<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
  
  <!-- EN: recovery -->
  <Adaptation.label>恢复</Adaptation.label>
  <Adaptation.graphLabelY>天</Adaptation.graphLabelY>
  <!-- EN: {0} days -->
  <Adaptation.valueFormat>{0}天</Adaptation.valueFormat>
  
  <!-- EN: mood -->
  <ColonistMood.label>殖民者心情</ColonistMood.label>
  <ColonistMood.graphLabelY>百分比</ColonistMood.graphLabelY>
  
  <!-- EN: free colonists -->
  <FreeColonists.label>殖民者</FreeColonists.label>
  <FreeColonists.graphLabelY>殖民者</FreeColonists.graphLabelY>
  
  <!-- EN: pop recovery -->
  <PopAdaptation.label>人口恢复</PopAdaptation.label>
  <PopAdaptation.graphLabelY>天</PopAdaptation.graphLabelY>
  <!-- EN: {0} days -->
  <PopAdaptation.valueFormat>{0}天</PopAdaptation.valueFormat>
  
  <!-- EN: pop intent x10 -->
  <PopIntent.label>人口意图×10</PopIntent.label>
  <PopIntent.graphLabelY>天</PopIntent.graphLabelY>
  <!-- EN: {0} days -->
  <PopIntent.valueFormat>{0}天</PopIntent.valueFormat>
  
  <!-- EN: prisoners -->
  <Prisoners.label>囚犯</Prisoners.label>
  <Prisoners.graphLabelY>囚犯</Prisoners.graphLabelY>
  
  <!-- EN: fun points /10 -->
  <ThreatPoints.label>乐趣点数/10</ThreatPoints.label>
  <ThreatPoints.graphLabelY>点数</ThreatPoints.graphLabelY>
  <!-- EN: {0} points -->
  <ThreatPoints.valueFormat>{0}点</ThreatPoints.valueFormat>
  
  <!-- EN: wealth (buildings) -->
  <Wealth_Buildings.label>财富（建筑）</Wealth_Buildings.label>
  <Wealth_Buildings.graphLabelY>总计</Wealth_Buildings.graphLabelY>
  
  <!-- EN: wealth (items) -->
  <Wealth_Items.label>财富（物品）</Wealth_Items.label>
  <Wealth_Items.graphLabelY>总计</Wealth_Items.graphLabelY>
  
  <!-- EN: wealth (creatures) -->
  <Wealth_Pawns.label>财富（动物）</Wealth_Pawns.label>
  <Wealth_Pawns.graphLabelY>总计</Wealth_Pawns.graphLabelY>
  
  <!-- EN: wealth (total) -->
  <Wealth_Total.label>财富（全部）</Wealth_Total.label>
  <Wealth_Total.graphLabelY>总计</Wealth_Total.graphLabelY>
  
</LanguageData>