<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
  
  <!-- EN:
    <li>questDescription(asker_factionLeader==True)->[asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name], wants you to help save one of [asker_possessive] caravans. The caravan is being hunted near [map_definite] by (*Threat)[numGroupsOf] [enemyFaction_pawnsPlural](/Threat) from [enemyFaction_name]. [asker_nameDef] wants you to signal the [enemyFaction_pawnsPlural] to draw them away from the caravan - and towards you.[endingCommon]</li>
    <li>questDescription(asker_royalInCurrentFaction==True)->[asker_nameFull], a [asker_royalTitleInCurrentFaction] of [asker_faction_name], is making a request of you.\n\n(*Threat)[groupsOf](/Threat) from [enemyFaction_name] have been harassing [asker_possessive] caravans in the area. [asker_nameDef] asks that you send them a challenge message, attracting them to attack and eliminating the threat yourself.[endingCommon]</li>
    <li>groupsOf(raidCount==1,priority=1)->[enemyFaction_pawnsPlural]</li>
    <li>groupsOf->[numGroupsOf] [enemyFaction_pawnsPlural]</li>
    <li>endingCommon(helpersCount==0)->\n\n[pawnKindsParagraph]\n\nIf you accept, the [enemyFaction_pawnsPlural] will arrive in [firstRaidDelayTicks_duration].</li>
    <li>endingCommon(helpersCount>=1)->\n\n[pawnKindsParagraph][helpersParagraph]If you accept, the [enemyFaction_pawnsPlural] will arrive in [firstRaidDelayTicks_duration].</li>
  -->
  <ThreatReward_Raid_MiscReward.questDescriptionRules.rulesStrings>
    <li>questDescription(asker_factionLeader==True)->[asker_faction_name] 的 [asker_faction_leaderTitle]， [asker_nameFull] 希望你能帮助[asker_possessive]的一支远行队。 这支队伍在[map_definite]附近遭到[enemyFaction_name]派系的(*Threat)[numGroupsOf]名[enemyFaction_pawnsPlural](/Threat)的袭击。 [asker_nameDef] 希望你能警告[enemyFaction_pawnsPlural]放这支远行队离开， 去到你的方向。[endingCommon]</li>
    <li>questDescription(asker_royalInCurrentFaction==True)->[asker_faction_name] 的 [asker_royalTitleInCurrentFaction]， [asker_nameFull]， 向你发布了一个任务。\n\n[enemyFaction_name] 的(*Threat)[groupsOf]队人员(/Threat)一直在这个区域袭扰[asker_possessive]的远行队。 [asker_nameDef] 要求你向他们发出警告， 吸引他们进攻并且将其消灭干净。[endingCommon]</li>
    <li>groupsOf(raidCount==1,priority=1)->[enemyFaction_pawnsPlural]</li>
    <li>groupsOf->[numGroupsOf]队[enemyFaction_pawnsPlural]</li>
    <li>endingCommon(helpersCount==0)->\n\n[pawnKindsParagraph]\n\n[helpersParagraph]如果你接受这个提议， [enemyFaction_pawnsPlural]将会于[firstRaidDelayTicks_duration]内到达。</li>
    <li>endingCommon(helpersCount>=1)->\n\n[pawnKindsParagraph][helpersParagraph]如果你接受这个提议， [enemyFaction_pawnsPlural]将会于[firstRaidDelayTicks_duration]内到达。</li>
  </ThreatReward_Raid_MiscReward.questDescriptionRules.rulesStrings>
  <!-- EN:
    <li>questName->[enemyFaction_pawnsPlural] of Fortune</li>
    <li>questName->[violence] of Fortune</li>
    <li>questName->[violence] for Hire</li>
    <li>questName->[violence] for Profit</li>
    <li>questName->Rewarded [violence]</li>
    <li>questName->Paid [violence]</li>
    <li>questName->Compensated [violence]</li>
    <li>questName(reward==royalFavor)->[enemyFaction_pawnsPlural] for Favor</li>
    <li>questName(reward==royalFavor)->[violence] for Favor</li>
    <li>violence->Violence</li>
    <li>violence->Battle</li>
    <li>violence->Combat</li>
    <li>violence->War</li>
    <li>violence->Fighting</li>
    <li>violence->Bloodshed</li>
    <li>violence->Attack</li>
    <li>violence->Defense</li>
    <li>violence->Conflict</li>
    <li>violence->Hostility</li>
    <li>violence->Warfare</li>
  -->
  <ThreatReward_Raid_MiscReward.questNameRules.rulesStrings>
    <li>questName->[enemyFaction_pawnsPlural]的财富</li>
    <li>questName->[violence]财富</li>
    <li>questName->[violence]雇佣</li>
    <li>questName->利益[violence]</li>
    <li>questName->[violence]奖励</li>
    <li>questName->有偿[violence]</li>
    <li>questName->[violence]赔偿</li>
    <li>questName(reward==royalFavor)->荣誉[enemyFaction_pawnsPlural]</li>
    <li>questName(reward==royalFavor)->荣誉[violence]</li>
    <li>violence->暴行</li>
    <li>violence->战斗</li>
    <li>violence->作战</li>
    <li>violence->战争</li>
    <li>violence->作战</li>
    <li>violence->喋血</li>
    <li>violence->袭击</li>
    <li>violence->防御</li>
    <li>violence->冲突</li>
    <li>violence->对抗</li>
    <li>violence->战火</li>
  </ThreatReward_Raid_MiscReward.questNameRules.rulesStrings>
  
</LanguageData>