Fabric Stacklimit,more patches.
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@ -7,7 +7,7 @@
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<jobString>Refining propellant from cotton.</jobString>
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<effectWorking>Cremate</effectWorking>
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<soundWorking>Recipe_Cremate</soundWorking>
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<workAmount>18750</workAmount>
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<workAmount>12750</workAmount>
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<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
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<researchPrerequisite>CE_Gunpowder</researchPrerequisite>
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<ingredients>
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17
ModPatches/CE_Propellant/Patches/PCEP_MakeVGPCottonWorks.xml
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17
ModPatches/CE_Propellant/Patches/PCEP_MakeVGPCottonWorks.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<Patch>
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<Operation Class="PatchOperationAdd">
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<xpath>
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Defs/RecipeDef[defName="AIE-Make_PropellantFromCotton"]/ingredients/li/filter/thingDefs</xpath>
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<value>
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<li MayRequire="dismarzero.VGP.VGPGardenFabrics">RawCotton</li>
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</value>
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</Operation>
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<Operation Class="PatchOperationAdd">
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<xpath>
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Defs/RecipeDef[defName="AIE-Make_PropellantFromCotton"]/fixedIngredientFilter/thingDefs</xpath>
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<value>
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<li MayRequire="dismarzero.VGP.VGPGardenFabrics">RawCotton</li>
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</value>
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</Operation>
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</Patch>
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@ -62,7 +62,7 @@
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<li Class="StockGenerator_Tag">
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<tradeTag>CE_Turret</tradeTag>
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<thingDefCountRange>
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<min>-2</min>
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<min>1</min>
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<max>4</max>
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</thingDefCountRange>
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<countRange>
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15
ModPatches/DMS/Patches/PDMS_FabricStacklimit.xml
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15
ModPatches/DMS/Patches/PDMS_FabricStacklimit.xml
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@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Patch>
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<Operation Class="PatchOperationReplace">
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<xpath>Defs/ThingDef[defName="Polyester"]/stackLimit</xpath>
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<value>
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<stackLimit>300</stackLimit>
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</value>
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</Operation>
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<Operation Class="PatchOperationReplace">
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<xpath>Defs/ThingDef[defName="Plasfiber"]/stackLimit</xpath>
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<value>
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<stackLimit>150</stackLimit>
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</value>
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</Operation>
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</Patch>
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@ -1,33 +1,34 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Patch>
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<Operation Class="PatchOperationFindMod">
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<mods>
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<li>FlakDress</li>
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</mods>
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<match Class="PatchOperationSequence">
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<operations>
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<li Class="PatchOperationReplace">
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<xpath>Defs/ThingDef[defName="TW_FlakDress"]/apparel/layers</xpath>
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<value>
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<Operation Class="PatchOperationFindMod">
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<mods>
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<li>FlakDress</li>
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</mods>
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<match Class="PatchOperationSequence">
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<operations>
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<li Class="PatchOperationReplace">
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<xpath>Defs/ThingDef[defName="TW_FlakDress"]/apparel/layers</xpath>
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<value>
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<layers>
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<li>Shell</li>
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<li>Cape</li>
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</layers>
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</value>
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</li>
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<li Class="PatchOperationAdd">
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<xpath>Defs/ThingDef[defName="FD_HeavyFD" or defName="FD_CompFD" or defName="FD_MechDress"]/apparel/layers</xpath>
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<value>
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<li>Cape</li>
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</value>
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</li>
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<li Class="PatchOperationAdd">
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<xpath>Defs/ThingDef[defName="TW_OnionArmor_Surcoat"]/apparel/layers</xpath>
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<value>
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<li>Cape</li>
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</value>
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</li>
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</operations>
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</match>
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</Operation>
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</value>
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</li>
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<li Class="PatchOperationAdd">
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<xpath>Defs/ThingDef[defName="FD_HeavyFD" or defName="FD_CompFD" or
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defName="FD_MechDress"]/apparel/layers</xpath>
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<value>
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<li>Cape</li>
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</value>
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</li>
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<li Class="PatchOperationAdd">
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<xpath>Defs/ThingDef[defName="TW_OnionArmor_Surcoat"]/apparel/layers</xpath>
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<value>
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<li>Cape</li>
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</value>
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</li>
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</operations>
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</match>
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</Operation>
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</Patch>
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@ -1,25 +1,27 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Patch>
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<Operation Class="PatchOperationFindMod">
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<mods>
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<li>Save Our Ship 2</li>
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</mods>
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<match Class="PatchOperationSequence">
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<li Class="PatchOperationReplace">
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<xpath>Defs/ThingDef[defName="Apparel_SpaceSuitBody"]/apparel/layers</xpath>
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<value>
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<Operation Class="PatchOperationFindMod">
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<mods>
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<li>Save Our Ship 2</li>
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</mods>
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<match Class="PatchOperationSequence">
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<operations>
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<li Class="PatchOperationReplace">
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<xpath>Defs/ThingDef[defName="Apparel_SpaceSuitBody"]/apparel/layers</xpath>
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<value>
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<layers>
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<li>Shell</li>
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<li>Cape</li>
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</layers>
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</value>
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</li>
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<li Class="PatchOperationAdd">
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<xpath>Defs/ThingDef[defName="Apparel_SpaceSuitBodyHeavy"]/apparel/layers</xpath>
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<value>
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</value>
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</li>
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<li Class="PatchOperationAdd">
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<xpath>Defs/ThingDef[defName="Apparel_SpaceSuitBodyHeavy"]/apparel/layers</xpath>
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<value>
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<li>Cape</li>
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</value>
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</li>
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</match>
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</Operation>
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</value>
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</li>
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</operations>
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</match>
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</Operation>
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</Patch>
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16
Patches/PCore_FabricStacklimit.xml
Normal file
16
Patches/PCore_FabricStacklimit.xml
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Patch>
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<Operation Class="PatchOperationReplace">
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<xpath>Defs/ThingDef[defName="Synthread" or defName="Hyperweave" or
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defName="DevilstrandCloth"]/stackLimit</xpath>
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<value>
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<stackLimit>150</stackLimit>
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</value>
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</Operation>
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<Operation Class="PatchOperationReplace">
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<xpath>Defs/ThingDef[defName="WoolBase" or defName="Cloth"]/stackLimit</xpath>
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<value>
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<stackLimit>300</stackLimit>
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</value>
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</Operation>
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</Patch>
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