LTS.Integrated_Implants-Forked/1.5/Assemblies/Implants/Implants.csproj

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<OutputType>Library</OutputType>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AssemblyTitle>Implants</AssemblyTitle>
<Product>Implants</Product>
<Copyright>Copyright © 2024</Copyright>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<FileVersion>1.0.0.0</FileVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<OutputPath>..\</OutputPath>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
<DocumentationFile>..\Implants.xml</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Lib.Harmony" Version="2.3.3">
<Private>False</Private>
</PackageReference>
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\..\..\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\..\..\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\..\..\..\..\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>