56 lines
2.1 KiB
XML
56 lines
2.1 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
|
|
<Defs>
|
|
|
|
<DamageDef ParentName="Bite" MayRequire="Ludeon.RimWorld.Biotech">
|
|
<defName>HemoBite</defName>
|
|
<label>hemo bite</label>
|
|
<!--<workerClass>LTS_Implants.DamageWorker_HemoBite</workerClass>-->
|
|
<!--<additionalHediffs>
|
|
<li>
|
|
<hediff>BloodLoss</hediff>
|
|
<severityPerDamageDealt>0.015</severityPerDamageDealt>
|
|
|
|
<victimSeverityScalingByInvBodySize>true</victimSeverityScalingByInvBodySize>
|
|
|
|
</li>
|
|
</additionalHediffs>-->
|
|
<makesBlood>true</makesBlood>
|
|
<applyAdditionalHediffsIfHuntingForFood>false</applyAdditionalHediffsIfHuntingForFood>
|
|
<damageEffecter>Damage_HitFlesh</damageEffecter>
|
|
<modExtensions>
|
|
<li Class="LTS_Implants.LTS_IModExtension"> <!--We're going to hande bloodloss adding here because there doesn't seem to be a way to check ifthe target can bleed with additionalHediffs -->
|
|
<LTS_Hediff>BloodLoss</LTS_Hediff>
|
|
<LTS_Severity>0.2</LTS_Severity>
|
|
<LTS_Gene>Hemogenic</LTS_Gene>
|
|
</li>
|
|
</modExtensions>
|
|
</DamageDef>
|
|
|
|
<DamageDef>
|
|
<defName>StabToxic</defName>
|
|
<label>toxic stab</label>
|
|
<workerClass>DamageWorker_Stab</workerClass>
|
|
<externalViolence>true</externalViolence>
|
|
<deathMessage>{0} has been stabbed to death.</deathMessage>
|
|
<hediff>Stab</hediff>
|
|
<hediffSolid>Crack</hediffSolid>
|
|
<!--<impactSoundType>Slice</impactSoundType>-->
|
|
<armorCategory>Sharp</armorCategory>
|
|
<stabChanceOfForcedInternal>0.6</stabChanceOfForcedInternal>
|
|
<overkillPctToDestroyPart>0.4~1.0</overkillPctToDestroyPart>
|
|
<additionalHediffs>
|
|
<li>
|
|
<hediff>ToxicBuildup</hediff>
|
|
<severityPerDamageDealt>0.020</severityPerDamageDealt>
|
|
<victimSeverityScaling>ToxicResistance</victimSeverityScaling>
|
|
<inverseStatScaling>true</inverseStatScaling>
|
|
<victimSeverityScalingByInvBodySize>true</victimSeverityScalingByInvBodySize>
|
|
</li>
|
|
</additionalHediffs>
|
|
<applyAdditionalHediffsIfHuntingForFood>false</applyAdditionalHediffsIfHuntingForFood>
|
|
<impactSoundType>Toxic</impactSoundType>
|
|
<damageEffecter>Impact_Toxic</damageEffecter>
|
|
</DamageDef>
|
|
|
|
</Defs>
|