<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
  
  <!-- EN: ate without table -->
  <AteWithoutTable.stages.ate_without_table.label>在地上吃饭</AteWithoutTable.stages.ate_without_table.label>
  <!-- EN: I had to eat a meal off the ground. Can't we get a table around here? -->
  <AteWithoutTable.stages.ate_without_table.description>我不得不在地上吃饭。我们不能弄张桌子吗？</AteWithoutTable.stages.ate_without_table.description>
  
  <!-- EN: bonded animal {0} banished -->
  <BondedAnimalBanished.stages.bonded_animal_banished.label>牵绊动物{0}被放逐</BondedAnimalBanished.stages.bonded_animal_banished.label>
  <!-- EN: My bonded animal was banished! -->
  <BondedAnimalBanished.stages.bonded_animal_banished.description>我的牵绊动物被放逐在了荒无人烟的地方！</BondedAnimalBanished.stages.bonded_animal_banished.description>
  
  <!-- EN: I butchered humanlike -->
  <ButcheredHumanlikeCorpse.stages.I_butchered_humanlike.label>屠宰了人类</ButcheredHumanlikeCorpse.stages.I_butchered_humanlike.label>
  <!-- EN: I butchered someone up like an animal. -->
  <ButcheredHumanlikeCorpse.stages.I_butchered_humanlike.description>我把人像动物一样屠宰了！</ButcheredHumanlikeCorpse.stages.I_butchered_humanlike.description>
  
  <!-- EN: butchered humanlike corpse -->
  <ButcheredHumanlikeCorpseOpinion.stages.butchered_humanlike_corpse.label>屠宰过人类</ButcheredHumanlikeCorpseOpinion.stages.butchered_humanlike_corpse.label>
  
  <!-- EN: catharsis -->
  <Catharsis.stages.catharsis.label>宣泄情绪</Catharsis.stages.catharsis.label>
  <!-- EN: It felt good to finally unbottle my feelings. -->
  <Catharsis.stages.catharsis.description>把压力发泄出来的感觉真是不错。</Catharsis.stages.catharsis.description>
  
  <!-- EN: colonist banished -->
  <ColonistBanished.stages.colonist_banished.label>殖民者被放逐</ColonistBanished.stages.colonist_banished.label>
  <!-- EN: We just banished someone. I hope they make it, but I'm worried. -->
  <ColonistBanished.stages.colonist_banished.description>我们刚刚把某些人放逐了。我希望他们能好好的，但我实在担心。</ColonistBanished.stages.colonist_banished.description>
  
  <!-- EN: colonist banished to death -->
  <ColonistBanishedToDie.stages.colonist_banished_to_death.label>殖民者被放逐等死</ColonistBanishedToDie.stages.colonist_banished_to_death.label>
  <!-- EN: We banished someone in such a way that there's almost no way they'll survive. -->
  <ColonistBanishedToDie.stages.colonist_banished_to_death.description>我们刚刚就这样把某些人放逐了，他们几乎不可能活下来。</ColonistBanishedToDie.stages.colonist_banished_to_death.description>
  
  <!-- EN: Colonist prisoner escaped -->
  <ColonyPrisonerEscaped.stages.Colonist_prisoner_escaped.label>殖民者囚犯逃跑了</ColonyPrisonerEscaped.stages.Colonist_prisoner_escaped.label>
  <!-- EN: Can't we keep control of our own people? I feel like anything could happen to me here. -->
  <ColonyPrisonerEscaped.stages.Colonist_prisoner_escaped.description>我们不能控制好自己的人吗？我觉得在这里任何事情都可能发生在我身上。</ColonyPrisonerEscaped.stages.Colonist_prisoner_escaped.description>
  
  <!-- EN: defeated hostile leader {0} -->
  <DefeatedHostileFactionLeader.stages.defeated_hostile_leader.label>击败了敌对首领{0}</DefeatedHostileFactionLeader.stages.defeated_hostile_leader.label>
  <!-- EN: They were leading efforts to destroy us, and I took them down! -->
  <DefeatedHostileFactionLeader.stages.defeated_hostile_leader.description>他们在头目指挥下妄图摧毁我们，然而我解决了这一切！</DefeatedHostileFactionLeader.stages.defeated_hostile_leader.description>
  
  <!-- EN: defeated hostile leader -->
  <DefeatedHostileFactionLeaderOpinion.stages.defeated_hostile_leader.label>击败敌对首领</DefeatedHostileFactionLeaderOpinion.stages.defeated_hostile_leader.label>
  
  <!-- EN: defeated mech cluster -->
  <DefeatedMechCluster.stages.defeated_mech_cluster.label>摧毁机械集群</DefeatedMechCluster.stages.defeated_mech_cluster.label>
  <!-- EN: Blood beats metal, you damn machines! -->
  <DefeatedMechCluster.stages.defeated_mech_cluster.description>热血胜过机械，该死的机器人！</DefeatedMechCluster.stages.defeated_mech_cluster.description>
  
  <!-- EN: denied joining -->
  <DeniedJoining.stages.denied_joining.label>拒绝加入</DeniedJoining.stages.denied_joining.label>
  <!-- EN: We just denied someone's request to join us. I hope they make it. -->
  <DeniedJoining.stages.denied_joining.description>我们刚刚拒绝了某人加入我们的请求。我希望他们能成功。</DeniedJoining.stages.denied_joining.description>
  
  <!-- EN: failed to rescue {0} -->
  <FailedToRescueRelative.stages.failed_to_rescue.label>没能救援{0}</FailedToRescueRelative.stages.failed_to_rescue.label>
  <!-- EN: We had a chance to rescue my relative, and failed. I could have helped! -->
  <FailedToRescueRelative.stages.failed_to_rescue.description>我们没能救援我的家人。我本来可以帮忙的！</FailedToRescueRelative.stages.failed_to_rescue.description>
  
  <!-- EN: freed from slavery -->
  <FreedFromSlavery.stages.freed_from_slavery.label>摆脱奴役</FreedFromSlavery.stages.freed_from_slavery.label>
  <!-- EN: I have been freed from slavery. I'm so thankful! -->
  <FreedFromSlavery.stages.freed_from_slavery.description>我终于不再是奴隶了，十分感激！</FreedFromSlavery.stages.freed_from_slavery.description>
  
  <!-- EN: bloodlust organ harvested -->
  <HarvestedOrgan_Bloodlust.stages.bloodlust_organ_harvested.label>器官收割（嗜血）</HarvestedOrgan_Bloodlust.stages.bloodlust_organ_harvested.label>
  <!-- EN: Extracting the flesh from their bodies is so bloody and satisfying. -->
  <HarvestedOrgan_Bloodlust.stages.bloodlust_organ_harvested.description>噢！鲜血！鲜活的肉体真是令人满意！</HarvestedOrgan_Bloodlust.stages.bloodlust_organ_harvested.description>
  
  <!-- EN: killed someone -->
  <KilledHumanlikeBloodlust.stages.killed_someone.label>杀了人</KilledHumanlikeBloodlust.stages.killed_someone.label>
  <!-- EN: I killed someone! What a rush! -->
  <KilledHumanlikeBloodlust.stages.killed_someone.description>我亲手杀了一个人！爽爆了！</KilledHumanlikeBloodlust.stages.killed_someone.description>
  
  <!-- EN: buried in sarcophagus -->
  <KnowBuriedInSarcophagus.stages.buried_in_sarcophagus.label>用棺材安葬</KnowBuriedInSarcophagus.stages.buried_in_sarcophagus.label>
  <!-- EN: This colony buried someone in an ornamented sarcophagus. May their soul rest in peace. -->
  <KnowBuriedInSarcophagus.stages.buried_in_sarcophagus.description>这个殖民地刚刚将人埋在华丽的棺材当中，愿其灵魂能够安息。</KnowBuriedInSarcophagus.stages.buried_in_sarcophagus.description>
  
  <!-- EN: we butchered humanlike -->
  <KnowButcheredHumanlikeCorpse.stages.we_butchered_humanlike.label>有人被屠宰了</KnowButcheredHumanlikeCorpse.stages.we_butchered_humanlike.label>
  <!-- EN: We butchered someone up like an animal. -->
  <KnowButcheredHumanlikeCorpse.stages.we_butchered_humanlike.description>我们把人像动物一样屠宰了。</KnowButcheredHumanlikeCorpse.stages.we_butchered_humanlike.description>
  
  <!-- EN: colonist's organ harvested -->
  <KnowColonistOrganHarvested.stages.colonists_organ_harvested.label>殖民者器官被摘取</KnowColonistOrganHarvested.stages.colonists_organ_harvested.label>
  <!-- EN: Someone took body parts from a colonist. It's horrible, breaking someone down for parts when they have no choice. -->
  <KnowColonistOrganHarvested.stages.colonists_organ_harvested.description>这个殖民地会摘取殖民者的器官，在毫无选择的情况下把人拆成零件，这真是太可怕了！</KnowColonistOrganHarvested.stages.colonists_organ_harvested.description>
  
  <!-- EN: someone's organ harvested -->
  <KnowGuestOrganHarvested.stages.someones_organ_harvested.label>有人器官被摘取</KnowGuestOrganHarvested.stages.someones_organ_harvested.label>
  <!-- EN: The colony took body parts from a guest or prisoner. It's horrible, breaking someone down for parts when they have no choice. -->
  <KnowGuestOrganHarvested.stages.someones_organ_harvested.description>这个殖民地会摘取囚犯或访客的器官，在毫无选择的情况下把人拆成零件，这真是太可怕了！</KnowGuestOrganHarvested.stages.someones_organ_harvested.description>
  
  <!-- EN: prisoner sold -->
  <KnowPrisonerSold.stages.prisoner_sold.label>囚犯被贩卖</KnowPrisonerSold.stages.prisoner_sold.label>
  <!-- EN: This colony sold a prisoner into slavery. That's a worrying thought. -->
  <KnowPrisonerSold.stages.prisoner_sold.description>这个殖民地会把囚犯卖给奴隶贩子，这真令我担忧。</KnowPrisonerSold.stages.prisoner_sold.description>
  
  <!-- EN: my organ harvested -->
  <MyOrganHarvested.stages.my_organ_harvested.label>器官被摘取</MyOrganHarvested.stages.my_organ_harvested.label>
  <!-- EN: The colony harvested body parts from me! They're breaking me down like an old engine! -->
  <MyOrganHarvested.stages.my_organ_harvested.description>这个殖民地摘取了我的器官！他们正像拆掉一具老发动机一样拆掉我！</MyOrganHarvested.stages.my_organ_harvested.description>
  
  <!-- EN: initial hope -->
  <NewColonyHope.stages.initial_hope.label>新殖民地的希望</NewColonyHope.stages.initial_hope.label>
  <!-- EN: I'm getting used to this, but it's still an exciting new situation. I hope this works out... -->
  <NewColonyHope.stages.initial_hope.description>我已经开始习惯这里，但依然还有很多令人兴奋的挑战，我希望未来一切顺利……</NewColonyHope.stages.initial_hope.description>
  
  <!-- EN: initial optimism -->
  <NewColonyOptimism.stages.initial_optimism.label>新殖民地的乐观</NewColonyOptimism.stages.initial_optimism.label>
  <!-- EN: It's a tough situation, but I'm excited to be founding a new settlement. -->
  <NewColonyOptimism.stages.initial_optimism.description>我们刚抵达这里，还有很多问题要克服，但我对能够建立一个新殖民地感到兴奋。</NewColonyOptimism.stages.initial_optimism.description>
  
  <!-- EN: nuzzled -->
  <Nuzzled.stages.nuzzled.label>被亲昵</Nuzzled.stages.nuzzled.label>
  <!-- EN: A cute animal nuzzled me. -->
  <Nuzzled.stages.nuzzled.description>一只可爱的动物刚才过来蹭了蹭我。</Nuzzled.stages.nuzzled.description>
  
  <!-- EN: observed corpse -->
  <ObservedLayingCorpse.stages.observed_corpse.label>看见尸体</ObservedLayingCorpse.stages.observed_corpse.label>
  <!-- EN: I saw a dead body laying on the ground. It was disturbing. -->
  <ObservedLayingCorpse.stages.observed_corpse.description>我看见地上躺着一具尸体，真是让人不舒服。</ObservedLayingCorpse.stages.observed_corpse.description>
  
  <!-- EN: observed rotting corpse -->
  <ObservedLayingRottingCorpse.stages.observed_rotting_corpse.label>看见腐烂的尸体</ObservedLayingRottingCorpse.stages.observed_rotting_corpse.label>
  <!-- EN: I saw a rotting corpse laying on the ground. It was disgusting. -->
  <ObservedLayingRottingCorpse.stages.observed_rotting_corpse.description>我看见地上躺着一具正在腐烂的尸体。太恶心了。</ObservedLayingRottingCorpse.stages.observed_rotting_corpse.description>
  
  <!-- EN: on duty -->
  <OnDuty.stages.on_duty.label>职责</OnDuty.stages.on_duty.label>
  <!-- EN: I have a job to do. -->
  <OnDuty.stages.on_duty.description>我有份工作要干。</OnDuty.stages.on_duty.description>
  
  <!-- EN: prisoner banished to death -->
  <PrisonerBanishedToDie.stages.prisoner_banished_to_death.label>囚犯被放逐等死</PrisonerBanishedToDie.stages.prisoner_banished_to_death.label>
  <!-- EN: We banished a prisoner in such a way that there's almost no way they'll survive. -->
  <PrisonerBanishedToDie.stages.prisoner_banished_to_death.description>我们刚刚就这样把囚犯放逐了，他们几乎不可能活下来。</PrisonerBanishedToDie.stages.prisoner_banished_to_death.description>
  
  <!-- EN: prisoner released -->
  <ReleasedHealthyPrisoner.stages.prisoner_released.label>囚犯被释放</ReleasedHealthyPrisoner.stages.prisoner_released.label>
  <!-- EN: We released a healthy prisoner. It feels good to know we even treat prisoners well. -->
  <ReleasedHealthyPrisoner.stages.prisoner_released.description>一个健康的囚犯被释放。我们能善待囚犯真是太好了。</ReleasedHealthyPrisoner.stages.prisoner_released.description>
  
  <!-- EN: rescued -->
  <Rescued.stages.rescued.label>获救</Rescued.stages.rescued.label>
  <!-- EN: I was rescued! I almost thought I was done for back there. I'm so thankful. -->
  <Rescued.stages.rescued.description>我被救了！我甚至一度已经放弃了希望。十分感激。</Rescued.stages.rescued.description>
  
  <!-- EN: rescued {0} -->
  <RescuedRelative.stages.rescued.label>救援了{0}</RescuedRelative.stages.rescued.label>
  <!-- EN: We rescued one of my relatives. Finally, I can breathe a sigh of relief. -->
  <RescuedRelative.stages.rescued.description>我们成功救援了我的家人。已经安全，终于能松口气了。</RescuedRelative.stages.rescued.description>
  
  <!-- EN: disturbed sleep -->
  <SleepDisturbed.stages.disturbed_sleep.label>睡眠被打扰</SleepDisturbed.stages.disturbed_sleep.label>
  <!-- EN: I was disturbed during sleep by people moving around nearby. A private room would solve this. -->
  <SleepDisturbed.stages.disturbed_sleep.description>我睡觉的时候有人在附近走来走去，我希望有一个私密的房间。</SleepDisturbed.stages.disturbed_sleep.description>
  
  <!-- EN: slept in the cold -->
  <SleptInCold.stages.slept_in_the_cold.label>在寒冷中睡觉</SleptInCold.stages.slept_in_the_cold.label>
  <!-- EN: I had to sleep in the cold. We really need some heaters. -->
  <SleptInCold.stages.slept_in_the_cold.description>我睡觉的时候太冷了，我们应该有些加热器才对。</SleptInCold.stages.slept_in_the_cold.description>
  
  <!-- EN: slept in the heat -->
  <SleptInHeat.stages.slept_in_the_heat.label>在炎热中睡觉</SleptInHeat.stages.slept_in_the_heat.label>
  <!-- EN: I had to sleep in unbearable heat. Can't we have air conditioning? -->
  <SleptInHeat.stages.slept_in_the_heat.description>我睡觉的时候太热了，我们的空调哪去了？</SleptInHeat.stages.slept_in_the_heat.description>
  
  <!-- EN: slept on ground -->
  <SleptOnGround.stages.slept_on_ground.label>在地上睡觉</SleptOnGround.stages.slept_on_ground.label>
  <!-- EN: I had to sleep on the ground like an animal. -->
  <SleptOnGround.stages.slept_on_ground.description>我像动物一样在地上睡觉。</SleptOnGround.stages.slept_on_ground.description>
  
  <!-- EN: slept outside -->
  <SleptOutside.stages.slept_outside.label>在外面睡觉</SleptOutside.stages.slept_outside.label>
  <!-- EN: I had to sleep outdoors without any protection from the elements. -->
  <SleptOutside.stages.slept_outside.description>我别无选择只能睡在外面，没有东西可以保护我。</SleptOutside.stages.slept_outside.description>
  
  <!-- EN: soaking wet -->
  <SoakingWet.stages.soaking_wet.label>湿透了</SoakingWet.stages.soaking_wet.label>
  <!-- EN: I'm soaking wet. -->
  <SoakingWet.stages.soaking_wet.description>我走进水里，现在浑身湿透了。</SoakingWet.stages.soaking_wet.description>
  
  <!-- EN: eager to travel -->
  <TravelAnticipation.stages.eager_to_travel.label>旅行期待</TravelAnticipation.stages.eager_to_travel.label>
  <!-- EN: I've been preparing this caravan for a while. I'm looking forward to the upcoming journey. -->
  <TravelAnticipation.stages.eager_to_travel.description>我已经为这个远行队准备了一段时间，我很期待即将到来的旅程。</TravelAnticipation.stages.eager_to_travel.description>
  <!-- EN: excited to travel -->
  <TravelAnticipation.stages.excited_to_travel.label>旅行期待</TravelAnticipation.stages.excited_to_travel.label>
  <!-- EN: So much thought and preparation have gone into this adventure. I can't wait to set off! -->
  <TravelAnticipation.stages.excited_to_travel.description>为了这次冒险，我们进行了大量的思考和准备。我迫不及待地想要出发了！</TravelAnticipation.stages.excited_to_travel.description>
  
  <!-- EN: was imprisoned -->
  <WasImprisoned.stages.was_imprisoned.label>被囚禁</WasImprisoned.stages.was_imprisoned.label>
  <!-- EN: The colony had me in jail for a while, like a caged animal. -->
  <WasImprisoned.stages.was_imprisoned.description>这个殖民地把我丢进监狱关了起来，像只笼子里的动物一样。</WasImprisoned.stages.was_imprisoned.description>
  
  <!-- EN: witnessed ally's death -->
  <WitnessedDeathAlly.stages.witnessed_allys_death.label>目睹同伴死亡</WitnessedDeathAlly.stages.witnessed_allys_death.label>
  <!-- EN: I saw one of my people die. They were alive one moment, and dead the next. -->
  <WitnessedDeathAlly.stages.witnessed_allys_death.description>我看见我们有人死了，他们前一刻还活着，然后就死了。</WitnessedDeathAlly.stages.witnessed_allys_death.description>
  
  <!-- EN: witnessed death with bloodlust -->
  <WitnessedDeathBloodlust.stages.witnessed_death_with_bloodlust.label>目睹死亡</WitnessedDeathBloodlust.stages.witnessed_death_with_bloodlust.label>
  <!-- EN: I saw someone die! That was intense! -->
  <WitnessedDeathBloodlust.stages.witnessed_death_with_bloodlust.description>我看见有人死了！真刺激！</WitnessedDeathBloodlust.stages.witnessed_death_with_bloodlust.description>
  
  <!-- EN: witnessed family member's death -->
  <WitnessedDeathFamily.stages.witnessed_family_members_death.label>目睹家人死亡</WitnessedDeathFamily.stages.witnessed_family_members_death.label>
  <!-- EN: I saw a member of my family die. My own flesh and blood... -->
  <WitnessedDeathFamily.stages.witnessed_family_members_death.description>我眼睁睁地看着我的家人死掉了……</WitnessedDeathFamily.stages.witnessed_family_members_death.description>
  
  <!-- EN: witnessed outsider's death -->
  <WitnessedDeathNonAlly.stages.witnessed_outsiders_death.label>目睹陌生人死亡</WitnessedDeathNonAlly.stages.witnessed_outsiders_death.label>
  <!-- EN: I saw someone die. They were alive one moment, and dead the next. -->
  <WitnessedDeathNonAlly.stages.witnessed_outsiders_death.description>我看见有人死了，他们前一刻还活着，然后就死了。</WitnessedDeathNonAlly.stages.witnessed_outsiders_death.description>
  
</LanguageData>