<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
  
  <!-- EN: target -->
  <BlindingCeremony.roles.0.label>对象</BlindingCeremony.roles.0.label>
  <!-- EN: the person to blind -->
  <BlindingCeremony.roles.0.missingDesc>被施行致盲仪式的人</BlindingCeremony.roles.0.missingDesc>
  <!-- EN: cutter -->
  <BlindingCeremony.roles.1.label>执刀人</BlindingCeremony.roles.1.label>
  <!-- EN: the person who performs the blinding -->
  <BlindingCeremony.roles.1.missingDesc>执行致盲仪式的人</BlindingCeremony.roles.1.missingDesc>
  <!-- EN: Target is not reachable. -->
  <BlindingCeremony.stages.0.failTriggers.0.desc>目标不可达。</BlindingCeremony.stages.0.failTriggers.0.desc>
  
  <!-- EN: participate -->
  <BurnCircle.spectatorGerund>参加</BurnCircle.spectatorGerund>
  <!-- EN: Participants -->
  <BurnCircle.spectatorsLabel>参与者</BurnCircle.spectatorsLabel>
  
  <!-- EN: participate -->
  <CelebrationPartyDanceDrum.spectatorGerund>参加</CelebrationPartyDanceDrum.spectatorGerund>
  <!-- EN: Participants -->
  <CelebrationPartyDanceDrum.spectatorsLabel>参与者</CelebrationPartyDanceDrum.spectatorsLabel>
  <!-- EN: Campfire is missing. -->
  <CelebrationPartyDanceDrum.stages.0.failTriggers.0.desc>缺少篝火。</CelebrationPartyDanceDrum.stages.0.failTriggers.0.desc>
  <!-- EN: Campfire is not lit. -->
  <CelebrationPartyDanceDrum.stages.0.failTriggers.1.desc>篝火没有点燃。</CelebrationPartyDanceDrum.stages.0.failTriggers.1.desc>
  <!-- EN: No drums. -->
  <CelebrationPartyDanceDrum.stages.0.failTriggers.2.desc>缺少鼓。</CelebrationPartyDanceDrum.stages.0.failTriggers.2.desc>
  
  <!-- EN: participate -->
  <CelebrationSkyLanterns.spectatorGerund>参加</CelebrationSkyLanterns.spectatorGerund>
  <!-- EN: Participants -->
  <CelebrationSkyLanterns.spectatorsLabel>参与者</CelebrationSkyLanterns.spectatorsLabel>
  
  <!-- EN: participate -->
  <CelebrationTree.spectatorGerund>参加</CelebrationTree.spectatorGerund>
  <!-- EN: Participants -->
  <CelebrationTree.spectatorsLabel>参与者</CelebrationTree.spectatorsLabel>
  
  <!-- EN: speaker -->
  <Conversion.roles.0.label>演讲者</Conversion.roles.0.label>
  <!-- EN: convertee -->
  <Conversion.roles.1.label>听众</Conversion.roles.1.label>
  <!-- EN: Prisoner is not reachable. -->
  <Conversion.stages.0.failTriggers.0.desc>无法抵达囚犯位置。</Conversion.stages.0.failTriggers.0.desc>
  
  <!-- EN: participate -->
  <DancePartyTech.spectatorGerund>参加</DancePartyTech.spectatorGerund>
  <!-- EN: Participants -->
  <DancePartyTech.spectatorsLabel>参与者</DancePartyTech.spectatorsLabel>
  <!-- EN: Lightball is missing. -->
  <DancePartyTech.stages.0.failTriggers.0.desc>缺少灯球。</DancePartyTech.stages.0.failTriggers.0.desc>
  <!-- EN: Lightball is not powered. -->
  <DancePartyTech.stages.0.failTriggers.1.desc>灯球没有电。</DancePartyTech.stages.0.failTriggers.1.desc>
  <!-- EN: No powered loudspeakers. -->
  <DancePartyTech.stages.0.failTriggers.2.desc>扬声器没有电。</DancePartyTech.stages.0.failTriggers.2.desc>
  
  <!-- EN: speaker -->
  <DateRitual.roles.0.label>演讲者</DateRitual.roles.0.label>
  <!-- EN: participate -->
  <DateRitual.spectatorGerund>参加</DateRitual.spectatorGerund>
  <!-- EN: Participants -->
  <DateRitual.spectatorsLabel>参与者</DateRitual.spectatorsLabel>
  <!-- EN: {0}: The speech is over, and the party is beginning. -->
  <DateRitual.stages.0.postAction.text>{0}: 演讲结束了，聚会开始了。</DateRitual.stages.0.postAction.text>
  
  <!-- EN: executioner -->
  <Execution.roles.0.label>刽子手</Execution.roles.0.label>
  <!-- EN: an executioner -->
  <Execution.roles.0.missingDesc>一名刽子手</Execution.roles.0.missingDesc>
  <!-- EN: prisoner -->
  <Execution.roles.1.label>囚犯</Execution.roles.1.label>
  <!-- EN: a prisoner -->
  <Execution.roles.1.missingDesc>一名囚犯</Execution.roles.1.missingDesc>
  <!-- EN: Spectators must be willing to watch the execution. -->
  <Execution.spectatorFilter.description>观众们一定乐意观看行刑。</Execution.spectatorFilter.description>
  <!-- EN: Prisoner is not reachable. -->
  <Execution.stages.0.failTriggers.0.desc>囚犯无法抵达。</Execution.stages.0.failTriggers.0.desc>
  
  <!-- EN: participate -->
  <FeastCannibal.spectatorGerund>参加</FeastCannibal.spectatorGerund>
  <!-- EN: Participants -->
  <FeastCannibal.spectatorsLabel>参与者</FeastCannibal.spectatorsLabel>
  
  <!-- EN: speaker -->
  <Funeral.roles.0.label>演讲者</Funeral.roles.0.label>
  
  <!-- EN: speaker -->
  <GladiatorDuel.roles.0.label>演讲者</GladiatorDuel.roles.0.label>
  <!-- EN: duelist -->
  <GladiatorDuel.roles.1.label>决斗者</GladiatorDuel.roles.1.label>
  <!-- EN: duelists -->
  <GladiatorDuel.roles.1.categoryLabel>决斗者</GladiatorDuel.roles.1.categoryLabel>
  <!-- EN: prisoners / slaves (duelists) -->
  <GladiatorDuel.roles.1.missingDesc>囚犯、奴隶（决斗者）</GladiatorDuel.roles.1.missingDesc>
  <!-- EN: duelist -->
  <GladiatorDuel.roles.2.label>决斗者</GladiatorDuel.roles.2.label>
  <!-- EN: duelists -->
  <GladiatorDuel.roles.2.categoryLabel>决斗者</GladiatorDuel.roles.2.categoryLabel>
  <!-- EN: prisoners / slaves (duelists) -->
  <GladiatorDuel.roles.2.missingDesc>囚犯、奴隶（决斗者）</GladiatorDuel.roles.2.missingDesc>
  <!-- EN: duelist escort -->
  <GladiatorDuel.roles.3.label>押送决斗者</GladiatorDuel.roles.3.label>
  <!-- EN: duelist escorts -->
  <GladiatorDuel.roles.3.categoryLabel>押送决斗者</GladiatorDuel.roles.3.categoryLabel>
  <!-- EN: non-downed colonists capable of hauling -->
  <GladiatorDuel.roles.3.missingDesc>未倒下的殖民者没有搬运能力。</GladiatorDuel.roles.3.missingDesc>
  <!-- EN: duelist escort -->
  <GladiatorDuel.roles.4.label>押送决斗者</GladiatorDuel.roles.4.label>
  <!-- EN: duelist escorts -->
  <GladiatorDuel.roles.4.categoryLabel>押送决斗者</GladiatorDuel.roles.4.categoryLabel>
  <!-- EN: non-downed colonists capable of hauling -->
  <GladiatorDuel.roles.4.missingDesc>未倒下的殖民者没有搬运能力。</GladiatorDuel.roles.4.missingDesc>
  <!-- EN: participate -->
  <GladiatorDuel.spectatorGerund>参与</GladiatorDuel.spectatorGerund>
  <!-- EN: Spectators -->
  <GladiatorDuel.spectatorsLabel>观众</GladiatorDuel.spectatorsLabel>
  <!-- EN: Duelist is not reachable. -->
  <GladiatorDuel.stages.2.failTriggers.0.desc>决斗者无法抵达。</GladiatorDuel.stages.2.failTriggers.0.desc>
  
  <!-- EN: {SPEAKER_labelShort} is giving a {RITUAL_labelIndef}.\n      \nIf all goes well, listeners will feel inspired, and gain respect for {SPEAKER_labelShort}. If it goes poorly, the speech will do social damage. Positive effects are reduced for non-{IDEOMEMBERS}. -->
  <LeaderSpeech.letterText>{SPEAKER_labelShort}正在进行{RITUAL_labelIndef}的演讲。\n      \n如果一切顺利， 听众会感到鼓舞， 并获得对{SPEAKER_labelShort}的尊重。 如果进展不顺利， 演讲将造成社交影响。 对于非{IDEOMEMBERS}的人来说， 积极的效果会降低。</LeaderSpeech.letterText>
  <!-- EN: {RITUAL_labelCap} -->
  <LeaderSpeech.letterTitle>{RITUAL_labelCap}</LeaderSpeech.letterTitle>
  <!-- EN: speaker -->
  <LeaderSpeech.roles.0.label>演讲者</LeaderSpeech.roles.0.label>
  
  <!-- EN: role changer -->
  <RoleChange.roles.0.label>演讲者</RoleChange.roles.0.label>
  <!-- EN: a role changer -->
  <RoleChange.roles.0.missingDesc>一名演讲者</RoleChange.roles.0.missingDesc>
  <!-- EN: spectate -->
  <RoleChange.spectatorGerund>观看</RoleChange.spectatorGerund>
  <!-- EN: Spectators -->
  <RoleChange.spectatorsLabel>观众</RoleChange.spectatorsLabel>
  
  <!-- EN: cutter -->
  <SacrificeAnimal.roles.0.label>祭司</SacrificeAnimal.roles.0.label>
  <!-- EN: sacrifice -->
  <SacrificeAnimal.roles.1.label>祭品</SacrificeAnimal.roles.1.label>
  <!-- EN: an animal with body size of at least 0.8 -->
  <SacrificeAnimal.roles.1.missingDesc>体型至少为0.8的动物。</SacrificeAnimal.roles.1.missingDesc>
  <!-- EN: participate -->
  <SacrificeAnimal.spectatorGerund>参加</SacrificeAnimal.spectatorGerund>
  <!-- EN: Participants -->
  <SacrificeAnimal.spectatorsLabel>参与者</SacrificeAnimal.spectatorsLabel>
  <!-- EN: Animal is not reachable. -->
  <SacrificeAnimal.stages.0.failTriggers.0.desc>动物无法抵达。</SacrificeAnimal.stages.0.failTriggers.0.desc>
  
  <!-- EN: cutter -->
  <SacrificePrisoner.roles.0.label>祭司</SacrificePrisoner.roles.0.label>
  <!-- EN: sacrifice -->
  <SacrificePrisoner.roles.1.label>祭品</SacrificePrisoner.roles.1.label>
  <!-- EN: a prisoner -->
  <SacrificePrisoner.roles.1.missingDesc>一名囚犯</SacrificePrisoner.roles.1.missingDesc>
  <!-- EN: participate -->
  <SacrificePrisoner.spectatorGerund>参与</SacrificePrisoner.spectatorGerund>
  <!-- EN: Participants -->
  <SacrificePrisoner.spectatorsLabel>参加者</SacrificePrisoner.spectatorsLabel>
  <!-- EN: Prisoner is not reachable. -->
  <SacrificePrisoner.stages.0.failTriggers.0.desc>囚犯无法抵达。</SacrificePrisoner.stages.0.failTriggers.0.desc>
  
  <!-- EN: target -->
  <ScarificationCeremony.roles.0.label>对象</ScarificationCeremony.roles.0.label>
  <!-- EN: the person to scarify -->
  <ScarificationCeremony.roles.0.missingDesc>要施行刻印仪式的人。</ScarificationCeremony.roles.0.missingDesc>
  <!-- EN: cutter -->
  <ScarificationCeremony.roles.1.label>执刀人</ScarificationCeremony.roles.1.label>
  <!-- EN: the person who performs the scarification -->
  <ScarificationCeremony.roles.1.missingDesc>执行刻印仪式的人</ScarificationCeremony.roles.1.missingDesc>
  <!-- EN: Target is not reachable. -->
  <ScarificationCeremony.stages.0.failTriggers.0.desc>目标不可达。</ScarificationCeremony.stages.0.failTriggers.0.desc>
  
  <!-- EN: participate -->
  <SmokeCircle.spectatorGerund>参与</SmokeCircle.spectatorGerund>
  <!-- EN: Participants -->
  <SmokeCircle.spectatorsLabel>参加者</SmokeCircle.spectatorsLabel>
  
  <!-- EN: connector -->
  <TreeConnection.roles.0.label>共鸣者</TreeConnection.roles.0.label>
  <!-- EN: spectate -->
  <TreeConnection.spectatorGerund>出席观看</TreeConnection.spectatorGerund>
  <!-- EN: Spectators -->
  <TreeConnection.spectatorsLabel>观众</TreeConnection.spectatorsLabel>
  
  <!-- EN: judge -->
  <Trial.roles.0.label>法官</Trial.roles.0.label>
  <!-- EN: convict -->
  <Trial.roles.1.label>罪犯</Trial.roles.1.label>
  
  <!-- EN: judge -->
  <TrialMentalState.roles.0.label>法官</TrialMentalState.roles.0.label>
  <!-- EN: convict -->
  <TrialMentalState.roles.1.label>罪犯</TrialMentalState.roles.1.label>
  
  <!-- EN: judge -->
  <TrialPrisoner.roles.0.label>法官</TrialPrisoner.roles.0.label>
  <!-- EN: convict -->
  <TrialPrisoner.roles.1.label>罪犯</TrialPrisoner.roles.1.label>
  <!-- EN: Convicted prisoner is not reachable. -->
  <TrialPrisoner.stages.0.failTriggers.0.desc>被定罪的罪犯无法抵达。</TrialPrisoner.stages.0.failTriggers.0.desc>
  
</LanguageData>