<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
  
  <!-- EN:
    <li>threatDescription->[gameConditionDescriptionFuture].</li>
  -->
  <Util_GameConditionNegativeRandom.questDescriptionRules.rulesStrings>
    <li>threatDescription->[gameConditionDescriptionFuture]。</li>
  </Util_GameConditionNegativeRandom.questDescriptionRules.rulesStrings>
  
  <!-- EN:
    <li>threatDescription->(*Threat)[hivesCount] insect hives(/Threat) will burrow up from underground.</li>
  -->
  <Util_Infestation.questDescriptionRules.rulesStrings>
    <li>threatDescription->(*Threat)[hivesCount]个虫巢(/Threat)将会冲出地面。</li>
  </Util_Infestation.questDescriptionRules.rulesStrings>
  
  <!-- EN:
    <li>threatDescription->a pack of (*Threat)[animalCount] manhunting [animalKind_labelPlural](/Threat) will arrive.</li>
  -->
  <Util_ManhunterPack.questDescriptionRules.rulesStrings>
    <li>threatDescription->(*Threat)一群约[animalCount]只正在疯狂猎杀人类的[animalKind_labelPlural](/Threat)即将来到附近。</li>
  </Util_ManhunterPack.questDescriptionRules.rulesStrings>
  
  <!-- EN:
    <li>threatDescription->a new site will appear nearby, where [allSitePartsDescriptions] This threat will remain until you go destroy it.</li>
    <li>defaultSiteAppearedLetterText->A new site has appeared nearby.\n\n[allSitePartsDescriptions]</li>
    <li>defaultSiteAppearedLetterLabel->Site appeared: [site_label]</li>
  -->
  <Util_SpawnSiteThreat.questDescriptionRules.rulesStrings>
    <li>threatDescription->一个新站点将会出现在附近。除非你去摧毁它，否则[allSitePartsDescriptions]将会一直存在。</li>
    <li>defaultSiteAppearedLetterText->一个新站点将会出现在附近。\n\n[allSitePartsDescriptions]</li>
    <li>defaultSiteAppearedLetterLabel->站点[site_label]已出现。</li>
  </Util_SpawnSiteThreat.questDescriptionRules.rulesStrings>
  
</LanguageData>