LTS.Integrated_Implants-Forked/1.5/Defs/Effects/Effect_Implants.xml

27 lines
979 B
XML

<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<EffecterDef>
<defName>LTS_TargetedState</defName>
<offsetMode>Free</offsetMode> <!-- don't spawn attached, since the flecks already anchor themselves correctly, spawning attached can introduce bad offsets -->
<children>
<li>
<subEffecterClass>SubEffecter_SprayerContinuous</subEffecterClass>
<scale>0.5~0.6</scale>
<ticksBetweenMotes>50</ticksBetweenMotes>
<rotation>0</rotation>
<rotationRate>0</rotationRate>
<positionRadius>0</positionRadius>
<fleckDef>LTS_TargetedBit</fleckDef>
<attachToSpawnThing>true</attachToSpawnThing>
<absoluteAngle>True</absoluteAngle>
<fleckUsesAngleForVelocity>false</fleckUsesAngleForVelocity>
<spawnLocType>OnSource</spawnLocType>
<positionOffset>(0, 0, 1)</positionOffset>
<speed>0</speed>
<angle>0</angle>
</li>
</children>
</EffecterDef>
</Defs>