<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
  
  <!-- EN:
    <li>questDescription->[asker_nameFull], a [asker_royalTitleInCurrentFaction] of [asker_faction_name] is calling from nearby. [asker_possessive] guards were killed in an ambush. [asker_pronoun] escaped, but is now being followed by (*Threat)a manhunting [animalKindDef_label](/Threat).\n\n[asker_nameDef] wants you to keep [asker_objective] safe at [map_definite] for a few hours until [asker_possessive] shuttle can come pick [asker_objective] up.\n\n[asker_pronoun] will bestow [royalFavorReward] [asker_faction_royalFavorLabel] on whoever accepts this quest. This is enough [asker_faction_royalFavorLabel] to receive the royal title of Yeoman, and all benefits that come with it - including the first level of psychic powers.</li>
  -->
  <Intro_Wimp.questDescriptionRules.rulesStrings>
    <li>questDescription->[asker_faction_name] 的一名 [asker_royalTitleInCurrentFaction]， [asker_nameFull] 正在附近联系我们。 [asker_possessive]警卫在一场袭击中被杀。 [asker_pronoun]逃跑了， 但现在正被(*Threat)猎杀人类的[animalKindDef_label](/Threat)追杀。\n\n[asker_nameDef]希望你能在[map_definite]保护[asker_objective]几个小时， 直到[asker_possessive]穿梭机前来接走[asker_objective]。\n\n[asker_pronoun]将向接受此任务的人授予[royalFavorReward]x[asker_faction_royalFavorLabel]。 这份回报带来的[asker_faction_royalFavorLabel]足够使普通平民获取荣誉头衔， 并且还有相应的赏赐——包括提升心灵力量。</li>
  </Intro_Wimp.questDescriptionRules.rulesStrings>
  <!-- EN:
    <li>questName->the [adjAny] [asker_royalTitleInCurrentFaction]</li>
    <li>adjAny->hunted</li>
    <li>adjAny->fleeing</li>
    <li>adjAny->solitary</li>
    <li>adjAny->ambushed</li>
  -->
  <Intro_Wimp.questNameRules.rulesStrings>
    <li>questName->[adjAny][asker_royalTitleInCurrentFaction]</li>
    <li>adjAny->不安的</li>
    <li>adjAny->逃跑的</li>
    <li>adjAny->孤单的</li>
    <li>adjAny->被追杀的</li>
  </Intro_Wimp.questNameRules.rulesStrings>
  <!-- EN: [animalKindDef_label] arrived -->
  <Intro_Wimp.LetterLabelAnimalArrived.slateRef>[animalKindDef_label]已抵达</Intro_Wimp.LetterLabelAnimalArrived.slateRef>
  <!-- EN: The [animalKindDef_label] that [asker_nameDef] was fleeing has arrived.\n\nIt turned out to be quite gentle and not aggressive at all. -->
  <Intro_Wimp.LetterTextAnimalArrived.slateRef>追逐 [asker_nameDef] 的那个[animalKindDef_label]已经抵达。\n\n结果它看起来很温和，一点也不凶暴！</Intro_Wimp.LetterTextAnimalArrived.slateRef>
  <!-- EN: Manhunting [animalKindDef_label] -->
  <Intro_Wimp.LetterLabelAngryAnimal.slateRef>猎杀人类的的[animalKindDef_label]</Intro_Wimp.LetterLabelAngryAnimal.slateRef>
  <!-- EN: The [animalKindDef_label] which was following [asker_nameFull] has arrived in the area. -->
  <Intro_Wimp.LetterTextAngryAnimal.slateRef>[animalKindDef_label]是为追逐[asker_nameFull]而来。</Intro_Wimp.LetterTextAngryAnimal.slateRef>
  <!-- EN: Should depart on shuttle -->
  <Intro_Wimp.InspectStringDepartShuttle.slateRef>应该乘坐穿梭机出发</Intro_Wimp.InspectStringDepartShuttle.slateRef>
  <!-- EN: Shuttle arrived -->
  <Intro_Wimp.LetterLabelShuttleArrived.slateRef>穿梭机已抵达</Intro_Wimp.LetterLabelShuttleArrived.slateRef>
  <!-- EN: The shuttle has arrived to collect [asker_nameDef]. -->
  <Intro_Wimp.LetterTextShuttleArrived.slateRef>前来迎接[asker_nameDef]的穿梭机已抵达。</Intro_Wimp.LetterTextShuttleArrived.slateRef>
  <!-- EN: Guest died: {SUBJECT_definite} -->
  <Intro_Wimp.LetterLabelGuestDied.slateRef>访客已死亡：{SUBJECT_definite}</Intro_Wimp.LetterLabelGuestDied.slateRef>
  <!-- EN: {SUBJECT_definite}, who you were charged to protect, has died. [failLetterEndingCommon] -->
  <Intro_Wimp.LetterTextGuestDied.slateRef>需要你小心保护的{SUBJECT_definite}已经死亡。[failLetterEndingCommon]</Intro_Wimp.LetterTextGuestDied.slateRef>
  <!-- EN: Unauthorized surgery: {SUBJECT_definite} -->
  <Intro_Wimp.LetterLabelUnauthorizedSurgery.slateRef>未授权手术：{SUBJECT_definite}</Intro_Wimp.LetterLabelUnauthorizedSurgery.slateRef>
  <!-- EN: Unauthorized, violating surgery has been performed on {SUBJECT_definite}, who you were charged to protect. Because of this violation, [asker_pronoun] will now attempt to leave. [failLetterEndingCommon] -->
  <Intro_Wimp.LetterTextUnauthorizedSurgery.slateRef>需要你小心保护的{SUBJECT_definite}接受了一次未授权的额外手术。因为你违规在先，[asker_pronoun]将要离开此处。[failLetterEndingCommon]</Intro_Wimp.LetterTextUnauthorizedSurgery.slateRef>
  <!-- EN: Captured: {SUBJECT_definite} -->
  <Intro_Wimp.LetterLabelCaptured.slateRef>已被俘：{SUBJECT_definite}</Intro_Wimp.LetterLabelCaptured.slateRef>
  <!-- EN: {SUBJECT_definite}, who you were charged to host, has been arrested. [failLetterEndingCommon] -->
  <Intro_Wimp.LetterTextCaptured.slateRef>需要你小心保护的{SUBJECT_definite}已被俘虏。[failLetterEndingCommon]</Intro_Wimp.LetterTextCaptured.slateRef>
  <!-- EN: Guest lost: {SUBJECT_definite} -->
  <Intro_Wimp.LetterLabelGuestLost.slateRef>访客失踪：{SUBJECT_definite}</Intro_Wimp.LetterLabelGuestLost.slateRef>
  <!-- EN: {SUBJECT_definite}, who you were charged to protect, has left the designated settlement. [failLetterEndingCommon] -->
  <Intro_Wimp.LetterTextGuestLost.slateRef>需要你小心保护的{SUBJECT_definite}从你的殖民地失踪了。[failLetterEndingCommon]</Intro_Wimp.LetterTextGuestLost.slateRef>
  <!-- EN: Guest lost: {SUBJECT_definite} -->
  <Intro_Wimp.LetterLabelLodgerRanWild.slateRef>访客失踪：{SUBJECT_definite}</Intro_Wimp.LetterLabelLodgerRanWild.slateRef>
  <!-- EN: {SUBJECT_definite}, who you were charged to protect, has run wild. [failLetterEndingCommon] -->
  <Intro_Wimp.LetterTextLodgerRanWild.slateRef>需要你小心保护的{SUBJECT_definite}在你的殖民地回归自然。[failLetterEndingCommon]</Intro_Wimp.LetterTextLodgerRanWild.slateRef>
  <!-- EN: Shuttle destroyed -->
  <Intro_Wimp.LetterLabelShuttleDestroyed.slateRef>穿梭机被毁</Intro_Wimp.LetterLabelShuttleDestroyed.slateRef>
  <!-- EN: The shuttle sent to collect [asker_nameDef] has been destroyed. [asker_pronoun] will now leave on foot. [failLetterEndingCommon] -->
  <Intro_Wimp.LetterTextShuttleDestroyed.slateRef>前来迎接[asker_nameDef]的穿梭机已被毁。[asker_pronoun]现在只能走回去了。[failLetterEndingCommon]</Intro_Wimp.LetterTextShuttleDestroyed.slateRef>
  <!-- EN: Quest failed: [resolvedQuestName] -->
  <Intro_Wimp.LetterLabelQuestFailed.slateRef>任务失败：[resolvedQuestName]</Intro_Wimp.LetterLabelQuestFailed.slateRef>
  <!-- EN: The shuttle sent to collect [asker_nameDef] has departed without [asker_objective]. [asker_pronoun] will now leave on foot. [failLetterEndingCommon] -->
  <Intro_Wimp.LetterTextQuestFailed.slateRef>前来迎接[asker_nameDef]的穿梭机在离开时因为一些原因落下了[asker_objective]。[asker_pronoun]现在只能走回去了。[failLetterEndingCommon]</Intro_Wimp.LetterTextQuestFailed.slateRef>
  
</LanguageData>