<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
  
  <!-- EN:
    <li>r_name(p=0.2)->isle [narrative_name]</li>
    <li>terrain_word(p=4)->islands</li>
    <li>terrain_word(p=3)->isles</li>
    <li>terrain_word(p=3)->archipelago</li>
    <li>terrain_word->reef</li>
    <li>terrain_word->atoll</li>
    <li>terrain_word->rocks</li>
    <li>terrain_word->islets</li>
    <li>terrain_word->points</li>
    <li>terrain_word->chain</li>
  -->
  <NamerArchipelago.rulePack.rulesStrings>
    <li>r_name(p=0.2)->[narrative_name]群岛</li>
    <li>terrain_word(p=4)->群岛</li>
    <li>terrain_word(p=3)->群岛</li>
    <li>terrain_word(p=3)->列岛</li>
    <li>terrain_word->礁群</li>
    <li>terrain_word->环礁群</li>
    <li>terrain_word->群岛</li>
    <li>terrain_word->群岛</li>
    <li>terrain_word->环礁群</li>
    <li>terrain_word->群岛</li>
  </NamerArchipelago.rulePack.rulesStrings>
  
  <!-- EN:
    <li>terrain_word(p=4)->shrubland</li>
    <li>terrain_word(p=4)->scrubland</li>
    <li>terrain_word(p=2)->plateau</li>
    <li>terrain_word(p=2)->scrub</li>
    <li>terrain_word->desert</li>
    <li>terrain_word->bush</li>
    <li>terrain_word->brush</li>
    <li>terrain_word->barrens</li>
  -->
  <NamerAridShrubland.rulePack.rulesStrings>
    <li>terrain_word(p=4)->草原</li>
    <li>terrain_word(p=4)->干旱平原</li>
    <li>terrain_word(p=2)->大草原</li>
    <li>terrain_word(p=2)->灌丛草原</li>
    <li>terrain_word->灌丛平原</li>
    <li>terrain_word->干旱灌木地</li>
    <li>terrain_word->荆棘区</li>
    <li>terrain_word->灌丛荒漠</li>
  </NamerAridShrubland.rulePack.rulesStrings>
  
  <!-- EN:
    <li>r_name(p=0.2)->gulf of [narrative_name]</li>
    <li>terrain_word(p=6)->bay</li>
    <li>terrain_word->bight</li>
    <li>terrain_word->gulf</li>
    <li>terrain_word->anchorage</li>
    <li>terrain_word->cove</li>
  -->
  <NamerBay.rulePack.rulesStrings>
    <li>r_name(p=0.2)->[narrative_name]湾</li>
    <li>terrain_word(p=6)->湾</li>
    <li>terrain_word->湾</li>
    <li>terrain_word->湾</li>
    <li>terrain_word->锚地</li>
    <li>terrain_word->湾</li>
  </NamerBay.rulePack.rulesStrings>
  
  <!-- EN:
    <li>terrain_word(p=6)->forest</li>
    <li>terrain_word(p=3)->taiga</li>
    <li>terrain_word->grove</li>
    <li>terrain_word->woodland</li>
    <li>terrain_word->woods</li>
    <li>terrain_word->tangle</li>
    <li>terrain_word->thicket</li>
  -->
  <NamerBorealForest.rulePack.rulesStrings>
    <li>terrain_word(p=6)->森林</li>
    <li>terrain_word(p=3)->林区</li>
    <li>terrain_word->寒带林区</li>
    <li>terrain_word->寒带林区</li>
    <li>terrain_word->寒带森林</li>
    <li>terrain_word->寒带平原</li>
    <li>terrain_word->寒带平原</li>
  </NamerBorealForest.rulePack.rulesStrings>
  
  <!-- EN:
    <li>r_name(p=0.4)->[desert_adjective] [narrative_name]</li>
    <li>desert_adjective->flat</li>
    <li>desert_adjective->white</li>
    <li>desert_adjective->endless</li>
    <li>desert_adjective->heartless</li>
    <li>desert_adjective->parched</li>
    <li>desert_adjective->dry</li>
    <li>desert_adjective->long</li>
    <li>desert_adjective->sunburned</li>
    <li>desert_adjective->sunny</li>
    <li>desert_adjective->dazzling</li>
    <li>desert_adjective->hot</li>
    <li>desert_adjective->sweaty</li>
    <li>desert_adjective->sandy</li>
    <li>desert_adjective->rocky</li>
    <li>terrain_word(p=6)->desert</li>
    <li>terrain_word->plateau</li>
    <li>terrain_word->flats</li>
    <li>terrain_word->basin</li>
    <li>terrain_word->wastes</li>
    <li>terrain_word->wasteland</li>
    <li>terrain_word->barrens</li>
  -->
  <NamerDesert.rulePack.rulesStrings>
    <li>r_name(p=0.4)->[desert_adjective][narrative_name]</li>
    <li>desert_adjective->平坦的</li>
    <li>desert_adjective->白色的</li>
    <li>desert_adjective->无垠的</li>
    <li>desert_adjective->无情的</li>
    <li>desert_adjective->焦灼的</li>
    <li>desert_adjective->干燥的</li>
    <li>desert_adjective->绵延的</li>
    <li>desert_adjective->烈炎的</li>
    <li>desert_adjective->晴空的</li>
    <li>desert_adjective->炫目的</li>
    <li>desert_adjective->炎热的</li>
    <li>desert_adjective->灼热的</li>
    <li>desert_adjective->沙质的</li>
    <li>desert_adjective->岩质的</li>
    <li>terrain_word(p=6)->沙漠</li>
    <li>terrain_word->沙漠</li>
    <li>terrain_word->荒漠</li>
    <li>terrain_word->沙漠盆地</li>
    <li>terrain_word->荒漠</li>
    <li>terrain_word->戈壁</li>
    <li>terrain_word->戈壁</li>
  </NamerDesert.rulePack.rulesStrings>
  
  <!-- EN:
    <li>terrain_word(p=6)->forest</li>
    <li>terrain_word->grove</li>
    <li>terrain_word->woodland</li>
    <li>terrain_word->thicket</li>
  -->
  <NamerForest.rulePack.rulesStrings>
    <li>terrain_word(p=6)->平原</li>
    <li>terrain_word->温带林区</li>
    <li>terrain_word->温带林区</li>
    <li>terrain_word->温带平原</li>
  </NamerForest.rulePack.rulesStrings>
  
  <!-- EN:
    <li>terrain_word->sheet</li>
    <li>terrain_word->expanse</li>
    <li>terrain_word(p=0.5)->reach</li>
    <li>terrain_word(p=0.3)->field</li>
    <li>terrain_word(p=0.3)->span</li>
    <li>terrain_word(p=0.3)->field</li>
    <li>terrain_word(p=0.3)->stretch</li>
    <li>terrain_word(p=0.3)->tract</li>
  -->
  <NamerIceSheet.rulePack.rulesStrings>
    <li>terrain_word->冰原</li>
    <li>terrain_word->雪原</li>
    <li>terrain_word(p=0.5)->极地</li>
    <li>terrain_word(p=0.3)->雪原</li>
    <li>terrain_word(p=0.3)->极地</li>
    <li>terrain_word(p=0.3)->冰原</li>
    <li>terrain_word(p=0.3)->大冰原</li>
    <li>terrain_word(p=0.3)->极地</li>
  </NamerIceSheet.rulePack.rulesStrings>
  
  <!-- EN:
    <li>r_name(p=0.2)->isle [narrative_name]</li>
    <li>terrain_word(p=4)->island</li>
    <li>terrain_word(p=2)->isle</li>
    <li>terrain_word->reef</li>
    <li>terrain_word->atoll</li>
    <li>terrain_word->rock</li>
    <li>terrain_word->islet</li>
    <li>terrain_word->point</li>
  -->
  <NamerIsland.rulePack.rulesStrings>
    <li>r_name(p=0.2)->[narrative_name]岛</li>
    <li>terrain_word(p=4)->岛</li>
    <li>terrain_word(p=2)->岛</li>
    <li>terrain_word->礁</li>
    <li>terrain_word->环礁</li>
    <li>terrain_word->岛</li>
    <li>terrain_word->屿</li>
    <li>terrain_word->岛礁</li>
  </NamerIsland.rulePack.rulesStrings>
  
  <!-- EN:
    <li>r_name->lake [narrative_name]</li>
    <li>terrain_word(p=6)->lake</li>
    <li>terrain_word->sea</li>
    <li>terrain_word->pond</li>
    <li>terrain_word->basin</li>
    <li>terrain_word->reservoir</li>
    <li>terrain_word(p=0.3)->puddle</li>
    <li>terrain_word(p=0.3)->lagoon</li>
    <li>terrain_word(p=0.3)->loch</li>
  -->
  <NamerLake.rulePack.rulesStrings>
    <li>r_name->[narrative_name]湖</li>
    <li>terrain_word(p=6)->湖</li>
    <li>terrain_word->内海</li>
    <li>terrain_word->湖</li>
    <li>terrain_word->湖</li>
    <li>terrain_word->湖</li>
    <li>terrain_word(p=0.3)->水洼</li>
    <li>terrain_word(p=0.3)->潟湖</li>
    <li>terrain_word(p=0.3)->湖</li>
  </NamerLake.rulePack.rulesStrings>
  
  <!-- EN:
    <li>r_name(p=0.2)->mount [narrative_name]</li>
    <li>terrain_word(p=5)->mountains</li>
    <li>terrain_word(p=2)->range</li>
    <li>terrain_word->peaks</li>
    <li>terrain_word->hills</li>
    <li>terrain_word->cliffs</li>
  -->
  <NamerMountainRange.rulePack.rulesStrings>
    <li>r_name(p=0.2)->[narrative_name]山</li>
    <li>terrain_word(p=5)->山脉</li>
    <li>terrain_word(p=2)->山</li>
    <li>terrain_word->峰</li>
    <li>terrain_word->山地</li>
    <li>terrain_word->山区</li>
  </NamerMountainRange.rulePack.rulesStrings>
  
  <!-- EN:
    <li>r_name(p=0.4)->[ocean_adjective] [narrative_name]</li>
    <li>ocean_adjective->blue</li>
    <li>ocean_adjective->white</li>
    <li>ocean_adjective->gray</li>
    <li>ocean_adjective->clear</li>
    <li>ocean_adjective->windy</li>
    <li>ocean_adjective->stormy</li>
    <li>ocean_adjective->calm</li>
    <li>ocean_adjective->broad</li>
    <li>ocean_adjective->endless</li>
    <li>ocean_adjective->flat</li>
    <li>ocean_adjective->still</li>
    <li>ocean_adjective->wavy</li>
    <li>ocean_adjective->gentle</li>
    <li>terrain_word(p=6)->ocean</li>
    <li>terrain_word(p=3)->sea</li>
    <li>terrain_word->expanse</li>
  -->
  <NamerOcean.rulePack.rulesStrings>
    <li>r_name(p=0.4)->[ocean_adjective][narrative_name]</li>
    <li>ocean_adjective->蓝色的</li>
    <li>ocean_adjective->白色的</li>
    <li>ocean_adjective->灰色的</li>
    <li>ocean_adjective->清澈的</li>
    <li>ocean_adjective->多风的</li>
    <li>ocean_adjective->肆虐的</li>
    <li>ocean_adjective->平静的</li>
    <li>ocean_adjective->广阔的</li>
    <li>ocean_adjective->无穷的</li>
    <li>ocean_adjective->平静的</li>
    <li>ocean_adjective->安静的</li>
    <li>ocean_adjective->汹涌的</li>
    <li>ocean_adjective->温和的</li>
    <li>terrain_word(p=6)->洋</li>
    <li>terrain_word(p=3)->海</li>
    <li>terrain_word->大洋</li>
  </NamerOcean.rulePack.rulesStrings>
  
  <!-- EN:
    <li>r_name(p=0.2)->point [narrative_name]</li>
    <li>r_name(p=0.2)->cape [narrative_name]</li>
    <li>terrain_word(p=5)->peninsula</li>
    <li>terrain_word(p=2)->point</li>
    <li>terrain_word->cape</li>
    <li>terrain_word->headland</li>
    <li>terrain_word->horn</li>
  -->
  <NamerPeninsula.rulePack.rulesStrings>
    <li>r_name(p=0.2)->[narrative_name]角</li>
    <li>r_name(p=0.2)->[narrative_name]半岛</li>
    <li>terrain_word(p=5)->半岛</li>
    <li>terrain_word(p=2)->角</li>
    <li>terrain_word->海角</li>
    <li>terrain_word->岬</li>
    <li>terrain_word->角</li>
  </NamerPeninsula.rulePack.rulesStrings>
  
  <!-- EN:
    <li>r_name(p=0.1)->lake [narrative_name]</li>
    <li>terrain_word(p=6)->sea</li>
    <li>terrain_word->ocean</li>
    <li>terrain_word->lake</li>
  -->
  <NamerSea.rulePack.rulesStrings>
    <li>r_name(p=0.1)->[narrative_name]湖</li>
    <li>terrain_word(p=6)->湖</li>
    <li>terrain_word->湖</li>
    <li>terrain_word->湖</li>
  </NamerSea.rulePack.rulesStrings>
  
  <!-- EN:
    <li>r_name(p=0.1)->fen [narrative_name]</li>
    <li>r_name(p=0.3)->[swamp_adjective] [narrative_name]</li>
    <li>swamp_adjective->wet</li>
    <li>swamp_adjective->steamy</li>
    <li>swamp_adjective->choking</li>
    <li>swamp_adjective->rotten</li>
    <li>swamp_adjective->rotting</li>
    <li>swamp_adjective->overgrown</li>
    <li>swamp_adjective->tangled</li>
    <li>swamp_adjective->viny</li>
    <li>swamp_adjective->thorny</li>
    <li>terrain_word(p=6)->swamp</li>
    <li>terrain_word->basin</li>
    <li>terrain_word->wetlands</li>
    <li>terrain_word->bayou</li>
    <li>terrain_word->bog</li>
    <li>terrain_word->marsh</li>
    <li>terrain_word->fen</li>
  -->
  <NamerSwamp.rulePack.rulesStrings>
    <li>r_name(p=0.1)->[narrative_name]沼泽</li>
    <li>r_name(p=0.3)->[swamp_adjective][narrative_name]</li>
    <li>swamp_adjective->潮湿的</li>
    <li>swamp_adjective->湿热的</li>
    <li>swamp_adjective->窒息的</li>
    <li>swamp_adjective->发臭的</li>
    <li>swamp_adjective->腐烂的</li>
    <li>swamp_adjective->杂乱的</li>
    <li>swamp_adjective->迷宫般的</li>
    <li>swamp_adjective->藤蔓交错的</li>
    <li>swamp_adjective->荆棘丛生的</li>
    <li>terrain_word(p=6)->沼泽</li>
    <li>terrain_word->沼泽盆地</li>
    <li>terrain_word->湿地</li>
    <li>terrain_word->沼泽</li>
    <li>terrain_word->沼泽</li>
    <li>terrain_word->湿地</li>
    <li>terrain_word->沼泽</li>
  </NamerSwamp.rulePack.rulesStrings>
  
  <!-- EN:
    <li>r_name(p=0.3)->[rainforest_adjective] [narrative_name]</li>
    <li>rainforest_adjective->wet</li>
    <li>rainforest_adjective->steamy</li>
    <li>rainforest_adjective->choking</li>
    <li>rainforest_adjective->overgrown</li>
    <li>rainforest_adjective->tangled</li>
    <li>rainforest_adjective->viny</li>
    <li>rainforest_adjective->thorny</li>
    <li>terrain_word(p=6)->rainforest</li>
    <li>terrain_word(p=3)->jungle</li>
    <li>terrain_word->forest</li>
    <li>terrain_word->grove</li>
    <li>terrain_word->woodland</li>
    <li>terrain_word->tangle</li>
  -->
  <NamerTropicalRainforest.rulePack.rulesStrings>
    <li>r_name(p=0.3)->[rainforest_adjective][narrative_name]</li>
    <li>rainforest_adjective->潮湿的</li>
    <li>rainforest_adjective->湿热的</li>
    <li>rainforest_adjective->窒息的</li>
    <li>rainforest_adjective->杂乱的</li>
    <li>rainforest_adjective->迷宫般的</li>
    <li>rainforest_adjective->藤蔓交错的</li>
    <li>rainforest_adjective->荆棘丛生的</li>
    <li>terrain_word(p=6)->雨林</li>
    <li>terrain_word(p=3)->密林</li>
    <li>terrain_word->热带林区</li>
    <li>terrain_word->雨林</li>
    <li>terrain_word->雨林区</li>
    <li>terrain_word->热带雨林</li>
  </NamerTropicalRainforest.rulePack.rulesStrings>
  
  <!-- EN:
    <li>terrain_word(p=4)->plateau</li>
    <li>terrain_word(p=4)->barrens</li>
    <li>terrain_word(p=2)->taiga</li>
    <li>terrain_word->scrub</li>
    <li>terrain_word->shrubland</li>
    <li>terrain_word->scrubland</li>
    <li>terrain_word->bush</li>
    <li>terrain_word->brush</li>
    <li>terrain_word->barrens</li>
    <li>terrain_word->expanse</li>
    <li>terrain_word->prairie</li>
    <li>terrain_word->flats</li>
  -->
  <NamerTundra.rulePack.rulesStrings>
    <li>terrain_word(p=4)->冻原</li>
    <li>terrain_word(p=4)->苔原</li>
    <li>terrain_word(p=2)->冻土林地</li>
    <li>terrain_word->灌丛苔原</li>
    <li>terrain_word->荒原</li>
    <li>terrain_word->低地苔原</li>
    <li>terrain_word->灌丛苔原</li>
    <li>terrain_word->灌丛苔原</li>
    <li>terrain_word->荒原</li>
    <li>terrain_word->苔原</li>
    <li>terrain_word->苔原</li>
    <li>terrain_word->冻原</li>
  </NamerTundra.rulePack.rulesStrings>
  
  <!-- EN:
    <li>r_name->[narrative_name] [terrain_word]</li>
    <li>r_name(p=0.05)->[storyname] [terrain_word]</li>
    <li>narrative_name(p=12)->[WordTribal]</li>
    <li>narrative_name(p=12)->[PlaceOutlander]</li>
    <li>narrative_name->[Color][NaturalObject]</li>
    <li>narrative_name->[AdjectiveNatural][BodyPart]</li>
    <li>narrative_name->[Animal]</li>
    <li>narrative_name->[Color]</li>
    <li>narrative_name->[Color][Animal]</li>
    <li>narrative_name->[AdjectiveNatural][Animal]</li>
    <li>narrative_name->[Animal][BodyPart]</li>
    <li>narrative_name->[Color] [Animal]</li>
    <li>narrative_name->[AdjectiveNatural] [Animal]</li>
    <li>narrative_name->[Animal] [BodyPart]</li>
    <li>storyname(p=50)->[subject]'s [story_result]</li>
    <li>storyname(p=2)->[subject]'s [BodyPart]</li>
    <li>storyname->[subject]'s [Gore]</li>
    <li>subject(p=5)->[NamePerson]</li>
    <li>subject->[Animal]</li>
    <li>subject->[WordTribal]</li>
    <li>subject->[PlaceOutlander]</li>
    <li>story_result->folly</li>
    <li>story_result->vice</li>
    <li>story_result->lunacy</li>
    <li>story_result->mistake</li>
    <li>story_result->fault</li>
    <li>story_result->misstep</li>
    <li>story_result->delusion</li>
    <li>story_result->joy</li>
    <li>story_result->delight</li>
    <li>story_result->wonder</li>
    <li>story_result->pride</li>
    <li>story_result->jewel</li>
    <li>story_result->prize</li>
    <li>story_result->bounty</li>
    <li>story_result->honor</li>
    <li>story_result->jackpot</li>
    <li>story_result->trophy</li>
    <li>story_result->conceit</li>
    <li>story_result->arrogance</li>
    <li>story_result->stand</li>
    <li>story_result->loss</li>
    <li>story_result->debt</li>
    <li>story_result->collapse</li>
    <li>story_result->destruction</li>
    <li>story_result->cataclysm</li>
    <li>story_result->ruin</li>
    <li>story_result->ruination</li>
    <li>story_result->undoing</li>
    <li>story_result->downfall</li>
    <li>story_result->end</li>
    <li>story_result->retirement</li>
    <li>story_result->achievement</li>
    <li>story_result->finale</li>
    <li>story_result->bluff</li>
    <li>story_result->ruse</li>
    <li>story_result->deception</li>
    <li>story_result->facade</li>
    <li>story_result->fraud</li>
  -->
  <WorldFeatureNamerCommon.rulePack.rulesStrings>
    <li>r_name->[narrative_name][terrain_word]</li>
    <li>r_name(p=0.05)->[storyname][terrain_word]</li>
    <li>narrative_name(p=12)->[WordTribal]</li>
    <li>narrative_name(p=12)->[PlaceOutlander]</li>
    <li>narrative_name->[Color][NaturalObject]</li>
    <li>narrative_name->[AdjectiveNatural][BodyPart]</li>
    <li>narrative_name->[Animal]</li>
    <li>narrative_name->[Color]</li>
    <li>narrative_name->[Color][Animal]</li>
    <li>narrative_name->[AdjectiveNatural][Animal]</li>
    <li>narrative_name->[Animal][BodyPart]</li>
    <li>narrative_name->[Color][Animal]</li>
    <li>narrative_name->[AdjectiveNatural][Animal]</li>
    <li>narrative_name->[Animal][BodyPart]</li>
    <li>storyname(p=50)->[subject]的[story_result]</li>
    <li>storyname(p=2)->[subject]的[BodyPart]</li>
    <li>storyname->[subject]的[Gore]</li>
    <li>subject(p=5)->[NamePerson]</li>
    <li>subject->[Animal]</li>
    <li>subject->[WordTribal]</li>
    <li>subject->[PlaceOutlander]</li>
    <li>story_result->愚蠢</li>
    <li>story_result->堕落</li>
    <li>story_result->疯狂</li>
    <li>story_result->失误</li>
    <li>story_result->故障</li>
    <li>story_result->错误</li>
    <li>story_result->妄想</li>
    <li>story_result->喜悦</li>
    <li>story_result->愉快</li>
    <li>story_result->惊讶</li>
    <li>story_result->骄傲</li>
    <li>story_result->珠宝</li>
    <li>story_result->奖赏</li>
    <li>story_result->赏金</li>
    <li>story_result->荣耀</li>
    <li>story_result->头筹</li>
    <li>story_result->奖杯</li>
    <li>story_result->自负</li>
    <li>story_result->傲慢</li>
    <li>story_result->忍受</li>
    <li>story_result->丧失</li>
    <li>story_result->恩情</li>
    <li>story_result->崩溃</li>
    <li>story_result->毁灭</li>
    <li>story_result->动乱</li>
    <li>story_result->废墟</li>
    <li>story_result->毁坏</li>
    <li>story_result->祸根</li>
    <li>story_result->衰败</li>
    <li>story_result->尽头</li>
    <li>story_result->退休</li>
    <li>story_result->功绩</li>
    <li>story_result->结局</li>
    <li>story_result->吹嘘</li>
    <li>story_result->诡计</li>
    <li>story_result->欺骗</li>
    <li>story_result->外观</li>
    <li>story_result->欺诈</li>
  </WorldFeatureNamerCommon.rulePack.rulesStrings>
  
</LanguageData>