<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
  
  <!-- EN: Mote -->
  <Mote_ActivatorCountdownGlow.label>光亮</Mote_ActivatorCountdownGlow.label>
  
  <!-- EN: Mote -->
  <Mote_ActivatorProximityGlow.label>光亮</Mote_ActivatorProximityGlow.label>
  
  <!-- EN: Mote -->
  <Mote_Bombardment.label>尘埃</Mote_Bombardment.label>
  
  <!-- EN: Mote -->
  <Mote_CookBit.label>尘埃</Mote_CookBit.label>
  
  <!-- EN: Mote -->
  <Mote_FoodBitMeat.label>尘埃</Mote_FoodBitMeat.label>
  
  <!-- EN: Mote -->
  <Mote_FoodBitVegetarian.label>尘埃</Mote_FoodBitVegetarian.label>
  
  <!-- EN: Mote -->
  <Mote_ForceJob.label>强制</Mote_ForceJob.label>
  
  <!-- EN: Mote -->
  <Mote_ForceJobMaintained.label>维持</Mote_ForceJobMaintained.label>
  
  <!-- EN: Mote -->
  <Mote_GiantExplosion.label>尘埃</Mote_GiantExplosion.label>
  
  <!-- EN: Mote -->
  <Mote_GiantExplosionInner.label>尘埃</Mote_GiantExplosionInner.label>
  
  <!-- EN: Mote -->
  <Mote_Leaf.label>尘埃</Mote_Leaf.label>
  
  <!-- EN: Mote -->
  <Mote_PowerBeam.label>尘埃</Mote_PowerBeam.label>
  
  <!-- EN: Mote -->
  <Mote_PsychicConditionCauserEffect.label>线缆</Mote_PsychicConditionCauserEffect.label>
  
  <!-- EN: Mote -->
  <Mote_PsychicEmanatorEffect.label>发生器</Mote_PsychicEmanatorEffect.label>
  
  <!-- EN: Mote -->
  <Mote_StoneBit.label>尘埃</Mote_StoneBit.label>
  
  <!-- EN: Mote -->
  <Mote_VomitBit.label>尘埃</Mote_VomitBit.label>
  
</LanguageData>