameDef] 过于害怕以至于已经开始语无伦次， 你也无法获得更多情报。</li>
    <li>manhunterArrivalLetterEnd(animalCount==1)->[animalKind_label] 正在追逐 [joiner_nameDef].</li>
    <li>questDescription(animalCount>=2)->一个名叫 [joiner_nameDef] 的 [joiner_age] 岁 [joiner_title] 发来通信连接。 [joiner_pronoun] 说(*Threat)一群疯狂的 [animalKind_label](/Threat) 正在猎杀 [joiner_objective]！\n\n[joiner_pronoun] 祈求我们的保护并且答应事后加入我们位于 [map_definite] 的殖民地。 [joiner_relationInfo]\n\n如果你接受 [joiner_nameDef] 的祈求， 一群疯狂的 [animalKind_label] 将会在 [manhuntersDelayTicks_duration] 内出现。\n\n[joiner_nameDef] 过于害怕以至于已经开始语无伦次， 你也无法获得更多情报。</li>
    <li>manhunterArrivalLetterEnd(animalCount>=2)->[animalKind_labelPlural]正在追逐[joiner_nameDef].</li>
  </ThreatReward_Manhunters_Joiner.questDescriptionRules.rulesStrings>
  <!-- EN:
    <li>questName(animalCount==1)->[joiner_nameDef]'s [animalKind_label]</li>
    <li>questName(animalCount==1)->[joiner_nameDef] and the [animalKind_label]</li>
    <li>questName(animalCount==1)->the [animalKind_label] and [joiner_nameDef]</li>
    <li>questName(animalCount>=2)->[joiner_nameDef]'s [animalKind_labelPlural]</li>
    <li>questName(animalCount>=2)->[joiner_nameDef] and the [animalKind_labelPlural]</li>
    <li>questName(animalCount>=2)->the [animalKind_labelPlural] and [joiner_nameDef]</li>
  -->
  <ThreatReward_Manhunters_Joiner.questNameRules.rulesStrings>
    <li>questName(animalCount==1)->[joiner_nameDef]的[animalKind_label]</li>
    <li>questName(animalCount==1)->[joiner_nameDef]和[animalKind_label]</li>
    <li>questName(animalCount==1)->[animalKind_label]与[joiner_nameDef]</li>
    <li>questName(animalCount>=2)->[joiner_nameDef]的[animalKind_labelPlural]</li>
    <li>questName(animalCount>=2)->[joiner_nameDef]和[animalKind_labelPlural]</li>
    <li>questName(animalCount>=2)->[animalKind_labelPlural]与[joiner_nameDef]</li>
  </ThreatReward_Manhunters_Joiner.questNameRules.rulesStrings>
  <!-- EN: {BASELABEL}: Chasing [joiner_nameDef] -->
  <ThreatReward_Manhunters_Joiner.LetterLabelChasing.slateRef>{BASELABEL}：追逐[joiner_nameDef]</ThreatReward_Manhunters_Joiner.LetterLabelChasing.slateRef>
  <!-- EN: {BASETEXT}\n\n[manhunterArrivalLetterEnd] -->
  <ThreatReward_Manhunters_Joiner.LetterTextChasing.slateRef>{BASETEXT}\n\n[manhunterArrivalLetterEnd]</ThreatReward_Manhunters_Joiner.LetterTextChasing.slateRef>
  
  <!-- EN:
    <li>questDescription->A [joiner_age]-year-old [joiner_title] named [joiner_nameDef] is calling from nearby. [joiner_pronoun] is begging to join you at [map_definite].[joiner_relationInfo]\n\nThere's some kind of threat following [joiner_nameDef], but [joiner_pronoun] is unwilling to say what it is or when it might follow. [joiner_pronoun] is also unwilling to tell you more about [joiner_objective]self.</li>
  -->
  <ThreatReward_MysteryThreat_Joiner.questDescriptionRules.rulesStrings>
    <li>questDescription->一个名叫 [joiner_nameDef] 的 [joiner_age] 岁 [joiner_title] 发来通信连接。 [joiner_pronoun] 祈求加入你位于 [map_definite] 的殖民地。 [joiner_relationInfo]\n\n在 [joiner_nameDef] 之后将会有一些袭击随之而来， 不过 [joiner_pronoun] 不愿意告知这些事件的具体细节。 而 [joiner_pronoun] 也不愿意过多谈论 [joiner_objective] 自己。</li>
  </ThreatReward_MysteryThreat_Joiner.questDescriptionRules.rulesStrings>
  <!-- EN:
    <li>questName->[joiner_nameDef]'s [problem]</li>
    <li>questName->The [problem] of [joiner_nameDef]</li>
    <li>problem->Problem</li>
    <li>problem->Shame</li>
    <li>problem->Secret</li>
  -->
  <ThreatReward_MysteryThreat_Joiner.questNameRules.rulesStrings>
    <li>questName->[joiner_nameDef]的[problem]</li>
    <li>questName->[joiner_nameDef]的[problem]</li>
    <li>problem->麻烦</li>
    <li>problem->耻辱</li>
    <li>problem->秘密</li>
  </ThreatReward_MysteryThreat_Joiner.questNameRules.rulesStrings>
  <!-- EN: {BASELABEL} chasing [joiner_nameDef] -->
  <ThreatReward_MysteryThreat_Joiner.LetterLabelChasingRaid.slateRef>{BASELABEL}追逐[joiner_nameDef]</ThreatReward_MysteryThreat_Joiner.LetterLabelChasingRaid.slateRef>
  <!-- EN: [joiner_nameDef] has admitted what [joiner_pronoun] was fleeing from.\n    \n[joiner_pronoun] was supposed to marry the child of [enemyFaction_leader_nameFull], leader of [enemyFaction_name]. [joiner_pronoun] became drunk before the ceremony and vomited on the altar - a flagrant insult towards [enemyFaction_leader_nameDef]'s whole family.\n    \n[enemyFaction_leader_nameDef] swore to seek revenge on [joiner_nameDef] and all those associated with [joiner_objective], and sent [enemyFaction_pawnsPlural] to carry out the task.\n    \n{BASETEXT} -->
  <ThreatReward_MysteryThreat_Joiner.LetterTextChasingRaid.slateRef>[joiner_nameDef] 已经向我们承认 [joiner_pronoun] 是逃出来的。\n    \n[joiner_pronoun] 本来应该和 [enemyFaction_name] 首领 [enemyFaction_leader_nameFull] 的孩子结婚。 [joiner_pronoun] 在婚礼开始前醉酒并且呕吐在了仪式祭坛上， 这一行为被认为是 [enemyFaction_leader_nameDef] 整个家族的奇耻大辱。\n    \n[enemyFaction_leader_nameDef] 发誓将要报复 [joiner_nameDef] 和所有与 [joiner_objective] 有关的人， 并且已经派出 [enemyFaction_pawnsPlural] 来执行这项任务。\n    \n{BASETEXT}</ThreatReward_MysteryThreat_Joiner.LetterTextChasingRaid.slateRef>
  <!-- EN: {BASELABEL}: Chasing [joiner_nameDef] -->
  <ThreatReward_MysteryThreat_Joiner.LetterLabelChasingInfestation.slateRef>{BASELABEL}：追逐[joiner_nameDef]</ThreatReward_MysteryThreat_Joiner.LetterLabelChasingInfestation.slateRef>
  <!-- EN: [joiner_nameDef] has admitted what [joiner_pronoun] was fleeing from.\n    \n[joiner_nameDef], greedy for the pleasures and money insect jelly can bring, intended to destroy a massive insect hive using poison. [joiner_pronoun] failed, but was doused in insect threat pheromones. Insects have been hunting [joiner_objective] ever since. Now they've launched their final attack.\n    \n{BASETEXT} -->
  <ThreatReward_MysteryThreat_Joiner.LetterTextChasingInfestation.slateRef>[joiner_nameDef] 已经向我们承认 [joiner_pronoun] 是逃出来的。 \n    \n[joiner_nameDef] 因为贪图虫胶巨大的价值， 意图用毒剂摧毁一个巨大的虫巢。 不过 [joiner_pronoun] 的计划不但失败了， 还惹了一身的信息素。 之后， 虫子们一直在猎杀 [joiner_objective]。 现在面对虫子的最后一击吧。\n    \n{BASETEXT}</ThreatReward_MysteryThreat_Joiner.LetterTextChasingInfestation.slateRef>
  <!-- EN: Site appeared to harass [joiner_nameDef]: [site_label] -->
  <ThreatReward_MysteryThreat_Joiner.LetterLabelSiteAppeared.slateRef>侵扰[joiner_nameDef]的据点出现：[site_label]</ThreatReward_MysteryThreat_Joiner.LetterLabelSiteAppeared.slateRef>
  <!-- EN: [joiner_nameDef] has admitted what [joiner_pronoun] was fleeing from.\n    \n[joiner_nameDef] was traveling when [joiner_pronoun] happened upon [enemyFaction_leader_nameFull], leader of [enemyFaction_name], sick on the side of the road. [joiner_nameDef] insulted [enemyFaction_leader_nameDef] by comparing [enemyFaction_leader_objective] to a [Animal].\n    \nNow [enemyFaction_leader_nameDef]'s [enemyFaction_pawnsPlural] are activating a site nearby to harass you.\n    \n[allSitePartsDescriptions] -->
  <ThreatReward_MysteryThreat_Joiner.LetterTextSiteAppeared.slateRef>[joiner_nameDef] 已经向我们承认 [joiner_pronoun] 是逃出来的。\n    \n[joiner_nameDef] 当时正在在旅行， [joiner_pronoun] 发现 [enemyFaction_name] 的首领 [enemyFaction_leader_nameFull] 病倒在路边。 [joiner_nameDef] 辱骂 [enemyFaction_leader_nameDef] 并将 [enemyFaction_leader_objective] 比作一只 [Animal]。\n    \n如今， [enemyFaction_leader_nameDef] 的 [enemyFaction_pawnsPlural] 在附近建立了一个据点对你进行袭扰。\n    \n[allSitePartsDescriptions]</ThreatReward_MysteryThreat_Joiner.LetterTextSiteAppeared.slateRef>
  <!-- EN: {BASELABEL}: Chasing [joiner_nameDef] -->
  <ThreatReward_MysteryThreat_Joiner.LetterLabelChasingManhunter.slateRef>{BASELABEL}: 追捕[joiner_nameDef]</ThreatReward_MysteryThreat_Joiner.LetterLabelChasingManhunter.slateRef>
  <!-- EN: [joiner_nameDef] has admitted what [joiner_pronoun] was fleeing from.\n    \n[joiner_nameDef] was traveling when [joiner_pronoun] came upon a lost group of [animalKind_labelPlural]. [joiner_pronoun], in a bad mood, goaded the [animalKind_labelPlural]. Unexpectedly, they attacked [joiner_objective]. And they have followed [joiner_objective] a long distance.\n    \n{BASETEXT} -->
  <ThreatReward_MysteryThreat_Joiner.LetterTextChasingManhunter.slateRef>[joiner_nameDef] 已经向我们承认 [joiner_pronoun] 是逃出来的。\n    \n[joiner_nameDef] 当时正在在旅行， [joiner_pronoun] 遇到了一群 [animalKind_labelPlural]。 [joiner_pronoun]当时心情很糟， 做了一些不理智的行为激怒了 [animalKind_labelPlural]。 没想到， 它们开始攻击 [joiner_objective]， 并且一路追杀 [joiner_objective]。\n    \n{BASETEXT}</ThreatReward_MysteryThreat_Joiner.LetterTextChasingManhunter.slateRef>
  
  <!-- EN:
    <li>questDescription->A [joiner_age]-year-old [joiner_title] named [joiner_nameDef] is calling from nearby. [joiner_pronoun] admits [joiner_pronoun] profaned a peace ritual between [raid1/enemyFaction_name] and [raid2/enemyFaction_name]. Now they are both chasing [joiner_objective]!\n\n[joiner_pronoun] begs for safety and offers to join you at [map_definite].[joiner_relationInfo]\n\nIf you accept [joiner_nameDef], both [raid1/enemyFaction_name] and [raid2/enemyFaction_name] will raid you in [raidDelayTicks_duration].\n\n[joiner_nameDef] is too frantic to offer more information.</li>
  -->
  <ThreatReward_RaidMultiFaction_Joiner.questDescriptionRules.rulesStrings>
    <li>questDescription->一个名叫 [joiner_nameDef] 的 [joiner_age] 岁 [joiner_title] 发来通信连接。 [joiner_pronoun] 向我们承认 [joiner_pronoun] 亵渎了 [raid1/enemyFaction_name] 和 [raid2/enemyFaction_name] 之间的和平仪式。 现在， 两方都在追捕 [joiner_objective]！\n\n[joiner_pronoun] 祈求我们的保护并且答应事后加入我们位于 [map_definite] 的殖民地。 [joiner_relationInfo]\n\n如果你接纳 [joiner_nameDef]， [raid1/enemyFaction_name] 和 [raid2/enemyFaction_name] 都将会在 [raidDelayTicks_duration] 内袭击你。\n\n[joiner_nameDef] 过于害怕以至于已经开始语无伦次， 你也无法获得更多情报。</li>
  </ThreatReward_RaidMultiFaction_Joiner.questDescriptionRules.rulesStrings>
  <!-- EN:
    <li>questName->[joiner_nameDef]'s Many Friends</li>
    <li>questName->[joiner_nameDef]'s Many Enemies</li>
  -->
  <ThreatReward_RaidMultiFaction_Joiner.questNameRules.rulesStrings>
    <li>questName->[joiner_nameDef]的许多朋友</li>
    <li>questName->[joiner_nameDef]的许多敌人</li>
  </ThreatReward_RaidMultiFaction_Joiner.questNameRules.rulesStrings>
  <!-- EN: {BASELABEL} chasing [../joiner_nameDef] -->
  <ThreatReward_RaidMultiFaction_Joiner.LetterLabelChasingRaid1.value.slateRef>{BASELABEL}追逐[../joiner_nameDef]</ThreatReward_RaidMultiFaction_Joiner.LetterLabelChasingRaid1.value.slateRef>
  <!-- EN: {BASETEXT}\n                  \nThe [enemyFaction_pawnsPlural] are coming for [../joiner_nameFull]. -->
  <ThreatReward_RaidMultiFaction_Joiner.LetterTextChasingRaid1.value.slateRef>{BASETEXT}\n                  \n[enemyFaction_pawnsPlural] 是为[../joiner_nameFull]而来。</ThreatReward_RaidMultiFaction_Joiner.LetterTextChasingRaid1.value.slateRef>
  <!-- EN: {BASELABEL} chasing [../joiner_nameDef] -->
  <ThreatReward_RaidMultiFaction_Joiner.LetterLabelChasingRaid2.value.slateRef>{BASELABEL}追捕[../joiner_nameDef]</ThreatReward_RaidMultiFaction_Joiner.LetterLabelChasingRaid2.value.slateRef>
  <!-- EN: {BASETEXT}\n                        \nThe [enemyFaction_pawnsPlural] are coming for [../joiner_nameFull]. -->
  <ThreatReward_RaidMultiFaction_Joiner.LetterTextChasingRaid2.value.slateRef>{BASETEXT}\n                        \n[enemyFaction_pawnsPlural]是为[../joiner_nameFull]而来。</ThreatReward_RaidMultiFaction_Joiner.LetterTextChasingRaid2.value.slateRef>
  
  <!-- EN:
    <li>questDescription->A [joiner_age]-year-old [joiner_title] named [joiner_nameFull] is calling from nearby. [joiner_pronoun] is hiding from [threat]. [joiner_pronoun] wants to flee [joiner_possessive] hiding spot and join you at [map_definite].[joiner_relationInfo]\n\nIf you accept [joiner_objective], [joinersEnemies] will set up a site nearby to harass you. [site/allSitePartsDescriptions]\n\nThe threat will remain until you go to destroy it.</li>
    <li>threat(priority=1,site/Outpost_exists==True)->[site/enemyFaction_pawnsPlural] of [site/enemyFaction_name]</li>
    <li>threat(priority=1,site/MechCluster_exists==True)->mechanoids</li>
    <li>threat(priority=1,site/SleepingMechanoids_exists==True)->mechanoids</li>
    <li>threat->[joiner_possessive] enemies</li>
    <li>joinersEnemies(priority=1,site/Outpost_exists==True)->[site/enemyFaction_name]</li>
    <li>joinersEnemies(priority=1,site/MechCluster_exists==True)->mechanoids</li>
    <li>joinersEnemies(priority=1,site/SleepingMechanoids_exists==True)->mechanoids</li>
    <li>joinersEnemies->[joiner_possessive] enemies</li>
  -->
  <ThreatReward_SiteThreat_Joiner.questDescriptionRules.rulesStrings>
    <li>questDescription->一个名叫 [joiner_nameFull] 的 [joiner_age] 岁 [joiner_title] 发来通信连接。 [joiner_pronoun] 正在躲避 [threat]。 [joiner_pronoun] 想要从 [joiner_possessive] 的隐藏地逃出来并加入你位于 [map_definite] 的殖民地。 [joiner_relationInfo]\n\n如果你接纳 [joiner_objective]， [joinersEnemies]将会在附近建立一个袭扰据点。 [site/allSitePartsDescriptions]\n\n摧毁这个据点， 否则对你的袭击将会源源不断。</li>
    <li>threat(priority=1,site/Outpost_exists==True)->[site/enemyFaction_name]的[site/enemyFaction_pawnsPlural]</li>
    <li>threat(priority=1,site/MechCluster_exists==True)->机械体</li>
    <li>threat(priority=1,site/SleepingMechanoids_exists==True)->机械体</li>
    <li>threat->[joiner_possessive]敌人</li>
    <li>joinersEnemies(priority=1,site/Outpost_exists==True)->[site/enemyFaction_name]</li>
    <li>joinersEnemies(priority=1,site/MechCluster_exists==True)->机械体</li>
    <li>joinersEnemies(priority=1,site/SleepingMechanoids_exists==True)->机械体</li>
    <li>joinersEnemies->[joiner_possessive]敌人</li>
  </ThreatReward_SiteThreat_Joiner.questDescriptionRules.rulesStrings>
  <!-- EN:
    <li>questName->[joiner_nameDef]'s [site/site_label]</li>
    <li>questName->[joiner_nameDef] and the [site/site_label]</li>
    <li>questName->the [site/site_label] and [joiner_nameDef]</li>
  -->
  <ThreatReward_SiteThreat_Joiner.questNameRules.rulesStrings>
    <li>questName->[joiner_nameDef]的[site/site_label]</li>
    <li>questName->[joiner_nameDef]和[site/site_label]</li>
    <li>questName->[site/site_label]与[joiner_nameDef]</li>
  </ThreatReward_SiteThreat_Joiner.questNameRules.rulesStrings>
  <!-- EN: Since you accepted [../joiner_nameDef], [../threat] have set up a nearby site to harass you.\n                    \n[allSitePartsDescriptions] -->
  <ThreatReward_SiteThreat_Joiner.LetterTextSiteAppeared.value.slateRef>当你接纳[../joiner_nameDef]后，[../threat]已经在附近建立了一个袭扰据点。\n                    \n[allSitePartsDescriptions]</ThreatReward_SiteThreat_Joiner.LetterTextSiteAppeared.value.slateRef>
  
</LanguageData>